Facebook Instant Games Ads Won't Shown - facebook

Today i submitted a new Facebook Instant Game, but can't show any ads anymore.
They fail to preload, and the error reports: "Interstitial failed to preload: The SDK version in the ad request is no longer supported for new apps. Please upgrade to one of the latest versions of the SDK".
Now, i'm already using the latest: "https://connect.facebook.net/en_US/fbinstant.6.2.js"
But still, can't figure out why can't show ads anymore. Yesterday it was working... any news on the question?
Thanks in advance!

Ok, it seems that everything is ok suddenly.
Facebook ads team made a mess with their internal update...

Related

My app failed app review because Facebook tested the wrong version. How can I direct them to the right one?

I submitted my app for permissions review and provided all the required info, but somehow the reviewers reviewed the wrong version of the app (they should have reviewed the one in open Beta, which is the currently published version in Google Play). How can I make them see the error of their ways and review the correct version? Please don't tell me I have to put my app into production first; in order to get to production, I need to add code that will make use of the requested permissions.
I received a message from Facebook yesterday and straightened them out on which URL to use.

Facebook Sharer on mobiles not working

I have a website http://coolfuzz.com
when I share any article through desktop, laptop it is working fine. But when I am trying to share it through mobile, I am getting an error.
The page you requested cannot be displayed right now. It may be
temporarily unavailable, the link you have clicked on may be broken or
expired, or you may not have permissions to view this page.
My traffic is 90% mobile driven so I am losing a lot of visitors. I have tried installing different plugins but no benefit. I have gone through the code for one full day but no reason why it is giving me this error?
Please tell me how to solve this issue?
The page, if anyone want to try for the use case could be http://coolfuzz.com/what-if-ms-dhoni-would-be-an-it-project-manager/
Thanks in Advance.
I encountered the same problem in which sharer works on desktop version but throws "temporarily unavailable" on mobile (m.facebook.com).
Then, I made the Facebook App live, and the problem is solved.
Go to your app at developers.facebook.com > Status & Review.
Do you want to make this app and all its live features available to the general public? Yes.

App requests successful, but no notification shown

I am using the normal setup for sending invites through the requests dialogue:
FB.ui(
{
method: 'apprequests',
message: "Please add me, I am doing the same, thanks!"
},
function(response) {
console.log(response);
}
);
The response is successful, response.to shows multiple ids. So sending these invites works like it should. The problem is that these apprequests are not shown up as notifications like they usually do, instead the only place to find them here.
Has the API changed? Looking for answers has given me no results, though I did find this bug report from February 15th 2013.
Is Facebook just testing yet again, or has the API changed but not the documentation? I am truly grateful for any insights!
There's two simple things that might cause that problem.
One is that you application is missing the Canvas. Just add it from the your App panel in Facebook Developers.
The second one - make sure your app is NOT in SandBox Mode. If it is it won't send any notifications. I lost hours before figuring that out and changing the code in all possible ways.
Hope that helps.
Its not facebook bug its a problem in your facebook app configuration :
Follow the below configuration and its working like a charm.
You just need to go in to the Facebook developer and select your app and goes in to the setting of your app and click "Add Platform" and select "App On Facebook" and than add canvas url in it. now try to send invitation and it will show the notification.
Thanks
Sagar
or go to facebook developers,
Change 111 to your APP ID
-Fedmich
This was posted yesterday in facebook bugs site.
However, it is still not working for me even though I'm utilizing the exact code that the FB comment is referencing.
I realize this is not complete answer to the question and should be put in the comments. However I am a newbie and don't have enough reputation on StackOverflow to post comments. Emil, could you please let me know if you resolve this issue.
Had same issue, I added Secure Canvas URL, etc. But problem was I haven't provided iPhone Store ID inside iOS section in Settings.
As of Graph API 2.3, Game requests are only available to games.
As mentioned in Game Requests description, you have to create Facebook Web Games in App Portal, then you will get the notification with Game Request. Not for website anymore.
I had to implement facebook ‘apprequests’ instead of the deprecated ‘appinvites’ in an existing cordova app and spent hours debugging.
‘apprequests’ are only available in Facebook Apps categorized as ‘games’.
You can send notifications only to platforms (iOS, Android, Facebook web games) that are involved with the facebook app. That means, you will never receive a notification in your browser if you miss ‘facebook web games’ as platform. My expectation was to be notified in the facebook browser app if I was invited from a Mobile app.
iOS devices don’t get notifications.
In my case, I’ve missed to fill the app store id in the Facebook app platform configuration. After that, notifications appeared instantly.
If you like notifications in the fb browser app, you have to add ‘Facebook web games’ (formerly known as ‘canvas’) as plattform.
You can save yourself a lot trouble by creating test users in the app role category of your facebook app.

Facebook information attachment issue

I worked on app where I was sharing information using FBConnect. I was sharing title, description, URL and Image which was working fine before some days ago but suddenly I am getting issue while sharing data
ERROR; This endpoint has been deprecated .To temporarily reenable it ,you may disable the "augest_2012" platform migration. it will be disable permanently on August 1,2012
can any please help me on this issue.
Thanks
It's not a answer! but I got this error while implementing this on Android app facebook integration

Facebook Connect: "Error occurred with <app> Please try again later"

I have an iPhone app that's using facebook connect via the ios-sdk to upload videos to facebook. It's been working fine until today. Most users are able to upload ok but one particular user gets this dialog first:
permissions ok
Once he hits ok he gets this dialog:
error dialog
I looked in the diagnostics for any errors and I didn't see any. The only thing I did notice was under feature requests it says "requests 1.0 - 30" for limit per user per day. I don't know if a particular user is running up against some limit or something else is going on.
The other interesting thing is that we have a full version and lite version. He can upload via the lite version but not the full version. Both versions use the same api calls for uploading videos.
update: User deleted the app from privacy settings in his facebook account. Then the app re-authorized and it all worked.
How did it get into this state? Is there a way to detect via the IOS app and resolve it?
Occasionally Facebook will return that error and most of the time (for me) there is nothing I can do to fix it except try again.
This error happens to me not only in this similar situation but also everywhere like Feed Dialog, Request Dialog, etc...
I'm pretty sure it's Facebook server error.