In my project I have a couple of enums which I use everywhere, these enums are created based on external json, so input is always optional. If an enum can't be created from the input, I'll define a default value.
Example of how I do things now:
enum TextAlign:String {
case left, center, right
}
let rawData = [String:Any]()
func getTextAlign() -> TextAlign {
if let rawTextAlignString = rawData["textAlign"] as? String, let align = TextAlign(rawValue: rawTextAlignString) {
return align
}
return TextAlign.left
}
let textAlign = self.getTextAlign()
This works obviously, but I would like to make my constructor a bit more swifty, generic and applicable to more of these enums. My goal is to instantiate these enums like this:
let textAlign = TextAlign(rawOptionalValue: rawData["textAlign"] as? String) ?? TextAlign.left
So I basically want a failable initializer, which I can just write for the TextAlign enum, but there has to be a way to declare this in a more 'generic' way so that I can use the initializer on all of my enum:String instances.
I'm struggeling a bit with the syntax and options of generics in swift.
Any idea?
Update #1
I see a lot of answers which are all not wrong, but probably I wasn't clear enough in what I'm looking for.
I have more enums like this:
enum TextAlign:String {
case left, center, right
}
enum CornerRadius:String {
case none, medium, large
}
enum Spacing:String {
case tight, medium, loose
}
I would like to define just 1 function that can initialize all these enums. (not because I'm lazy, but because I want to understand how to use Generics for this)
Probably what I need is some static func in an extension that applies to all these 'String/RawRepresentable' enums. I don't want to write all these failable initializers for each enum. (I believe it should be possible but I can't figure out the syntax)
Update #2
After playing a bit with Joakim's answer I came up with the following solution:
extension RawRepresentable {
static func create<T:Any>(_ value: Any?, defaultValue: Self) -> Self where Self.RawValue == T {
guard let rawValue = value as? T, let instance = Self.init(rawValue: rawValue) else {
return defaultValue
}
return instance
}
}
This allows me to instantiate enums of type String and Int (and more) with this function. Like this:
enum TextAlign:String {
case left, center, right
}
enum CornerRadius:Int {
case none, medium, large
}
let json:[String:Any] = [
"textAlign":"left",
"cornerRadius":0
]
let cornerRadius = CornerRadius.create(json["cornerRadius"], defaultValue: .medium)
let align = TextAlign.create(json["textAlign"], defaultValue: .center)
I like that I can just pas Any? as an argument and that it takes care of the casting on its own by doing let rawValue = value as? T.
Update #3 (solution)
Okay, the complexcity of it all still bothered me a bit, so I tried the init route, which imo, looks way cleaner. The whole thing now looks like this:
extension RawRepresentable {
init(from value: Any?, or defaultValue: Self) {
self = Self.init(from: value) ?? defaultValue
}
init?(from value: Any?) {
guard let rawValue = value as? Self.RawValue, let instance = Self.init(rawValue: rawValue) else {
return nil
}
self = instance
}
}
I created a failable and a non-failable init with a default value for convenience purposes.
Now I can just instantiate any enum like this:
let cornerRadius = CornerRadius(json["cornerRadius"], or: .medium)
// or an optional one
let align = TextAlign(json["textAlign"])
Now I'm done with the updates...
Here is a function you can use to create enum items from a string
func createEnumItem<T: RawRepresentable>(_ value: String) -> T? where T.RawValue == String {
return T.init(rawValue: value)
}
and then use it like
let textAlign: TextAlign = createEnumItem("right")!
let radius: CornerRadius = createEnumItem("medium")!
Note that you always include the enum type in the variable declaration.
Of course since the return value is optional you need to handle that in a better way than my example here.
Update
In case you always know what your default is here is a modified version
func createEnumItem<T: RawRepresentable>(_ value: String, withDefault defaultItem: T) -> T where T.RawValue == String {
guard let item = T.init(rawValue: value) else {
return defaultItem
}
return item
}
I don't think you need a new function for this. Just use Optional.map(_:):
let alignment = rawData["textAlign"].map(TextAlign.init(rawValue:)) ?? .left
You can declare your enums like this
enum TextAlign: String {
case left, center, right
init(rawOptionalValue: String?) {
self = TextAlign(rawValue: rawOptionalValue ?? TextAlign.left.rawValue) ?? .left
}
}
And then instantiate it like this:
let textAlign = TextAlign(rawOptionalValue: rawData["textAlign"] as? String)
Update
Here's one example with a default value as an optional parameter as well:
enum TextAlign: String {
case left, center, right
init(rawOptionalValue: String?, defaultValue: TextAlign = TextAlign.left) {
self = TextAlign(rawValue: rawOptionalValue ?? defaultValue.rawValue) ?? defaultValue
}
}
let textAlign1 = TextAlign(rawOptionalValue: "left") // .left
let textAlign2 = TextAlign(rawOptionalValue: "right") // .right
let textAlign3 = TextAlign(rawOptionalValue: "center") // .center
let textAlign4 = TextAlign(rawOptionalValue: "notAnAlignment") // .left
let textAlign5 = TextAlign(rawOptionalValue: nil, defaultValue: .center) // .center
Update 2
Ok, now I understand. Well then based on your latest update you can also do this I guess:
extension RawRepresentable {
init(rawOptionalValue: Any?, defaultValue: Self) {
guard let value = rawOptionalValue as? Self.RawValue else {
self = defaultValue
return
}
self = Self.init(rawValue: value) ?? defaultValue
}
}
The only thing here compared to my previous try is that you cannot provide a default defaultValue. So you would use it like this:
let textAlign1 = TextAlign(rawOptionalValue: "left", defaultValue: .left) // .left
let textAlign2 = TextAlign(rawOptionalValue: "right", defaultValue: .left) // .right
let textAlign3 = TextAlign(rawOptionalValue: "center", defaultValue: .left) // .center
let textAlign4 = TextAlign(rawOptionalValue: "notAnAlignment", defaultValue: .left) // .left
let textAlign5 = TextAlign(rawOptionalValue: nil, defaultValue: .center) // .center
You can try this:
let textAlign = TextAlign(rawValue: rawData["textAlign"] as? String ?? TextAlign.left.rawValue)
You can define a static func like so and use it everywhere you need in your code
enum TextAlign: String {
case left, center, right
static func getTextAlign(rawData: [String:Any]) -> TextAlign {
if let rawTextAlignString = rawData["textAlign"] as? String, let align = TextAlign(rawValue: rawTextAlignString) {
return align
}
return TextAlign.left
}
}
// Test
var myRawData = [String:Any]()
let textAlign1 = TextAlign.getTextAlign(rawData: myRawData) // left
myRawData["textAlign"] = "center"
let textAlign2 = TextAlign.getTextAlign(rawData: myRawData) // center
Related
I have some generic code that allows me to read and write various types to the defaults system, e.g. value getters and setters:
var value : T {
get {
if T.self == Int.self {
return UserDefaults.standard.integer(forKey: storageKey) as! T
} else if T.self == Double.self {
return UserDefaults.standard.double(forKey: storageKey) as! T
} else if T.self == Float.self {
return UserDefaults.standard.float(forKey: storageKey) as! T
} else if T.self == Bool.self {
return UserDefaults.standard.bool(forKey: storageKey) as! T
} else if T.self == String.self {
return UserDefaults.standard.string(forKey: storageKey) as! T
} else {
return UserDefaults.standard.value(forKey: self.storageKey) as! T
}
}
set(value) {
UserDefaults.standard.set(value, forKey: storageKey)
UserDefaults.standard.synchronize()
}
}
Now I want to add my own enum types to this mechanism by making them RawRepresentable<Int>, e.g.
enum Direction : Int, RawRepresentable {
case left = 0
case right = 1
}
Unfortunately, I can neither find the magic incantation to test whether T conforms to the RawRepresentable protocol, nor can I cast T to the RawRepresentable protocol, because no matter what I try, I always end up with a Protocol 'RawRepresentable' can only be used as a generic constraint because it has Self or associated type requirements.
I have tried every where and as incantation until I have started doubting that it can be done at all!?
I'm in Swift 5 and the goal is to create new instance by invoking CustomType(rawValue:) and getting the Int value by calling myValue.rawValue.
As #vadian said, all those type checks can be replaced be a single call to UserDefaults.standard.object() and conditional casting. Also the type of the value property needs to be an optional to handle the case where the property is not set (or not of the correct type):
struct DefaultKey<T> {
let storageKey: String
var value: T? {
get {
return UserDefaults.standard.object(forKey: storageKey) as? T
}
nonmutating set {
UserDefaults.standard.set(newValue, forKey: storageKey)
}
}
}
And then you can define a constrained extension method where you specialize the computed property for the case of RawRepresentable types:
extension DefaultKey where T: RawRepresentable {
var value: T? {
get {
if let rawValue = UserDefaults.standard.object(forKey: storageKey) as? T.RawValue {
return T(rawValue: rawValue)
}
return nil
}
nonmutating set {
UserDefaults.standard.set(newValue?.rawValue, forKey: storageKey)
}
}
}
Example usage:
enum Direction : Int {
case left = 0
case right = 1
}
let key1 = DefaultKey<Int>(storageKey: "foo")
key1.value = 123
let key2 = DefaultKey<Direction>(storageKey: "bar")
key2.value = .right
print(key1.value as Any) // Optional(123)
print(key2.value as Any) // Optional(Direction.right)
Note that this can still crash if used with non-property-list types. To be on the safe side, you would have to restrict the extensions to types which are known to be user defaults storable (integers, floats, strings, ...):
protocol UserDefaultsStorable {}
extension Int: UserDefaultsStorable {}
extension Float: UserDefaultsStorable {}
// ...
struct DefaultKey<T> {
let storageKey: String
}
extension DefaultKey where T: UserDefaultsStorable { .. }
extension DefaultKey where T: RawRepresentable, T.RawValue: UserDefaultsStorable { ... }
Using the PartialKeyPath API, how can you access a value of a key path's reference? For example, this works for non-optional values, but not with Optional values.
The issue I'm having is that self[keyPath: keyPath] returns a non-optional Any value.
struct Element {
let name: String
let mass: Double?
func stringValue(_ keyPath: PartialKeyPath<Element>) -> String {
let value = self[keyPath: keyPath]
switch value {
case let string as String:
return string.capitalized
case nil:
return "N/A"
case let value:
return String(describing: value)
}
}
}
let element = Element(name: "Helium", mass: 4.002602)
let string = element.stringValue(\Element.mass) /* Optional(4.002602) */
The result is that case nil is never executed and the last case is being printed as Optional(value).
How can I unwrap value properly to extract the optional?
The solution was to use Mirror to unwrap the optional which seems less than optimal. Looking forward to better Reflection support in Swift!
func unwrap(_ value: Any) -> Any? {
let mirror = Mirror(reflecting: value)
if mirror.displayStyle != .optional {
return value
}
if let child = mirror.children.first {
return child.value
} else {
return nil
}
}
struct Element {
let name: String
let mass: Double?
func stringValue(_ keyPath: PartialKeyPath<AtomicElement>) -> String {
guard let value = unwrap(self[keyPath: keyPath]) else {
return "N/A"
}
switch value {
case let string as String:
return string.capitalized
default:
return String(describing: value)
}
}
}
let element = Element(name: "Helium", mass: 4.002602)
let string = element.stringValue(\Element.mass) /* 4.002602 */
How can you check if a type is Optional in Swift?
Say I have a variable of type PartialKeyPath where:
struct Foo {
let bar: String
let baz: String?
}
typealias Property<Root> = (key: PartialKeyPath<Root>, value: Any?)
typealias Properties<Root> = [Property<Root>]
Now say I iterate thru an instance of Properties:
properties.forEach { prop in
let valueType1 = type(of: prop.key).valueType
let valueType2 = type(of: value)
...
How can I check here whether valueType1 is Optional<valueType2>, or whether it is Optional of any other flavor for that matter?
So far the only way I’ve found is really ugly...
Using a similar approach to Optional field type doesn't conform protocol in Swift 3, you could define a 'dummy protocol' for Optional and use this to get the wrapped metatype:
protocol OptionalProtocol {
// the metatype value for the wrapped type.
static var wrappedType: Any.Type { get }
}
extension Optional : OptionalProtocol {
static var wrappedType: Any.Type { return Wrapped.self }
}
If you just want to know a type is an optional:
func isOptionalType(_ type: Any.Type) -> Bool {
return type is OptionalProtocol.Type
}
print(isOptionalType(String.self)) // false
print(isOptionalType(String?.self)) // true
If you want to check if one metatype is the 'optional version' of another metatype:
struct Foo {
let bar: String
let baz: String?
}
struct Property<Root> {
var key: PartialKeyPath<Root>
var value: Any
}
let properties = [Property(key: \Foo.baz, value: "hello")]
/// Attempt to get the `Wrapped` metatype from a metatype of an
/// `Optional<Wrapped>`. If not an `Optional`, will return `nil`.
func wrappedTypeFromOptionalType(_ type: Any.Type) -> Any.Type? {
return (type as? OptionalProtocol.Type)?.wrappedType
}
for property in properties {
let valueType1 = type(of: property.key).valueType
let valueType2 = type(of: property.value)
if wrappedTypeFromOptionalType(valueType1) == valueType2 {
print("\(valueType1) == Optional<\(valueType2)>")
}
}
// Optional<String> == Optional<String>
However there's almost certainly a better way to do whatever you're trying to do here with the key paths.
could you use a mirror reflecting Any and check displayStyle is optional?.
func isOptional(any:Any) -> Bool {
let mirror = Mirror(reflecting: any)
if mirror.displayStyle == .Optional {
return true
} else {
return false
}
}
More on mirror display style:
https://developer.apple.com/documentation/swift/mirror.displaystyle
This is a hacky but working solution:
func isOptional(_ type: Any.Type) -> Bool {
let typeName = String(describing: type)
return typeName.hasPrefix("Optional<")
}
Test:
let t1 = Int?.self
let t2 = Bool.self
print(isOptional(t1))
// true
print(isOptional(t2))
// false
A tweak of #kelin’s answer:
postfix operator ...?!
postfix func ...?!<T>(_ instance: T) -> Bool {
let subject = "\(Mirror(reflecting: instance).subjectType)"
return !subject.hasPrefix("Optional")
}
And in the vein of #Ercell0’s answer is this superior method:
func isOptional<T>(_ instance: T) -> Bool {
guard let displayStyle = Mirror(reflecting: instance).displayStyle
else { return false }
return displayStyle == .optional
}
I have an enum and I'd like to create a method to return a different type for every case.
For example, I have a dictionary [String: Any]. To process the values I'm using the enum to create an array of keys:
enum Foo {
case option1
case option2
func createKey() -> [String] {
switch self {
case .option1: return ["scenario1"]
case .option2: return ["scenario2"]
}
}
}
Once I have the values, I need to cast them to a the proper type to be able to use them. Right now I'm doing it manually using if-statements but it would reduce a lot of code if I can somehow create a method in the enum to return the proper type. My current code:
let origin: [String: Any] = ["scenario2": "someText"]
let option: Foo = .option2
option.createKey().forEach {
guard let rawValue = origin[$0] else { return }
switch option {
case .option1:
guard let value = rawValue as? Int else { return }
print("Value is an Int:", value)
case .option2:
guard let value = rawValue as? String else { return }
print("Value is a String:", value)
}
}
What I would like to achieve is something like:
option.createKey().forEach {
guard let rawValue = origin[$0] as? option.getType() else { return }
}
Is this possible?
I think the core of the problem here is that Swift has strict typing. That means types must be known at compile time. This, obviously, is legal:
let s : Any = "howdy"
if let ss = s as? String {
print(ss)
}
But this is not legal:
let s : Any = "howdy"
let someType = String.self
if let ss = s as? someType { // *
print(ss)
}
someType must be a type; it cannot be a variable hiding a type inside itself. But that is precisely what, in effect, you are asking to do.
I have an enum like this:
enum Environment {
case Production
case Staging
case Dev
}
And I'd like to save an instance in NSUserDefaults like this:
func saveEnvironment(environment : Environment){
NSUserDefaults.standardUserDefaults().setObject(environment, forKey: kSavedEnvironmentDefaultsKey)
}
I understand that a Swift enum isn't an NSObject, and that makes it difficult to save, but I'm unsure what the best way is to convert it to something storable.
Using rawValue for the enum is one way of using types that can be stored in NSUserDefaults, define your enum to use a rawValue. Raw values can be strings, characters, or any of the integer or floating-point number types :
enum Environment: String {
case Production = "Prod"
case Staging = "Stg"
case Dev = "Dev"
}
You can also create an enum instance directly using the rawValue (which could come from NSUserDefaults) like:
let env = Environment(rawValue: "Dev")
You can extract the rawValue (String) from the enum object like this and then store it in NSUserDefaults if needed:
if let myEnv = env {
println(myEnv.rawValue)
}
func saveEnvironment(environment : Environment){
NSUserDefaults.standardUserDefaults().setObject(environment.rawValue, forKey: kSavedEnvironmentDefaultsKey)
}
If you would like to save/read data from UserDefaults and separate some logic, you can do it in following way (Swift 3):
enum Environment: String {
case Production
case Staging
case Dev
}
class UserDefaultsManager {
static let shared = UserDefaultsManager()
var environment: Environment? {
get {
guard let environment = UserDefaults.standard.value(forKey: kSavedEnvironmentDefaultsKey) as? String else {
return nil
}
return Environment(rawValue: environment)
}
set(environment) {
UserDefaults.standard.set(environment?.rawValue, forKey: kSavedEnvironmentDefaultsKey)
}
}
}
So saving data in UserDefaults will look this way:
UserDefaultsManager.shared.environment = Environment.Production
And reading data, saved in UserDefaults in this way:
if let environment = UserDefaultsManager.shared.environment {
//you can do some magic with this variable
} else {
print("environment data not saved in UserDefaults")
}
Using Codable protocol
Extent Environment enum that conforms to Codable protocol to encode and decode values as Data.
enum Environment: String, Codable {
case Production
case Staging
case Dev
}
A wrapper for UserDefaults:
struct UserDefaultsManager {
static var userDefaults: UserDefaults = .standard
static func set<T>(_ value: T, forKey: String) where T: Encodable {
if let encoded = try? JSONEncoder().encode(value) {
userDefaults.set(encoded, forKey: forKey)
}
}
static func get<T>(forKey: String) -> T? where T: Decodable {
guard let data = userDefaults.value(forKey: forKey) as? Data,
let decodedData = try? JSONDecoder().decode(T.self, from: data)
else { return nil }
return decodedData
}
}
Usage
// Set
let environment: Environment = .Production
UserDefaultsManager.set(environment, forKey: "environment")
// Get
let environment: Environment? = UserDefaultsManager.get(forKey: "environment")
Here is another alternative that can be be easily used with enums based on types (like String, Int etc) that can be stored by NSUserDefaults.
#propertyWrapper
struct StoredProperty<T: RawRepresentable> {
let key: String
let defaultValue: T
init(_ key: String, defaultValue: T) {
self.key = key
self.defaultValue = defaultValue
}
var wrappedValue: T {
get {
guard let rawValue = UserDefaults.standard.object(forKey: key) as? T.RawValue, let value = T(rawValue: rawValue) else {
return defaultValue
}
return value
}
set {
UserDefaults.standard.set(newValue.rawValue, forKey: key)
}
}
}
Example usage:
enum Environment: String {
case Production
case Staging
case Dev
}
#StoredProperty("Environment", defaultValue: .Dev)
var storedProperty: Environment
Swift 5.1 You can create a generic property wrapper, using Codable to transform values in and out the UserDefaults
extension UserDefaults {
// let value: Value already set somewhere
// UserDefaults.standard.set(newValue, forKey: "foo")
//
func set<T>(_ value: T, forKey: String) where T: Encodable {
if let encoded = try? JSONEncoder().encode(value) {
setValue(encoded, forKey: forKey)
}
}
// let value: Value? = UserDefaults.standard.get(forKey: "foo")
//
func get<T>(forKey: String) -> T? where T: Decodable {
guard let data = value(forKey: forKey) as? Data,
let decodedData = try? JSONDecoder().decode(T.self, from: data)
else { return nil }
return decodedData
}
}
#propertyWrapper
public struct UserDefaultsBacked<Value>: Equatable where Value: Equatable, Value: Codable {
let key: String
let defaultValue: Value
var storage: UserDefaults = .standard
public init(key: String, defaultValue: Value) {
self.key = key
self.defaultValue = defaultValue
}
// if the value is nil return defaultValue
// if the value empty return defaultValue
// otherwise return the value
//
public var wrappedValue: Value {
get {
let value: Value? = storage.get(forKey: key)
if let stringValue = value as? String, stringValue.isEmpty {
// for string values we want to equate nil with empty string as well
return defaultValue
}
return value ?? defaultValue
}
set {
storage.set(newValue, forKey: key)
storage.synchronize()
}
}
}
// use it
struct AppState: Equatable {
enum TabItem: String, Codable {
case home
case book
case trips
case account
}
var isAppReady = false
#UserDefaultsBacked(key: "selectedTab", defaultValue: TabItem.home)
var selectedTab
// default value will be TabItem.home
#UserDefaultsBacked(key: "selectedIndex", defaultValue: 33)
var selectedIndex
// default value will be 33
}
I am using like this type staging. Can you please try this it will help you.
enum Environment: String {
case Production = "Production URL"
case Testing = "Testing URl"
case Development = "Development URL"
}
//your button actions
// MARK: set Development api
#IBAction func didTapDevelopmentAction(_ sender: Any) {
let env = Environment.Development.rawValue
print(env)
UserDefaults.standard.set(env, forKey:Key.UserDefaults.stagingURL)
}
// MARK: set Production api
#IBAction func didTapProductionAction(_ sender: Any) {
let env = Environment.Production.rawValue
print(env)
UserDefaults.standard.set(env, forKey:Key.UserDefaults.stagingURL)
}
// MARK: set Testing api
#IBAction func didTapTestingAction(_ sender: Any) {
let env = Environment.Testing.rawValue
print(env)
UserDefaults.standard.set(env, forKey:Key.UserDefaults.stagingURL)
}
//Based on selection act
print("\(UserDefaults.standard.object(forKey: "stagingURL") ?? "")")
Swift 5.1
You can create property wrapper for this
#propertyWrapper final class UserDefaultsLanguageValue {
var defaultValue: LanguageType
var key: UserDefaultsKey
init(key: UserDefaultsKey, defaultValue: LanguageType) {
self.key = key
self.defaultValue = defaultValue
}
var wrappedValue: LanguageType {
get { LanguageType(rawValue: UserDefaults.standard.object(forKey: key.rawValue) as? String ?? defaultValue.rawValue) ?? .en }
set { UserDefaults.standard.set(newValue.rawValue, forKey: key.rawValue) }
}
}
enum UserDefaultsKey: String {
case language
}
enum LanguageType: String {
case en
case ar
}
And use it just like that
#UserDefaultsLanguageValue(key: .language, defaultValue: LanguageType.en) var language