ITP 2.0 and First Party tracking solution on affiliate networks - iphone

After the annocement of Apple for ITP 2.0, there are many information from the biggest affiliate networks how to solve the problem. One of the solutions is the First Party tracking solution.
Can anyone explain how it works? What should the advertiser/publisher do?
Here an example:
https://www.tradedoubler.com/en/global-blog/itp-2-readiness/

Related

Official "Xbox Live API" - Where to find knowledgable people?

I havent seen many posts here regarding the xbox live api offered by Microsoft. Can anyone point me a a site where there is an active xbox live api community?
This is rather vague so I will provide a broad answer.
ID#Xbox
If you're an independent publisher looking to implement Xbox Live Services into your game sign-up with ID#Xbox (https://www.xbox.com/en-US/developers/id). There you will be given access to developer forums and thorough documentation. Official and full of knowledgeable people.
Creators Program
If you're creating an app for the Xbox One marketplace or Windows 10 you can join the Xbox Live Creators Program (https://www.xbox.com/developers/creators-program). This is much more streamlined than ID#Xbox and has less verification steps. It's a quick way to integrate Xbox Live with whatever you are doing.
Documentation
For complete documentation on the Xbox Live API visit (https://learn.microsoft.com/en-us/gaming/xbox-live/) which is assuming you already have the necessary access through either ID#Xbox or the Creators Program.
The aforementioned avenues are the official way to tap in and join the community.
Other Options
Above all else, if you're simply looking to integrate Xbox Live into your website or something simple - Microsoft isn't interested. There is no official support for that unless you're one of the above partners. However - there remain options.
1) OpenXBL (https://xbl.io) offers up support for Xbox Live API calls and sign-in authentication. Plenty of demo projects to get you going. There is also a Discord channel available to chat with others using the service.
2) https://xboxapi.com also offers up support for Xbox Live API calls.

Seeking a Paypal Chained-Payments tutorial

I am currently working on a website that allows my users to upload and sell music. My only problem is that I can't seem to find any coherent tutorials regarding the use of chained-payments specifically. Does anyone know where I can retrieve this information? Thank you for your time and have a great day.
Have you looked at the developer and getting start guides on PayPal's Developer Site? There are use cases, samples, sdk's and etc.
For example, the following page provides an introduction to Adaptive Payments, and explains the conceptual differences between parallel and chained payments.

Apple Transit API integrating

I heard a lot about apples new transit api. Im wanting to integrate this into my app. I basically want to find the geolocation information of transit information within the proximity of the user.
Does anyone know if this is possible? Or is it for a totally different purpose?
Thanks
This is an iOS 6 api, which is in beta - therefore you & we cannot discuss it in a public forum, it contravenes your NDA as an Apple Developer.
You can ask Apple themselves, however - through their support channels.

acessing to iphone camera data only with API

I would like to access in real time to the data of the camera to get the hue of several points in order to guide the user (inform him when is the best moment to take the picture).
The application will be probably available on the appstore and then I want to just use allowed API. I've seen a lot of similar topics, some of them telling this is possible but none of them showing a solution.
Do you have any idea for this?
Thanks in advance :)
You need the undocumented UIGetScreenImage() function; an Apple representative recently stated their approval of the use thereof in the iPhone developer forums.

Can I buy 3rd-party tech support incidents for iphone development?

Instead of buying technical support for $195 from ADC, can anyone recommend another way to buy tech support for iphone development troubleshooting?
You could hire an independent iPhone developer to assist you with your problem. They will likely charge hourly (they can charge in the neighborhood of $125 to $200 per hour) and you'll have to do your homework to make sure they're up to snuff.
Alternatively you can just ask your questions here! We'll help for free!
How about Stackoverflow?
You can hire an iPhone developer on oDesk.com for around $25/hour. You can upload your project to the free/secure SVN hosting, and allow a provider to look at it / debug it. Communication can be a bit difficult at times, and time zones and deadlines often means this won't be the fastest way to get a bug fixed.
Another idea is to see if there's a meeting group in your area. You can have a hack-a-thon where people meet up and help each other with their code.