Camera assets in unity [closed] - unity3d

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I need advice regarding the assets of the camera in unity.
I want to increase the level of my project and I think that some camera assets will do it well. They can be filters, effects, etc.
Any advises?

First of all you can browse assets on the asset store
Some of them are free, some of them aren't, but you'll always find something useful.
For a good start you can try Unity post procesing pack (quite good video on this asset):

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Is it a good practice for OpenSource developers to close source documentation? [closed]

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While trying to replace some functionality in AOSP with something more suitable I got stuck in the mess of the Soong documentation. It seems, that there is some better edited documentation available, but only for those who have the honor to be within the oo-VPN. https://android.googlesource.com/platform/build/soong/
As the soong process is at the very heart of the AOSP project, it would be very helpful if the full documentation would be accessible.

I want to make a share short video app for ios [closed]

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I want Making an application that works with FireBase.The application will be like this .
User profiles will be.
You can add friends.
You can uploads max 20 seconds videos.
How can i do this ?
Thanks for your interest.
I would recommend taking a look at these links
https://firebase.google.com/docs/database/
https://firebase.google.com/docs/storage/
Firebase has very good tutorials in getting you started with their database.
Good luck :)

Why aren't Facebook using svgs for their icons? [closed]

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Why are Facebook using really shitty pngs for their icons? They look like crap.
Is it because of browser compability?
Speed?
Browser performance?
Facebook use a sprite sheet in png format, such as this: https://en-gb.facebook.com/rsrc.php/v3/yG/r/dJcoEOc7BcH.png -- a sprite sheet will be much more efficient to load (a single http request) as opposed to multiple requests (one for each image file say).
They also use SVGs as you can see here: https://en-gb.facebook.com/business/products/pages
So, Facebook are using a mix of formats - I imagine they are using "the right tool for the job" as and when they see fit.

Where I can find a repository of iPhone images? [closed]

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There are a lot of things I'm bad at, but drawing probably tops the list.
I'm looking for a decent size repository for iPhone tab icons. Something similar to Wikimedia commons (I ask this as I'm waiting for fink and GIMP to install). Any suggestions out there?
Personally I rate the Glyphish collection of icons and have used them in several projects.

How to start with Cocos2D Box2D? [closed]

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i want to learn 2D gaming using Cocos2D/Box2D on iPhone...
Gaming demands lots of things to be under the understanding before you actually dive in like physics/geomerical concepts...how to really start with it??
Ray Wenderlich has some excellent tutorials:
http://www.raywenderlich.com/tutorials
More specifically:
http://www.raywenderlich.com/457/intro-to-box2d-with-cocos2d-tutorial-bouncing-balls