youtube video selection
youtube video played on background
hello so i want to ask few questions , i have managed and developed a game , me and my developing team to use youtube video player api and use the player to select music and then hit the play button to play the arrows game while video and music played on the background.
this is the main idea of the game, were you have songs from youtube that we add using youtube link and it just loads the video and streams it using youtube api java files that they provide for developers and we let players play the video and play the arrows that we have built our selfs.
we dont use or modify or change or download any files from youtube.
all the images, videos, sound are loaded through youtube API for android.
are we allowed to have this and to develop this game for android and IOS and let poeple download it and play it ?
thank you
As long as you don't circumvent ads on any videos/music and don't claim it as your own, I don't see why not? Youtube is a platform for viewing, not stealing. So if you're just viewing, go for it.
so as i said we dont run ads inside the video, we just load it using their api they provide for developers.
you choose the song > loads from youtube > we get info like image > we sync arrows related to the song length and current song time (all info loaded from youtube api and we save them on the script) then we have the arrows script that we developed it starts based on the info we get from youtube song
and when the song starts the arrows starts and start spawning the arrows based on an xml file that we create.
so after the user played the game he will get music credits based on how good he did and how many stars he collected (max of 5 stars) so he can buy avatars for him or unlock new songs to play. or choose to buy vip access and play all free.
so this idea is a combination of different games that we already saw on market
1) flash flash revolution (4 arrow rythem game like DDR)
2) tap tap reborn 2 (mobile game that uses youtube api as we do but it has guitar hero style) its already on market with ads/vip/coins to unlock and play music.
3) "just dance now" on mobile (stars and score and music credit)
Related
Can apple watch capable of video playback? I want to develop an app similar to vine for apple watch. So, user can consume video conveniently from the watch. Is it possible?
I have played with animating multiple images to create a video but it really is a bad approach. Anyone else comes up with any idea?
Update after WWDC 2015:
Good news! Now it's possible!
Link to sample code:
https://developer.apple.com/library/prerelease/watchos/samplecode/WatchKitMoviePlayer/Introduction/Intro.html
Summary:
Now there is a class (WKInterfaceMovie) that allows you to play videos on the watch :)
From the docs:
A WKInterfaceMovie object lets you play back video and audio content
directly from your interface. A movie object displays a poster image
with a play button on top of it. When the user taps the play button,
WatchKit plays the movie in a modal interface.
Class Reference:
https://developer.apple.com/library/prerelease/watchos/documentation/WatchKit/Reference/WKInterfaceMovie_class/index.html
Using the current APIs it might be difficult/impossible.
Still, the camera application on the apple watch is receiving a live stream coming from the camera of the iPhone at a quite good rate.
Most of the apple watch apps are not using only the publicly available APis but it shows that it should be feasible (not talking about the sound here...)
update:
I had missed one feature, there IS an embedded video player with sound on the apple watch... have someone send you a short video has an iMessage and you are able to play it on the watch...
How I can integrate Youtube with iOS? Mainly I want to play private videos without asking for login. Login should be hard coded in the app and will not ask user before playing the private video.
Some YouTube videos can be played back in a MPMoviePlayerController - some cannot. When you query a video through the YouTube Data API https://developers.google.com/youtube/2.0/reference#Videos_feed
you'll get back all the content types available for a particular videos, including the Flash player, 3GPP, MP4 (if available), etc. You can use these URLs to load up a MPMoviePlayerController.
This is perfectly fine, but as I've said - not all videos are available to embed this way. Some videos (mainly ones that require adverts to be displayed) can't be put into native controllers.
Can we create multiple video players on single window, Now? As in previous SDKs we had only full screen video players after that we can embed the video player but it can play only last video player. Is that posible now with the availability of new SDK?
I am trying to create multiple video players in a loop. I am using Titanium Mobile SDK 2.0.2.
Try using this module. You might find it helpful for you
https://marketplace.appcelerator.com/apps/736?532321060
I've set up a Drupal website and would like to have video box that pops up when a user clicks a picture graphic. Sounds simple enough, but it turns out it is not straightforward in the land of Drupal, flash, codecs, and iphone...
Here's what I'd like:
User clicks a link on my Drupal website, a video box player pops up as a mini-box player for the user to watch in a PC or Mac.
For iphone users, want the ability for them to view video on iPhone (which means it can't be flash).
Here's where I am so far. I recorded a screencast using both Camtasia for Mac and Screenflow. But I don't know which format to encode the video- or how to.
I've read that JW player (long tail video) is a good player because it will play both flash and HTML (good for iPhone), but then also read that Drupal and JWplayer does do a popup video window from a link. Is that true?
So before embarking further, I'd love some input on how to proceed? Which encoding format, how to achieve pop-up video player, and have ability to play on iPhone. Of course all through a Drupal site. Btw- I would be hosting the video on Vimeo, or Amazon's cloudfront.
Thanks!
If you use the vimeo iframe code for embedding the video, you get iPhone playability for free.
i have built an iphone application which makes a video and than you can record the video further. now the main part or my application is that i want to upload it to youtube or e-mail it. now conventionally you take a video or picture for instance from the gallery and using the camera roll feature.
can i utilize that feature in my own application so that after i have recorded a video through my iphone application i dont have to go back to the camera roll feature which is there in the iphone built in gallery.
It doesn't look like you can get access to those features within your app.
You'll have to implement these features yourself.