Loading Images into UITextview/WKWebView from HTML - swift

Trying to load HTML content that contains images into either a UITextView or a WKWebView (I just need it rendered!)
However, when I load HTML into WKWebView, the images do not load and the view doesn't reload and respect the Autolayout constraints from before the content loads:
Relevant code is here:
webView.navigationDelegate = self
webView.loadHTMLString(body, baseURL: nil)
and
func webView(_ webView: WKWebView, didFinish navigation: WKNavigation!) {
if webView.isLoading == false {
webView.evaluateJavaScript("document.body.scrollHeight", completionHandler: { [weak self] (result, error) in
guard let safeSelf = self else {return}
if let height = result as? CGFloat {
print("height of webview: \(height)")
webView.frame.size.height += height
//Layout subviews?
}
})
}
}
However, with UITextView, according to the accepted answer found here I can do the following:
extension String {
var htmlToAttributedString: NSMutableAttributedString? {
guard let data = data(using: .unicode) else { return NSMutableAttributedString() }
do {
return try NSMutableAttributedString(data: data, options: [.documentType: NSMutableAttributedString.DocumentType.html], documentAttributes: nil)
} catch {
return NSMutableAttributedString()
}
}
and set it as such:
textView.attributedText = htmlString.htmlToAttributedString
This works well in terms of the Autolayout... for just texts, but it is not preserving images(doesn't even show an indication of where images would go), only text. Not event preserving fonts or font sizes used by the html.
I have directly used the accepted answer from that post and it does not preserve images, even though the OP asked for preserving images.
What is either a) the correct way to load content into a WKWebView and load the images (my Transport Security is set to allow arbitrary loads for this demo) or b) preserve images in UITextView's parsing of the HTML? I am given the html directly and not the URL.
EDIT: For testing purposes, I have hardcoded a small sample html in my code for use in UIWebView / WKWebView to mirror a portion of what I get from the API call.
let body = "<div class=\"media-attachment\"><img src=\"https://testimages.weareher.com/feed/0/2018-08/t9Qc549F7uCtZdbdXx1ERLbXJN2EXIXVacouJDlX.png\"/><p class=\"media-caption\">via Latinxontherise</p></div></div>"

i suggest u should UIWebView to load HTMLString. Remember drag delegate for webView and u only call: your_webview.loadHTMLString(yourHTMLString, baseURL: nil)
your_webview.scalesPageToFit = true

So, the images were not loading because they were webP images, and Apple does not support webP (because it is a google thing).
As for the auto layout stuff, here is the basic solution (for the WKWebView):
func webView(_ webView: WKWebView, didFinish navigation: WKNavigation!) {
//A delay here is needed because didFinish does not guarantee content has finished displaying
//Height can only be retrieve after display finishes - hence the delay.
var height: CGFloat = 0.0
dispatch_after(0.1, block: {
height = webView.scrollView.contentSize.height
webView.snp.makeConstraints({make in //I used SnapKit here, because that's how my repo is setup
make.height.equalTo(height)
})
// If the the webview is in another view, update that view's frame with the height + the existing height of that view's frame. For me, I had the webview as the header of a uitableview (the cells are user comments, where the header is the "post"):
guard var headerFrame = self.tableView.tableHeaderView?.frame else {return}
headerFrame.size.height = headerFrame.size.height + height
self.header.frame = headerFrame
self.tableView.tableHeaderView = self.header
})
The above code is working very reliably for me. The only only things that i needed was to use WKPreferences to set a minimum font, since the WKWebview doesn't respect the font existing in the html, and disabled scrolling, because that is the point of resizing it to match the content.

Related

Full Page screenshot of WKWebView for macOS

This is a macOS app, I'm trying to take a full page screenshot of a webview, but i'm unable to get the screenshot of the full page.
Screenshot function.
func takescreenshot(
_ webView: WKWebView,
didFinish navigation: WKNavigation!) {
let configuration = WKSnapshotConfiguration()
configuration.afterScreenUpdates = true
webView.takeSnapshot(with: configuration) { (image, error) in
if let image = image {
//Save Image
}
}
}
from the answers I've seen here the solution seems to be setting the webview scrollview offset, but this is only available for ios. This is the error i get:
Value of type "WKWebView" has no member "scrollView"
I guess the problem is caused by an internal scroll view that optimizes drawing for scrolling - by redrawing only parts that are soon to be visible.
To overcome this, you can temporarily resize the web view to it's full content extent. I know it's not an ideal solution, but you may derive better one based on this idea.
webView.evaluateJavaScript("[document.body.scrollWidth, document.body.scrollHeight];") { result, error in
if let result = result as? NSArray {
let orig = webView.frame
webView.frame = NSRect(x: 0, y: 0, width: (result[0] as! NSNumber).intValue, height: (result[1] as! NSNumber).intValue)
let configuration = WKSnapshotConfiguration()
webView.takeSnapshot(with: configuration) { image, error in
if let image = image {
NSPasteboard.general.clearContents()
NSPasteboard.general.setData(image.tiffRepresentation, forType: .tiff)
}
}
webView.frame = orig
}
}

WKWebView didFinish – initial evaluateJavascript value of scrollHeight is incorrect [duplicate]

I am experimenting with replacing a dynamically allocated instance of UIWebView with a WKWebView instance when running under iOS 8 and newer, and I cannot find a way to determine the content size of a WKWebView.
My web view is embedded within a larger UIScrollView container, and therefore I need to determine the ideal size for the web view. This will allow me to modify its frame to show all of its HTML content without the need to scroll within the web view, and I will be able to set the correct height for the scroll view container (by setting scrollview.contentSize).
I have tried sizeToFit and sizeThatFits without success. Here is my code that creates a WKWebView instance and adds it to the container scrollview:
// self.view is a UIScrollView sized to something like 320.0 x 400.0.
CGRect wvFrame = CGRectMake(0, 0, self.view.frame.size.width, 100.0);
self.mWebView = [[[WKWebView alloc] initWithFrame:wvFrame] autorelease];
self.mWebView.navigationDelegate = self;
self.mWebView.scrollView.bounces = NO;
self.mWebView.scrollView.scrollEnabled = NO;
NSString *s = ... // Load s from a Core Data field.
[self.mWebView loadHTMLString:s baseURL:nil];
[self.view addSubview:self.mWebView];
Here is an experimental didFinishNavigation method:
- (void)webView:(WKWebView *)aWebView
didFinishNavigation:(WKNavigation *)aNavigation
{
CGRect wvFrame = aWebView.frame;
NSLog(#"original wvFrame: %#\n", NSStringFromCGRect(wvFrame));
[aWebView sizeToFit];
NSLog(#"wvFrame after sizeToFit: %#\n", NSStringFromCGRect(wvFrame));
wvFrame.size.height = 1.0;
aWebView.frame = wvFrame;
CGSize sz = [aWebView sizeThatFits:CGSizeZero];
NSLog(#"sizeThatFits A: %#\n", NSStringFromCGSize(sz));
sz = CGSizeMake(wvFrame.size.width, 0.0);
sz = [aWebView sizeThatFits:sz];
NSLog(#"sizeThatFits B: %#\n", NSStringFromCGSize(sz));
}
And here is the output that is generated:
2014-12-16 17:29:38.055 App[...] original wvFrame: {{0, 0}, {320, 100}}
2014-12-16 17:29:38.055 App[...] wvFrame after sizeToFit: {{0, 0}, {320, 100}}
2014-12-16 17:29:38.056 App[...] wvFrame after sizeThatFits A: {320, 1}
2014-12-16 17:29:38.056 App[...] wvFrame after sizeThatFits B: {320, 1}
The sizeToFit call has no effect and sizeThatFits always returns a height of 1.
I think I read every answer on this subject and all I had was part of the solution. Most of the time I spent trying to implement KVO method as described by #davew, which occasionally worked, but most of the time left a white space under the content of a WKWebView container. I also implemented #David Beck suggestion and made the container height to be 0 thus avoiding the possibility that the problem occurs if the container height is larger that that of the content. In spite of that I had that occasional blank space.
So, for me, "contentSize" observer had a lot of flaws. I do not have a lot of experience with web technologies so I cannot answer what was the problem with this solution, but i saw that if I only print height in the console but do not do anything with it (eg. resize the constraints), it jumps to some number (e.g. 5000) and than goes to the number before that highest one (e.g. 2500 - which turns out to be the correct one). If I do set the height constraint to the height which I get from "contentSize" it sets itself to the highest number it gets and never gets resized to the correct one - which is, again, mentioned by #David Beck comment.
After lots of experiments I've managed to find a solution that works for me:
func webView(_ webView: WKWebView, didFinish navigation: WKNavigation!) {
self.webView.evaluateJavaScript("document.readyState", completionHandler: { (complete, error) in
if complete != nil {
self.webView.evaluateJavaScript("document.body.scrollHeight", completionHandler: { (height, error) in
self.containerHeight.constant = height as! CGFloat
})
}
})
}
Of course, it is important to set the constraints correctly so that scrollView resizes according to the containerHeight constraint.
As it turns out didFinish navigation method never gets called when I wanted, but having set document.readyState step, the next one (document.body.offsetHeight) gets called at the right moment, returning me the right number for height.
You could use Key-Value Observing (KVO)...
In your ViewController:
- (void)viewDidLoad {
...
[self.webView.scrollView addObserver:self forKeyPath:#"contentSize" options:NSKeyValueObservingOptionNew context:nil];
}
- (void)dealloc
{
[self.webView.scrollView removeObserver:self forKeyPath:#"contentSize" context:nil];
}
- (void)observeValueForKeyPath:(NSString *)keyPath
ofObject:(id)object
change:(NSDictionary *)change
context:(void *)context
{
if (object == self.webView.scrollView && [keyPath isEqual:#"contentSize"]) {
// we are here because the contentSize of the WebView's scrollview changed.
UIScrollView *scrollView = self.webView.scrollView;
NSLog(#"New contentSize: %f x %f", scrollView.contentSize.width, scrollView.contentSize.height);
}
}
This would save the use of JavaScript and keep you in the loop on all changes.
I had to deal with this issue myself recently. In the end, I was using a modification of the solution proposed by Chris McClenaghan.
Actually, his original solution is pretty good and it works in most simple cases. However, it only worked for me on pages with text. It probably also works on pages with images that have a static height. However, it definitely doesn't work when you have images whose size is defined with max-height and max-width attributes.
And this is because those elements can get resized after the page is loaded. So, actually, the height returned in onLoad will always be correct. But it will only be correct for that particular instance. The workaround is to monitor the change of the body height and respond to it.
Monitor resizing of the document.body
var shouldListenToResizeNotification = false
lazy var webView:WKWebView = {
//Javascript string
let source = "window.onload=function () {window.webkit.messageHandlers.sizeNotification.postMessage({justLoaded:true,height: document.body.scrollHeight});};"
let source2 = "document.body.addEventListener( 'resize', incrementCounter); function incrementCounter() {window.webkit.messageHandlers.sizeNotification.postMessage({height: document.body.scrollHeight});};"
//UserScript object
let script = WKUserScript(source: source, injectionTime: .atDocumentEnd, forMainFrameOnly: true)
let script2 = WKUserScript(source: source2, injectionTime: .atDocumentEnd, forMainFrameOnly: true)
//Content Controller object
let controller = WKUserContentController()
//Add script to controller
controller.addUserScript(script)
controller.addUserScript(script2)
//Add message handler reference
controller.add(self, name: "sizeNotification")
//Create configuration
let configuration = WKWebViewConfiguration()
configuration.userContentController = controller
return WKWebView(frame: CGRect.zero, configuration: configuration)
}()
func userContentController(_ userContentController: WKUserContentController, didReceive message: WKScriptMessage) {
guard let responseDict = message.body as? [String:Any],
let height = responseDict["height"] as? Float else {return}
if self.webViewHeightConstraint.constant != CGFloat(height) {
if let _ = responseDict["justLoaded"] {
print("just loaded")
shouldListenToResizeNotification = true
self.webViewHeightConstraint.constant = CGFloat(height)
}
else if shouldListenToResizeNotification {
print("height is \(height)")
self.webViewHeightConstraint.constant = CGFloat(height)
}
}
}
This solution is by far the most elegant that I could come up with. There are, however, two things you should be aware of.
Firstly, before loading your URL you should set shouldListenToResizeNotification to false. This extra logic is needed for cases when the loaded URL can change rapidly. When this occurs, notifications from old content for some reason can overlap with those from the new content. To prevent such behaviour, I created this variable. It ensures that once we start loading new content we no longer process notification from the old one and we only resume processing of resize notifications after new content is loaded.
Most importantly, however, you need to be aware about this:
If you adopt this solution you need to take into account that if you change the size of your WKWebView to anything other than the size reported by the notification - the notification will be triggered again.
Be careful with this as it is easy to enter an infinite loop. For example, if you decide to handle the notification by making your height equal to reported height + some extra padding:
func userContentController(_ userContentController: WKUserContentController, didReceive message: WKScriptMessage) {
guard let responseDict = message.body as? [String:Float],
let height = responseDict["height"] else {return}
self.webViewHeightConstraint.constant = CGFloat(height+8)
}
As you can see, because I am adding 8 to the reported height, after this is done the size of my body will change and the notification will be posted again.
Be alert to such situations and otherwise you should be fine.
And please let me know if you discover any problems with this solution - I am relying on it myself so it is best to know if there are some faults which I haven't spotted!
Works for me
extension TransactionDetailViewController: WKNavigationDelegate {
func webView(_ webView: WKWebView, didFinish navigation: WKNavigation!) {
DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) {
self.webviewHeightConstraint.constant = webView.scrollView.contentSize.height
}
}
}
Try the following. Wherever you instantiate your WKWebView instance, add something similar to the following:
//Javascript string
NSString * source = #"window.webkit.messageHandlers.sizeNotification.postMessage({width: document.width, height: document.height});";
//UserScript object
WKUserScript * script = [[WKUserScript alloc] initWithSource:source injectionTime:WKUserScriptInjectionTimeAtDocumentEnd forMainFrameOnly:YES];
//Content Controller object
WKUserContentController * controller = [[WKUserContentController alloc] init];
//Add script to controller
[controller addUserScript:script];
//Add message handler reference
[controller addScriptMessageHandler:self name:#"sizeNotification"];
//Create configuration
WKWebViewConfiguration * configuration = [[WKWebViewConfiguration alloc] init];
//Add controller to configuration
configuration.userContentController = controller;
//Use whatever you require for WKWebView frame
CGRect frame = CGRectMake(...?);
//Create your WKWebView instance with the configuration
WKWebView * webView = [[WKWebView alloc] initWithFrame:frame configuration:configuration];
//Assign delegate if necessary
webView.navigationDelegate = self;
//Load html
[webView loadHTMLString:#"some html ..." baseURL:[[NSBundle mainBundle] bundleURL]];
Then add a method similar to the following to which ever class obeys WKScriptMessageHandler protocol to handle the message:
- (void)userContentController:(WKUserContentController *)userContentController didReceiveScriptMessage:(WKScriptMessage *)message {
CGRect frame = message.webView.frame;
frame.size.height = [[message.body valueForKey:#"height"] floatValue];
message.webView.frame = frame;}
This works for me.
If you have more than text in your document you may need to wrap the javascript like this to ensure everything is loaded:
#"window.onload=function () { window.webkit.messageHandlers.sizeNotification.postMessage({width: document.width, height: document.height});};"
NOTE: This solution does not address ongoing updates to the document.
Most answers are using "document.body.offsetHeight".
This hides the last object of the body.
I overcame this issue by using a KVO observer listening for changes in WKWebview "contentSize", then running this code:
self.webView.evaluateJavaScript(
"(function() {var i = 1, result = 0; while(true){result =
document.body.children[document.body.children.length - i].offsetTop +
document.body.children[document.body.children.length - i].offsetHeight;
if (result > 0) return result; i++}})()",
completionHandler: { (height, error) in
let height = height as! CGFloat
self.webViewHeightConstraint.constant = height
}
)
It's not the prettiest code possible, but it worked for me.
You can also got content height of WKWebView by evaluateJavaScript.
- (void)webView:(WKWebView *)webView didFinishNavigation:(WKNavigation *)navigation {
[webView evaluateJavaScript:#"Math.max(document.body.scrollHeight, document.body.offsetHeight, document.documentElement.clientHeight, document.documentElement.scrollHeight, document.documentElement.offsetHeight)"
completionHandler:^(id _Nullable result, NSError * _Nullable error) {
if (!error) {
CGFloat height = [result floatValue];
// do with the height
}
}];
}
You need to wait for the webview to finish loading. Here is a working example I used
WKWebView Content loaded function never get called
Then after webview has finished loading, then you can determine the heights you need by
func webView(webView: WKWebView!, didFinishNavigation navigation: WKNavigation!) {
println(webView.scrollView.contentSize.height)
}
I found that the answer by hlung here, extending the WKWebView as follows was the simplest and most effective solution for me:
https://gist.github.com/pkuecuekyan/f70096218a6b969e0249427a7d324f91
His comment follows:
"Nice! For me, instead of setting the webView.frame, I set autolayout intrinsicContentSize."
And his code was as follows:
import UIKit
import WebKit
class ArticleWebView: WKWebView {
init(frame: CGRect) {
let configuration = WKWebViewConfiguration()
super.init(frame: frame, configuration: configuration)
self.navigationDelegate = self
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override var intrinsicContentSize: CGSize {
return self.scrollView.contentSize
}
}
extension ArticleWebView: WKNavigationDelegate {
func webView(_ webView: WKWebView, didFinish navigation: WKNavigation!) {
webView.evaluateJavaScript("document.readyState", completionHandler: { (_, _) in
webView.invalidateIntrinsicContentSize()
})
}
}
This is a slight edit of #IvanMih's answer. For those of you experiencing a large white space at the end of your WKWebview this solution worked well for me:
func webView(_ webView: WKWebView, didFinish navigation: WKNavigation!) {
webView.evaluateJavaScript("document.readyState", completionHandler: { (complete, error) in
if complete != nil {
let height = webView.scrollView.contentSize
print("height of webView is: \(height)")
}
})
}
so basically instead of calculating the height based on scrollHeight you calculate height using webView.scrollView.contentSize. I'm sure there are scenarios where this will break, but I think it'll do pretty well for static content and if you are displaying all the content without the user having to scroll.
After lots of experiments I've managed to find a solution that works for me I found to make a webview heigh dynamic without using evaluating javascript and also without taking height constant from webview this work with me like a charm and also work when I inject new style to HTML and play with font sizes and heights
code in Swift
1- give your Webview navigation delegate
webView.navigationDelegate = self
2- in delegation extension
extension yourclass : WKNavigationDelegate {
func webView(_ webView: WKWebView, didFinish navigation: WKNavigation!) {
// Handel Dynamic Height For Webview Loads with HTML
// Most important to reset webview height to any desired height i prefer 1 or 0
webView.frame.size.height = 1
DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) {
// here get height constant and assign new height in it
if let constraint = (webView.constraints.filter{$0.firstAttribute == .height}.first) {
constraint.constant = webView.scrollView.contentSize.height
}
}
hope it works also with you guys
** note this not my entire effort I searched a lot in StackOverflow and other sites and this is what finally works with me with a lot of testing also
using #Andriy's answer and this answer i was able to set get height of contentSize in WKWebView and change it's height.
here is full swift 4 code:
var neededConstraints: [NSLayoutConstraint] = []
#IBOutlet weak var webViewContainer: UIView!
#IBOutlet weak var webViewHeight: NSLayoutConstraint! {
didSet {
if oldValue != nil, oldValue.constant != webViewHeight.constant {
view.layoutIfNeeded()
}
}
}
lazy var webView: WKWebView = {
var source = """
var observeDOM = (function(){
var MutationObserver = window.MutationObserver || window.WebKitMutationObserver,
eventListenerSupported = window.addEventListener;
return function(obj, callback){
if( MutationObserver ){
// define a new observer
var obs = new MutationObserver(function(mutations, observer){
if( mutations[0].addedNodes.length || mutations[0].removedNodes.length )
callback();
});
// have the observer observe foo for changes in children
obs.observe( obj, { childList:true, subtree:true });
}
else if( eventListenerSupported ){
obj.addEventListener('DOMNodeInserted', callback, false);
obj.addEventListener('DOMNodeRemoved', callback, false);
}
};
})();
// Observe a specific DOM element:
observeDOM( document.body ,function(){
window.webkit.messageHandlers.sizeNotification.postMessage({'scrollHeight': document.body.scrollHeight,'offsetHeight':document.body.offsetHeight,'clientHeight':document.body.clientHeight});
});
"""
let script = WKUserScript(source: source, injectionTime: .atDocumentEnd, forMainFrameOnly: true)
let controller = WKUserContentController()
controller.addUserScript(script)
controller.add(self, name: "sizeNotification")
let configuration = WKWebViewConfiguration()
configuration.userContentController = controller
let this = WKWebView(frame: .zero, configuration: configuration)
webViewContainer.addSubview(this)
this.translatesAutoresizingMaskIntoConstraints = false
this.scrollView.isScrollEnabled = false
// constraint for webview when added to it's superview
neededConstraints += NSLayoutConstraint.constraints(withVisualFormat: "H:|[web]|",
options: [],
metrics: nil,
views: ["web": this])
neededConstraints += NSLayoutConstraint.constraints(withVisualFormat: "V:|[web]|",
options: [],
metrics: nil,
views: ["web": this])
return this
}()
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
_ = webView // to create constraints needed for webView
NSLayoutConstraint.activate(neededConstraints)
let url = URL(string: "https://www.awwwards.com/")!
let request = URLRequest(url: url)
webView.load(request)
}
func userContentController(_ userContentController: WKUserContentController, didReceive message: WKScriptMessage) {
if let body = message.body as? Dictionary<String, CGFloat>,
let scrollHeight = body["scrollHeight"],
let offsetHeight = body["offsetHeight"],
let clientHeight = body["clientHeight"] {
webViewHeight.constant = scrollHeight
print(scrollHeight, offsetHeight, clientHeight)
}
}
I've tried the scroll view KVO and I've tried evaluating javascript on the document, using clientHeight, offsetHeight, etc...
What worked for me eventually is: document.body.scrollHeight. Or use the scrollHeight of your top most element, e.g. a container div.
I listen to the loading WKWebview property changes using KVO:
[webview addObserver: self forKeyPath: NSStringFromSelector(#selector(loading)) options: NSKeyValueObservingOptionNew context: nil];
And then:
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary<NSKeyValueChangeKey,id> *)change context:(void *)context {
if(object == self.webview && [keyPath isEqualToString: NSStringFromSelector(#selector(loading))]) {
NSNumber *newValue = change[NSKeyValueChangeNewKey];
if(![newValue boolValue]) {
[self updateWebviewFrame];
}
}
}
The updateWebviewFrame implementation:
[self.webview evaluateJavaScript: #"document.body.scrollHeight" completionHandler: ^(id response, NSError *error) {
CGRect frame = self.webview.frame;
frame.size.height = [response floatValue];
self.webview.frame = frame;
}];
I tried Javascript version in UITableViewCell, and it works perfectly. However, if you want to put it in the scrollView. I don't know why, the height can be higher but cannot be shorter. However, I found a UIWebView solution here. https://stackoverflow.com/a/48887971/5514452
It also works in WKWebView. I think the problem is because the WebView need relayout, but somehow it will not shrink and can only enlarge. We need to reset the height and it will definitely resize.
Edit: I reset the frame height after setting the constraint because sometime it will not working due to setting the frame height to 0.
func webView(_ webView: WKWebView, didFinish navigation: WKNavigation!) {
self.webView.frame.size.height = 0
self.webView.evaluateJavaScript("document.readyState", completionHandler: { (complete, error) in
if complete != nil {
self.webView.evaluateJavaScript("document.body.scrollHeight", completionHandler: { (height, error) in
let webViewHeight = height as! CGFloat
self.webViewHeightConstraint.constant = webViewHeight
self.webView.frame.size.height = webViewHeight
})
}
})
}
Also tried to implement different methods and finally came to a solution. As a result I made a self-sizing WKWebView, that adapts its intrinsicContentSize to the size of its contents. So you can use it in Auto Layouts. As an example I made a view, which might help you display math formula on iOS apps: https://github.com/Mazorati/SVLatexView
The following code has worked perfectly for me, for any content in the webkit. Make sure to add the following delegate to your class: WKNavigationDelegate.
func webView(_ webView: WKWebView, didFinish navigation: WKNavigation!) {
DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) {
self.bodyWebView.evaluateJavaScript("document.readyState", completionHandler: { (complete, error) in
if complete != nil {
self.bodyWebView.evaluateJavaScript("document.body.scrollHeight", completionHandler: { (height, error) in
let heightWebView = height as! CGFloat
//heightWebView is the height of the web view
})
}
})
}
}
The dispatch is important, because this way you ensure that the height obtained at the end of loading the web view is correct, this happens because of the type of elements that the html may have.
I want to contribute with the solution for a special case that is not mentioned in the answers above and that may happen to you if you are using custom fonts in your WKWebView.
I tried ALL the solutions explained here, and many others mentioned in other StackOverflow questions. Nothing was working 100% correctly for me. I had always the same problem: the height returned was always a little smaller than the real height of the WkWebView. I tried WKNavigationDelegate way, and I tried to listen to self-generated events by injecting js into the HTML rendered, without success, the height was always wrong in all cases.
The first thing I learned: the webview has to be added to the layout before loading the html and waiting for the finished event. If you try to render the webview in an isolated way without adding it before to the layout, then the height will be very wrong.
Curiously, I found out that setting a breakpoint after the html was rendered, and before calling the height evaluation method, then the returned height was correct. It was not important which height was measured (scrollHeight or offsetheight), both were always correct.
That pointed me in the right direction. The conclusion was obvious (although I needed a lot of days making debug to realize it): after the didFinishNavigation event is received, or if you are using custom js and listening to the window.onload event or similar, the height returned is almost correct but not completely because the rendering is not finished yet.
As explained here, Firefox, Chrome, and Safari trigger the DomContenLoaded event before the font-face is applied to the document (and maybe, before the css is applied to the document too?). In my case, I was using a custom font embedded in my app and referenced in the HTML in the classical way:
<style>
#font-face {
font-family: 'CustomFont';
src: url('montserrat.ttf');
format('truetype');
}
body{
font-family: 'CustomFont';
font-size: 12px;
}
Solution? You have to listen to the event document.fonts.ready, that happens after the event window.onload and the like. Embeed the following js in the html you are loading in the WkWebView:
document.fonts.ready.then(function() {
window.webkit.messageHandlers.iosEventListener.postMessage('custom_event_fonts_ready');
});
Then in your iOS app, listen to the event with
self.webView.configuration.userContentController.add(self, name: "iosEventListener")
and when received
public func userContentController(_ userContentController: WKUserContentController, didReceive message: WKScriptMessage) {
if let body = message.body as? String {
if (body == "custom_event_fonts_ready") {
self.evaluateBodyHeight()
}
}
}
private func evaluateBodyHeight() {
self.webView.evaluateJavaScript("document.readyState", completionHandler: { (complete, error) in
if complete != nil {
self.webView.evaluateJavaScript("document.body.scrollHeight", completionHandler: { (height, error) in
let webViewHeight = height as! CGFloat
//Do something with the height.
})
}
})
}
I'm not sure, but I think that with this solution, all the different ways to measure the height of web view will return the correct one. After almost one month of debugging and being desperate, I have no desire to test them
Apologizes for my bad English.
The best way is to observe contentSize property of webView.scrollView and update height constraint of webView accordingly:
private var contentSizeObserver: NSKeyValueObservation?
contentSizeObserver = webView.scrollView.observe(\.contentSize, options: .new) { [weak self] _, change in
guard let contentSize = change.newValue else { return }
self?.csWebViewHeight?.update(offset: contentSize.height)
}
override func viewWillTransition(to size: CGSize, with coordinator: UIViewControllerTransitionCoordinator) {
super.viewWillTransition(to: size, with: coordinator)
// Recalculate webView size
csWebViewHeight?.update(offset: 0)
webView.setNeedsLayout()
webView.layoutIfNeeded()
}
None of the listed JS funcs to get the content height worked reliably for me. What I found to consistently work is to find the last element in the DOM and get its position explicitly:
webView.evaluateJavaScript(
"document.body.lastChild.getBoundingClientRect().bottom + window.scrollY"
) { [weak self] (result, _) in
guard let self = self,
let height = result as? CGFloat,
height > 0 else { return }
self.heightConstraint?.constant = height
}

UIWebview constraint not adjusting

So, I have a webview and its content font can increase/decrease by the slider. When I slide up the font size is increasing as well as the webview constraint to fit the content. But when I slide down, the constraint still at the last state when I slide up, it won't change, but the font decrease. So I have a lot of empty space because the height constraint doesn't change.
#objc func changeFontSize(_ sender: UISlider!) {
let webViewSize = 16 * sender.value
let jsString = "document.getElementsByTagName('body')[0].style.fontSize='\(webViewSize)px'"
webView.stringByEvaluatingJavaScript(from: jsString)
webViewDidFinishLoad(webView)
}
func webViewDidFinishLoad(_ webView: UIWebView) {
let webViewTextSize = webView.sizeThatFits(CGSize(width: 1.0, height: 1.0))
var webViewFrame = webView.frame
webViewFrame.size.height = webViewTextSize.height
webView.frame = webViewFrame
webHeightConstraints.constant = webViewTextSize.height
webView.scrollView.isScrollEnabled = false
webView.scrollView.bounces = false
}
That is my code, and I've tried to changed webHeightConstraints.constant to webview.scrollView.contentSize.height but got the same result. All the other values are changed according to the slider, only the height constraint. It changes only when the slides up, and then remain at that value.
I also face same kind of issue. try to clear webview when slide up and down, that will work here is code for clear webview.
final class WebCacheCleaner {
class func clear() {
URLCache.shared.removeAllCachedResponses()
HTTPCookieStorage.shared.removeCookies(since: Date.distantPast)
WKWebsiteDataStore.default().fetchDataRecords(ofTypes: WKWebsiteDataStore.allWebsiteDataTypes()) { records in
records.forEach { record in
WKWebsiteDataStore.default().removeData(ofTypes: record.dataTypes, for: [record], completionHandler: {})
print("[WebCacheCleaner] Record \(record) deleted")
}
}
}
}
call like this WebCacheCleaner.clear()

WKWebView - scrollView's contentSize doesn't match image size

I'm trying to have a WKWebView load an image from data however it's making the scrollView's contentSize much larger than the actual image. Can some explain what's going on?
Here's how I'm loading the image from a data class.
if let image = UIImage(data: data) {
print("image size:", image.size)
}
webView.load(data, mimeType: mimeType, characterEncodingName: "", baseURL: url)
The navigationDelegate then returns me the contentSize.
func webView(_ webView: WKWebView, didFinish navigation: WKNavigation!) {
print("content size:", webView.scrollView.contentSize)
}
The output I get is the following. The image is centered at the top of the oversized scrollView.
image size: (133.0, 354.0)
content size: (834.0, 988.0) // same size as my WKWebView
I want to have the scrollView size match my image.
Thanks for any advice.
Edit 1: I tried various solutions to resize using the smaller contentSize however the scrollView didn't seem to respond. For now I'm at the following:
if let image = UIImage(data: data), image.size.width < webView.bounds.width && image.size.height < webView.bounds.height, let contentView = webView.scrollView.subviews.first {
let imageView = UIImageView(image: image)
imageView.translatesAutoresizingMaskIntoConstraints = false
contentView.addSubview(imageView)
let constraints = [
imageView.centerXAnchor.constraint(equalTo: contentView.centerXAnchor),
imageView.centerYAnchor.constraint(equalTo: contentView.centerYAnchor)
]
NSLayoutConstraint.activate(constraints)
} else {
webView.load(data, mimeType: mimeType, characterEncodingName: "", baseURL: me.url)
}

Printing HTML String in WKWebView Fails to Print Large PDFs

Swift 4, Xcode 9.2, iOS 11
I generate an HTML string that represents a bunch of data displayed in a WKWebView like this:
//I include this so I can reference some images
let bundle = Bundle.main.bundlePath
//Load the HTML
webView.loadHTMLString(htmlString, baseURL: URL(fileURLWithPath: bundle))
Inside my WKWebView didFinish navigation delegate, I build out the PDF like so:
func webView(_ webView: WKWebView, didFinish navigation: WKNavigation!) {
// - 1 - Grab the webView's print context
let fmt = webView.viewPrintFormatter()
fmt.perPageContentInsets = UIEdgeInsetsMake(10, 10, 10, 10) //Page margins
// - 2 - Assign print formatter to UIPrintPageRenderer
let render = UIPrintPageRenderer()
render.addPrintFormatter(fmt, startingAtPageAt: 0)
// - 3 - Assign paperRect and printableRect
let page = CGRect(x: 0, y: 0, width: 841.85, height: 595.22) //Page size
let printable = page.insetBy(dx: 0, dy: 0)
render.setValue(NSValue(cgRect: page), forKey: "paperRect")
render.setValue(NSValue(cgRect: printable), forKey: "printableRect")
// - 4 - Create PDF context and draw
let pdfData = NSMutableData()
UIGraphicsBeginPDFContextToData(pdfData, page, nil) //Set page size to landscape
for i in 0...render.numberOfPages {
UIGraphicsBeginPDFPage()
render.drawPage(at: i, in: UIGraphicsGetPDFContextBounds())
}
UIGraphicsEndPDFContext()
// - 5 - Save the PDF file
let pdfURL = documentsURL.appendingPathComponent("PDF")
let path = pdfURL.appendingPathComponent("MyFile.pdf").path
pdfData.write(toFile: path, atomically: true)
}
This works nicely up to ~30 page PDFs. But when I give it a really large web page (40+ pages), then I just get a blank PDF with a single page in the end (nothing renders). My suspicion is that the PDF renderer is crashing or running out of memory, but there's no indication of that in the logs.
The htmlString getting passed in is always complete when I log it. Just the printing fails.
Is there a more efficient or more reliable way to pull this off? Or some way to better troubleshoot what's going on? I'd be so grateful for some help. :)