Missing required module after adding a framwork manually - swift

i am going to import a framework in our project provided by company but unfortunately after spending 3 days and searching a lot on internet and also applied all the techniques already suggested in the stack overflow i did not able to over come this issue.after adding the framework to the projects directory and adding it in the build setting still i am facing an error saying Missing required module hub
Please any one have any idea how to overcome this issue.any help would be appreciated.
following is my X Code setting with imported framework.

try this, Click on the file module from file navigator on the right check if its assigned to target from file inspector

Related

Project looking for own DLL in another project

I'm currently trying to move a solution with multiple projects from VS 2015 to VS 2019.It consists of one application and a couple of class libraries, target framework for each is .net 4.5.1. I have made a local copy of the solution to do this.
Most of the projects compile without a problem, but some of the one that are used as AddIns for the application don't.
When trying to build, doesn't matter if the projects by themselves or the whole solution, it fails because it's looking for itself. In my example picture, the project ZZ_WPF_Bank_AddIn is, while trying to build, is looking for the ZZ_WPF_Bank_AddIn in the bin folder of another project in the solution.
I tried just copying the dll from the original project, to see what happens, but it just points to the same dll missing in another project.
Has someone encountered this behaviour before? I tried googling it, but couldn't find anything useful.enter image description here
For anyone who might stumble upon this:
The solution to my problem was removing all references to projects inside the solution and adding them via Browse, noch via the projects tab on the left side. For some reason the bindings were not working properly after the migration.

Import Swift Package in Xcode11

I'm trying to import an SPM package in Xcode11. I can fetch the library and see it in the project as Swift Package Dependencies but when trying to import, Xcode doesn't find it.
I read that the problem could be custom configurations and not the standard e.g. Debug.
Does anyone know how to solve this without renaming the configuration names?
The best advice at the moment is this post on the Swift forums where Ankit says:
This is a known issue that Apple folks are tracking internally. Currently, Swift packages default to the "Release" configuration when anything other than Debug and Release is used. In theory, adding $(BUILD_DIR)/Release to SWIFT_INCLUDE_PATHS build setting for the custom configurations should work around this issue but it can lead to some weird errors in case something unexpected gets picked from that directory.

JAVA Project Import Difficulty

first off thanks for any help! I am relatively proficient at programming in languages like python, but that's not going to stop me from asking a dumb, and probably very basic question about JAVA
I am working on some satellite orbit research for graduate school, and I am using the maven compiled java project OREKIT. Information on OREKIT can be found here;https://www.orekit.org/site-orekit-9.2
I believe I have built the project correctly using the steps to import a maven project into eclipse, but I am having issues getting any of the included tutorial programs included to run. The first errors I get are "Error: Could not find or load main class" and then followed by the name of whichever tutorial script I'm attempting to run.
MY attempt at solutions, which have not worked are as follows: First I attempted to create an entirely different java project with a main class and import the scripts I wanted to run, but I think this created more problems than it solved. Secondly, in the OREKIT project folder which was created with the maven building, there is a src folder. I right clicked and set it as the source. It contains a "main" folder with various contents but still the errors persist.
I probably am asking something extremely simple, and googlable but I haven't figured out what to google or what to do to fix my problem. If anyone has some suggestions I would be extremely grateful!
Thanks a ton!

Multiple _PublishedWebsites Folders

I am using VS Code on Manjaro and have setup a solution with 2 projects, a webapp and a test project.
Each time I do a build it appears to generate a new _PublishedWebsites folder with NetCoreApp underneath it. I am surprised that nobody else seems to have encountered this issue. Can anyone tell me why this is happening and how to fix it?
Many thanks.
You should check your csproj file, particularly PublishDir element which is your specified location for publishing output files and change that if your like.
However, I think this is required behavior for .net core support in app harbor, find more details in the support webpage over here.

Three20 dependency problem

I checked out the three20 source and was trying to follow this
guide to build an iphone app using the framework. Within this guide, Templates are used which I checked out too. They ought to compile properly, but I get the following error:
File /Users/myUser/programming/three20/src/build/Debug-iphonesimulator/libThree20.a depends on itself. This target might include its own product.
Did anyone ever solve that issue? I read it was about including something you want to create which is not possible. Anyway any solution I found did not help here.
I actually did not even change anything! Any ideas?
Okay I fixed this by opening the three20.xcodeproj and unchecking the target box for libThree20.a (while leaving it checked in my project that is using three20).
This has at least got me building and running, will report if any problems come up later.