Swift access closure members programmatically - swift

I am building a Swift app and using PromiseKit to make the async features more readable.
From the PromiseKit docs, I can see that it supports multiple concurrent promises. I wrote some code as follows to generate promises in a for loop then wait for them all to get fulfilled.
for index in 0...100 {
let urlString = "https://someurl.com/item/\(index)"
guard let url = URL(string: urlString) else { return }
requestPromises += [URLSession.shared.dataTask(.promise, with: url).validate()]
}
firstly {
when(fulfilled: requestPromises)
}.done {
// process results
}
The example in the docs shows to write the promise as:
firstly {
when(fulfilled: operation1(), operation2())
}.done { result1, result2 in
//…
}
My problem is I don't want to write out result1, result2, ... result100. Is there a way to programmatically access the results?

I was able to solve this the following way (thanks #MadProgrammer):
for index in 0...100 {
let urlString = "https://someurl.com/item/\(index)"
guard let url = URL(string: urlString) else { return }
requestPromises += [URLSession.shared.dataTask(.promise, with: url).validate()]
}
firstly {
when(fulfilled: requestPromises)
}.done { results in
// process results
}

Related

Swift equivalent of await Promise.all

I'm coming from JS and learning Swift to build an iOS native version of an app.
In JS, I use the following pattern all the time:
...
async function doAyncFunction(item) {
try {
// do async call to fetch data using item
return Promise.resolve(data);
} catch (error) {
return Promise.reject(error);
}
}
const promises = items.map((item) => doAyncFunction(item));
const results = await Promise.all(promises);
...
I've started looking at PromiseKit, but I'm wondering what's are the Swift ways of doing this?
Thanks.
The forthcoming Swift 5.5 in Xcode 13 (still in beta at this point in time) uses a very similar async-await pattern. See The Swift Programming Language: Concurrency.
In the interim, there are a unfortunately dizzying number of alternatives. For example, there are a variety of third-party promise/future frameworks. Or there is the declarative Combine framework, which was launched a few years agar with the advent of the non-imperative patterns of SwiftUI.
All of that having been said, the most common pattern you’ll see in Swift code is the use of escaping “closures” which are effectively units of code that are passed as a parameter to a function, and which the function invokes when the asynchronous task completes. In that pattern you don’t await, but rather just specify what you want to do when the asynchronous task finishes. For example, in this function, it has a parameter called completion which is a closure that is called when the asynchronous task completes:
func fetch(using value: Int, completion: #escaping (Result<Foo, Error>) -> Void) {
let url = …
let task = URLSession.shared.dataTask(with: url) { data, response, error in
// handle errors, if any, e.g.:
if let error == error else {
completion(.failure(error))
return
}
// parse data into `Foo` here, and when done, call the `completion closure:
…
completion(.success(foo))
}
task.resume()
}
And then you would call it like so:
fetch(using: 42, completion: { result in
// this is called when the fetch finishes
switch result {
case .failure(let error): // do something with `error`
case .success(let foo): // do something with `foo`
}
})
// note, execution will continue here, and the above closure will
// be called later, so do not try to use `foo` here
Or, using a more concise “trailing closure” syntax:
fetch(using: 42) { result in
// this is called when the fetch finishes
switch result {
case .failure(let error): // do something with `error`
case .success(let foo): // do something with `foo`
}
}
// note, execution will continue here, and the above closure will
// be called later, so do not try to use `foo` here
And if you wanted to be notified when a series of calls was done, you could use a DispatchGroup, e.g.
let group = DispatchGroup()
for value in values {
group.enter()
fetch(using: value) { result in
// do something with result
group.leave()
}
}
group.notify(queue: .main) {
// this is called when every `enter` call is matched up with a `leave` Call
}
It is up to you whether you stick to the beta version of Swift 5.5 with a very familiar async-await pattern, use a third-party future/promise library, use Combine, or use the traditional closure-based pattern, shown above.
At the very least, I would suggest familiarizing yourself with this latter pattern as it is the predominant technique in Swift right now. But rest assured that the familiar async-await pattern is coming soon, so if you are willing to wait for it to finish going through the beta process (or join that beta process), then check that out.
Using the aforementioned builtin Combine framework, you have several options. The one that you probably want is Publishers.Merge:
let publishers = ... // multiple functions that implement the Publisher protocol
let combined = Publishers.MergeMany(publishers)
Alternatives to MergeMany are Merge, Merge3, Merge4 up to Merge8 when the amount of publishers is set. If the number of outputs is variable, use MergeMany.
Other options include merge on the publishers themselves:
let publisher1 = ...
let publisher2 = ...
publisher1.merge(publisher2)
CombineLatest or, in the case of a publisher that immediately completes, Zip can be used to receive a tuple when everything is done:
let publisher1 = ...
let publisher2 = ...
Publishers.CombineLatest(publisher1, publisher2)
For the moment there is a great framework that is closest to async/await, it's SwiftCoroutine https://github.com/belozierov/SwiftCoroutine (much better than promiseKit, I tested the 2..)
Swift coroutine with your example:
func doFutureFunction() -> CoFuture<Int> {
CoFuture { promise in
myRequest { error, data in
if let error = error {
promise(.failure(error))
} else {
promise(.success(data))
}
}
}
}
let futures = items.map { item in doFutureFunction(item) } // [CoFuture<Int>]
DispatchQueue.main.startCoroutine {
let results = promises.compactMap { try? $0.await() } // [Int]
}
The equivalent of
consts value = await future.value
consts value1 = await future.value
consts value2 = await future.value
console.log("Value " + value + ", value1 " + value1 + ", value2 " + value2)
is
DispatchQueue.main.startCoroutine {
do {
let value = try future.await()
let value1 = try future.await()
let value2 = try future.await()
print("Value \(value), value1 \(value1), value2 \(value2)")
} catch {
print(error.localizedDescription)
}
}
While waiting for swift 5.5 and official async / await from Apple
You can look at PromiseQ it's javascript style promises for Swift. It implements all javascript's Promise features: resolve/reject, then, finally, fetch etc. and appends some additional ones: suspend/resume, cancel, retry, timeout etc.
It also supports all, race, any e.g.:
// Fetch avatars of first 30 GitHub users.
struct User : Codable {
let login: String
let avatar_url: String
}
async {
let response = try fetch("https://api.github.com/users").await()
guard response.ok else {
throw response.statusCodeDescription
}
guard let data = response.data else {
throw "No data"
}
let users = try JSONDecoder().decode([User].self, from: data)
let images =
try Promise.all(
users
.map { $0.avatar_url }
.map { fetch($0) }
).await()
.compactMap { $0.data }
.compactMap { UIImage(data: $0) }
async(.main) {
print(images.count)
}
}
.catch { error in
print(error.localizedDescription)
}
Swift's concurrency such as Dispatch queues, Combine and the newest async\await (Swift 5.5) are different from javascript Promises and you can not find many convenient approaches that you used before.
I'm answering myself here with a solution, using PromiseKit, in case it might help someone.
The below is obviously not a full implementation, but it shows how the pattern can be implemented.
func doManyAsyncRequests(userIds: [String], accessToken: String) -> Promise<Void> {
Promise { seal in
let promises = spotifyUserIds.map {
doSingleAsyncRequest(userId: $0.id, accessToken: accessToken) // this function returns a promise
}
when(fulfilled: promises).done { results in
print("Results: \(results)")
// process results
}.catch { error in
print("\(error)")
// handle error
}
}
}

using dispatch group in multi for loop with urlsession tasks

I have using a dispatch group wait() that block my a for loop from completing the code until a set of urlsession tasks (in another loop with completion handler) to be completed before appending new element to my array
the current code will finish the first loop before the second loop of urlClass.selectfoodURL is completed
I want to append the array in meal history after my urlfood for loop is completed
on of the problem in my approach of using dispatch groups is the wait(), when my select food is called the urlsession stuck and doesn’t complete with group.wait
func userSnackHistoryArray() {
let group = DispatchGroup()
let Arrays // array of dictionary
for array in Arrays {
var generateMeal = MealDetails() // struct type
do {
let aa = try JSONDecoder().decode(userSnack.self, from: array)
generateMeal.names = convertToJsonFile.type
for name in generateMeal.names!{
group.enter()
urlClass.selectfoodURL(foodName: name){ success in
generateMeal.units!.append(allVariables.selectedUnit)
group.leave()
}
}
// my select food is called but the urlsession stuck and doesnt complete with group.wait is active
// group.wait()
mealHistory.append(generateMeal)
} catch { }
}
group.notify(queue: .main){
print("complete")
}
}
I have shortened my code to focus on the problem ,, I can split my code into two functions and solve the problem , but I want to use only one function
any suggestions or ideas ?
Rather than waiting, you should just create a local array of values to be added, and then add them when it’s done:
func retrieveSnacks() {
var snacksToAdd: [Snack] = []
let group = DispatchGroup()
...
for url in urls {
group.enter()
fetchSnack(with: url) { result in
dispatchPrecondition(condition: .onQueue(.main)) // note, I’m assuming that this closure is running on the main queue; if not, dispatch this appending of snacks (and `leave` call) to the main queue
if case .success(let snack) = result {
snacksToAdd.append(snack)
}
group.leave()
}
}
// when all the `leave` calls are called, only then append the results
group.notify(queue: .main) {
self.snacks += snacksToAdd
// trigger UI update, or whatever, here
}
}
Note, the above does not assure that the objects are added in the original order. If you need that, you can use a dictionary to build the temporary results and then append the results in sorted order:
func retrieveSnacks() {
var snacksToAdd: [URL: Snack] = [:]
let group = DispatchGroup()
...
for url in urls {
group.enter()
fetchSnack(with: url) { result in
if case .success(let snack) = result {
snacksToAdd[url] = snack
}
group.leave()
}
}
group.notify(queue: .main) {
let sortedSnacks = urls.compactMap { snacksToAdd[$0] }
self.snacks += sortedSnacks
// trigger UI update, or whatever, here
}
}
Finally, I might suggest adopting a completion handler pattern:
func retrieveSnacks(completion: #escaping ([Snack]) -> Void) {
var snacksToAdd: [URL: Snack] = [:]
let group = DispatchGroup()
...
for url in urls {
group.enter()
fetchSnack(with: url) { result in
if case .success(let snack) = result {
snacksToAdd[url] = snack
}
group.leave()
}
}
group.notify(queue: .main) {
let sortedSnacks = urls.compactMap { snacksToAdd[$0] }
completion(sortedSnacks)
}
}
retrieveSnacks { addedSnacks in
self.snacks += addedSnacks
// update UI here
}
This pattern ensures that you don’t entangle your network-related code with your UI code.
I apologize that the above is somewhat refactored from your code snippet, but there wasn’t enough there for me to illustrate what precisely it would look like. But hopefully the above illustrates the pattern and you can see how you’d apply it to your code base. So, don’t get lost in the details, but focus on the basic pattern of building records to be added in a local variable and only update the final results in the .notify block.
FWIW, this is the method signature for the method that the above snippets are using to asynchronously fetch the objects in question.
func fetchSnack(with url: URL, completion: #escaping (Result<Snack, Error>) -> Void) {
...
// if async fetch not successful
DispatchQueue.main.async {
completion(.failure(error))
}
// if successful
DispatchQueue.main.async {
completion(.success(snack))
}
}

Can't get data returned from dataTask()

For one week I have been trying to get a string returned from dataTask().
I already read a lot here on StackOverFlow and also from serval sites where they tackle this topic. For example, this one. So I already understand that it's that the dataTask doesn't directly return values, cause it happens on different threads and so on. I also read about closures and completion handlers. I really got the feeling that I actually already got a little clue what this is about. But I can't get it to work.
So this is my code. I just post the whole code so no-one needs to worry that the problem sticks in a part which I don't show. Everything is working fine until I try to return a value and save it for example in a variable:
func requestOGD(code gtin: String, completion: #escaping (_ result: String) -> String) {
// MARK: Properties
var answerList: [String.SubSequence] = []
var answerDic: [String:String] = [:]
var product_name = String()
var producer = String()
// Set up the URL request
let ogdAPI = String("http://opengtindb.org/?ean=\(gtin)&cmd=query&queryid=400000000")
guard let url = URL(string: ogdAPI) else {
print("Error: cannot create URL")
return
}
let urlRequest = URLRequest(url: url)
// set up the session
let config = URLSessionConfiguration.default
let session = URLSession(configuration: config)
// make the request
let task = session.dataTask(with: urlRequest) {
(data, response, error) in
// check for any errors
guard error == nil else {
print("error calling GET on /todos/1")
print(error!)
return
}
// make sure we got data
guard let responseData = data else {
print("Error: did not receive data")
return
}
// parse the result, which is String. It willbecome split and placed in a dictionary
do {
let answer = (String(decoding: responseData, as: UTF8.self))
answerList = answer.split(separator: "\n")
for entry in answerList {
let entry1 = entry.split(separator: "=")
if entry1.count > 1 {
let foo = String(entry1[0])
let bar = String(entry1[1])
answerDic[foo] = "\(bar)"
}
}
if answerDic["error"] == "0" {
product_name = answerDic["detailname"]!
producer = answerDic["vendor"]!
completion(product_name)
} else {
print("Error-Code der Seite lautet: \(String(describing: answerDic["error"]))")
return
}
}
}
task.resume()
Here I call my function, and no worries, I also tried to directly return it to the var foo, also doesn't work The value only exists within the closure:
// Configure the cell...
var foo:String = ""
requestOGD(code: listOfCodes[indexPath.row]) { (result: String) in
print(result)
foo = result
return result
}
print("Foo:", foo)
cell.textLabel?.text = self.listOfCodes[indexPath.row] + ""
return cell
}
So my problem is, I have the feeling, that I'm not able to get a value out of a http-request.
You used a completion handler in your call to requestOGD:
requestOGD(code: listOfCodes[indexPath.row]) {
(result: String) in
// result comes back here
}
But then you tried to capture and return that result:
foo = result
return result
So you're making the same mistake here that you tried to avoid making by having the completion handler in the first place. The call to that completion handler is itself asynchronous. So you face the same issue again. If you want to extract result at this point, you would need another completion handler.
To put it in simple terms, this is the order of operations:
requestOGD(code: listOfCodes[indexPath.row]) {
(result: String) in
foo = result // 2
}
print("Foo:", foo) // 1
You are printing foo before the asynchronous code runs and has a chance to set foo in the first place.
In the larger context: You cannot use any asynchronously gathered material in cellForRowAt. The cell is returned before the information is gathered. That's what asynchronous means. You can't work around that by piling on further levels of asynchronicity. You have to change your entire strategy.

Firestore Query Swift 4.0 Missing Return

I have the following query;
fileprivate func observeQuery() {
guard let query = query else { return }
stopObserving()
listener = query.addSnapshotListener({ [unowned self] (snapshot, error) in
guard let snapshot = snapshot else { return }
let models = snapshot.documents.map({ (document) -> Post in
if let model = Post(dictionary: document.data()) {
return model
} else {
print(error as Any)
}
}) //here
self.posts = models
self.documents = snapshot.documents
})
}
I am getting "Missing return in a closure expected to return 'Post'" mentioned as "//here" in the code. I have return model which is of type Post and I cannot access model after the closure. I have used the GitHub files here;
Firestore GitHub iOS Quickstart
This error doesn't make sense to me can someone please shed some light on the matter?
Many thanks as always.
Your issue is that not all code branches return inside the closure of your map statement. You should change map to flatMap, this way you can also get rid of the if statement by simply returning the failable initializer's result inside your closure, since flatMap will filter out all nil return values.
let models = snapshot.documents.flatMap({ document in Post(dictionary: document.data())})

Convert recursive async function to promise

I have a recursive, async function that queries Google Drive for a file ID using the REST api and a completion handler:
func queryForFileId(query: GTLRDriveQuery_FilesList,
handler: #escaping FileIdCompletionHandler) {
service.executeQuery(query) { ticket, data, error in
if let error = error {
handler(nil, error)
} else {
let list = data as! GTLRDrive_FileList
if let pageToken = list.nextPageToken {
query.pageToken = pageToken
self.queryForFileId(query: query, handler: handler)
} else if let id = list.files?.first?.identifier {
handler(id, nil)
} else {
handler(nil, nil) // no file found
}
}
}
}
Here, query is set up to return the nextPageToken and files(id) fields, service is an instance of GTLRDriveService, and FileIdCompletionHandler is just a typealias:
typealias FileIdCompletionHandler = (String?, Error?) -> Void
I've read how to convert async functions into promises (as in this thread) but I don't see how that can be applied to a recursive, async function. I guess I can just wrap the entire method as a Promise:
private func fileIdPromise(query: GTLRDriveQuery_FilesList) -> Promise<String?> {
return Promise { fulfill, reject in
queryForFileId(query: query) { id, error in
if let error = error {
reject(error)
} else {
fulfill(id)
}
}
}
}
However, I was hoping to something a little more direct:
private func queryForFileId2(query: GTLRDriveQuery_FilesList) -> Promise<String?> {
return Promise { fulfill, reject in
service.executeQuery(query) { ticket, data, error in
if let error = error {
reject(error)
} else {
let list = data as! GTLRDrive_FileList
if let pageToken = list.nextPageToken {
query.pageToken = pageToken
// WHAT DO I DO HERE?
} else if let id = list.files?.first?.identifier {
fulfill(id)
} else {
fulfill(nil) // no file found
}
}
}
}
}
So: what would I do when I need to make another async call to executeQuery?
If you want to satisfy a recursive set of promises, at where your "WHAT DO I DO HERE?" line, you'd create a new promise.then {...}.else {...} pattern, calling fulfill in the then clause and reject in the else clause. Obviously, if no recursive call was needed, though, you'd just fulfill directly.
I don't know the Google API and you didn't share your code for satisfying a promise for a list of files, so I'll have to keep this answer a bit generic: Let's assume you had some retrieveTokens routine that returned a promise that is satisfied only when all of the promises for the all files was done. Let's imagine that the top level call was something like:
retrieveTokens(for: files).then { tokens in
print(tokens)
}.catch { error in
print(error)
}
You'd then have a retrieveTokens that returns a promise that is satisfied only when then promises for the individual files were satisfied. If you were dealing with a simple array of File objects, you might do something like:
func retrieveTokens(for files: [File]) -> Promise<[Any]> {
var fileGenerator = files.makeIterator()
let generator = AnyIterator<Promise<Any>> {
guard let file = fileGenerator.next() else { return nil }
return self.retrieveToken(for: file)
}
return when(fulfilled: generator, concurrently: 1)
}
(I know this isn't what yours looks like, but I need this framework to show my answer to your question below. But it’s useful to encapsulate this “return all promises at a given level” in a single function, as it allows you to keep the recursive code somewhat elegant, without repeating code.)
Then the routine that returns a promise for an individual file would see if a recursive set of promises needed to be returned, and put its fulfill inside the then clause of that new recursively created promise:
func retrieveToken(for file: File) -> Promise<Any> {
return Promise<Any> { fulfill, reject in
service.determineToken(for: file) { token, error in
// if any error, reject
guard let token = token, error == nil else {
reject(error ?? FileError.someError)
return
}
// if I don't have to make recursive call, `fulfill` immediately.
// in my example, I'm going to see if there are subfiles, and if not, `fulfill` immediately.
guard let subfiles = file.subfiles else {
fulfill(token)
return
}
// if I got here, there are subfiles and I'm going to start recursive set of promises
self.retrieveTokens(for: subfiles).then { tokens in
fulfill(tokens)
}.catch { error in
reject(error)
}
}
}
}
Again, I know that the above isn't a direct answer to your question (as I'm not familiar with Google Drive API nor how you did your top level promise logic). So, in my example, I created model objects sufficient for the purposes of the demonstration.
But hopefully it's enough to illustrate the idea behind a recursive set of promises.