What is nuget props file and what is it for? - nuget

I have looked around and read a lot but couldn't find a definitive answer that would explain as to what the "nuget.props" file is and what is it used for.
Any explanation and maybe with some example?

Starting with some background information, .NET projects are built with MSBuild. A C# project's .csproj is just a MSBuild project file with a file extension that signals by convention that it's C# and not some other language, but to MSBuild it's just a project file. MSBuild has only a few base types, properties, items, targets and tasks. By convention, properties and items go in files with extension .props, while tasks and targets go in files ending in .targets. That's why if you look at old-style csproj files you'll see <Import Project="path\to\Microsoft.Common.CSharp.props" /> and <Import Project="path\to\Microsoft.Common.CSharp.targets" />. New, SDK style projects is basically syntactic sugar to do exactly the same thing.
Next, the MSBuild and .NET teams made the build system extensible. So, rather than being limited to what Microsoft built into the C# compiler/build system, you can replace parts of the build system, or add additional things into it. Without NuGet, the way to do this is to create your own .props and .targets file somewhere, then edit your .csproj and add <Import ... /> statements. This can work fine if your props and targets are in the same source code repository as what's using it, but editing your csproj and hardcoding the path to the props and targets files doesn't work so well otherwise.
NuGet can help with this. If you create a package with the appropriate conventions, NuGet will make sure the props and targets are discovered and used in the build. With projects using packages.config, NuGet will edit the csproj for you on install/upgrade/uninstall. Projects using PackageReference, NuGet will write a file to the intermediate directory (obj/ folder) named nuget.g.props and nuget.g.targets, which imports all the props and targets files from all the referenced NuGet packages, and the build system uses these files.
The first example I could think of why someone would want to do this is if you want to use a newer version of the .NET compiler than is installed on your system. Simply reference the Microsoft.Net.Compilers package, and the .props and .targets in the package will replace the compile targets/tasks in the system-installed build system, and use the one from the package instead. This allows you to use new language features before the compiler is installed on your system, or if you want to make sure all builds of your code use the same compiler, even if different developers or CI agents have different versions of things installed.
Another example may be pre-compiled scripts. If you have your own scripting language, create build tools that converts them into C# files, then write MSBuild props and targets that will run before the "real build" to convert your custom language into C#, save the generated .cs files into the intermediate folder, add MSBuild Compile items for these generated files, then the C# compiler will compile it with all the other .cs files in the project. You'll need a reasonable amount of knowledge of MSBuild and the .NET build system, but it's possible.

Related

How to wrap a NUnit Engine Extension as a NuGet package?

I am working on a nunit engine extension which will be shipped as a nuget package.
Following the advises in How to implement NUnit's NUnit.Engine.ITestEventListener i was able to write the extension.
This solution is working as long as the project which contains the extension (the .cs file as well as the .addins file) is being imported to the target project which will perform the nunit tests.
As soon as I create a nuget package (following Quickstart: Create and publish a NuGet package using Visual Studio (.NET Standard, Windows only)) from the extension project and install this package to a test project, the extension doesn't work anymore.
I assume there is a problem with providing the .addins file within the nuget package so that the nunit engine in the target project can find the extension.
I already tried to ship the .addins file within the nuget package by adding the following lines to the .csproj file of the extension project.
<ItemGroup>
<Content Include="file.addins">
<Pack>true</Pack>
</Content>
</ItemGroup>
If I add the .addins file to the target project by hand, the engine extension starts working.
How can a nunit engine extension be shipped as a nuget package without any adjustments by hand?
Im using NUnit(3.13.2).
Im quite new to nunit, nuget and writing questions on stack overflow. So if I'm missing something obvious here, I'm sorry.
This is one of those areas where I wish things were less complicated, unfortunately. Since extensions are found through a relative path from the NUnit engine to the package content, it depends on where both the engine and runner are located and where the package is located on your machine.
Here are some initial guidelines...
How to structure the package itself... your extension assembly itself should be in the tools directory. If there are other assemblies with it, which it references, it's best to also include a .addins file in the same directory, which lists that assembly on a single line. That way, the NUnit engine will save time by only examining the extension assembly.
A NuGet extension package will automatically be found by the engine if the runner has been installed as a nuget package as well. This works no matter how the packages are installed on your machine, i.e. using packages.config or in a nuget cache, provided both packages were installed the same way. (That proviso is a real gotcha and it may be that a future version of the engine needs to actually understand nuget.) See the addins file provided with the the NUnit 3 console runner as an example of why this works.
The same thing is true if both the runner and the extension are installed as chocolatey packages, because they are both in the chocolatey cache. If you do provide one (which I recomend) it has to be a "native" package - one that includes the actual binaries. A chocolatey package that merely invokes the nuget package will not work. See the source for any of the NUnit-provided extensions for an example of how this this is done.
If the executing copy of the engine (usually in the same directory as the runner) is anywhere else, there is no automatic way for the extension to be found. This includes the case where you are building a runner yourself and want the extension to be available while you are developing. In that case, you need to fully understand how the engine finds extensions (see the docs) and manually create an addins file (next to any that was distributed with the engine) containing the proper relative path.
This is especially complicated if you are developing an extension for general release. Then you have to deal with various runners installed in different ways by different people. OTOH, if you are doing this for internal use in your company, you may only need to deal with one of them. If you add more specifics about your goal to the question, I'll edit this with some more specific suggestions.

How to execute custom script when installing nuget package?

I created this project https://github.com/RemiBou/RemiBou.CosmosDB.Migration, for working it needs the user to do 2 things : create the appropriate folders and edit the csproj so the file inside those folders are embedded.
Before we could do that automaticly when installing with install.ps1 but this feature has been deprecated. Do you know any way how I could do this ?
install.ps1 isn't exactly deprecated, but it's a feature unique to packages.config. PackageReference has no concept of install as anyone can simply edit the csproj and add a PackageReference. When you restore, NuGet has no way of knowing if this is the first time the package is restored for the project after the reference was added, or if it's just the first time the project was restored with a clean repo (after a "msbuild /t:clean" or "git clone", for example).
I don't know an alternative for creating the folders other than having documentation that says the convention is to use that folder name. But, an alternative to modifying the csproj is to take advantage of the fact that MSBuild is a generic build system and NuGet packages can include MSBuild props and targets file.
In your specific case, I would create a props file that defines a property something like <RemiBouCosmosDBMigrationPath>CosmosDB\Migrations\</RemiBouCosmosDBMigrationPath>, which allows your package users to change the property to a different path be overwriting the property value in their csproj, if they prefer.
Then create a targets file which contains a target something like
<Target name="RemiBouCosmosDBMigrationsEmbedMigrations" BeforeTargets="???">
<ItemGroup>
<EmbeddedResource Include="$(RemiBouCosmosDBMigrationPath)**\*.js" />
</ItemGroup>
</Target>
You'll need to figure out what the best target name to put in the BeforeTargets attribute, but I hope you understand the idea. A csproj file is nothing more than a MSBuild file with certain conventions. MSBuild files can import other MSBuild files, and MSBuild and NuGet work together to allow MSBuild to import MSBuild files that come from restored packages. Just compose the MSBuild properties and items in a different way, and the end result can still be the same.

NuGet: references to assemblies in runtimes folder not added

I have a project that targets two different operating systems/frameworks:
net461 on Windows and
netcoreapp2.0 on OSX
I'm trying to figure out how to correctly package this for NuGet. According to this post I should be able to package them like this:
/runtimes/win/lib/net461/myassembly.dll
/runtimes/osx/lib/netcoreapp2.0/myassembly.dll
By when I add the NuGet package to another project, the packaged assemblies aren't added as references to the target project.
Then I read somewhere that you also need to add reference libraries to the /ref folder so I tried this:
/runtimes/win/lib/net461/myassembly.dll
/runtimes/osx/lib/netcoreapp2.0/myassembly.dll
/ref/net461/myassembly.dll
/ref/netcoreapp2.0/myassembly.dll
In this case the assemblies get added as a reference to the target project and I can build it, but the required assemblies aren't copied to the output folder.
The documentation on all this is extremely vague and I'm fairly lost.
What am I missing?
Associated NuGet Issue: https://github.com/NuGet/Home/issues/7316
Update: I've put together a sample project that demonstrates what I'm trying to achieve. In particular see the bottom of the readme, titled "NuGet Packaging".
This is what I've finally figured out/guessed (because as best I can tell there's no official documentation for some of this)
Files added to the /runtimes folder aren't automatically added as references to the target project.
The /ref and /runtime folder should be used in conjunction with each other and only for the .NET Core target. As best I can .NET Framework targets apparently don't support these folders.
The /ref folder is for compile time references and anything added here will be added as a reference to the target project.
Assemblies in the /ref folder don't need to have an implementation - every public API could just throw a not implemented exception. In practice however you typically just take a copy of one of the implementation assemblies and declare it as the compile time API.
I've read (but haven't tested myself) that assemblies in the /ref folder must be "Any CPU" builds. You can use CorFlags utility to patch an implementation assembly for this if necessary.
The /runtimes folder is used to provide an implementation assemblies for any references included in the /ref folder. These assemblies are used at runtime and during deployment.
The /runtimes folder can include additional assemblies that are only required at runtime and don't need to be seen by the client project. These additional assemblies won't be included as references in the target project but will be available for run/deployment.
As mentioned by others, the files in the /runtimes folder aren't copied to the output folder of the build. Instead config files are placed there that tell the runtime how to locate the /runtimes files from the NuGet cache.
For .NET Framework targets (ie: net461) just use the /lib folder as there's no other runtimes for .NET aside from Windows anyway.
Putting this all together, my original example, should have looked like this:
/lib/net461/myassembly.dll (net461/Windows Compile and Runtime)
/runtimes/osx/lib/netcoreapp2.0/myassembly.dll (netcore/OSX Runtime)
/runtimes/win/lib/netcoreapp2.0/myassembly.dll (netcore/Win Runtime)
/ref/netcoreapp2.0/myassembly.dll (netcore/* Compile Time)
I spent a fair amount of time trying your project on OSX in both Visual Studio for Mac and VS Code. I'll try to stick with factual observations without getting into "why don't you do X instead".
The runtimes/{rid}/lib/{tfm}/*.dll paths look ok
target="lib/{tfm}/..." assemblies are automatically referenced, runtimes/... are not
Using target framework of netstandard seems like it would make your package work in both netcoreapp and netstandard projects (e.g. use target="lib/netstandard1.6/..."). Compare with this
runtimes/ seems to be intended for platform-dependent assemblies you'll load at runtime. For example, 32/64-bit native assemblies in runtimes/win-x64/native/ and runtimes/win-x86/native/) loaded with AssemblyLoadContext (another post by McMaster)
Using separate slns for Windows and OSX, or separate platform-specific projects that reference platform-agnostic projects (like Xamarin) would obviate some of the configuration wrangling
I found no documentation on target="ref/...", but you can add Explicit Assembly <references> (inside the nuspec <metadata> block)
Packaged assemblies won't appear in the output directory, but when prepared for distribution with dotnet publish they'll be included:
.NET Core and .NETSTANDARD don't copy dependencies to output directory, they are mapped using deps.json which points to relative paths from local NuGet cache.
This has been a very useful thread to get more information and hints on how to create a NuGet package that references native DLLs, and is consumed in both .NET Framework as well as .NET Core / modern .NET libraries / applications.
My experience so far has been that if this library (let's call it library A) only targets .NET Standard, consuming this library in a .NET Core / 5.0 or 6.0 application does lead to the native assemblies being pulled in correctly from the runtimes folder. In a .NET Framework 4.7 application however, this does not appear to be the case. Unless the runtime is explicitly specified when compiling, e.g.:
dotnet build ... --runtime win-x86
When using library A in a .NET Core or .NET 5.0/6.0 application however, this runtime identifier is not required - all runtimes are made available and the right one is selected at runtime.
If you want library A to be consumed in applications that also target .NET Framework, and you don't want the user to have to specify the runtime explicitly, then it seems to be necessary to:
Target both .NET Standard and .NET Framework
Ensure that the native assemblies end up in the following folder structure in the NuGet package:
"lib/{tfm}/..."
While the .NET documentation referenced by tm1 earlier here talks about how to get this to work using nuspec files, it is less clear how to do so in the SDK .csproj format. I managed to do this in the NLoptNet project, see the relevant .csproj file here. Final relevant point (in addition to the two bullets above):
Use "<None Include" rather than "<None Update" to add the native assemblies
So far - this works, but there is one quirk - as you can see here it generates warning MSB3246 when consuming library A in a .NET Framework application. See also this Stack Overflow post. This leads me to believe that maybe the above is not the right approach, and therefore to some questions:
Is this the intended way to consume library A in .NET Core, modern .NET and .NET Framework applications?
Should one always specify the runtime identifier when using dotnet build / dotnet test?
Can you try to target .NET Standard 2.0 instead of net461 and netcoreapp2.0? Libraries built against netstandard2.0 should work with .NET Core 2.0 and .NET Framework 4.6.1: https://learn.microsoft.com/en-us/dotnet/standard/net-standard
Are you using the new csproj format? If so it has built in support for multiple target frameworks.
For example running dotnet pack against a .csproj file with this content:
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>net461;netcoreapp2.1;netstandard2.0</TargetFrameworks>
</PropertyGroup>
</Project>
will result in a .nupkg that works for .NET Framework 4.6.1, .NET Core 2.1 and .NET Standard 2.0.
Various trick can then be used to include specific parts for each framework depending on what's available.
I'm trying to solve the same problem.
The solution proposed by you works fine, but there is one question ...
The case of Win and net46 is clear. And now I need to add a reference to the assembly in the project for a netcoreapp for the Win and for Linux. The problem is that this is a DIFFERENT assembly with the SAME name. Those my package looks like this:
/lib/net461/myassembly1.dll (net461/Windows Compile and Runtime)
/runtimes/ubuntu/lib/netcoreapp2.0/myassembly2.dll (netcore/Ubuntu Runtime)
/runtimes/win/lib/netcoreapp2.0/myassembly1.dll (netcore/Win Runtime)
/ref/netcoreapp2.0/???
Update: Actually, the myassembly1.dll and myassembly2.dll are both called myassembly.dll. But to show that one is assembled for Windows, and the second one for Linux, I will leave here such a name.
The most interesting thing is that I tried to put any assembly in the folder ref, and it works on both Windows and Linux.
This version works on both systems
/lib/net461/myassembly1.dll
/runtimes/ubuntu/lib/netcoreapp2.0/myassembly2.dll
/runtimes/win/lib/netcoreapp2.0/myassembly1.dll
/ref/netcoreapp2.0/myassembly1.dll
And this too
/lib/net461/myassembly1.dll
/runtimes/ubuntu/lib/netcoreapp2.0/myassembly2.dll
/runtimes/win/lib/netcoreapp2.0/myassembly1.dll
/ref/netcoreapp2.0/myassembly2.dll
But I think this is not right and I was wrong somewhere.

NuGet pack is not packaging all files in the output directory. What am I missing?

I'm trying to create a NuGet package from a .csproj. I have successfully compiled the project and the output folder contains all of the necessary files (my assembly and all of its dependencies). However, NuGet only seems to be placing the assembly created by the .csproj into the package and not any of its dependencies. My command line looks like this:
nuget pack MyProject.csproj -Property Configuration=Release
and my resulting .nupkg file only has my assembly in the lib folder. I have successfully gotten NuGet to work for other projects, but it just so happens that this project is referencing the Enterprise Library logging block, but it was NOT retrieved via NuGet. I'm not sure if that could be related to my problem or not.
Any thoughts on why it's not picking up the dependenices?
If you need to keep your nuspec file up-to-date automatically, its really just an XML file (as I'm sure you know) so there are some very nice tools you can use from MSBuild to automate nuspec creation/updates. Out of the box, MSBuild provides a few tasks that can update or transform XML, and I've used MSBuild Community Tasks to customize the initial nuspec. For example, the default nuspec contains a few lines with broilerplate that I don't need, so I use XmlUpdate tasks to delete them.
Although I have not looked into scanning the csproj file for non-nuget references, I think its likely possible with a little research. Here are some links to blog entries describing my experiences with NuGet automation, they may help you get a head start:
Creating Packages with NuGet the MSBuild Way - This article includes some basic NuSpec updates because the package described is not that different from the type of package NuGet already knows how to automate.
Manage Your MEF Parts With Nuget - This article includes some more complex updates to support distributing MEF parts as runtime-only references.
If you plan on doing this alot, don't want to mess with MSBuild, or just want to get back the behavior you liked from the pre-1360 version of ProjectFactory.cs, NuGet supports third-party extension through MEF. You could go into the source control and grab the earlier code that you liked and create a custom command (for example custompack) that provides that behavior. Then you could use it from the command line like so:
nuget custompack MyProject.csproj -Property Configuration=Release
I think this is a really cool aspect of NuGet but I haven't played with it myself yet. Here is an article that explains how to do it:
Extend NuGet Command Line
So even though David mentioned that NuGet is not designed to support this scenario, if the scenario is correct for you then you can go this route to extend NuGet to meet your needs.

Nuget - packing a solution with multiple projects (targeting multiple frameworks)

Say I have the following solution with multiple versions of the same code each targeting a different framework and I would like to generate a nuget package from it.
SharedLib.sln
SharedLib.Net35.csproj
packages.config
SharedLib.Net40.csproj
packages.config
SharedLib.Phone.csproj
packages.config
SharedLib.SL4.csproj
packages.config
The expected nupkg has the following structure
SharedLib.1.0.nupkg
lib/net35/SharedLib.dll
lib/net40/SharedLib.dll
lib/sl4-wp/SharedLib.dll
lib/sl4/SharedLib.dll
nuget.exe pack SharedLib.SL4.csproj will automatically determine that the target framework is SilverLight4 and place the binaries in lib/sl4
I know I can add a SharedLib.SL4.nuspec file with a <file> section to include binaries from the other projects but is there a way to make nuget automatically place the combined solution output into the proper structure (and also detect dependencies in packages.config from all projects?
No, there's currently no way to do this other than to write a custom build script that puts the files in the right place and then runs NuGet pack on them, or to take the .nuspec approach you described.
This is a feature we'd like to have, but haven't thought of a good way to do it. However, your post just gave me an idea.
Today, you can point nuget pack at a .csproj file.
We could consider an approach that allowed you to point it at a .sln file and if the project names follow some convention, we'd package all the projects into a single package.
If you really want this feature, consider logging an issue in the NuGet issue tracker. http://nuget.codeplex.com/workitem/list/basic