what is the solution of error message when launching PARAVIEW? - paraview

I've installed Paraview in my laptop.
When I try to launch it, it shows me an error message telling me that GLEW could not be initialized, and the versionsfunction are not supported on OPENGL ES
How to fix it?
ERROR: In C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderWindow.cxx, line 819
vtkGenericOpenGLRenderWindow (000000000937A9A0): GLEW could not be initialized.
ERROR: In C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkShaderProgram.cxx, line 409
vtkShaderProgram (00000000099A1F90):
Generic Warning: In C:\bbd\7cc78367\build\superbuild\paraview\src\VTK\Rendering\OpenGL2\vtkOpenGLRenderTimer.cxx, line 104
vtkOpenGLRenderTimer::Stop called before vtkOpenGLRenderTimer::Start. Ignoring.
versionFunctions: Not supported on OpenGL ES

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iOS 16.1.1 runtime error: RB query for the extension process state failed

I am working on a project and getting a runtime error when running our app on some colleague's iPhone 11 device(iOS 16.1.1) :
[lifecycle] [u 68C8D161-6D2A-412E-A4F2-CEDE8D1C83EF:m (null)]
[*PRODUCT_BUNDLE_IDENTIFIER(MARKETING_VERSION)*] RB query for the extension process state failed with error: Error Domain=RBSServiceErrorDomain Code=1
"Client not entitled" UserInfo={RBSEntitlement=com.apple.runningboard.process-state,
NSLocalizedFailureReason=Client not entitled, RBSPermanent=false}
The [PRODUCT_BUNDLE_IDENTIFIER(MARKETING_VERSION)] is something like : com.companyName.AppName.Keyboard(1.0.10)
This error message is only appears when the customized keyboard is loaded,
and the keyboard is also part of app group
I've checked iOS16 release note, seems like nothing is relevant to this error, I'm not sure what is causing this error message?

MATLAB / dSPACE (GmbH) Memory Alignment Error

My DS1005 multi-board dSPACE system recently had its companion PC upgraded to MATLAB r2019b and ControlDesk 7.1. Since upgrading, I have been unable to get a Simulink model to compile, with the MATLAB diagnostic window issuing the following error:
LOADING APPLICATION "Debug_Local.sdf" ...
PLATFORM: ds1005
*** ERROR: Memory alignment error (double word alignment required).
Could not download real-time application: C:\Experiments\MATLAB Files\ENME303_DS1005\Debug_Local\debug_local.ppc.
An error occurred while loading the application.
DsErrorHandling: Panic! Format string 'The Clib Wrapper is not initialized.' for code 0x2711 starts with invalid character 'T'. Expecting '%'!
LOADING FAILED (1)
*** Stopped RTI build procedure for model: Debug_Local.
----------------------------------------------------------------------
Error:The call to rti1005_make_rtw_hook, during the after_make hook generated the following error:
*** Stopped RTI build procedure
The build process will terminate as a result.
Caused by:
*** Stopped RTI build procedure
Note that the model builds without error - it is when downloading to the DS1005 that the problem occurs. The Simulink model "Debug_Local" consists of a DS2001 A/D block, memory store with write, and that is all.
Prior to software upgrade, the multi-board system performed flawlessly, so the problem is likely a software configuration issue rather a hardware problem. I have read dSPACE FAQ 239, which describes a procedure for determining the cause of memory errors, but due to the fact that my Simulink model is the simplest possible, its suggestions do not seem relevant here.
Searching the web for help, there is mention of a memory alignment option in MATLAB, but only for a toolbox, rather than for the MATLAB core product.

Unity WebGL build error in NON-development mode only

I'm using Unity 2017.3.03f free personal edition, I've an application in unity that works normally in desktop and android platforms. However, When it's built for WebGL release (unchecked "development build" option") it gives this error in browser during loading splash screen:
> An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
uncaught exception: abort(-1) at jsStackTrace (webgl-11B.asm.framework.unityweb:2:27460)
stackTrace (webgl-11B.asm.framework.unityweb:2:27631)
abort (webgl-11B.asm.framework.unityweb:4:33732)
_il2cpp_gc_disable (webgl-11B.asm.framework.unityweb:2:204426)
scripting_gc_disable() [vNc] (webgl-11B.asm.code.unityweb:10:1)
_main [eNc] (webgl-11B.asm.code.unityweb:10:1)
callMain (webgl-11B.asm.framework.unityweb:4:32097)
doRun (webgl-11B.asm.framework.unityweb:4:32800)
_String_Join_m2050845953 [run] (webgl-11B.asm.framework.unityweb:4:32986)
runCaller (webgl-11B.asm.framework.unityweb:4:31614)
removeRunDependency (webgl-11B.asm.framework.unityweb:2:34407)
processDataJob#file:.../Build/UnityLoader.js:1:17079
I've tried to enable the development option and apply the steps of this article:
https://community.gamedev.tv/t/webgl-debugging/54948
to enable debugging symbols and disable stripping code engine to see the errors in browser console. But the Development version works without error, but when I return to release build "unchecking the development option" again, the same error appears.
and the log of browser console contains the following message:
> IndexedDB is not available. Data will not persist in cache and PlayerPrefs will not be saved.
a2ab4d2b-6621-459b-b13f-f9b816ecb2f8:2:124
unreachable code after return statement[Learn More]
a2ab4d2b-6621-459b-b13f-f9b816ecb2f8:2:4519
missing function: il2cpp_gc_disable
UnityLoader.js:1:8039
-1
UnityLoader.js:1:8002
-1
UnityLoader.js:1:8039
Use of the motion sensor is deprecated.
a2ab4d2b-6621-459b-b13f-f9b816ecb2f8:2:54097
Use of the orientation sensor is deprecated.
a2ab4d2b-6621-459b-b13f-f9b816ecb2f8:2:54097
uncaught exception: abort(-1) at jsStackTrace#blob:null/a2ab4d2b-6621-459b-b13f-f9b816ecb2f8:2:27460
stackTrace#blob:null/a2ab4d2b-6621-459b-b13f-f9b816ecb2f8:2:27631
abort#blob:null/a2ab4d2b-6621-459b-b13f-f9b816ecb2f8:4:33732
_il2cpp_gc_disable#blob:null/a2ab4d2b-6621-459b-b13f-f9b816ecb2f8:2:204426
vNc#blob:null/036e0461-a7f5-4bf6-9bcd-65ad983ad95c:10:1
eNc#blob:null/036e0461-a7f5-4bf6-9bcd-65ad983ad95c:10:1
callMain#blob:null/a2ab4d2b-6621-459b-b13f-f9b816ecb2f8:4:32097
doRun#blob:null/a2ab4d2b-6621-459b-b13f-f9b816ecb2f8:4:32800
run#blob:null/a2ab4d2b-6621-459b-b13f-f9b816ecb2f8:4:32986
runCaller#blob:null/a2ab4d2b-6621-459b-b13f-f9b816ecb2f8:4:31614
removeRunDependency#blob:null/a2ab4d2b-6621-459b-b13f-f9b816ecb2f8:2:34407
processDataJob.../UnityLoader.js:1:17079
If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.
154
UnityLoader.js:1:8002
154
UnityLoader.js:1:8039
uncaught exception: abort(154) at jsStackTrace#blob:null/a2ab4d2b-6621-459b-b13f-f9b816ecb2f8:2:27460
stackTrace#blob:null/a2ab4d2b-6621-459b-b13f-f9b816ecb2f8:2:27631
abort#blob:null/a2ab4d2b-6621-459b-b13f-f9b816ecb2f8:4:33732
Vxq#blob:null/036e0461-a7f5-4bf6-9bcd-65ad983ad95c:32:1
y7c#blob:null/036e0461-a7f5-4bf6-9bcd-65ad983ad95c:23:1
ynq#blob:null/036e0461-a7f5-4bf6-9bcd-65ad983ad95c:32:1
handlerFunc#blob:null/a2ab4d2b-6621-459b-b13f-f9b816ecb2f8:2:57395
jsEventHandler#blob:null/a2ab4d2b-6621-459b-b13f-f9b816ecb2f8:2:53935
why does this error happen? is it because of using unity free edition, or because the application reads some text file from Resources folder at loading?
thanks in advance.

Commands invalid after 'import_board_preset' command

Currently I am trying to follow the MathWorks tutorial 1 to register a TE0720 with a TE0701-6 carrier board in Matlab. I followed the instructions, designed the block design and exported it as advised. Using the Matlab HDL Workflow Advisor I can follow unitl step 4.1 Create Project. Here, I get the following error message:
invalid command name "CONFIG.PCW_INCLUDE_ACP_TRANS_CHECK"
while executing
"CONFIG.PCW_INCLUDE_ACP_TRANS_CHECK {0} CONFIG.PCW_IOPLL_CTRL_FBDIV {30} CONFIG.PCW_IO_IO_PLL_FREQMHZ {1000.000} CONFIG.PCW_IRQ_F2P_INTR {1} CONFIG..."
(procedure "create_root_design" line 49)
invoked from within
"create_root_design """
(file "vivado_custom_block_design.tcl" line 986)
while executing
"source vivado_custom_block_design.tcl"
(file "vivado_create_prj.tcl" line 15)
This is regarding the exported block design in the corresponding *.tlc file.
After deleting the line mentioned in the error, the error persists, but for the following line. This holds true until I deleted all lines following
CONFIG.PCW_IMPORT_BOARD_PRESET {preset}
It seems to me that once the preset for the board is imported, all following commands are seen as invalid. If I put this line in the end of the list though, I get the error
ERROR [Common 17-69] Command failed: Missing name/value pair in -dict argument.
If I remove this line, I get the error
ERROR [BD 41-1811] The interconnect </axi_interconnect_0> is missing a valid master interface connection
ERROR [Common 17-39] 'validate_bd_design' failed due to earlier errors.
Is there a way to fix this or what is the problem here?
EDIT: I am using Vivado 2017.4 from the Vivado HL WebPACK. Could it be that there is a feature not available in this version for rebuilding the project as MATLAB intends to do?
EDIT 2: I started the complete tutorial fresh from scratch again and now I only get the error
ERROR: [BD 41-1811] The interconnect </axi_interconnect_0> is missing a valid master Interface connection
when going throught the HDL Workflow Advisor. As far as I understand the issue, Vivado searches for something to connect the axi_interconnect to. But isn't this the interface port (DUT) as described later in the tutorial (end of step 2 in Register the custom reference design in HDL Workflow Advisor, where the compiled simulink model should be connected?

alsa cannot read control invalid argument - raspberry pi

I am trying to record audio with the PS Eye on a raspberry pi model b plus (I have tried with older b models and the same issue occurs as below).
I am able to record, and playback the recording with arecord/aplay so the mic is working. However, I want to increase the mic volume as the recording is very low.
When I attempt this in alsamixer, it exits with the following error when I use F6 to change to the PS Eye soundcard:
cannot load mixer controls: Invalid argument
I also notice that the alsa-utils service will fail when the PS Eye is plugged in (fine otherwise):
sudo service alsa-utils restart
[FAIL] Shutting down ALSA...warning: 'alsactl store' failed with error message 'alsactl: get_control:259: Cannot read control '2,0,0,Mic Capture Volume,0': Invalid argument'...failed.
[....] Setting up ALSA...warning: 'alsactl restore' failed with error message 'No state is present for card CameraB409241
Found hardware: "USB-Audio" "USB Mixer" "USB1415:2000" "" ""
Hardware is initialized using a generic method
No state is present for card CameraB409241'...amixer: Mixer hw:1 load error: Invalid argument
amixer: Mixer hw:1 load error: Invalid argument
amixer: Mixer hw:1 load error: Invalid argument
amixer: Mixer hw:1 load error: Invalid argument
amixer: Mixer hw:1 load error: Invalid argument
...
done.
The problem seems to be the controls definition of the PS Eye. I would like to know the following:
Where does alsamixer load the controls for a particular device from? Are they in the driver?
Is there a way to increase the mic volume another way?
I am not using Pulseaudio yet but will try it if I can't fix this in alsa.
thanks
Sytem logs:
Without pulseaudio installed, neither restarting alsa or trying to open the controls in alsamixer produce anything in the system log. If pulse audio is installed however, trying to open the controls in alsamixer gives:
Oct 30 10:21:26 signaler pulseaudio[19000]: [pulseaudio] alsa-util.c: Unable to load mixer: Invalid argument
Oct 30 10:21:27 signaler pulseaudio[19000]: [pulseaudio] server-lookup.c: Unable to contact D-Bus: org.freedesktop.DBus.Error.NotSupported: Unable to autolaunch a dbus-daemon without a $DISPLAY for X11
Oct 30 10:21:27 signaler pulseaudio[19000]: [pulseaudio] main.c: Unable to contact D-Bus: org.freedesktop.DBus.Error.NotSupported: Unable to autolaunch a dbus-daemon without a $DISPLAY for X11