How do I get the scroll container for a cell dynamically? - ag-grid

I am trying to create a custom cell editor that uses a popover to display validation messages. I need to get the scroll container so the popover can move with the cell if the user scrolls inside of the table.
Currently I am able to get it working by finding the container using a hard coded className. I believe this className changes depending on if you have pinned columns so hardcoding is less than ideal. Is there a way to get this element either through the ICellEditorParams or by passing something external in through the cellEditorParams in the ColDef?
<Popover
//#ts-ignore
getPopupContainer={() => document.getElementsByClassName('ag-body-container').item(0)}
style={{position: 'relative'}}
placement="top"
visible={hasErrors}
title={'Error Has Occurred'}
content={this.props.errorResults && this.props.errorResults[0] || ''}
>

Related

How to make TextMeshPro Input Field work in layout?

I'm having odd issues trying to use Unity's Text Mesh Pro Input Field UI element. I don't actually know if the layout is causing it though.
I have a scroll view which uses a vertical layout to organize objects under the content object. Each object in the scroll view has a horizontal layout inside it which fits two input fields next to one another so essentially the Scroll view has two columns of input fields.
However I'm getting odd behavior from the input field. When I start typing it won't show the input until I've entered two characters (i.e. I type '0' and it shows nothing then I type another '0' and it will show '00'). Additionally I have some code that automatically populates the input field with default value, below is an example of how I do this:
gameObject.GetComponent<TMP_InputField>().text = numVal.ToString();
However the values never show up, but I can confirm that they are being populated by checking the inspector window while the game is running. Under the TMP_Input Field component, the 'Text' field shows the correct value but I can't see it in the input box.
I'm getting no errors or warnings.
Is it the scroll view or the layered layouts that are confusing the Input Field's script? Something else? Any advice, help, and questions are appreciated.
EDIT:
I've found that it may have something to do with the way the objects are added to the scroll view. The content of the scroll view (which has the vertical layout) get's objects added to it during run time. This is done through instantiating a prefab.
Instantiate(DoubleInputNodePrefab, contentObject.transform);
This prefab object has the horizontal layout and two children, each an input field. If I add this prefab to content window before I run the game it works fine (expect that none of my intended code works since it relies on modularly adding and removing these objects) but I can give input and it looks fine.
WORK AROUND:
I won't consider this a solution but it is a work around I'm going with for now. Using a 'normal' input field rather than a Text Mesh Pro one doesn't create the same issues and works as intended.

VerticalLayout dynamically hiding visibility

I was wondering whats the best way around dynamically hiding some menu items. At the moment I have 6 items just in a matrix layout row. I want to have 3 items aligned left and 3 items alligned right. If one of the items is set to not visible I want it to move accross. I've done something similiar in a horizontal layout and setting the visibility to hidden. I was wondering if this would work with a vertical layout? Having trouble trying to figure out exactly how I would do it as I'm quite new to UI5 xml css and javscript. Any help would be great.
Also I'm having one other issue unrelated to this, I cant seem to bind my json model to my xml fragment, if I use the same code on my normal xml view it prints out the model data. But on my fragment it just prints it like {person>/fullName} any ideas ?
Belongs to your second question.
Maybe your binding was quoted on copy and paste? Check the native XML Code.
If no data are shown (not "{person>/fullName}"), add dependent to connect the models of your view
var oFragment = sap.ui.xmlfragment(sFragment, "fragmentName", this);
oView.addDependent(oFragment);

how to hide and unhide authoerable tabs depending upon value selected from a drop down in CQ5

i am trying to create a footer component in CQ5, where i have 4 columns & all are autherable.
But we have to make no of columns autherable too i.e based on a value selected form a dropdown we have to open those many tabs for authoring those many columns only.
i have created a dropdown and have a maximum range of 6 columns. i know that i have to configure a listener for this purpose but don't know how . Requirement is like if i select 3 from the drop down then 3 tabs should come to author 3 columns
pls help me , i am middle of something very important.i need the solution very early too as i have to finish the job as soon as possible
I might be late for this by now but in case you still need it:
You need to add a listener node before closing your drop-down element:
<listeners
jcr:primaryType="nt:unstructured"
loadcontent="function(box){ //here you also need to handle the hide/unhide when the panel loads for the first time. Use this.getValue() to retrive the intial value }"
selectionchanged="function(box, value) {
for(var c=1;c<=value;c++){
this.findParentByType('tabpanel').unhideTabStripItem("tab"+c); // You need to handle the opposite with hideTabStripItem("tab"+c);
}
}"/>
Then on both "loadcontent" and "selectionchange" (these are events on your drop-down) grab the current selected value and use it to hide/unhide the tabs. In this case the tabs would be named "tab1", "tab2", etc, make sure you get the names right.
The ExtJS in the events is finding the "tabpanel" container for the whole dialog, and then hiding/unhiding based on name. You could also set to enable/disable using the methods ".enable()" and ".setDisabled(true)". Just make sure you get the reference to the tab first if you want to do this (something like ".getComponent(tabName).enable()").
I didn't test this specific code, I couldn't find my actual example from my code base but this should take you in the right direction.

GWT 2.4 DataGrid automatic scrolling when selecting an item

I am using GWT 2.4's new DataGrid in a project. I configured the DataGrid with a pagesize of 50.
The available screen is not big enough to display all items and thus a vertical scrollbar is shown (this is actually the main purpose for using a DataGrid in the first place).
I attached a SingleSelectionModel to the DataGrid in order to be able to select items.
This works fine so far.
However I also have another widget with which the user can interact. Based on that user action a item from the DataGrid should be selected.
Sometimes the selected item is not in the visible screen region and the user has to scroll down in the DataGrid to see it.
Is there any way to automatically or manually scroll down, so that the selected item is visible?
I checked the JavaDocs of the DataGrid and found no appropriate method or function for doing that.
Don't know if this works, but you could try to get the row element for the selection and use the scrollIntoView Method.
Example Code:
dataGrid.getRowElement(INDEX_OF_SELECTED_ITEM).scrollIntoView();
The answer above works pretty well, though if the grid is wider than your window and has a horizontal scroll bar, it also scrolls all the way to the right which is pretty annoying. I was able to get it to scroll down and stay scrolled left by getting the first cell in the selected row and then having it scroll that into view.
dataGrid.getRowElement(dataGrid.getVisibleItems().indexOf(object)).getCells().getItem(0).scrollIntoView();
Don't have time to try it out, but DataGrid implements the interface HasRows, and HasRows has, among other things, a method called setVisibleRange. You just need to figure out the row number of the item that you want to focus on, and then set the visible range from that number n to n+50. That way the DataGrid will reset to put that item at the top (or near the top if it is in the last 50 elements of the list backing the DataGrid). Don't forget to redraw your DataGrid.
Have you already looked at this? If so, I'd be surprised that it didn't work.
Oh, and since this is one widget talking to another, you probably have some messaging set up and some message handlers so that when the user interacts with that second widget and "selects" the item, the message fires on the EventBus and a handler for that message fixes up the DataGrid along the lines I've described. I think you'll have to do this wiring yourself.
My solution, a little better:
dataGrid.getRow(model).scrollIntoView();
I got a Out of bounds exception doing the above.
I solved it getting the ScrollPanel in the DataGrid and used .scrollToTop() and so on on the ScrollPanel. However, to access the ScrollPanel in the DataGrid I had to use this comment:
http://code.google.com/p/google-web-toolkit/issues/detail?id=6865
As Kem pointed out, it's annoying the "scrollToRight" effect after the scrollIntoView. After me, Kem's solution gives a better behaviour than the base one as usually the first columns in a table are the more meaningful.
I improved a bit his approach, which scrolls horizontally to the first column of the row we want to be visible, by calculating the first visible column on the left before applying the scroll and then scrolling to it.
A final note: Columns absolute left is tested against "51". This is a value I found "experimentally" by looking the JS values in the browser's developer tool, I think it depends on the table's style, you may need to change/calculate it.
Below the code:
public void scrollIntoView(T next) {
int index = datagrid.getVisibleItems().indexOf(next);
NodeList<TableCellElement> cells = datagrid.getRowElement(index).getCells();
int firstVisibleIndex = -1;
for(int i=0; i<cells.getLength() && firstVisibleIndex<0;i++)
if(UIObject.isVisible(cells.getItem(i)) && (cells.getItem(i).getAbsoluteLeft() > 51) && (cells.getItem(i).getAbsoluteTop() > 0))
firstVisibleIndex = i;
cells.getItem(firstVisibleIndex>=0? firstVisibleIndex : 0).scrollIntoView();
}

Loading two template files of same module in two positions

I am working on a new project and I am using Joomla version 1.5.22.
I need to display one horizontal search form in the middle of home page and the same search form in vertical style in all other pages but in left position.
So what I did is, I created two template files one for horizontal search(horizontal.php) and other for vertical search (vertical.php) and in mod_modulename.php I tried to load the respective modules based on a certain condition and changed the position left or middle according to it. The positions are changed in the database to get effected in the admin panel.
if(condition) {
modModulenameHelper::changeToVertical($position);//to change position in database to left
require( JModuleHelper::getLayoutPath( 'mod_modulename', 'vertical'));
}
else {
modModulenameHelper::changeToHorizontal($position);//to change position in database to middle
require( JModuleHelper::getLayoutPath( 'mod_modulename', 'horizontal'));
But I am not getting the correct output. It is loading the respective modules based on the condition. But the position is not assigned at first. And if I press Ctrl+F5 or refreshes, the page will be loaded with the desired output.
Why is this happening? Any Solution??
The problem is that you are changing the position after the fact. By the time you are changing the position, Joomla has already assigned the module to a position. It's an order of operations thing.
Instead, why not just use 2 instances of the module? Rather than going through this trouble, simply add a parameter to the module that allows you to select horizontal or vertical, then assign one to the home page menu item and another to the rest of the pages. This would also allow for putting the module in other positions instead of hard coding it in to the module.