I have a list in the body and bottom navigation bar. I want to hide bottom navigation bar with a slide down animation when the posts list is scrolled down and visible with a slide up animation when scrolled up. How to do it?
While Naveen's solution works perfectly, I didn't like the idea of using setState to handle the visibility of the navbar. Every time the user would change scroll direction, the entire homepage including the appbar and body would rebuild which can be an expensive operation. I created a separate class to handle the visibility that uses a ValueNotifier to track the current hidden status.
class HideNavbar {
final ScrollController controller = ScrollController();
final ValueNotifier<bool> visible = ValueNotifier<bool>(true);
HideNavbar() {
visible.value = true;
controller.addListener(
() {
if (controller.position.userScrollDirection ==
ScrollDirection.reverse) {
if (visible.value) {
visible.value = false;
}
}
if (controller.position.userScrollDirection ==
ScrollDirection.forward) {
if (!visible.value) {
visible.value = true;
}
}
},
);
}
void dispose() {
controller.dispose();
visible.dispose();
}
}
Now all you do is create a final instance of HideNavbar in your HomePage widget.
final HideNavbar hiding = HideNavbar();
Now pass the instance's ScrollController to the ListView or CustomScrollView body of your Scaffold.
body: CustomScrollView(
controller: hiding.controller,
...
Then surround your bottomNavigationBar with a ValueListenableBuilder that takes the ValueNotifier from the HideNavbar instance and then set the height property of the bottomNavigationBar to be either 0 or any other value depending on the status of the ValueNotifier.
bottomNavigationBar: ValueListenableBuilder(
valueListenable: hiding.visible,
builder: (context, bool value, child) => AnimatedContainer(
duration: Duration(milliseconds: 500),
height: value ? kBottomNavigationBarHeight : 0.0,
child: Wrap(
children: <Widget>[
BottomNavigationBar(
type: BottomNavigationBarType.fixed,
backgroundColor: Colors.blue,
fixedColor: Colors.white,
unselectedItemColor: Colors.white,
items: const [
BottomNavigationBarItem(
icon: Icon(Icons.home),
title: Text('Home'),
),
BottomNavigationBarItem(
icon: Icon(Icons.card_giftcard),
title: Text('Offers'),
),
BottomNavigationBarItem(
icon: Icon(Icons.account_box),
title: Text('Account'),
),
],
),
],
),
),
),
This approaches keeps avoids countless rebuilds and doesn't require any external libraries. You can also implement this as a stream-based approach but that would require another library such as dart:async and would not be changing anything. Make sure to call the dispose function of HideNavbar inside HomePage's dispose function to clear all resources used.
Working code with BottomNavigationBar.
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
ScrollController _hideBottomNavController;
bool _isVisible;
#override
initState() {
super.initState();
_isVisible = true;
_hideBottomNavController = ScrollController();
_hideBottomNavController.addListener(
() {
if (_hideBottomNavController.position.userScrollDirection ==
ScrollDirection.reverse) {
if (_isVisible)
setState(() {
_isVisible = false;
});
}
if (_hideBottomNavController.position.userScrollDirection ==
ScrollDirection.forward) {
if (!_isVisible)
setState(() {
_isVisible = true;
});
}
},
);
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: CustomScrollView(
controller: _hideBottomNavController,
shrinkWrap: true,
slivers: <Widget>[
SliverPadding(
padding: const EdgeInsets.all(10.0),
sliver: SliverList(
delegate: SliverChildBuilderDelegate(
(context, index) => _getItem(context),
childCount: 20,
),
),
),
],
),
),
bottomNavigationBar: AnimatedContainer(
duration: Duration(milliseconds: 500),
height: _isVisible ? 56.0 : 0.0,
child: Wrap(
children: <Widget>[
BottomNavigationBar(
type: BottomNavigationBarType.fixed,
backgroundColor: Colors.blue,
fixedColor: Colors.white,
unselectedItemColor: Colors.white,
items: [
BottomNavigationBarItem(
icon: Icon(Icons.home),
title: Text('Home'),
),
BottomNavigationBarItem(
icon: Icon(Icons.card_giftcard),
title: Text('Offers'),
),
BottomNavigationBarItem(
icon: Icon(Icons.account_box),
title: Text('Account'),
),
],
),
],
),
),
);
}
_getItem(BuildContext context) {
return Card(
elevation: 3,
margin: EdgeInsets.all(8),
child: Row(
children: <Widget>[
Expanded(
child: Container(
padding: EdgeInsets.all(8),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: <Widget>[
Padding(
padding: const EdgeInsets.all(8.0),
child: Text(
'Item',
style:
TextStyle(fontSize: 18, fontWeight: FontWeight.bold),
),
)
],
),
),
),
],
),
);
}
}
Working Model
Screenshot (Null safe + Optimized)
Code:
class MyPage extends StatefulWidget {
#override
State<MyPage> createState() => _MyPageState();
}
class _MyPageState extends State<MyPage> {
late final ScrollListener _model;
late final ScrollController _controller;
final double _bottomNavBarHeight = 56;
#override
void initState() {
super.initState();
_controller = ScrollController();
_model = ScrollListener.initialise(_controller);
}
#override
Widget build(BuildContext context) {
return Scaffold(
body: AnimatedBuilder(
animation: _model,
builder: (context, child) {
return Stack(
children: [
ListView.builder(
controller: _controller,
itemCount: 20,
itemBuilder: (_, i) => ListTile(title: Text('Item $i')),
),
Positioned(
left: 0,
right: 0,
bottom: _model.bottom,
child: _bottomNavBar,
),
],
);
},
),
);
}
Widget get _bottomNavBar {
return SizedBox(
height: _bottomNavBarHeight,
child: BottomNavigationBar(
backgroundColor: Colors.amber,
items: [
BottomNavigationBarItem(icon: Icon(Icons.call), label: 'Call'),
BottomNavigationBarItem(icon: Icon(Icons.message), label: 'Message'),
],
),
);
}
}
class ScrollListener extends ChangeNotifier {
double bottom = 0;
double _last = 0;
ScrollListener.initialise(ScrollController controller, [double height = 56]) {
controller.addListener(() {
final current = controller.offset;
bottom += _last - current;
if (bottom <= -height) bottom = -height;
if (bottom >= 0) bottom = 0;
_last = current;
if (bottom <= 0 && bottom >= -height) notifyListeners();
});
}
}
Related
I am trying to see how I can change the items in BottomNavigationBar within a DefaultTabController on real time but came to no avail.
Basically these are the scenario:
Non-admin Tab Bar: [Screen A and B]
Admin Tab Bar: [Screen C, D and B]
Within screen B, there is a button to change from Admin to non-admin view or vice versa.
Thank you in advance.
Try this, it works. But, I would advise using a Provider rather than passing a WidgetState as an argument to any function or to any Widget.
List<Widget> nonAdminWidgets(_BottomNavScaffoldState parent) {
return <Widget>[
ProfilePage(parent),
ClothesPage(),
ColorsPage(),
];
}
List<Widget> adminWidgets(_BottomNavScaffoldState parent) {
return <Widget>[
ProfilePage(parent),
IdeasPage(),
];
}
int _currentIndex = 0;
bool isAdmin = true;
List<dynamic> nonAdminNavBars = [
BottomNavigationBarItem(
title: Text('Profile'),
icon: Icon(Icons.face_rounded),
),
BottomNavigationBarItem(
title: Text('Clothes'),
icon: Icon(Icons.design_services_rounded),
),
BottomNavigationBarItem(
title: Text('Colors'),
icon: Icon(Icons.colorize_rounded),
),
];
List<dynamic> adminNavBars = [
BottomNavigationBarItem(
title: Text('Profile'),
icon: Icon(Icons.face_rounded),
),
BottomNavigationBarItem(
title: Text('Ideas'),
icon: Icon(Icons.lightbulb_outline_rounded),
),
];
class BottomNavScaffold extends StatefulWidget {
#override
_BottomNavScaffoldState createState() => _BottomNavScaffoldState();
}
class _BottomNavScaffoldState extends State<BottomNavScaffold> {
#override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.white,
body: isAdmin ? adminWidgets(this)[_currentIndex] : nonAdminWidgets(this)[_currentIndex],
bottomNavigationBar: BottomNavigationBar(
type: BottomNavigationBarType.fixed,
currentIndex: _currentIndex,
backgroundColor: Colors.orangeAccent,
selectedItemColor: Colors.white,
onTap: (value) {
_currentIndex = value;
setState(() {});
},
items: isAdmin ? adminNavBars : nonAdminNavBars,
),
);
}
}
class ClothesPage extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Card(
color: Colors.white,
child: Padding(
padding: EdgeInsets.all(10),
child: Text(
"Clothes",
),
),
);
}
}
class ColorsPage extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Card(
color: Colors.white,
child: Padding(
padding: EdgeInsets.all(10),
child: Text(
"Colors",
),
),
);
}
}
class IdeasPage extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Card(
color: Colors.white,
child: Padding(
padding: EdgeInsets.all(10),
child: Text(
"Ideas",
),
),
);
}
}
class ProfilePage extends StatelessWidget {
_BottomNavScaffoldState parent;
ProfilePage(this.parent);
#override
Widget build(BuildContext context) {
return RaisedButton(
onPressed: () {
isAdmin = !isAdmin;
_currentIndex = 0;
parent.setState(() {});
},
child: Text("Change"),
);
}
}
I want to know how I can change the Icon of an IconButton when it is pressed. (Favorite_border to Favorite). I tried somethings but it doesn't works.
Maybe it is easy but I am a beginner and I don't understand very well how it is works.
Update
import 'package:flutter/material.dart';
import 'package:cached_network_image/cached_network_image.dart';
import '../recyclerview/data.dart';
import 'package:watch/constants.dart';
int itemCount = item.length;
List<bool> selected = new List<bool>();
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
initState() {
for (var i = 0; i < itemCount; i++) {
selected.add(false);
}
super.initState();
}
Icon notFavorite = Icon(Icons.favorite_border, size: 25,);
Icon inFavorite = Icon(Icons.favorite, size: 25,);
#override
Widget build(BuildContext context) {
return new Scaffold(
appBar: AppBar(
title: Text('Accueil', style: kAppBarStyle,),
//backgroundColor: Colors.white,
elevation: 0,
),
body: ListView.builder(
itemCount: itemCount,
itemBuilder: (BuildContext context, int index) {
return Container(
child: new Row(
children: <Widget>[
//Image
new Container(
margin: new EdgeInsets.all(5.0),
child: new CachedNetworkImage(
imageUrl: item[index].imageURL,
height: MediaQuery.of(context).size.width / 4,
width: MediaQuery.of(context).size.width / 2,
fit: BoxFit.cover,
),
),
//Text
Expanded(
child: new Row(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.min,
children: <Widget>[
Spacer(),
//Titre
Container(
padding: const EdgeInsets.only(bottom: 75.0, top: 10.0 ),
child: Text(
item[index].title,
style: kItemTitle,
),
),
//Decription
Container(
padding: const EdgeInsets.only(left: 10.0, top: 10.0),
child:Text(
item[index].description,
style: kItemDescription,
),
),
//Favoris
Spacer(),
GestureDetector(
child: Container(
padding: const EdgeInsets.only(right: 10.0, top: 3.0),
child: selected.elementAt(index) ? inFavorite : notFavorite,
),
onTap: () {
setState(() {
selected[index] = !selected.elementAt(index);
});
},
),
],
),
),
],
),
);
}
)
);
}
}
It is a ListView with Images, Texts and the Favorite Button and it works fine.
First you need a boolean variable.
bool toggle = false;
After that you can use IconButton like this:
IconButton(
icon: toggle
? Icon(Icons.favorite_border)
: Icon(
Icons.favorite,
),
onPressed: () {
setState(() {
// Here we changing the icon.
toggle = !toggle;
});
}),
custom radio button (some IconButton in ListView that change their icons):
main.dart file :
import 'package:flutter/material.dart';
import 'my_home_page.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
my_home_page.dart file:
import 'package:flutter/material.dart';
int itemCount = 5;
List<bool> selected = new List<bool>();
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
initState() {
for (var i = 0; i < itemCount; i++) {
selected.add(false);
}
super.initState();
}
Icon firstIcon = Icon(
Icons.radio_button_on, // Icons.favorite
color: Colors.blueAccent, // Colors.red
size: 35,
);
Icon secondIcon = Icon(
Icons.radio_button_unchecked, // Icons.favorite_border
color: Colors.grey,
size: 35,
);
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: ListView.builder(
itemCount: itemCount,
itemBuilder: (BuildContext context, int index) {
return IconButton(
icon: selected.elementAt(index) ? firstIcon : secondIcon,
onPressed: () {
try {
// your code that you want this IconButton do
setState(() {
selected[index] = !selected.elementAt(index);
});
print('tap on ${index + 1}th IconButton ( change to : ');
print(selected[index] ? 'active' : 'deactive' + ' )');
} catch (e) {
print(e);
}
},
);
}),
),
);
}
}
Copy paste the code and it will work :)
import 'package:flutter/material.dart';
void main() => runApp(new MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData.dark(),
home: HomeApp(),
);
}
}
class HomeApp extends StatefulWidget {
#override
_HomeAppState createState() => _HomeAppState();
}
class _HomeAppState extends State<HomeApp> {
// Using a Bool
bool addFavorite = false;
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("Flutter App :)"),
),
body: Center(
child: IconButton(
icon: Icon(addFavorite ? Icons.favorite : Icons.favorite_border),
onPressed: () {
// Setting the state
setState(() {
addFavorite = !addFavorite;
});
}),
),
);
}
}
Updating the Code for ListView
class _HomeAppState extends State<HomeApp> {
// Using a Bool List for list view builder
List<bool> addFavorite = List<bool>();
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("Flutter App :)"),
),
body: ListView.builder(
itemCount: 10,
itemBuilder: (context, index) {
// Setting a bool initially
addFavorite.add(false);
return IconButton(
icon: Icon(addFavorite.elementAt(index)
? Icons.favorite
: Icons.favorite_border),
onPressed: () {
// Setting the state
setState(() {
// Changing icon of specific index
addFavorite[index] =
addFavorite[index] == false ? true : false;
});
});
}),
);
}
}
the IconButton must be in StatefulWidget and use a flag for unselected icon and selected icon:
.
.
.
bool selected = false;
Icon first_icon = Icon(...);
Icon second_icon = Icon(...);
.
.
.
IconButton(
icon: selected
? first_icon
: second_icon,
onPressed: () {
try {
// your code that you want this IconButton do
setState(() {
selected = !selected;
});
} catch(e) {
print(e);
}
}),
for use in ListView:
.
.
.
List<bool> selected = new List<bool>();
Icon first_icon = Icon(...);
Icon second_icon = Icon(...);
.
.
.
ListView.builder(
controller: scrollController,
primary: true,
...
itemCount: _yourListViewLength,
itemBuilder: (BuildContext context, int i) {
selected.add(false);
IconButton(
icon: selected.elementAt(i)
? first_icon
: second_icon,
onPressed: () {
try {
// your code that you want this IconButton do
setState(() {
selected.elementAt(i) = !selected.elementAt(i);
});
} catch(e) {
print(e);
}
}),
},
)
i hope this help you
My code if you want : home_screen.dart
import 'package:flutter/material.dart';
import 'package:cached_network_image/cached_network_image.dart';
import '../recyclerview/data.dart';
import 'package:watch/constants.dart';
class ListViewExample extends StatefulWidget {
#override
State<StatefulWidget> createState() {
return new ListViewExampleState();
}
}
class ListViewExampleState extends State<ListViewExample>{
bool addFavorite = false;
Icon notFavorite = Icon(Icons.favorite_border, size: 25,);
Icon inFavorite = Icon(Icons.favorite, size: 25,);
List<Container> _buildListItemsFromItems(){
return item.map((item){
var container = Container(
child: new Row(
children: <Widget>[
//Image
new Container(
margin: new EdgeInsets.all(5.0),
child: new CachedNetworkImage(
imageUrl: item.imageURL,
height: MediaQuery.of(context).size.width / 4,
width: MediaQuery.of(context).size.width / 2,
fit: BoxFit.cover,
),
),
//Text
Expanded(
child: new Row(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.min,
children: <Widget>[
Spacer(),
//Titre
Container(
padding: const EdgeInsets.only(bottom: 75.0, top: 5.0 ),
child: Text(
item.title,
style: kItemTitle,
),
),
//Decription
Container(
padding: const EdgeInsets.only(left: 10.0, top: 5.0),
child:Text(
item.description,
style: kItemDescription,
),
),
//Favoris
Spacer(),
GestureDetector(
child: Container(
padding: const EdgeInsets.only(right: 10.0, top: 1.0),
child: addFavorite ? inFavorite : notFavorite,
),
onTap: () {
setState(() {
addFavorite = !addFavorite;
});
},
),
],
),
),
],
),
);
return container;
}).toList();
}
//Scaffold Global
#override
Widget build(BuildContext context) {
return new Scaffold(
appBar: AppBar(
title: Text('Accueil', style: kAppBarStyle,),
//backgroundColor: Colors.white,
elevation: 0,
),
body: ListView(
children: _buildListItemsFromItems(),
),
);
}
}
It is not an IconButton but just an Icon but it is working.
I'm trying to create a Bottom Navigation bar that will switch between my main Screen and my Settigns screen. I was attempting to do so, but adding a List to the top of my Stful widget doesn't seem to work, I was attempting to add a list so I could switch pages. But adding a List to the start of my body doesn't seem to help.
This is what I attempted:
class _HomeState extends State<Home> {
var temperature;
var humidity;
//Bottom navigation bar stuff
int _currentIndex = 0;
final tab = [
Home(),
Settings(),
],
#override
void initState () {
this.getWeather();
super.initState();
}
#override
Widget build(BuildContext context) {
final AuthService _auth = AuthService();
final user = Provider.of<User>(context);
return StreamBuilder<UserData>(
stream: DatabaseService(uid: user.uid).userData,
builder : ((context, snapshot){
if (!snapshot.hasData) {
return Loading();
}
UserData userData = snapshot.data;
List<bool> cardsValue = [userData.device1, userData.device2, userData.device3, false];
return Scaffold(
//Nav part
bottomNavigationBar: BottomNavigationBar(
backgroundColor: Colors.grey[900],
currentIndex: _currentIndex,
type: BottomNavigationBarType.fixed,
items: [
BottomNavigationBarItem(
icon: Icon(Icons.home, color: Colors.white,),
title: Text("Home",style: TextStyle(color: Colors.white),)
),
BottomNavigationBarItem(
icon: Icon(
Icons.settings,
color: Colors.white,
),
title: Text(
"Settings",
style: TextStyle(color: Colors.white),)
)
],
onTap: (int index){
setState(() {
this._currentIndex = index;
});
},
),
backgroundColor: Colors.grey[900],
appBar: AppBar(
elevation: 0,
backgroundColor: Colors.grey[900],
title: Row(
...
body: SingleChildScrollView(
child: ConstrainedBox(
constraints: BoxConstraints(),
child: Padding(
padding: EdgeInsets.fromLTRB(12, 20, 12, 0),
child: Column(
children: <Widget>
This is where I want to go when the settings Icon is pressed:
import 'package:flutter/material.dart';
class Settings extends StatefulWidget {
#override
_SettingsState createState() => _SettingsState();
}
class _SettingsState extends State<Settings> {
#override
Widget build(BuildContext context) {
return Scaffold(
);
}
}
You need to use a TabBarView along with a TabController.
See this cookbook to learn how to.
EDIT :
The Scaffold's body should be TabBarView(children: tab).
Switch the BottomNavigationBar for a TabBar.
Create a TabController as a state member : TabController _tabController;
Initialize it in the initState() like this :
_tabController = TabController(vsync: this, length: 2);
And finally, set the controller parameter for the TabBar and TabBarView to _tabController.
That should do it.
I am using a tab controller in flutter, but how do i able to navigate to a certain tab screen with a button click. I put my tab controller in my main screen then 3 different screens. Below is my example codes.
Main Screen (with tab controller)
class HomePage extends StatefulWidget {
#override
_HomePageState createState() => new _HomePageState();
}
class _HomePageState extends State<HomePage>
with SingleTickerProviderStateMixin {
int _currentIndex = 0;
TabController _tabController;
final List<Widget> _children = [
firstscreen.FirstScreen(),
secondscreen.SecondScreen(),
thirdscreen.ThirdScreen()
];
List<Widget> _tabs = <Widget>[
Tab(icon: Icon(Icons.home), text: 'Home'),
Tab(icon: Icon(Icons.history), text: 'History'),
Tab(icon: Icon(Icons.account_circle), text: 'Profile'),
];
#override
void initState() {
super.initState();
_tabController = TabController(length: _tabs.length, vsync: this);
}
#override
void dispose() {
_tabController.dispose();
super.dispose();
}
#override
Widget build(BuildContext context) {
return WillPopScope(
onWillPop: _onWillPop,
child: Scaffold(
appBar: AppBar(
title: Text("My Title"),
actions: <Widget>[
IconButton(
icon: Icon(Icons.account_balance_wallet),
onPressed: () {
Navigator.push(context,
MaterialPageRoute(builder: (context) => Data Screen()));
},
),
],
bottom: TabBar(
controller: _tabController,
tabs: _tabs,
),
),
body: TabBarView(
controller: _tabController,
children: _children,
),
),
);
}
void onTabTapped(int index) {
setState(() {
_currentIndex = index;
});
}
First Screen
class FirstScreen extends StatefulWidget {
FirstScreen({Key key}) : super(key: key);
#override
FirstScreenState createState() {
return new FirstScreenState();
}
}
class FirstScreenState extends State<FirstScreen>
with AutomaticKeepAliveClientMixin<FirstScreen> {
Widget get historyCard {
return Container(
height: 280,
width: MediaQuery.of(context).size.width / 1,
padding: EdgeInsets.only(top: 10.0, left: 20.0, right: 20.0),
child: Card(
elevation: 4.0,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(10.0),
),
child: Stack(
children: <Widget>[
ClipPath(
clipper: ShapeBorderClipper(
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(10.0),
),
),
),
Stack(alignment: Alignment.center, children: <Widget>[
Positioned(
top: 10,
left: 10,
child: Text("RECENT ACTIVITY",
style: TextStyle(
fontSize: 14.0,
)),
),
Positioned(
top: 0,
right: 0,
child: FlatButton(
child: Text('MORE >'),
onPressed: () => {},
textColor: Colors.blueAccent, // JUMP TO SECOND TAB or ANY
//OTHER TAB
),
),
]),
],
),
),
);
}
#override
Widget build(BuildContext context) {
return Scaffold(
body: Column(children: [
historyCard,
]),
);
}
}
So right now i'm not sure how do i able to navigate to any tab with button click, because i place my tab bar in MainScreen.dartor must i change the FirstPage code into the MainScreen.dart, then only can click and navigate?
You can set index in TabController to change current tab as below:
In below example, one button is in TabBarView screen in "MyFirstTab", from that button press we call the changeMyTab() of parent class which is "StateKeeper".
import 'package:flutter/material.dart';
class MyTabController extends StatefulWidget {
createState() {
return StateKeeper();
}
}
class StateKeeper extends State<MyTabController> with SingleTickerProviderStateMixin {
TabController _tabController;
final List<Tab> myTabs = <Tab>[
new Tab(icon: Icon(Icons.directions_car),),
new Tab(icon: Icon(Icons.directions_bike),),
new Tab(icon: Icon(Icons.directions_boat),),
new Tab(icon: Icon(Icons.directions_railway),),
];
#override
void initState() {
// TODO: implement initState
super.initState();
_tabController = new TabController(vsync: this, length: myTabs.length);
}
changeMyTab(){
setState(() {
_tabController.index = 2;
});
}
#override
Widget build(BuildContext context) {
return MaterialApp(
home: DefaultTabController(
length: 4,
child: Scaffold(
appBar: AppBar(
bottom: TabBar(tabs: myTabs, controller: _tabController,),
title: Text('Tabs Demo'),
),
body: TabBarView(controller: _tabController, children: [
MyFirstTab(onTabChangeCallback: () => {
changeMyTab()
},),
Icon(Icons.directions_bike),
Icon(Icons.directions_boat),
Icon(Icons.directions_railway),
]),
),
),
);
}
}
class MyFirstTab extends StatefulWidget {
const MyFirstTab({this.onTabChangeCallback});
final TabChangeCallback onTabChangeCallback;
createState() {
return MyFirstTabStateKeeper(onTabChangeCallback);
}
}
class MyFirstTabStateKeeper extends State<MyFirstTab> {
TabChangeCallback onTabChangeCallback;
MyFirstTabStateKeeper(TabChangeCallback onTabChangeCallback){
this.onTabChangeCallback = onTabChangeCallback;
}
#override
void initState() {
// TODO: implement initState
super.initState();
}
#override
Widget build(BuildContext context) {
return Column(
children: <Widget>[
RaisedButton(
child: Text('Change Tab'),
onPressed: onTabChangeCallback,
),
],
);
}
}
typedef TabChangeCallback = void Function();
How can I disable TabView animation when Tab in TabBar clicked ?
I added
physics: NeverScrollableScrollPhysics()
for TabView but that doesn't apply for TabBar.
I'm using DefaultTabController.
Based on a very good answer on github about this issue, which achieves something similar to what your looking for (but with a bottomNavigationBar) here I share with you another workaround. It consists of combining a DefaultTabController with a PageView, a PageController and a simple index. Try this out.
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Tabs with no animation',
theme: ThemeData.dark(),
home: HomeScreen(),
);
}
}
class HomeScreen extends StatefulWidget {
#override
_HomeScreenState createState() => _HomeScreenState();
}
class _HomeScreenState extends State<HomeScreen> {
PageController _pageController;
final int currentTab = 0;
#override
void initState() {
// TODO: implement initState
_pageController = PageController(initialPage: currentTab);
super.initState();
}
final List<Tab> myTabs = <Tab>[
Tab(text: 'One'),
Tab(
text: 'Two',
),
];
var tabs = [
TabOne(),
TabTwo(),
];
#override
Widget build(BuildContext context) {
var pageView = PageView(
controller: _pageController,
physics: NeverScrollableScrollPhysics(),
children: tabs,
);
return DefaultTabController(
length: myTabs.length,
child: Scaffold(
extendBodyBehindAppBar: true,
appBar: AppBar(
backgroundColor: Colors.transparent,
elevation: 0.0,
automaticallyImplyLeading: false,
title: Center(
child: Container(
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(30),
color: Colors.grey.shade800,
),
width: 200,
height: 50,
child: TabBar(
onTap: (index) {
_pageController.jumpToPage(index);
},
unselectedLabelColor: Colors.white,
indicator: BoxDecoration(
borderRadius: BorderRadius.circular(30),
color: Colors.black),
tabs: myTabs,
),
),
),
),
body: pageView),
);
}
}
class TabOne extends StatelessWidget {
const TabOne({Key key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Container(
child: Center(child: Text('Tab one')),
);
}
}
class TabTwo extends StatelessWidget {
const TabTwo({Key key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Container(
child: Center(child: Text('Tab two')),
);
}
}
Doing so, you have a something identical to a TabBarView but without animation.
I don't think there's a way to disable the transition animation on TabBarView. As a workaround, you can use a Container that'll return different pages depending on the tab selected.
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage>
with SingleTickerProviderStateMixin {
#override
void initState() {
super.initState();
tabController = TabController(length: 4, vsync: this);
}
var _homeScaffoldKey = Key("Scaffold Key");
var tabController;
var currentPage = 0;
#override
Widget build(BuildContext context) {
return new Scaffold(
key: _homeScaffoldKey,
body: _getCustomContainer(),
bottomNavigationBar: new Material(
color: Colors.blue,
child: new TabBar(
isScrollable: true,
indicatorColor: Color.fromRGBO(255, 25, 255, 0.0),
controller: tabController,
onTap: (value) {
setState(() {
currentPage = value;
});
},
tabs: <Widget>[
new Tab(
icon: new Icon(Icons.accessibility),
),
new Tab(
icon: new Icon(Icons.accessibility),
),
new Tab(
icon: new Icon(Icons.accessibility),
),
new Tab(
icon: new Icon(Icons.accessibility),
),
],
),
),
);
}
_getCustomContainer() {
switch (currentPage) {
case 0:
return page1();
case 1:
return page2();
case 2:
return page3();
case 3:
return page4();
}
}
page1() => Container(
color: Colors.redAccent,
child: Center(
child: Text("Page 1"),
),
);
page2() => Container(
color: Colors.greenAccent,
child: Center(
child: Text("Page 2"),
),
);
page3() => Container(
color: Colors.blueAccent,
child: Center(
child: Text("Page 3"),
),
);
page4() => Container(
color: Colors.yellowAccent,
child: Center(
child: Text("Page 4"),
),
);
}
Demo
Seems like this can be achieved using DefaultTabController easily as of 2022.
Here is my solution to this:
class _TabPageState extends State<TabPage>
with SingleTickerProviderStateMixin {
late TabController _tabController;
#override
void initState() {
super.initState();
// when initializing the `TabController` set `animationDuration` as `zero`.
_tabController =
TabController(length: 3, vsync: this, animationDuration: Duration.zero);
}
#override
Widget build(BuildContext context) {
return Container(
color: ColorPalette.white,
child: SafeArea(
top: false,
child: DefaultTabController(
length: 3,
child: Builder(builder: (context) {
return Scaffold(
bottomNavigationBar: TabBar(
controller: _tabController, // set the tab controller of your `TabBar`
enableFeedback: false,
onTap: (index) {
setState(() {});
},
indicatorColor: Colors.transparent,
tabs: [
TabItem(
selectedIndex: _tabController.index,
index: 0,
assetName: Assets.tabHome),
TabItem(
selectedIndex: _tabController.index,
index: 1,
assetName: Assets.tabCare),
TabItem(
selectedIndex: _tabController.index,
index: 2,
assetName: Assets.tabProfile),
],
),
body: Center(
child: TabBarView(
controller: _tabController, // set the controller of your `TabBarView`
physics: const NeverScrollableScrollPhysics(),
children: const [
ParentHomePage(),
ParentCarePage(),
ParentAccountPage()
],
),
),
);
}),
),
),
);
}
}
You Can Fix It by Go to MaterialApp and type
theme:new ThemeData(
splashColor:Colors.blue,
highlightColor: Colors.blue
)
what it mean if your tab background color blue you will change splashColor and highlightColor to blue that mean the animation doesn't disabled but it doesn't appear because the animation splashcolor and highlight will be blue such as Tab Background , I Hope I Help You