I am creating a to do list app with Ionic 4. When the user clicks add a task an alert opens. However when a task is put it the input and the add task button is clicked, nothing happens. I feel like there is an issue with my arrow function but I am not familiar enough with them to spot the problem. I have attached a photo of the bit of code I think is the issue and the link to my github. I would really appreciate feedback and a solution!
To do list github
I see two issues with the code here:
this.tasks = this.taskList.valueChanges();
This returns an observable so you must use an async pipe to retrieve its value within the template such as:
*ngFor="let task of tasks | async"
The input was set for a different name, the input name here is "title" and that is how the data returned within the arrow function should be referenced as well
async addItem(){
let addItem = await this.alertCtrl.create({
header: 'Add a Task',
message: 'Please enter a Task',
inputs: [{
name: 'title',
type: 'text'
}],
buttons:[{
text: 'Cancel',
role: 'cancel'
},{
text: 'Add Task',
handler: data => {
let newTaskRef = this.taskList.push(
{ id: '', title: data.title, status: 'open' }
);
newTaskRef.update( { id: newTaskRef.key } );
}
}]
})
await addItem.present();
}
Related
I am trying to create a drop down menu in CKEditor 5 toolbar.
function createKMDropdown(editor, menuName, menuLabel, icon, commands) {
editor.ui.componentFactory.add(menuName, locale => {
const dropdownView = createDropdown(locale);
const items = new Collection();
commands.forEach(command => {
items.add({
type: 'button',
model: new Model({ withText: true, command: command, label: command }),
});
});
dropdownView.buttonView.set({
withText: true,
label: menuLabel,
tooltip: true
});
addListToDropdown(dropdownView, items);
return dropdownView;
});
}
class StyleMenu extends Plugin {
init() {
const { editor } = this;
const commands = ['strikethrough', 'subscript', 'superscript'];
createKMDropdown(editor, 'StyleMenu', 'Style', '', commands);
}
}
Question / Problems
I got the drop down show up, but clicking the item 'subscript" has no effect
Subscript is a plugin from CKEditor. How can I get its localized name show up in the drop down? Currently, I hard coded 'Subscript' in the plugin that does not work when user's locale is not English.
How can I access the icon of the plugins?
The drop down needs icon and localized name. If I want to choose "Cut" (or its localized version in other languages) and its icon for the drop down? How can I access it? In CKEditor 4, I can get hold of any icons and strings from the plugins.
I'm trying to modify the TinyMCE 4 "link" plugin to allow users to select content from ListBox elements that are dynamically updated by AJAX requests.
I'm creating the ListBox elements in advance of editor.windowManager.open(), so they are initially rendered properly. I have an onselect handler that performs the AJAX request, and gets a response in JSON format.
What I need to do with the JSON response is to have it update another ListBox element, replacing the existing items with the new results.
I'm baffled, and the documentation is terribly unclear. I don't know if I should replace the entire control, or delete items and then add new ones. I don't know if I need to instantiate a new ListBox control, or render it to HTML, etc.
Basically, I have access to the original rendered ListBox (name: "module"} with
win.find('#module');
I have the new values from the AJAX request:
var data = tinymce.util.JSON.parse(text).data;
And I've tried creating a new Control configuration object, like
newCtrlconfig = {
type: 'listbox',
label: 'Class',
values: data
};
but I wouldn't know how to render it, much less have it replace the existing one.
I tried
var newList = tinymce.ui.Factory.create(newCtrlconfig);
and then
newList.renderHtml()
but even then, the rendered HTML did not contain any markup for the items. And examining these objects is just frustrating: there are "settings", "values", "_values", "items" all of which will happily store my values, but it isn't even clear which of them will work.
Since it's a ListBox and not a simple SELECT menu, I can't even easily use the DOM to manipulate the values.
Has anyone conquered the TinyMCE ListBox in 4.x?
I found this on the TinyMCE forum and I have confirmed that it works:
tinymce.PluginManager.add('myexample', function(editor, url) {
var self = this, button;
function getValues() {
return editor.settings.myKeyValueList;
}
// Add a button that opens a window
editor.addButton('myexample', {
type: 'listbox',
text: 'My Example',
values: getValues(),
onselect: function() {
//insert key
editor.insertContent(this.value());
//reset selected value
this.value(null);
},
onPostRender: function() {
//this is a hack to get button refrence.
//there may be a better way to do this
button = this;
},
});
self.refresh = function() {
//remove existing menu if it is already rendered
if(button.menu){
button.menu.remove();
button.menu = null;
}
button.settings.values = button.settings.menu = getValues();
};
});
Call following code block from ajax success method
//Set new values to myKeyValueList
tinyMCE.activeEditor.settings.myKeyValueList = [{text: 'newtext', value: 'newvalue'}];
//Call plugin method to reload the dropdown
tinyMCE.activeEditor.plugins.myexample.refresh();
The key here is that you need to do the following:
Get the 'button' reference by taking it from 'this' in the onPostRender method
Update the button.settings.values and button.settings.menu with the values you want
To update the existing list, call button.menu.remove() and button.menu = null
I tried the solution from TinyMCE forum, but I found it buggy. For example, when I tried to alter the first ListBox multiple times, only the first time took effect. Also first change to that box right after dialogue popped up didn't take any effect.
But to the solution:
Do not call button.menu.remove();
Also, the "hack" for getting button reference is quite unnecessary. Your job can be done simply using:
var button = win.find("#button")[0];
With these modification, my ListBoxes work just right.
Whole dialogue function:
function ShowDialog() {
var val;
win = editor.windowManager.open({
title: 'title',
body: {type: 'form',
items: [
{type: 'listbox',
name: 'categorybox',
text: 'pick one',
value: 0,
label: 'Section: ',
values: categories,
onselect: setValuebox(this.value())
},
{type: 'listbox',
name: 'valuebox',
text:'pick one',
value: '',
label: 'Page: ',
values: pagelist[0],
onselect: function(e) {
val = this.value();
}
}
]
},
onsubmit: function(e) {
//do whatever
}
});
var valbox = win.find("#valuebox")[0];
function setValuebox(i){
//feel free to call ajax
valbox.value(null);
valbox.menu = null;
valbox.settings.menu = pagelist[i];
// you can also set a value from pagelist[i]["values"][0]
}
}
categories and pagelist are JSONs generated from DB before TinyMCE load. pagelist[category] = data for ListBox for selected category. category=0 means all.
Hope I helped somebody, because I've been struggling this for hours.
It looks like the tinyMCE version that is included in wordpress 4.3 changed some things, and added a state object that caches the initial menu, so changing the menu is not enough anymore.
One will probably have to update the state object as well. Here is an example of updating the menu with data coming from an ajax request:
editor.addButton('shortcodes', {
icon: 'icon_shortcodes',
tooltip: 'Your tooltip',
type: 'menubutton',
onPostRender: function() {
var ctrl = this;
$.getJSON( ajaxurl , function( menu) {
// menu is the array containing your menu items
ctrl.state.data.menu = ctrl.settings.menu = menu;
});
}
});
As far as I can tell, these other approaches are broken in TinyMCE 4.9.
After spending most of the day tinkering to fix my own usage of these approaches, this is the working function I've found:
function updateListbox(win, data) { // win is a tinymce.ui.Window
listbox = win.find('#listbox'); // Substitute your listbox 'name'
formItem = listbox.parent();
listbox.remove();
formItem.append({
label: 'Dynamic Listbox',
type: 'listbox',
name: 'listbox',
values: data
});
}
When moving between panels I get the following error
[WARN][Ext.Component#constructor] Registering a component with a id (`logOutButton`) which has already been used. Please ensure the existing component has been destroyed (`Ext.Component#destroy()`.
I can go back to the previous screen but the cannot go forward again without getting the above error.
To combat this I have tried using the code below, but it does not work. Can anyone help me out?
var loginView = Ext.getCmp('login');
if(!loginView){
Ext.getCmp('loginTest2').destroy();
loginView = Ext.create('com.view.Login');
}
Ext.Viewport.setActiveItem('login');
I also tried:
if(Ext.getCmp('login')){
Ext.Viewport.setActiveItem('Login');
}else{
Ext.Viewport.setActiveItem(Ext.create('com.view.Login'));
}
Neither of these work and result in the same error and a blank screen. I am using Sencha Touch 2.
we can simply use following line to navigate from one panel to another..
Ext.Viewport.animateActiveItem({ xtype: "cat" }, { type: "slide", direction: "up" });
here, xtype is that we can define for the panel we want to display, like this...,
Ext.define('BeLocal.view.LeftCurveList', {
extend: 'Ext.Panel',
**xtype: 'cat',**
config: {
items: [
{
xtype: 'toolbar',
docked: 'top',
width: '100%',
padding:0,
title: 'BeLocal Places',
items:[{
xtype: 'button',
ui: 'back',
text: 'Back',
]
},
]
}
});
To avoid this error do not use id for button or any other item instead of id use action config for button or use item id .to destroy a component using itemId simply use this`
Ext.ComponentQuery.query('list[action=diaryselectlist]')[0].destroy();
above it just destroying a list to whom i gave action not id you can give itemId instead of action in this ..
hope you will enjoy this
i'm new to extjs 4.
I have to use same from in different events
Creating a chapter and
Editing a created chapter
In both the situations all form fields are same
Is it better to use different forms for both the situations or can i use the same form instance in two places.
present i'm doing as follows
buttons: [{
text: 'Save',
handler: function () {
var cform = chapter_form.getForm();
cform.submit({
url: BASE_URL+'courses/chapters/saveChapter',
waitMsg:'Saving Data...',
success: function (res, req) {
cform.reset();
win2.destroy();
},
failure:function(form, action) {
}
});
}
},{
text: 'Update',
handler: function(){
var cuform = chapter_form.getForm();
cuform.submit({
url: BASE_URL+'courses/chapters/updateCourseChapter/'+chp_id,
waitMsg:'Saving Data...',
success: function (res, req) {
cuform.reset();
},
failure:function(form, action) {
}
});
}
}, {
text: 'Cancel',
handler: function () {
win2.destroy();
}
}]
Whats the better way to do?
I'd suggested use the same form for both actions. I usually do not separate update and create server actions. I have a general save action.
On server I check the posted model. If it has Id property set - it means that I should updated entity, otherwise I should create it. You could use ExtJs hidden form field to store the model id.
Let's say I have a grid with multiselect option on, when user selects 4 lists and wants to get the values ( alerted on screen) how would I do that? And how would I disable buttons untill at least one list is selected?
All questions you've asked are answered many times already. Also there are good ExtJS examples on sencha.com. For example list view grid shows multiple select and editable grid with writable store shows button enable on click. But THE MOST important is documentation! Let me explain functionality on following code. Most of it is from list view example.
This grid gets JSON from list.php which has following structure
{"authors":[{"surname":"Autho1"},{"surname":"Autho2"}]}
And the grid:
Ext.require([
'Ext.grid.*',
'Ext.data.*',
'Ext.panel.*'
]);
Ext.onReady(function(){
// Here i've definned simple model with just one field
Ext.define('ImageModel', {
extend: 'Ext.data.Model',
fields: ['surname']
});
var store = Ext.create('Ext.data.JsonStore', {
model: 'ImageModel',
proxy: {
type: 'ajax',
url: 'list.php',
reader: {
type: 'json',
root: 'authors'
}
}
});
store.load();
var listView = Ext.create('Ext.grid.Panel', {
id: 'myPanel', // Notice unique ID of panel
width:425,
height:250,
collapsible:true,
renderTo: Ext.getBody(),
store: store,
multiSelect: true,
viewConfig: {
emptyText: 'No authors to display'
},
columns: [{
text: 'File',
flex: 50,
// dataIndex means which field from model to load in column
dataIndex: 'surname'
}],
dockedItems: [{
xtype: 'toolbar',
items: [{
// This button will log to console authors surname who are selected
// (show via firebug or in chrome js console for example)
text: 'Show selected',
handler: function() {
// Notice that i'm using getCmp(unique Id of my panel)
// to get panel regerence. I could also use
// this.up('toolbar').up('myPanel')
// see documentation for up() meaning
var selection = Ext.getCmp('myPanel').getSelectionModel().getSelection();
for (var i=0; i < selection.length; i++) {
console.log(selection[i].data.surname);
}
}
},{
text: 'Disabled btn',
id: 'myHiddenBtn', // Notice unique ID of my button
disabled: true // disabled by default
}]
}]
});
// Here i'm waiting for event which is fired
// by grid panel automatically when you click on
// any item of grid panel. Then I lookup
// my button via unique ID and set 'disabled' property to false
listView.on('itemclick', function(view, nodes){
Ext.getCmp('myHiddenBtn').setDisabled(false);
});
});
I didn't knew how to do this from top of my head, but I used documentation and the result works ;-). See Grid panel docs for more information.