Activate command in CKEditor 5 drop down - command

I am trying to create a drop down menu in CKEditor 5 toolbar.
function createKMDropdown(editor, menuName, menuLabel, icon, commands) {
editor.ui.componentFactory.add(menuName, locale => {
const dropdownView = createDropdown(locale);
const items = new Collection();
commands.forEach(command => {
items.add({
type: 'button',
model: new Model({ withText: true, command: command, label: command }),
});
});
dropdownView.buttonView.set({
withText: true,
label: menuLabel,
tooltip: true
});
addListToDropdown(dropdownView, items);
return dropdownView;
});
}
class StyleMenu extends Plugin {
init() {
const { editor } = this;
const commands = ['strikethrough', 'subscript', 'superscript'];
createKMDropdown(editor, 'StyleMenu', 'Style', '', commands);
}
}
Question / Problems
I got the drop down show up, but clicking the item 'subscript" has no effect
Subscript is a plugin from CKEditor. How can I get its localized name show up in the drop down? Currently, I hard coded 'Subscript' in the plugin that does not work when user's locale is not English.
How can I access the icon of the plugins?
The drop down needs icon and localized name. If I want to choose "Cut" (or its localized version in other languages) and its icon for the drop down? How can I access it? In CKEditor 4, I can get hold of any icons and strings from the plugins.

Related

How add menu button to ag-Grid row?

I'm using ag-Grid Enterprise Vue.
I see in the docs how to enable a "context menu" that is available by right-clicking any individual cell.
I instead would love to have a special column (pinned to the right) that has a button (maybe looking like ⚙ or ...) that opens a menu upon left-click.
How could I go about enabling this? I have found no examples in the docs.
Ag-grid Cell containing menu button is a similar question but has no answer.
From this comment on this ag-grid-enterprise issue, I was able to fork the example, and I think it will work for my situation.
The relevant code is:
var gridOptions = {
columnDefs: columnDefs,
enableRangeSelection: true,
getContextMenuItems: getContextMenuItems,
allowContextMenuWithControlKey: true,
onCellClicked: params => {
console.log(params);
if(params.column.colDef.field === '...'){
params.api.contextMenuFactory.showMenu(params.node, params.column, params.value, params.event)
}
},
onCellContextMenu: params => {
params.api.contextMenuFactory.hideActiveMenu()
}
};
function getContextMenuItems(params) {
console.log('getContextMenuItems', params);
const node = params.node;
console.log('node.id, node.rowIndex, node.data', node.id, node.rowIndex, node.data);
var result = [
{
name: `Alert 'Row ${node.rowIndex + 1}'`,
action: function() {
window.alert(`Row ${node.rowIndex + 1}`);
},
cssClasses: ['redFont', 'bold']
},
'separator',
{
name: 'Checked',
checked: true,
action: function() {
console.log('Checked Selected');
},
icon: '<img src="../images/skills/mac.png"/>'
},
'copy' // built in copy item
];
return result;
}

sap.ushell.ui.shell.ShellHeadItem does not show the text

In the SAPUI5 documentation they have the following example for adding a header item to the launchpad top header toolbar.
var oRenderer = sap.ushell.Container.getRenderer("fiori2");
// Create an icon button that opens a dialog
oRenderer.addHeaderEndItem({
id: "myTestButton",
icon: "sap-icon://action-settings",
tooltip: resources.i18n.getText("testButton.tooltip"),
text: resources.i18n.getText("testButton.text"),
ariaLabel: resources.i18n.getText("testButton.ariaLabel"),
ariaHaspopup: "dialog"
press: [myController.handleTestButtonPress, myController]
}, true);
// Create a temporary link
oRenderer.addHeaderEndItem({
id: "myTestLink",
ariaLabel: resources.i18n.getText("testLink.label"),
target: "#MyTestApplication-show"
icon: "sap-icon://overflow"
}, true, true);
I have tested this snippet, unfortunately it only shows icon and it does not show any text, however the tooltip works!
Anybody have any idea that how can I force sap.ushell.ui.shell.ShellHeadItem to show text instead of icon!? Or at least show both icon and text!
When I only set the text and do not set the icon property it will show this result:

Can I use slider for font size plugin in TinyMCE editor

I am using TinyMCE plugin. Currently, my font-size option comes with list dropdown but I want slider for font size.
Is this possible with the TinyMCE. Anyone know how can I achieve this with TinyMCE editor?
TinyMCE does not have a built in way to select font size via a "slider". As TinyMCE is open source you can always modify the editor's code to meet your needs.
If you look in the main tinymce.js file you will find code like this:
editor.addButton('fontsizeselect', function() {
var items = [], defaultFontsizeFormats = '8pt 10pt 12pt 14pt 18pt 24pt 36pt';
var fontsize_formats = editor.settings.fontsize_formats || defaultFontsizeFormats;
each(fontsize_formats.split(' '), function(item) {
var text = item, value = item;
// Allow text=value font sizes.
var values = item.split('=');
if (values.length > 1) {
text = values[0];
value = values[1];
}
items.push({text: text, value: value});
});
return {
type: 'listbox',
text: 'Font Sizes',
tooltip: 'Font Sizes',
values: items,
fixedWidth: true,
onPostRender: createListBoxChangeHandler(items, 'fontsize'),
onclick: function(e) {
if (e.control.settings.value) {
editor.execCommand('FontSize', false, e.control.settings.value);
}
}
};
});
This is how the current select list is implemented - you can always replace this with logic to implement font selection in a different manner.

Dynamically updating a TinyMCE 4 ListBox

I'm trying to modify the TinyMCE 4 "link" plugin to allow users to select content from ListBox elements that are dynamically updated by AJAX requests.
I'm creating the ListBox elements in advance of editor.windowManager.open(), so they are initially rendered properly. I have an onselect handler that performs the AJAX request, and gets a response in JSON format.
What I need to do with the JSON response is to have it update another ListBox element, replacing the existing items with the new results.
I'm baffled, and the documentation is terribly unclear. I don't know if I should replace the entire control, or delete items and then add new ones. I don't know if I need to instantiate a new ListBox control, or render it to HTML, etc.
Basically, I have access to the original rendered ListBox (name: "module"} with
win.find('#module');
I have the new values from the AJAX request:
var data = tinymce.util.JSON.parse(text).data;
And I've tried creating a new Control configuration object, like
newCtrlconfig = {
type: 'listbox',
label: 'Class',
values: data
};
but I wouldn't know how to render it, much less have it replace the existing one.
I tried
var newList = tinymce.ui.Factory.create(newCtrlconfig);
and then
newList.renderHtml()
but even then, the rendered HTML did not contain any markup for the items. And examining these objects is just frustrating: there are "settings", "values", "_values", "items" all of which will happily store my values, but it isn't even clear which of them will work.
Since it's a ListBox and not a simple SELECT menu, I can't even easily use the DOM to manipulate the values.
Has anyone conquered the TinyMCE ListBox in 4.x?
I found this on the TinyMCE forum and I have confirmed that it works:
tinymce.PluginManager.add('myexample', function(editor, url) {
var self = this, button;
function getValues() {
return editor.settings.myKeyValueList;
}
// Add a button that opens a window
editor.addButton('myexample', {
type: 'listbox',
text: 'My Example',
values: getValues(),
onselect: function() {
//insert key
editor.insertContent(this.value());
//reset selected value
this.value(null);
},
onPostRender: function() {
//this is a hack to get button refrence.
//there may be a better way to do this
button = this;
},
});
self.refresh = function() {
//remove existing menu if it is already rendered
if(button.menu){
button.menu.remove();
button.menu = null;
}
button.settings.values = button.settings.menu = getValues();
};
});
Call following code block from ajax success method
//Set new values to myKeyValueList
tinyMCE.activeEditor.settings.myKeyValueList = [{text: 'newtext', value: 'newvalue'}];
//Call plugin method to reload the dropdown
tinyMCE.activeEditor.plugins.myexample.refresh();
The key here is that you need to do the following:
Get the 'button' reference by taking it from 'this' in the onPostRender method
Update the button.settings.values and button.settings.menu with the values you want
To update the existing list, call button.menu.remove() and button.menu = null
I tried the solution from TinyMCE forum, but I found it buggy. For example, when I tried to alter the first ListBox multiple times, only the first time took effect. Also first change to that box right after dialogue popped up didn't take any effect.
But to the solution:
Do not call button.menu.remove();
Also, the "hack" for getting button reference is quite unnecessary. Your job can be done simply using:
var button = win.find("#button")[0];
With these modification, my ListBoxes work just right.
Whole dialogue function:
function ShowDialog() {
var val;
win = editor.windowManager.open({
title: 'title',
body: {type: 'form',
items: [
{type: 'listbox',
name: 'categorybox',
text: 'pick one',
value: 0,
label: 'Section: ',
values: categories,
onselect: setValuebox(this.value())
},
{type: 'listbox',
name: 'valuebox',
text:'pick one',
value: '',
label: 'Page: ',
values: pagelist[0],
onselect: function(e) {
val = this.value();
}
}
]
},
onsubmit: function(e) {
//do whatever
}
});
var valbox = win.find("#valuebox")[0];
function setValuebox(i){
//feel free to call ajax
valbox.value(null);
valbox.menu = null;
valbox.settings.menu = pagelist[i];
// you can also set a value from pagelist[i]["values"][0]
}
}
categories and pagelist are JSONs generated from DB before TinyMCE load. pagelist[category] = data for ListBox for selected category. category=0 means all.
Hope I helped somebody, because I've been struggling this for hours.
It looks like the tinyMCE version that is included in wordpress 4.3 changed some things, and added a state object that caches the initial menu, so changing the menu is not enough anymore.
One will probably have to update the state object as well. Here is an example of updating the menu with data coming from an ajax request:
editor.addButton('shortcodes', {
icon: 'icon_shortcodes',
tooltip: 'Your tooltip',
type: 'menubutton',
onPostRender: function() {
var ctrl = this;
$.getJSON( ajaxurl , function( menu) {
// menu is the array containing your menu items
ctrl.state.data.menu = ctrl.settings.menu = menu;
});
}
});
As far as I can tell, these other approaches are broken in TinyMCE 4.9.
After spending most of the day tinkering to fix my own usage of these approaches, this is the working function I've found:
function updateListbox(win, data) { // win is a tinymce.ui.Window
listbox = win.find('#listbox'); // Substitute your listbox 'name'
formItem = listbox.parent();
listbox.remove();
formItem.append({
label: 'Dynamic Listbox',
type: 'listbox',
name: 'listbox',
values: data
});
}

Extjs grid with multiselect feature to retrieve value of selected lists

Let's say I have a grid with multiselect option on, when user selects 4 lists and wants to get the values ( alerted on screen) how would I do that? And how would I disable buttons untill at least one list is selected?
All questions you've asked are answered many times already. Also there are good ExtJS examples on sencha.com. For example list view grid shows multiple select and editable grid with writable store shows button enable on click. But THE MOST important is documentation! Let me explain functionality on following code. Most of it is from list view example.
This grid gets JSON from list.php which has following structure
{"authors":[{"surname":"Autho1"},{"surname":"Autho2"}]}
And the grid:
Ext.require([
'Ext.grid.*',
'Ext.data.*',
'Ext.panel.*'
]);
Ext.onReady(function(){
// Here i've definned simple model with just one field
Ext.define('ImageModel', {
extend: 'Ext.data.Model',
fields: ['surname']
});
var store = Ext.create('Ext.data.JsonStore', {
model: 'ImageModel',
proxy: {
type: 'ajax',
url: 'list.php',
reader: {
type: 'json',
root: 'authors'
}
}
});
store.load();
var listView = Ext.create('Ext.grid.Panel', {
id: 'myPanel', // Notice unique ID of panel
width:425,
height:250,
collapsible:true,
renderTo: Ext.getBody(),
store: store,
multiSelect: true,
viewConfig: {
emptyText: 'No authors to display'
},
columns: [{
text: 'File',
flex: 50,
// dataIndex means which field from model to load in column
dataIndex: 'surname'
}],
dockedItems: [{
xtype: 'toolbar',
items: [{
// This button will log to console authors surname who are selected
// (show via firebug or in chrome js console for example)
text: 'Show selected',
handler: function() {
// Notice that i'm using getCmp(unique Id of my panel)
// to get panel regerence. I could also use
// this.up('toolbar').up('myPanel')
// see documentation for up() meaning
var selection = Ext.getCmp('myPanel').getSelectionModel().getSelection();
for (var i=0; i < selection.length; i++) {
console.log(selection[i].data.surname);
}
}
},{
text: 'Disabled btn',
id: 'myHiddenBtn', // Notice unique ID of my button
disabled: true // disabled by default
}]
}]
});
// Here i'm waiting for event which is fired
// by grid panel automatically when you click on
// any item of grid panel. Then I lookup
// my button via unique ID and set 'disabled' property to false
listView.on('itemclick', function(view, nodes){
Ext.getCmp('myHiddenBtn').setDisabled(false);
});
});
I didn't knew how to do this from top of my head, but I used documentation and the result works ;-). See Grid panel docs for more information.