Square UIImageView and UITextField in UITableViewCell - swift

I'm trying to create a cell that contains a square UIImageView and a UITextField. If the text fits the width of the screen, then everything works fine. But as soon as I change the text to a longer one, the presentation breaks down. There are no messages in the console about the correctness of the constraints.
When the text in the UITextField fits on the screen or UITextField contains only placeholder everything works fine.
But if the text is long enough, the presentation breaks down.
The code with which I create the view:
extension TextFieldWithImageTVCell {
private func initView() {
selectionStyle = .none
initImgView()
initTextField()
contentView.addSubview(imgView)
contentView.addSubview(textField)
// debug code
imgView.backgroundColor = UIColor.black
textField.backgroundColor = UIColor.blue
}
private func initImgView() {
imgView = UIImageView(frame: CGRect.zero)
imgView.translatesAutoresizingMaskIntoConstraints = false
}
private func initTextField() {
textField = UITextField(frame: CGRect.zero)
textField.translatesAutoresizingMaskIntoConstraints = false
textField.isUserInteractionEnabled = false
}
}
The code with which I create constraints:
extension TextFieldWithImageTVCell {
private func initConstraints() {
initConstraintsImgView()
initConstraintsTextField()
}
private func initConstraintsImgView() {
imgView.heightAnchor.constraint(equalTo: imgView.widthAnchor).isActive = true
let margins = contentView.layoutMarginsGuide
imgView.leadingAnchor.constraint(equalTo: margins.leadingAnchor).isActive = true
imgView.topAnchor.constraint(equalTo: margins.topAnchor).isActive = true
imgView.bottomAnchor.constraint(equalTo: margins.bottomAnchor).isActive = true
}
private func initConstraintsTextField() {
textField.leadingAnchor.constraint(equalTo: imgView.trailingAnchor, constant: 8).isActive = true
let margins = contentView.layoutMarginsGuide
textField.topAnchor.constraint(equalTo: margins.topAnchor).isActive = true
textField.trailingAnchor.constraint(equalTo: margins.trailingAnchor).isActive = true
textField.bottomAnchor.constraint(equalTo: margins.bottomAnchor).isActive = true
}
}
The part of code with which I configure cell:
cell.textContent = subject
cell.placeholder = "Предмет"
cell.isEditingEnabled = true
guard let textField = cell.textField else {
assertionFailure("error in ItemSubject::configureCellForRow")
return
}
textField.delegate = self
textField.clearButtonMode = .always
textField.adjustsFontSizeToFitWidth = true
textField.minimumFontSize = 10
Cell properties:
extension TextFieldWithImageTVCell {
var placeholder: String? {
set { textField.placeholder = newValue }
get { return textField.placeholder }
}
var textContent: String? {
set { textField.text = newValue }
get { return textField.text }
}
var isEditingEnabled: Bool {
set { textField.isUserInteractionEnabled = newValue }
get { return textField.isUserInteractionEnabled }
}
}
What constraints do I need to add to achieve the desired result?
Why are my constraints not enough?

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This is my
func setupPickerView() {
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i add about 20+ images to the stack and by tap on image i need to change borderColor, but with this code i have error " "-[__NSArray0 tapOnView]: unrecognized selector sent to instance "
Add stack here
private lazy var mainHStack: UIStackView = {
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Add constraints here
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Configure stack here
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Check if i tapped on image here
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protocol PhotosViewProtocol: AnyObject {
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Extension for mainVC
extension MediaViewerViewController: PhotosViewProtocol {
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how do i change my code to get a result?

Why doesn't my UILabel change when I press the button?

By pressing a button in my app, the value of a variable falls by 3. While this happens without any issues, the label which uses string interpolation to show that variable as its text (label.text) does not reflect the change.
How can I make it so pressing the button changes the value of the UILabel?
import UIKit
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You need to update the label's text when the button is pressed.
#objc func theButtonPressed() {
if token >= 3 {
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} else {
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Or, you can observe the property token and change the label when a new value is set.
var token = 5 {
didSet {
tokenLabel.text = "\(token)"
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}
#objc func theButtonPressed() {
if token >= 3 {
token -= 3
print("ok done")
} else {
print("nope")
}
}

Save with UserDefaults that checkbox is check or uncheck swift

I solved the problem
override func viewDidLoad() {
super.viewDidLoad()
let save = UserDefaults.standard.bool(forKey: "RememberMe")
self.circleBox.isChecked = save
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#objc func checkboxvalue(sender: Checkbox) {
if sender.isChecked == true {
labelcheckbox.text = ("Beni")
action((Any).self)
UserDefaults.standard.set(true, forKey:"RememberMe");
}else{
labelcheckbox.text = ("")
UserDefaults.standard.set(false, forKey:"RememberMe");
}
}
I've designed a recall checkbox. But when I log out of the application, I want the checkbox value to be set to UserDefaults as true or false. So I want the checkbox to remember true or false when I get into the application.
lazy var circleBox: Checkbox = {
let squareBox = Checkbox(frame: CGRect(x: 22, y: 290, width: 25, height: 25))
squareBox.tintColor = .black
squareBox.borderStyle = .square
squareBox.checkmarkStyle = .square
squareBox.uncheckedBorderColor = .lightGray
squareBox.borderWidth = 1
squareBox.addTarget(self, action: #selector(checkboxvalue(sender:)), for: .valueChanged)
return squareBox
}()
#objc func checkboxvalue(sender: Checkbox) {
if sender.isChecked == true {
labelcheckbox.text = ("Remember me")
action((Any).self)
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Target-Action problems with custom view built from standard views

I have a custom view subclassing NSView, which is just an NSStackView containing a label, slider, a second label and a checkbox. The slider and checkbox are both configured to report changes to the view (and eventually, via a delegate to a ViewController):
fileprivate extension NSTextField {
static func label(text: String? = nil) -> NSTextField {
let label = NSTextField()
label.isEditable = false
label.isSelectable = false
label.isBezeled = false
label.drawsBackground = false
label.stringValue = text ?? ""
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}
#IBDesignable
class Adjustable: NSView {
private let sliderLabel = NSTextField.label()
private let slider = NSSlider(target: self, action: #selector(sliderChanged(_:)))
private let valueLabel = NSTextField.label()
private let enabledCheckbox = NSButton(checkboxWithTitle: "Enabled", target: self, action: #selector(enabledChanged(_:)))
var valueFormatter: (Double)->(String) = { String(format:"%5.2f", $0) }
...
#objc func sliderChanged(_ sender: Any) {
guard let slider = sender as? NSSlider else { return }
valueLabel.stringValue = valueFormatter(slider.doubleValue)
print("Slider now: \(slider.doubleValue)")
delegate?.adjustable(self, changedValue: slider.doubleValue)
}
#objc func enabledChanged(_ sender: Any) {
guard let checkbox = sender as? NSButton else { return }
print("Enabled now: \(checkbox.state == .on)")
delegate?.adjustable(self, changedEnabled: checkbox.state == .on)
}
}
Using InterfaceBuilder, I can add one instance of this to a ViewController by dragging in a CustomView and setting it's class in the Identity Inspector. Toggling the checkbox or changing the slider will have the desired effect.
However, if I have multiple instances then in the target-action functions self will always refer to the same instance of the view, rather than the one being interacted with. In other words, self.slider == sender is only true in sliderChanged for one of the sliders. While I can get the correct slider value via sender, I cannot update the correct label as self.valueLabel is always the label in the first instance of the custom view.
Incidentally, #IBDesignable and the code intended to support it have no effect so there's something I'm missing there too - Interface Builder just shows empty space.
The whole file:
import Cocoa
fileprivate extension NSTextField {
static func label(text: String? = nil) -> NSTextField {
let label = NSTextField()
label.isEditable = false
label.isSelectable = false
label.isBezeled = false
label.drawsBackground = false
label.stringValue = text ?? ""
return label
}
}
protocol AdjustableDelegate {
func adjustable(_ adjustable: Adjustable, changedEnabled: Bool)
func adjustable(_ adjustable: Adjustable, changedValue: Double)
}
#IBDesignable
class Adjustable: NSView {
var delegate: AdjustableDelegate? = nil
private let sliderLabel = NSTextField.label()
private let slider = NSSlider(target: self, action: #selector(sliderChanged(_:)))
private let valueLabel = NSTextField.label()
private let enabledCheckbox = NSButton(checkboxWithTitle: "Enabled", target: self, action: #selector(enabledChanged(_:)))
var valueFormatter: (Double)->(String) = { String(format:"%5.2f", $0) }
#IBInspectable
var label: String = "" {
didSet {
sliderLabel.stringValue = label
}
}
#IBInspectable
var value: Double = 0 {
didSet {
slider.doubleValue = value
valueLabel.stringValue = valueFormatter(value)
}
}
#IBInspectable
var enabled: Bool = false {
didSet {
enabledCheckbox.isEnabled = enabled
}
}
#IBInspectable
var minimum: Double = 0 {
didSet {
slider.minValue = minimum
}
}
#IBInspectable
var maximum: Double = 100 {
didSet {
slider.maxValue = maximum
}
}
#IBInspectable
var tickMarks: Int = 0
override init(frame: CGRect) {
super.init(frame: frame)
setup()
}
required init?(coder decoder: NSCoder) {
super.init(coder: decoder)
setup()
}
override func prepareForInterfaceBuilder() {
setup()
}
override func awakeFromNib() {
setup()
}
private func setup() {
let stack = NSStackView()
stack.orientation = .horizontal
stack.translatesAutoresizingMaskIntoConstraints = false
stack.addArrangedSubview(sliderLabel)
stack.addArrangedSubview(slider)
stack.addArrangedSubview(valueLabel)
stack.addArrangedSubview(enabledCheckbox)
sliderLabel.stringValue = label
slider.doubleValue = value
valueLabel.stringValue = valueFormatter(value)
slider.minValue = minimum
slider.maxValue = maximum
slider.numberOfTickMarks = tickMarks
// Make the slider be the one that expands to fill available space
slider.setContentHuggingPriority(NSLayoutConstraint.Priority(rawValue: 249), for: .horizontal)
sliderLabel.widthAnchor.constraint(equalToConstant: 60).isActive = true
valueLabel.widthAnchor.constraint(equalToConstant: 60).isActive = true
addSubview(stack)
stack.leadingAnchor.constraint(equalTo: leadingAnchor).isActive = true
stack.trailingAnchor.constraint(equalTo: trailingAnchor).isActive = true
stack.topAnchor.constraint(equalTo: topAnchor).isActive = true
stack.bottomAnchor.constraint(equalTo: bottomAnchor).isActive = true
}
#objc func sliderChanged(_ sender: Any) {
guard let slider = sender as? NSSlider else { return }
valueLabel.stringValue = valueFormatter(slider.doubleValue)
print("Slider now: \(slider.doubleValue)")
delegate?.adjustable(self, changedValue: slider.doubleValue)
}
#objc func enabledChanged(_ sender: Any) {
guard let checkbox = sender as? NSButton else { return }
print("Enabled now: \(checkbox.state == .on)")
delegate?.adjustable(self, changedEnabled: checkbox.state == .on)
}
}
The solution, as described in the question linked by Willeke, was to ensure init had completed before referencing self. (I'm slightly surprised the compiler allowed it to be used in a property initialiser)
Wrong:
private let slider = NSSlider(target: self, action: #selector(sliderChanged(_:)))
private let enabledCheckbox = NSButton(checkboxWithTitle: "Enabled", target: self, action: #selector(enabledChanged(_:)))
Right:
private lazy var slider = NSSlider(target: self, action: #selector(sliderChanged(_:)))
private lazy var enabledCheckbox = NSButton(checkboxWithTitle: "Enabled", target: self, action: #selector(enabledChanged(_:)))