I know this message has been already asked before but none of the answers has fixed my issue,
The error message:
I have already tried disabling the hotspot of my emulator (which is a Pixel XL API 30) but it doesn't work. I have also tried restarting my pc, IDE and emulator and also changing my IDE from vs code to Android Studio but the error doesn't go away. I am new to flutter and I don't want to give up at the start!
Disable your mobile hotspot. If you use windows 11 that was my error try, will run normally easy like this.
For me, it was the Windows Hotspot Wifi as "#Salah dine Maham" said.
As I know it is related to a gradle issue (shows up from about gradle v6.3), I went to the
android/gradle/wrapper/gradle-wrapper.properties
I updated the distributionURL into :
distributionUrl=https\://services.gradle.org/distributions/gradle-7.1.1-all.zip
You "may" need to update the gradle plugin on the android project.
And now you can debug again freely through Windows Hotspot wifi.
So, as I said I couldn't find any solutions but here it is:
delete ANY VMware processes or, if you can, unistall VMware and use virtualbox instead, even if vmware is not running it will confict with other emulators.
Credits
I wanted to spin up an Android emulator, and always got the message The emulator process for AVD was killed
After trying to run it manually from within the command line, I got the following errors.
WHPX: Failed to get virtual processor registers, hr=c0350005
WHPX: Failed to emulate PortIO access with EmulatorReturnStatus: 64
WHPX: Failed to exec a virtual processor
This used to work on previous versions of Windows Insider, now it doesn't.
Is there anything I have to do?
It's a Windows bug that has been presented recently. There is no known solution so far.
The temporary fix is to turn off hypervisor until a Windows update is released. Windows 10 21296 has a known issue.
You can go to your windows setting --> Update & Security --> Troubleshoot --> Additional troubleshooters --> Program Compatibility Troubleshooter --> choose Android Studio, now it will open and you can start your Emulator, now it come a reboot message --> reboot it and now it should works
Well a windows 10 update broke sleep, the computer went to sleep with the emulator open and now that's broken. When I run an app to launch in the emulator it will boot the emulator but won't install just time out. When I try and run an app into a running emulator instance Studio says:
com.android.ddmlib.AdbCommandRejectedException: device unauthorized.
This adb server's $ADB_VENDOR_KEYS is not set
Try 'adb kill-server' if that seems wrong.
Otherwise check for a confirmation dialog on your device.
Error while Installing APK
I've followed some of the other threads here. I've tried changing
the environmental variable in control panel, but in fact I think it
pointed to the right place originally, where the sdks are these
days.
I've tried restarting the PC. I did try deleting a couple of
adb files, that didn't work.
I've tried deleting all the sdks and
downloading them again.
I've tried uninstalling and updating Android
Studio, several times. Now on AS 3.1, still not working.
Bit of a nightmare really.
How do I set the vendor keys? Using AS console commands? Can anyone point me to a dummies guide, this is a bit of a tangent for me, wish I could fix it from the GUI.
The working fix for this particular issue is to enable Developer options on your emulator and enable "USB Debugging".
OK so eventually downloading a nexus 4 x86 image android 27, with no play store worked. Sorry if this is repetition. Long live working emulators
Combining answers from here and there gives an answer that also worked for me in IntelliJ IDEA. I assume the issue is the same, since the emulator and AVD is the same.
Option 1:
Restart the emulator from AVD
Option 2:
Wipe the emulator data
Option 3: Stop the emulator. Then make sure it is up to date and try again.
If it still does not work, restart the adb server and retry.
adb kill-server && adb start-server
If it still does not work, perhaps your adb is out of date... somehow. This was the case for me. Running the following fixed that for me.
adb devices
adb server is out of date. killing...
* daemon started successfully *
List of devices attached
emulator-5554 device
If it is now working for some emulators but not newly created ones, take note of the message in the emulator selection box: "Press Ok in the Allow USB Debugging Dialog"
Sadly, there is no such dialog. So go and enable Developer Mode in the settings of your emulated OS by tapping the Build Number several times. Then go to the Developer Settings and enable USB debugging.
After recent upgrades of emulator, the virtual device*) stays unauthorized. When I cold boot the emulator, sometimes I see the expected confirmation dialog, but this dialog goes away immediately, leaving no chance to click 'OK'.
We're aware of this problem and plan to fix it soon.
* Here, I was running x86 with API 28 and Google Play on Windows 10. I don't know which other scenarios are effected.
For anyone who might encounter this in the future -- I mean the ultimate issue of receiving the error, "This adb server's $ADB_VENDOR_KEYS is not set" despite not having any (or any sufficient) opportunity to click OK...
Resolution: In the Developer Settings, select the option to, "Remove existing authorized adb keys on device." Repeat the previous action -- the prompt will once again appear, as if the very first time.
-Mike
Go to developer options in your device and click on 'Revoke USB debugging authorizations'. Disconnect and reconnect your device. You'll get a prompt on your device to authorize your computer to connect to your device. click on 'OK' and your set.
Basically, the authorization key has gone out of date or it's no longer present. So, we just have to set a new autorization key and revoke the old ones.
I am just trying to start development in Android.
So, the problem is that when I try to launch an emulator by issuing the command emulator #A2, an emulator comes up on the screen. But even after waiting for as long as 2-3 hrs, all it shows is a black screen. Not even the Android home screen or the Android logo. Just a black screen. And while initially "adb devices" shows the emulator as offline.after 2-3 minutes the list of attached devices becomes blank.
I searched all over net and tried all the steps mentioned there like kill and restart adb, install java/android in a directory without spaces, but to no avail.
My Jdk and Android installations are in following folders:
C:\Java32BitInstallation
C:\AndroidSdkInstallation
Here's the list of stuff I have downloaded/installed for it:
Android SDK Tools, revision 13
Android SDK platforms tools, revision 10
SDK platform Android 4.0.3, API 15, revsion 1
Jdk jdk-7u3-windows-i586
In my path variable, I have added *C:\AndroidSdkInstallation\android-sdk\platform-tools;C:\AndroidSdkInstallation\android-sdk\tools;C:\Java32BitInstallation;C:\Java32BitInstallation\bin*
Also after reading somewhere from net I have added JAVA_HOME variable with its value as C:\Java32BitInstallation\ But still no use.
I have both IntelliJ and Eclipse installed on my system. But since for starting the emulator, I am not using any of these, I don't suspect any foul play with these.
I have been trying for past 10-12 days and have not been able to start the emulator, let alone write my first "Hello world" program.
Additional notes:
My system is a Windows 7 (64 bit) machine. Earlier I had installed 64 bit version of jdk, but the problem was present that time too. Now after searching on internet, I uninstalled that and installed 32 bit version of Java. But, again no use. One thing, though, this 32 bit version of Java (jdk 7 update 3), first install jre as part of jdk installation and then installs jre 7. So now I have 2 folders: jre and jre7 in the C:\Java32BitInstallation directory. Could this have to do anything with my emulator not turning up. Do I need to specify additional environment variables or modify the existing one?
BTW, did I mention the logcat shows nothing.
Update 25.07.2018:
The latest Android Studio version does not have this option anymore.
If the problem persists try to switch between the values of the "Emulated Performance" dropdown in the Verify Configuration dialogue (if available) or refer to the Configure Emulator graphics rendering and hardware acceleration.
Update 26.02.2014:
There are two hints in the Configuring Graphics Acceleration chapter from developer.android.com.
Caution: As of SDK Tools Revision 17, the graphics acceleration feature for the emulator is experimental; be alert for incompatibilities and errors when using this feature.
and
Start the AVD Manager and create a new AVD with the Target value of Android 4.0.3 (API Level 15), revision 3 or higher.
So Android 4.0.3 (API Level 15) seems to be the minimum requirement for graphics acceleration.
Original answer
I have had the same issue with the latest Android SDK.
I simply deactivated the checkbox "Use Host GPU" within the settings of the virtual device and it started working again.
The "Use Host GPU" does only work for me with Android 4.2 as "Target".
I have recently the same issue in emulator, Nexus 5 (Android O). I have go to Android Virtual Device Manager and Wipe User Data and it solved my Problem.
I had issues with getting the larger devices to emulate (Nexus7 and 10), while the phone sized emulators worked great. Would just keep getting a black screen with nothing for hours with the tablets. What helped was actually the OPPOSITE of what most people here are recommending: after setting the tick box for 'Use Host GPU' and setting the target to the highest android (4.4.2 at the time of this writing) the 7 and 10 work as expected!
Have you tried the power button :) ... it really worked for me. Actually emulator saves the device state before closing so at the last run if you switched off the device & closed the emulator then in the next run it will load previous state & display switched off phone aka blank screen. Although there might be many other causes of this issue.
Checking "Wipe user data" in the Launch Options fixed it for me.
Go to Android Virtual Device Manager->Select your device->Start->Check "Wipe user data"->Launch
Mac Users: Unfortunately, if you have an older Mac (late 2009 for example) and are using Yosemite, you cannot use HAXM for 64 bit architecture. According to the release notes on HAXM:
HAXM driver does not support emulating a 64 bit system image on Intel systems based on Core microarchitecture (Core, Core2 Duo etc.). All systems based on Nehalem and beyond are supported. (Corei3, Core i5 and Core i7 machines).
I spent a day trying to figure this problem out when I came upon this quote. The only thing that works is to use the non-x86 version of the latest OS (e.g. Lollipop Android 5.0.1 armeabi-v7a) in your AVD
How i solved the issue.. Open AVD manager, CLick on the drop-down arrow:
select >> wipe data after that u can select >> cold boot now..
It worked for me
Here is how i got it solved :
I ran the emulator with following command :
sudo /home/code/Android/Sdk/tools/emulator -avd Nexus_S_API_21 -netspeed full -netdelay none -debug-init -logcat '*:v'
and received the following in the output :
NAND: could not write file /tmp/android-code/TMP7.tmp, No space left on device. (similar error, could not reproduce it)
So, i just freed up some disk space from my /home directory in ubuntu (for windows free the C: drive space) and it then booted smoothly.
Do factory reset in "Android Device Manager".
In newer versions of Android Studio, this is called "Wipe Data", and it is in the right-click menu for the device in the virtual device manager.
Also had this issue out of the blue. Android studio was taking up 100% of CPU and in expo I had the following error:
Couldn't start project on Android: Error running adb: This computer is not authorized to debug the device. Please follow the instructions here to enable USB debugging: https://developer.android.com/studio/run/device.html#developer-device-options. If you are using Genymotion go to Settings -> ADB, select "Use custom Android SDK tools", and point it at your Android SDK directory.
Cold boot fixed it for me, like boltup_im_coding's answer. You can also cold boot this way if it's already running (with the black screen).
Make sure that you've installed the latest HAXM revision. I had the same blank screen problem with version 1.0.1 while 1.0.8 was already available. The installer can be downloaded via the SDK tools, to actually install the module you would have to execute
android-sdk-directory\extras\intel\Hardware_Accelerated_Execution_Manager\intelhaxm.exe
I changed it to always "cold boot" to fix my problem. Prior to this, when I ran adb devices it always showed as offline.
Had this issue on my Nexus 7,Nexus 10 & Pixel as well that means in all the emulators.
After days of struggling with this issue,
I figured it out finally.
Well, there are a lot of answers above which may work or may not for you because their configuration may vary slightly than yours.
I'll tell you my solution:
When creating those emulators, I checked Hardware - GLES 2.0 in Graphics for better performance.
And for me it was the issue.
If you've done the same then,
Go to AVD Manager -> Select your emulator -> Click on Edit configuration (in Actions column marked as pencil) -> in Emulated performance - Graphics -> Select Software - GLES 2.0.
Then click on Show Advanced Settings -> Set none for both Front and Back camera and hit Finish.
Now select your emulator in AVD Manager and click on Dropdown arrow in Actions column -> select Cold Boot Now.
And yay you're ready to go 😀
Helped for me (windows 10, intel):
Disable Hyper-V in windows
Uninstall HAXM ( "Intel Hardware Accelrated ..." in control panel)
reboot
Install HAXM using android studio (Settings -> Android SDK -> SDK Tools -> Intel x86 Emulator Accelerator (HAXM Installer) -> install)
Run emulator (Also you may try Wipe VD data/Cold boot VD)
By the sound of it you have a misconfigured device. If you do it will never start and never show anything in Logcat.
I'd recommend creating a new device using one of the default "Device Definitions" available in the AVD Manager. It's as easy as highlighting the device type you want in the "Device Definitions" tab and clicking the "Create AVD..." button, then filling out a few details. I'd start by adjusting "Internal Storage" to around 8GB and (maybe) an "SD Card" of 2GB while leaving everything else the same. Try starting the device and if you see "Android" pop up onscreen you're running. The first boot usually takes awhile so just hang on and watch Logcat for any issues (the "DDMS" perspective helps here).
If you still see a black screen with a default device definition you've got problems elsewhere that are causing the device to fail. Digging through logs may be your only chance if that's the case. You can always try re-downloading the ADT and re-installing the SDKs if nothing else works.
The goal here is to get you up and running with a (very) basic device, so don't shoot for uber impressive specs at this point, just shoot for trying to make it run. Once that happens try adjusting the settings one-by-one until you have it spec'd out the way you like. Just keep in mind that the emulator has its limitations and its no substitute for a real device (Although it works most of the time ;)
This is a known bug if you selected "Use host GPU" option while creating AVD.
https://code.google.com/p/android/issues/detail?id=28614
Uncheck the option and it should work!
Just try to set CPU/ABI on "Intel Atom (x86)" and deactivate the checkbox "Use Host GPU".
The Problems associated with the Black window of the emulator:
Happens when a new windows is installed. Problem associated with graphics of the windows is on the CD of windows .You have to Update windows and follow the following steps.
If Emulated Performance Graphics is (Software GLES then select it to-->Automatic)
Or
If Emulated Performance Graphics is (Automatic then select it to-->Software GLES)
this alternation can solve this problem.
I was having this issue on my Mac. When you create the device if you change "Graphics" from "Automatic" to "Software" it fixes the issue, or it least it did for me.
The following fix worked for me:
Locate the AVD folder in ~/.android/avd
Open config.ini
Replace the following settings with these values:
hw.gpu.enabled=yes
hw.gpu.mode=on
Save and close the file
Do not open the AVD settings screen within Android Studio or it will revert the above settings
Start the emulator
Thanks to Sunsugh Park for providing the fix.
I have reported this to Google at Black screen starting API 15. Please star the issue to get them to fix it.
Edit
Actually, while the emulator booted ok, it crashed after opening an app. So the emulator team must have disabled hardware graphics for a reason. Unfortunately, it appears to be impossible to get the emulator to work.
I had the same problem on API 28, and the fix turned out to be as below;
Enabling Skia rendering for Android UI
When using images for API 27 or later, the emulator can render the Android UI with Skia, which can render more smoothly and efficiently.
To enable Skia rendering, use the following commands in adb shell:
su
setprop debug.hwui.renderer skiagl
stop
start
https://developer.android.com/studio/run/emulator-acceleration#accel-graphics
I too got the same problem. When i changed the Eclipse from EE to Eclipse Classic it worked fine. in Win professional 64Bit.
Have a try it may work for you too..
For a workaround try Android 4.0.3 (API 15) with the Intel Atom (x86) image. I could capture DDMS screenshots with both "use host gpu" and HAXM enabled. Only this combination worked for me.
I also had the same problem. I figured out that the HAXM hardware accelerator was recently updated but not reinstalled since the update manager just updates the installer package which get saved to your hard drive. You will need to remove HAXM and then run that installer package to complete the update. Usualy this gets installed into ANDROID-SDK-ROOT\android-sdk\extras\intel\Hardware_Accelerated_Execution_Manager. Where ANDROID-SDK-ROOT is the location where your android sdk is located.
For me, I had to turned off both front and back camera. Hope this helps!
I use Microsoft's lightning fast Android Emulators utilizing Hyper-V, and I had the same black screen for every Android emulator that I created no matter how I set the GPU Mode (auto, host, mesa, angle, swiftshader, off). Though my situation is apparently different form that of the OP, I thought it might be useful for those using Microsoft Android emulators and coming here after searching "android emulator black screen".
The solution in my case is updating all the Android tools:
Visual Studio > Tools > Android > Android SDK Manager > Tools
As of today (2019-02-01), Android emulators would have this black screen problem if you have a fresh install of Visual Studio 2017. VS shows notifications automatically for updates of NuGet packages, extension tools, etc., but NOT for Android tool updates. You have to check and update them manually.
I've managed to launch and debug an Android testing application on the Android emulator through Delphi.
I have Windows 7 64 bit, 4GB RAM, a dual core processor at 3GHz and Delphi XE 5.
Below is a link that I've prepared in a hurry for my colleagues at work but I will make it better by the first chance:
Debug Android Apps with Delphi
Forgive my English language but I am not a native English speaker. I hope you will find this small tutorial
I was having this problem after I got the blue screen of death while running my emulator. Here's my solution (for Windows at least). My solution is too completely re-install the AVD. The problem with the normal un-installation process for Android Studio is that it doesn't remove everything, so if your AVD files are corrupted, they will remain corrupted on re-install.
In order to fix this, I deleted two directories:
C:\Users\(My Username)\.Android
and
C:\Users\(My Username)\.AndroidStudio3.1
Then I re-ran in the installer.
I think this is the most foolproof solution if your emulator was previously working because it forces a complete refresh of the AVD component of Android Studio.
Another source of error could be the length of the PATH system variable (on Windows systems). Running intel based images with a PATH variable longer than 2047 characters, seems to pass an empty value of this variable to the console / emulator, so it cannot start correctly.
Here is an article describing this behaviour:
https://software.intel.com/en-us/articles/limitation-to-the-length-of-the-system-path-variable
I had the same problem. Reducing the total length of this system variable to 1354 chars by removing unused / non-existent paths fixed it for me.
I had the same problem. Here's my solution (for Mac OS). I just downgrade the version of the Android Emulator (from 28.0.3 to 27.3.8). Here is a detailed instruction how to do it.
I downloaded Android SDK and using Eclipse for development.
I am trying to run HelloAndroid program.
Everything goes fine till the installation of the application.
[2011-02-20 23:34:31 - HelloAndroid] Installing HelloAndroid.apk...
[2011-02-20 23:34:58 - HelloAndroid] Success!
[2011-02-20 23:34:58 - HelloAndroid] Starting activity com.example.helloandroid.HelloAndroid on device emulator-5554
[2011-02-20 23:35:01 - HelloAndroid] ActivityManager: Starting: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] cmp=com.example.helloandroid/.HelloAndroid }
Above is, what is there in the console tab.
As soon as I take my pointer to the Menu button on the emulator or after say 2-3 min... I receive the below mentioned error from windows.
emulator.exe has encountered a problem and needs to close. We are sorry for the inconvenience.
Measures taken to solve this problem :
I turned off my firewall and tried running it, but it in vain.
I closed the emulator and re started it from the Window -> Android SDK and AVD Manager, but in vain. I also tried checking the
wipe user data
checkbox in the Manager window, but in vain.
PS: Only once till now the application did run properly and showed me the Hello Android Message but that too crashed. After that, the application has never even worked. It shows the home window with date and time, and crashes before showing the above mentioned reasons for the crash.
Also, I use Windows xp SP 2.0 and Eclipse 3.6.1. I choose min-sdkVersoin as 10.
Thaks in advance
Try Minimum API level=8 (that would be Android 2.2.)
Failing that. Note the Eclipse and JVM versions in the system requirements. I would stick with Eclipse "Classic" (3.5) if you're just trying to get your feet wet. Ensure that your JVM version is compatible.
I have found that Google don't really make things "linear" when it comes to installing stuff sometimes. Failing that, uninstall the JVM, and follow my deployment instructions I have written here. As this is exactly what I did and never had any probs. Hope this helps.. good luck!
Have you tried running a new AVD (Android Virtual Device) from the SDK manager (without loading any apps)? Does it crash too? If it does, then you might think reinstalling SDK again cause somethin aint right.