Xcode 10.1, 'Element' collides with 'XML.Accessor.Element'? - swift

I need to add some minor changes to iOS app.
I inherited swift 3 code. which can not build on current Xcode 10.2.1
I almost managed to build it on Xcode 10.1 except for the following errors, in SwiftyXMLParser, Accessor.swift:
public func makeIterator() -> AnyIterator<Accessor> {
let generator: [Element]
switch self {
case .failure(_):
generator = [Element]() // Error 2
case .singleElement(let element):
generator = [element] // Error 1.1
case .sequence(let elements):
generator = elements // Error 1.2
}
var index = 0
return AnyIterator {
let nextAccessor: Accessor?
if index < generator.count {
nextAccessor = Accessor(generator[index]) // Error 1.3
index += 1
} else {
nextAccessor = nil
}
return nextAccessor
}
}
Error 1.1: Cannot assign value of type '[XML.Element]' to type '[XML.Accessor.Element]' (aka 'Array')
Error 1.2: Cannot assign value of type '[XML.Element]' to type '[XML.Accessor.Element]' (aka 'Array')
Error 1.3: Cannot invoke initializer for type 'XML.Accessor' with an argument list of type '(XML.Accessor.Element)'
I changed the first line to
let generator: [XML.Element]
as suggested in
https://github.com/yahoojapan/SwiftyXMLParser/issues/9
but I now get error 2:
Error 2: Cannot assign value of type '[XML.Accessor.Element]' (aka 'Array') to type '[XML.Element]'
How can I fix it, so I can build the project?
EDIT: when trying to archive the project, I get more errors as
Cannot convert value of type 'XML.Accessor.Element' (aka 'XML.Accessor') to expected argument type 'XML.Element'
in the same SwiftyXMLParser, Accessor.swift file.
I solved these errors using XML.Element instead of just Element where needed.

case .failure(_):
generator = [] // instead of // generator = [Element]()
(It was worth to learn git, I just need to remember to use it features, as "look in the current source code", as #MartinR suggested

Related

What's the equivalent of Obj.C's NSMutableDictionary<Class, Class> in Swift?

What's the equivalent of Obj.C's NSMutableDictionary<Class, Class> in Swift?
I tried:
var dictionary = [AnyClass: AnyClass]()
However this throws the error: Type 'AnyClass' (aka 'AnyObject.Type') does not conform to protocol 'Hashable'
Since there can only be one class per name, we know a given class reference refers to a unique class; there is only one "String" in a given namespace. So why is this not hashable?
I also tried:
var dictionary = NSMutableDictionary<AnyClass, AnyClass>
However this also fails with: Cannot specialize non-generic type 'NSMutableDictionary'
I thought Swift was supposed to be type-safe, but here the compiler is encouraging me to just throw anything into this NSMutableDictionary without type-checking it to make sure it's an AnyClass!
Also, DO NOT lecture me about "You shouldn't be doing that in the first place," because, I am not doing it, it's already like that in some Objective C code that I am required to translate into Swift. I am simply trying to do it in the best possible way—if it means I must resort to a non-type-safe NSMutableDictionary, then so be it, however this seems ridiculous.
Surely I'm missing something here... what am I missing?
The closest you can get in Swift, I discovered, is to do this:
var classToClassMapping = Dictionary<ObjectIdentifier, AnyClass>()
extension Dictionary where Key == ObjectIdentifier, Value == AnyClass {
subscript<T>(keyType: T.Type) -> AnyClass? {
get {
let id = ObjectIdentifier(keyType)
return self[id]
}
set {
let id = ObjectIdentifier(keyType)
self[id] = newValue
}
}
}
classToClassMapping[Yay.self] = NSString.self
if let stringClass = classToClassMapping[Yay.self] as? NSString.Type {
print(stringClass.init(string: "hell yeah"))
}
// Prints "hell yeah"
// Alternative:
switch classToClassMapping[Yay.self] {
case let val as NSString.Type:
print(val.init(string: "yaiirrr boy"))
default:
print("woops")
}
// prints "yaiirrr boy"
Works perfectly for my needs! (Using Swift 5.1 here)

Swift 3: Convert Array<Double> to Array<Float> extension

extension Array where Element : Double {
public var asArrayOfFloat: [Float] {
return self.map { return Float(other:$0) } // compiler error
}
}
I get a compiler error complaining about Float(other:$0) "Argument labels '(other:)' do not match any available overloads." But, $0 is a Double, and there is a Float.init(other:Double) initializer. What's the problem?
EDIT: Changing to Float($0) creates a different compilation error: "Ambiguous use of 'init'", and has 16 candidates.
EDIT: Float.init(other:Double) originally suggested by compiler, snapshot:
The issue was with where Element : Double ... This needs to be rewritten as where Element == Double (notice the use of == instead of :) because Double is not a protocol but a type. Now compilation works with Float($0) as suggested.
Get rid of the other: label. If there is an init override that uses that label (FWIW, I don't see one), then it's not a required label.

Conforming String.CharacterView.Index to Strideable: fatal error when using stride(to:by:): "cannot increment endIndex "

Question:
When attempting to stride over String.CharacterView.Index indices by e.g. a stride of 2
extension String.CharacterView.Index : Strideable { }
let str = "01234"
for _ in str.startIndex.stride(to: str.endIndex, by: 2) { } // fatal error
I get the following runtime exception
fatal error: cannot increment endIndex
Just creating the StrideTo<String.CharacterView.Index> above, however, (let foo = str.startIndex.stride(to: str.endIndex, by: 2)) does not yield an error, only when attempting to stride/iterate over or operate on it (.next()?).
What is the reason for this runtime exception; is it expected (mis-use of conformance to Stridable)?
I'm using Swift 2.2 and Xcode 7.3. Details follow below.
Edit addition: error source located
Upon reading my question carefully, it would seem as if the error really does occur in the next() method of StrideToGenerator (see bottom of this post), specifically at the following marked line
let ret = current
current += stride // <-- here
return ret
Even if the last update of current will never be returned (in next call to next()), the final advance of current index to a value larger or equal to that of _end yields the specific runtime error above (for Index type String.CharacterView.Index).
(0..<4).startIndex.advancedBy(4) // OK, -> 4
"foo".startIndex.advancedBy(4) // fatal error: cannot increment endIndex
However, one question still remains:
Is this a bug in the next() method of StrideToGenerator, or just an error that pops up due to a mis-use of String.CharacterView.Index conformance to Stridable?
Related
The following Q&A is related to the subject of a iterating over characters in steps other than +1, and worth including in this question even if the two questions differ.
Using String.CharacterView.Index.successor() in for statements
Especially note #Sulthan:s neat solution in the thread above.
Details
(Apologies for hefty details/investigations of my own, just skip these sections if you can answer my question without the details herein)
The String.CharacterView.Index type describes a character position, and:
conforms to Comparable (and in so, Equatable),
contains implementations for advancedBy(_:) and distanceTo(_:).
Hence, it can directly be made to conform to the protocol Strideable, making use of Stridable:s default implementations of methods stride(through:by:) and stride(to:by:). The examples below will focus on the latter (analogous problems with the former):
...
func stride(to end: Self, by stride: Self.Stride) -> StrideTo<Self>
Returns the sequence of values (self, self + stride, self + stride +
stride, ... last) where last is the last value in the progression
that is less than end.
Conforming to Stridable and striding by 1: all good
Extending String.CharacterView.Index to Stridable and striding by 1 works fine:
extension String.CharacterView.Index : Strideable { }
var str = "0123"
// stride by 1: all good
str.startIndex.stride(to: str.endIndex, by: 1).forEach {
print($0,str.characters[$0])
} /* 0 0
1 1
2 2
3 3 */
For an even number of indices in str above (indices 0..<4), this also works for a stride of 2:
// stride by 2: OK for even number of characters in str.
str.startIndex.stride(to: str.endIndex, by: 2).forEach {
print($0,str.characters[$0])
} /* 0 0
2 2 */
However, for some cases of striding by >1: runtime exception
For an odd number of indices and a stride of 2, however, the stride over the character views indices yield a runtime error
// stride by 2: fatal error for odd number of characters in str.
str = "01234"
str.startIndex.stride(to: str.endIndex, by: 2).forEach {
print($0,str.characters[$0])
} /* 0 0
2 2
fatal error: cannot increment endIndex */
Investigations of my own
My own investigations into this made me suspect the error comes from the next() method of the StrideToGenerator structure, possibly when this method calls += on the stridable element
public func += <T : Strideable>(inout lhs: T, rhs: T.Stride) {
lhs = lhs.advancedBy(rhs)
}
(from a version of the Swift source for swift/stdlib/public/core/Stride.swift that somewhat corresponds to Swift 2.2). Given the following Q&A:s
Trim end off of string in swift, getting error at runtime,
Swift distance() method throws fatal error: can not increment endIndex,
we could suspect that we would possibly need to use String.CharacterView.Index.advancedBy(_:limit:) rather than ...advancedBy(_:) above. However from what I can see, the next() method in StrideToGenerator guards against advancing the index past the limit.
Edit addition: the source of the error seems to indeed be located in the next() method in StrideToGenerator:
// ... in StrideToGenerator
public mutating func next() -> Element? {
if stride > 0 ? current >= end : current <= end {
return nil
}
let ret = current
current += stride /* <-- will increase current to larger or equal to end
if stride is large enough (even if this last current
will never be returned in next call to next()) */
return ret
}
Even if the last update of current will never be returned (in next call to next()), the final advance of current index to a value larger or equal to that of end yields the specific runtime error above, for Index type String.CharacterView.Index.
(0..<4).startIndex.advancedBy(4) // OK, -> 4
"foo".startIndex.advancedBy(4) // fatal error: cannot increment endIndex
Is this to be considered a bug, or is String.CharacterView.Index simply not intended to be (directly) conformed to Stridable?
Simply declaring the protocol conformance
extension String.CharacterView.Index : Strideable { }
compiles because String.CharacterView.Index conforms to
BidirectionalIndexType , and ForwardIndexType/BidirectionalIndexType have default method implementations for advancedBy() and distanceTo()
as required by Strideable.
Strideable has the default protocol method implementation
for stride():
extension Strideable {
// ...
public func stride(to end: Self, by stride: Self.Stride) -> StrideTo<Self>
}
So the only methods which are "directly" implemented for
String.CharacterView.Index are – as far as I can see - the successor() and predecessor() methods from BidirectionalIndexType.
As you already figured out, the default method implementation of
stride() does not work well with String.CharacterView.Index.
But is is always possible to define dedicated methods for a concrete type. For the problems of making String.CharacterView.Index conform to Strideable see
Vatsal Manot's answer below and the discussion in the comments – it took me a while to get what he meant :)
Here is a possible implementation of a stride(to:by:) method for String.CharacterView.Index:
extension String.CharacterView.Index {
typealias Index = String.CharacterView.Index
func stride(to end: Index, by stride: Int) -> AnySequence<Index> {
precondition(stride != 0, "stride size must not be zero")
return AnySequence { () -> AnyGenerator<Index> in
var current = self
return AnyGenerator {
if stride > 0 ? current >= end : current <= end {
return nil
}
defer {
current = current.advancedBy(stride, limit: end)
}
return current
}
}
}
}
This seems to work as expected:
let str = "01234"
str.startIndex.stride(to: str.endIndex, by: 2).forEach {
print($0,str.characters[$0])
}
Output
0 0
2 2
4 4
To simply answer your ending question: this is not a bug. This is normal behavior.
String.CharacterView.Index can never exceed the endIndex of the parent construct (i.e. the character view), and thus triggers a runtime error when forced to (as correctly noted in the latter part of your answer). This is by design.
The only solution is to write your own alternative to the stride(to:by:), one that avoids equalling or exceeding the endIndex in any way.
As you know already, you can technically implement Strideable, but you cannot prevent that error. And since stride(to:by:) is not blueprinted within the protocol itself but introduced in an extension, there is no way you can use a "custom" stride(to:by:) in a generic scope (i.e. <T: Strideable> etc.). Which means you should probably not try and implement it unless you are absolutely sure that there is no way that error can occur; something which seems impossible.
Solution: There isn't one, currently. However, if you feel that this is an issue, I encourage you to start a thread in the swift-evolution mailing list, where this topic would be best received.
This isn't really an answer; it's just that your question got me playing around. Let's ignore Stridable and just try striding through a character view:
let str = "01234"
var i = str.startIndex
// i = i.advancedBy(1)
let inc = 2
while true {
print(str.characters[i])
if i.distanceTo(str.endIndex) > inc {
i = i.advancedBy(inc)
} else {
break
}
}
As you can see, it is crucial to test with distanceTo before we call advancedBy. Otherwise, we risk attempting to advance right through the end index and we'll get the "fatal error: can not increment endIndex" bomb.
So my thought is that something like this must be necessary in order to make the indices of a character view stridable.

Command failed due to signal: Segmentation fault: 11 | Xcode 7.2

I was asked to migrate a rather large app to Swift 2. The compiler keeps throwing segmentation fault: 11 errors for one function, present in different modules of the app's logic (only difference being variables used):
func loadMoreContent() {
if let collection = self.ratingsCollection where collection.identifier != 0,
let totalEntries = collection.totalEntries,
let objects = self.ratings?.count where objects < totalEntries {
self.ratingsCollection = nil
collection.nextPage().onSuccess { (value) in
if let collection = value as? Collection<Rating> {
self.ratingsCollection = collection
} else {
self.ratingsCollection = Collection<Rating>(identifier: 0)
}
}.onFailure { error in
self.ratingsCollection = Collection<Rating>(identifier: 0)
}
}
}
Here are the errors themselves:
1. While type-checking 'loadMoreContent' at (path redacted).swift:46:3
2. While type-checking expression at [(path redacted).swift:54:9 - line:64:9]
RangeText="collection.nextPage().onSuccess { (value) in
if let collection = value as? Collection<Rating> {
self.ratingsCollection = collection
} else {
self.ratingsCollection = Collection<Rating>(identifier: 0)
}
}.onFailure { error in
self.ratingsCollection = Collection<Rating>(identifier: 0)
}"
3. While loading members for declaration 0x7fdda42ea2b0 at <invalid loc>
4. While deserializing 'producer' (FuncDecl #340)
Does anyone have any idea what can be wrong with this function at first glance? I should add it compiles with no changes in Xcode 6 / Swift 1.2.
This is a hair pulling error especially common in XCode7.
Occasionally the usual XCode stupid bug protocol (clean, XCode Restart, clean, build) fixes it. However, often it is due to one or more offending lines of code. This doesn't necessarily mean there is a bug in the code, either!
So, before restarting, it is sometimes useful to undo recent changes sequentially and trying to build as you go along. If any of your dependencies or frameworks have been updated since your last successful build, these could be a likely candidate.
There are a couple things that seem to produce this error fairly regularly. So please add to this list concisely if you can isolate specific issues that CONSISTENTLY cause errors for you:
1) String concatenation using the plus operator in calls to methods that use autoclosures (found in calls to XCGLogger):
public func myFunc(#autoclosure closure: () -> String?){
// do something
}
someInstance.myFunc("Hi " + nameStr + "!")
2) failure to call super.init() from subclass especially when super class is using a default initializer (you haven't explicitly created your own init)
3) Accidentally using a single equals sign to test for equality (using = instead of == ) especially in complex statement such as in this answer.

Why is this guard statement throwing me an error?

So I'm following a tutorial form Lynda.com for making a iOS app with Swift and when I plug this line of code in, it's throwing me errors:
guard let text:String = addressBar.text else
The error I get is:
Consecutive statements on line must be separated by ';'
Once I have Xcode fix it, these are the errors I get:
Expected expression.
Use of unresolved identifier 'guard'.
Expression resolves to an unused function.
Braced block of statements is an unused closure.
I'm really new to Xcode and Swift so any help would be awesome! Thanks!
Because you using outdated xcode and swift language. Latest version is xcode 7 and swift 2.
https://developer.apple.com/xcode/
May be you are using a wrong version of Xcode(version 7.0)
Try it too:
Be certain you are using guard statement in the right conditions. E.g:
class AddressBar {
var text: String? = ""
}
var addressBar = AddressBar()
addressBar.text = nil
//addressBar.text = "text"
func test() {
guard let _text: String = addressBar.text else {
print("Nothing")
return
}
print("I reach this point")
}
test()