Can a process perform IO while residing in secondary memory? - operating-system

I am confused about suspend wait and block terms in operating system.
I read it as a process which is in wait or block state needs to be thrown in sec memory and resumes with main memory after completing IO.
Can a process perform IO while residing in secondary memory?

It depends entirely upon the operating system and hardware. Some system do allow this. Others do not. It is a lot of fun porting software from a system that does to a system that does not.

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Practical ways of implementing preemptive scheduling without hardware support?

I understand that using Hardware support for implementing preemptive scheduling is great for efficiency.
I want to know, What are practical ways we can do preemptive scheduling without taking support from hardware? I think one of way is Software Timers.
Also, Other way in multiprocessor system is using the one processor acting as master keep looking at slave processor's processor.
Consider, I'm fine with non-efficient way.
Please, elaborate all ways you think / know can work. Also, preferably but not necessarily works for single processor system.
In order to preempt a process, the operating system has to somehow get control of the CPU without the process's cooperation. Or viewed from the other perspective: The CPU has to somehow decide to stop running the process's code and start running the operating system's code.
Just like processes can't run at the same time as other processes, they can't run at the same time as the OS. The CPU executes instructions in order, that's all it knows. It doesn't run two things at once.
So, here are some reasons for the CPU to switch to executing operating system code instead of process code:
A hardware device sends an interrupt to this CPU - such as a timer, a keypress, a network packet, or a hard drive finishing its operation.
The software running on a different CPU sends an inter-processor interrupt to this CPU.
The running process decides to call a function in the operating system. Depending on the CPU architecture, it could work like a normal call, or it could work like a fake interrupt.
The running process executes an instruction which causes an exception, like accessing unmapped memory, or dividing by zero.
Some kind of hardware debugging interface is used to overwrite the instruction pointer, causing the CPU to suddenly execute different code.
The CPU is actually a simulation and the OS is interpreting the process code, in which case the OS can decide to stop interpreting whenever it wants.
If none of the above things happen, OS code doesn't run. Most OSes will re-evaluate which process should be running, when a hardware event occurs that causes a process to be woken up, and will also use a timer interrupt as a last resort to prevent one program hogging all the CPU time.
Generally, when OS code runs, it has no obligation to return to the same place it was called from. "Preemption" is simply when the OS decides to jump somewhere other than the place it was called from.

how does the Operating Systems code and user applications code run on same processor

We all know that the Operating Systems is responsible for handling resources needed by user application. The OS is also a piece of code that runs, then how does it manages other user programs?
does the OS runs on dedicated processor and monitor the user program on some other processor?
how does the OS actually handles user applications?
It depends upon the structure of the operating system. For any modern operating system the kernel is invoked through exceptions or interrupts. The operating system "monitors" processes during interrupts. An operating system schedules timer interrupts. When the timer goes off the interrupt handler determines whether it needs to switch to a different process.
Another OS management path is through exceptions. An application invokes the operating system through exceptions. An exception handler can also cause the operating system to switch to another process. If a process invokes a read and wait system service, that exception handler will certainly switch to a new process.
In ye olde days, it was common for multi-processors to have one processor that was the dedicated master and was the only processor to handle certain tasks. Now, all normal operating systems use symmetric multi-processing where any processor can handle any task.
An entire book is needed to answer your too broad question.
Read Operating System: Three Easy Pieces (a freely downloadable book).
does the OS runs on dedicated processor and monitor the user program on some other processor?
In general no. The same processor (or core) is either in user-mode (for user programs; read about user space and process isolation and protection rings) or in supervisor-mode (for the operating system kernel)
how does the OS actually handles user applications?
Often by providing system calls which are done, in some controlled way, from applications.
Some academic OSes, e.g. Singularity, have been designed with other principles in mind (formal proof techniques for isolation).
Read also about micro-kernels, unikernels, etc.

Why is user mode thread handling not acceptable on a multi-core computer?

It is my understanding that threads in user mode are often cheaper to execute and don't require system calls. Why would it not be acceptable on a multi-core machine ?
Threads don't require system calls, but that doesn't mean that they can't make system calls.
There are two fundamental problems with implementing threads in a user mode library:
what happens when a system call blocks
If a user-mode thread issues a system call that blocks (e.g. open or read), the process is blocked until that operation completes. This
means that when a thread blocks, all threads (within that process)
stop executing. Since the threads were implemented in user-mode, the
operating system has no knowledge of them, and cannot know that other
threads (in that process) might still be runnable.
exploiting multi-processors
If the CPU has multiple execution cores, the operating system can schedule processes on each to run in parallel. But if the operating
system is not aware that a process is comprised of multiple threads,
those threads cannot execute in parallel on the available cores.
Both of these problems are solved if threads are implemented by the operating system rather than by a user-mode thread library.
Taken from here.

In an operating system, what is the difference between a system call and an interrupt?

In an operating system, what is the difference between a system call and an interrupt? Are all system calls interrupts? Are all interrupts system calls?
Short Answer:
They are different things.
A system call is call by software running on the OS to services
provided by the OS.
An interrupt is usually external hardware component notifying the CPU/Microprocessor about an event that needs handling in software (usually a driver).
I say usually external, because some interrupts can be raised by software (soft interrupt)
Are all system calls interrupts? Depends
Are all interrupts system calls? No
Long answer:
The OS manages CPU time and other hardware connected to the CPU (Memory (RAM), HDD, keyboard, to name a few). It exposes services that allow user programs to access the underlying hardware and these are system calls. Usually these deal with allocating memory, reading/writing files, printing a document and so on.
When the OS interacts with other hardware it usually does so through a driver layer which sets-up the task for the hardware to perform and interrupt once the job is done, so the printer may interrupt once the document is printed or it runs out of pages. It is therefore often the case that a system call leads to generation of interrupts.
Are all system calls interrupts - Depends as they may be implemented as soft interrupts. So when a user program makes a system call, it causes a soft interrupt that results in the OS suspending the calling process, and handle the request itself, then resume the process. But, and I quote from Wikipedia,
"For many RISC processors this (interrupt) is the only technique provided, but
CISC architectures such as x86 support additional techniques. One
example is SYSCALL/SYSRET, SYSENTER/SYSEXIT (the two mechanisms were
independently created by AMD and Intel, respectively, but in essence
do the same thing). These are "fast" control transfer instructions
that are designed to quickly transfer control to the OS for a system
call without the overhead of an interrupt"
The answer to your question depends upon the underlying hardware (and sometimes operating system implementation). I will return to that in a bit.
In an operating system, what is the difference between a system call and an interrupt?
The purpose of an interrupt handler and a system call (and a fault handler) is largely the same: to switch the processor into kernel mode while providing protection from inadvertent or malicious access to kernel structures.
An interrupt is triggered by an asynchronous external event.
A system call (or fault or trap) is triggered synchronously by executing code.
Are all system calls interrupts? Are all interrupts system calls?
System calls are not interrupts because they are not triggered asynchronously by the hardware. A process continues to execute its code stream in a system call, but not in an interrupt.
That being said, Intel's documentation often conflates interrupt, system calls, traps, and faults, as "interrupt."
Some processors treat system calls, traps, faults and interrupts largely the same way. Others (notably Intel) provide different methods for implementing system calls.
In processors that handle all of the above in the same way, each type of interrupt, trap, and fault has a unique number. The processor expects the operating system to set up a vector (array) of pointers to handlers. In addition, there are one or more handlers available for an operating system to implement system calls
Depending upon the number of available handlers, the OS may have a separate handler for each system call or use a register value to determine what specific system function to execute.
In such a system, one can execute an interrupt handler synchronously the same way one invokes a system call.
For example, on the VAX the CHMK #4 instruction, invokes the 4th kernel mode handler. In intel land there is an INT instruction that does roughly the same.
Intel processors have supported the SYSCALL mechanism that provides a different way to implement system calls.

Why do we need software interupt to start the execution of the system call?

This may be very foolish question to ask.
However I want to clarify my doubts as i am new to this thing.
As per my understanding the CPU executes the instruction of a process step by step by incrementing the program counter.
Now suppose we have a system call as one of the instruction, then why do we need to give a software interrupt when this instruction is encountered? Can't this system call (sequence of instructions) be executed just as other instructions are executing, because as far i understand the interrupts are to signal certain asynchronous events. But here the system call is a part of the process instruction, which is not asynchronous.
It doesn't require an interrupt. You could make an OS which uses a simple call. But most don't for several reasons. Among them might be:
On many architectures, interrupts elevate or change the CPU's access level, allowing the OS to implement protection of its memory from the unprivileged user code.
Preemptive operating systems already make use of interrupts for scheduling processes. It might be convenient to use the same mechanism.
Interrupts are something present on most architectures. Alternatives might require significant redesign across architectures.
Here is one example of a "system call" which doesn't use an interrupt (if you define a system call as requesting functionality from the OS):
Older versions of ARM do not provide atomic instructions to increment a counter. This means that an atomic increment requires help from the OS. The naive approach would be to make it a system call which makes the process uninterruptible during the load-add-store instructions, but this has a lot of overhead from the interrupt handler. Instead, the Linux kernel has chosen to map a small bit of code into every process at a fixed address. This code contains the atomic increment instructions and can be called directly from user code. The kernel scheduler takes care of ensuring that any operations interrupted in this block are properly restarted.
First of all, system calls are synchronous software interrupts, not asynchronous. When the processor executes the trap machine instruction to go to kernel space, some of the kernel registers get changed by the interrupt handler functions. Modification of these registers requires privileged mode execution, i.e. these can not be changed using user space code.
When the user-space program cannot read data directly from disk, as it doesn't have control over the device driver. The user-space program should not bother with driver code. Communication with the device driver should take place through kernel code itself. We tend to believe that kernel code is pristine and entirely trustworthy; user code is always suspect.
Hence, it requires privileged instructions to change the contents of register and/or accessing driver functionalities; the user cannot execute system call functions as a normal function call. Your processor should know whether you are in the kernel mode to access these devices.
I hope this is clear to some extent.