Clojure-esque threading macro? - macros

How to implement, or is there an implementation of Clojure-like threading macros, namely thread-first (->) and thread-last (->>)?
Example:
# equivalent of sum(1, 2)
#thread-first 1 sum(2)
# equivalent of any(map(isequal(1), [1,2,3]))
#thread-last [1,2,3] map(isequal(1)) any

Julia has pipelining, but in general the |> operator only allows one-argument functions. In Clojure, the thread-first and thread-last arguments insert the argument at the beginning or end of multiple arguments in the function.
You do have the #> and #>> macros in Lazy.jl:
https://github.com/MikeInnes/Lazy.jl#macros
These do thread-first and thread-last, but with different syntax. See the Lazy.jl docs. Example of thread-last:
#>> 1:10 collect filter(isodd) square.() reduce(+)
165
example of thread-first:
#> 6 div(2)
3

Related

How to access a collection of heterogenous functions randomly?

I am implementing an evolutionary algorithm where I have a numerical genetic encoding (0-n). Where each number from 0 to n represents a function. I have implemented a numpy version where it is possible to do the following. The actual implementation is a bit more complicated but this snippet captures the core functionality.
n = 3
max_ops = 10
# Generate randomly generated args and OPs
for i in range(number_of_iterations):
args = np.random.randint(min_val_arg, max_val_arg, size=(arg_count, arg_shape[0], arg_shape[1])
gene_of_operations = np.random.randint(0,n,size=(max_ops))
# A collection of OP encodings and operations. Doesn't need to be a dict.
dict_of_n_OPs = {
0:np.add,
1:np.multiply,
2:np.diff
}
#njit
def execute_genome(gene_of_operations, args, dict_of_n_OPs):
result = 0
for op, arg in zip(gene_of_operations,args)
result+= op(arg)
return result
## executing the gene
execute_genome(gene_of_operations, args, dict_of_n_OPs)
print(results)
Now when adding the njit decorator expects a statically typed function. Where heterogenously typed collections such as my dict_of_n_OPs are not supported, I have tried rendering it as a numpy array, numba.typed.Dict, numba.typed.List. But discovered none supports heteregoenous types.
What would be a numba compliant approach that allows for executing different functions based on a numerical encoding such as '00201'. Where number 0 would execute function 0?
Is the only way an n line if else statement for n unique operations/functions?

Calling macro from within generated function in Julia

I have been messing around with generated functions in Julia, and have come to a weird problem I do not understand fully: My final goal would involve calling a macro (more specifically #tullio) from within a generated function (to perform some tensor contractions that depend on the input tensors). But I have been having problems, which I narrowed down to calling the macro from within the generated function.
To illustrate the problem, let's consider a very simple example that also fails:
macro my_add(a,b)
return :($a + $b)
end
function add_one_expr(x::T) where T
y = one(T)
return :( #my_add($x,$y) )
end
#generated function add_one_gen(x::T) where T
y = one(T)
return :( #my_add($x,$y) )
end
With these declarations, I find that eval(add_one_expr(2.0)) works just as expected and returns and expression
:(#my_add 2.0 1.0)
which correctly evaluates to 3.0.
However evaluating add_one_gen(2.0) returns the following error:
MethodError: no method matching +(::Type{Float64}, ::Float64)
Doing some research, I have found that #generated actually produces two codes, and in one only the types of the variables can be used. I think this is what is happening here, but I do not understand what is happening at all. It must be some weird interaction between macros and generated functions.
Can someone explain and/or propose a solution? Thank you!
I find it helpful to think of generated functions as having two components: the body and any generated code (the stuff inside a quote..end). The body is evaluated at compile time, and doesn't "know" the values, only the types. So for a generated function taking x::T as an argument, any references to x in the body will actually point to the type T. This can be very confusing. To make things clearer, I recommend the body only refer to types, never to values.
Here's a little example:
julia> #generated function show_val_and_type(x::T) where {T}
quote
println("x is ", x)
println("\$x is ", $x)
println("T is ", T)
println("\$T is ", $T)
end
end
show_val_and_type
julia> show_val_and_type(3)
x is 3
$x is Int64
T is Int64
$T is Int64
The interpolated $x means "take the x from the body (which refers to T) and splice it in.
If you follow the approach of never referring to values in the body, you can test generated functions by removing the #generated, like this:
julia> function add_one_gen(x::T) where T
y = one(T)
quote
#my_add(x,$y)
end
end
add_one_gen
julia> add_one_gen(3)
quote
#= REPL[42]:4 =#
#= REPL[42]:4 =# #my_add x 1
end
That looks reasonable, but when we test it we get
julia> add_one_gen(3)
ERROR: UndefVarError: x not defined
Stacktrace:
[1] macro expansion
# ./REPL[48]:4 [inlined]
[2] add_one_gen(x::Int64)
# Main ./REPL[48]:1
[3] top-level scope
# REPL[49]:1
So let's see what the macro gives us
julia> #macroexpand #my_add x 1
:(Main.x + 1)
It's pointing to Main.x, which doesn't exist. The macro is being too eager, and we need to delay its evaluation. The standard way to do this is with esc. So finally, this works:
julia> macro my_add(a,b)
return :($(esc(a)) + $(esc(b)))
end
#my_add
julia> #generated function add_one_gen(x::T) where T
y = one(T)
quote
#my_add(x,$y)
end
end
add_one_gen
julia> add_one_gen(3)
4

Overloading the operator in functional amend

How to overload an operator in functional amend?
s:string (`a1`b2`c3)
b:string til 2
using functional amend with , gives
q)#[s;0 2;,;b]
("a10";"b2";"c31")
I want to overload the , (append) to prefix the content of list b to list a like :
("0a1";"b2";"1c3")
You need to use a custom function {y,x} instead if , to achieve this
#[s;0 2;{y,x};b]
("0a1";"b2";"1c3")
Please note that here , is a dyadic function; Any other dyadic function e.g. {y,x} can be used in functional amend with valance 4.
The general format of functional amend is following, where f is dyadic function
#[L;I;f;y]
q)#[1 2 3 4 ;1 3;*;5 ] // * is dyadic function {x*y}
1j, 10j, 3j, 20j
and when f is monadic function
#[L;I;f]
q)#[1 2 3 4 ;1 3;neg ]
1j, -2j, 3j, -4j

Can I write multiple statements in an anonymous function? [duplicate]

I'd like to do something like this:
>> foo = #() functionCall1() functionCall2()
So that when I said:
>> foo()
It would execute functionCall1() and then execute functionCall2(). (I feel that I need something like the C , operator)
EDIT:
functionCall1 and functionCall2 are not necessarily functions that return values.
Trying to do everything via the command line without saving functions in m-files may be a complicated and messy endeavor, but here's one way I came up with...
First, make your anonymous functions and put their handles in a cell array:
fcn1 = #() ...;
fcn2 = #() ...;
fcn3 = #() ...;
fcnArray = {fcn1 fcn2 fcn3};
...or, if you have functions already defined (like in m-files), place the function handles in a cell array like so:
fcnArray = {#fcn1 #fcn2 #fcn3};
Then you can make a new anonymous function that calls each function in the array using the built-in functions cellfun and feval:
foo = #() cellfun(#feval,fcnArray);
Although funny-looking, it works.
EDIT: If the functions in fcnArray need to be called with input arguments, you would first have to make sure that ALL of the functions in the array require THE SAME number of inputs. In that case, the following example shows how to call the array of functions with one input argument each:
foo = #(x) cellfun(#feval,fcnArray,x);
inArgs = {1 'a' [1 2 3]};
foo(inArgs); %# Passes 1 to fcn1, 'a' to fcn2, and [1 2 3] to fcn3
WORD OF WARNING: The documentation for cellfun states that the order in which the output elements are computed is not specified and should not be relied upon. This means that there are no guarantees that fcn1 gets evaluated before fcn2 or fcn3. If order matters, the above solution shouldn't be used.
The anonymous function syntax in Matlab (like some other languages) only allows a single expression. Furthermore, it has different variable binding semantics (variables which are not in the argument list have their values lexically bound at function creation time, instead of references being bound). This simplicity allows Mathworks to do some optimizations behind the scenes and avoid a lot of messy scoping and object lifetime issues when using them in scripts.
If you are defining this anonymous function within a function (not a script), you can create named inner functions. Inner functions have normal lexical reference binding and allow arbitrary numbers of statements.
function F = createfcn(a,...)
F = #myfunc;
function b = myfunc(...)
a = a+1;
b = a;
end
end
Sometimes you can get away with tricks like gnovice's suggestion.
Be careful about using eval... it's very inefficient (it bypasses the JIT), and Matlab's optimizer can get confused between variables and functions from the outer scope that are used inside the eval expression. It's also hard to debug and/or extent code that uses eval.
Here is a method that will guarantee execution order and, (with modifications mentioned at the end) allows passing different arguments to different functions.
call1 = #(a,b) a();
call12 = #(a,b) call1(b,call1(a,b));
The key is call1 which calls its first argument and ignores its second. call12 calls its first argument and then its second, returning the value from the second. It works because a function cannot be evaluated before its arguments. To create your example, you would write:
foo = #() call12(functionCall1, functionCall2);
Test Code
Here is the test code I used:
>> print1=#()fprintf('1\n');
>> print2=#()fprintf('2\n');
>> call12(print1,print2)
1
2
Calling more functions
To call 3 functions, you could write
call1(print3, call1(print2, call1(print1,print2)));
4 functions:
call1(print4, call1(print3, call1(print2, call1(print1,print2))));
For more functions, continue the nesting pattern.
Passing Arguments
If you need to pass arguments, you can write a version of call1 that takes arguments and then make the obvious modification to call12.
call1arg1 = #(a,arg_a,b) a(arg_a);
call12arg1 = #(a, arg_a, b, arg_b) call1arg1(b, arg_b, call1arg1(a, arg_a, b))
You can also make versions of call1 that take multiple arguments and mix and match them as appropriate.
It is possible, using the curly function which is used to create a comma separated list.
curly = #(x, varargin) x{varargin{:}};
f=#(x)curly({exp(x),log(x)})
[a,b]=f(2)
If functionCall1() and functionCall2() return something and those somethings can be concatenated, then you can do this:
>> foo = #() [functionCall1(), functionCall2()]
or
>> foo = #() [functionCall1(); functionCall2()]
A side effect of this is that foo() will return the concatenation of whatever functionCall1() and functionCall2() return.
I don't know if the execution order of functionCall1() and functionCall2() is guaranteed.

Performance difference between functions and pattern matching in Mathematica

So Mathematica is different from other dialects of lisp because it blurs the lines between functions and macros. In Mathematica if a user wanted to write a mathematical function they would likely use pattern matching like f[x_]:= x*x instead of f=Function[{x},x*x] though both would return the same result when called with f[x]. My understanding is that the first approach is something equivalent to a lisp macro and in my experience is favored because of the more concise syntax.
So I have two questions, is there a performance difference between executing functions versus the pattern matching/macro approach? Though part of me wouldn't be surprised if functions were actually transformed into some version of macros to allow features like Listable to be implemented.
The reason I care about this question is because of the recent set of questions (1) (2) about trying to catch Mathematica errors in large programs. If most of the computations were defined in terms of Functions, it seems to me that keeping track of the order of evaluation and where the error originated would be easier than trying to catch the error after the input has been rewritten by the successive application of macros/patterns.
The way I understand Mathematica is that it is one giant search replace engine. All functions, variables, and other assignments are essentially stored as rules and during evaluation Mathematica goes through this global rule base and applies them until the resulting expression stops changing.
It follows that the fewer times you have to go through the list of rules the faster the evaluation. Looking at what happens using Trace (using gdelfino's function g and h)
In[1]:= Trace#(#*#)&#x
Out[1]= {x x,x^2}
In[2]:= Trace#g#x
Out[2]= {g[x],x x,x^2}
In[3]:= Trace#h#x
Out[3]= {{h,Function[{x},x x]},Function[{x},x x][x],x x,x^2}
it becomes clear why anonymous functions are fastest and why using Function introduces additional overhead over a simple SetDelayed. I recommend looking at the introduction of Leonid Shifrin's excellent book, where these concepts are explained in some detail.
I have on occasion constructed a Dispatch table of all the functions I need and manually applied it to my starting expression. This provides a significant speed increase over normal evaluation as none of Mathematica's inbuilt functions need to be matched against my expression.
My understanding is that the first approach is something equivalent to a lisp macro and in my experience is favored because of the more concise syntax.
Not really. Mathematica is a term rewriter, as are Lisp macros.
So I have two questions, is there a performance difference between executing functions versus the pattern matching/macro approach?
Yes. Note that you are never really "executing functions" in Mathematica. You are just applying rewrite rules to change one expression into another.
Consider mapping the Sqrt function over a packed array of floating point numbers. The fastest solution in Mathematica is to apply the Sqrt function directly to the packed array because it happens to implement exactly what we want and is optimized for this special case:
In[1] := N#Range[100000];
In[2] := Sqrt[xs]; // AbsoluteTiming
Out[2] = {0.0060000, Null}
We might define a global rewrite rule that has terms of the form sqrt[x] rewritten to Sqrt[x] such that the square root will be calculated:
In[3] := Clear[sqrt];
sqrt[x_] := Sqrt[x];
Map[sqrt, xs]; // AbsoluteTiming
Out[3] = {0.4800007, Null}
Note that this is ~100× slower than the previous solution.
Alternatively, we might define a global rewrite rule that replaces the symbol sqrt with a lambda function that invokes Sqrt:
In[4] := Clear[sqrt];
sqrt = Function[{x}, Sqrt[x]];
Map[sqrt, xs]; // AbsoluteTiming
Out[4] = {0.0500000, Null}
Note that this is ~10× faster than the previous solution.
Why? Because the slow second solution is looking up the rewrite rule sqrt[x_] :> Sqrt[x] in the inner loop (for each element of the array) whereas the fast third solution looks up the value Function[...] of the symbol sqrt once and then applies that lambda function repeatedly. In contrast, the fastest first solution is a loop calling sqrt written in C. So searching the global rewrite rules is extremely expensive and term rewriting is expensive.
If so, why is Sqrt ever fast? You might expect a 2× slowdown instead of 10× because we've replaced one lookup for Sqrt with two lookups for sqrt and Sqrt in the inner loop but this is not so because Sqrt has the special status of being a built-in function that will be matched in the core of the Mathematica term rewriter itself rather than via the general-purpose global rewrite table.
Other people have described much smaller performance differences between similar functions. I believe the performance differences in those cases are just minor differences in the exact implementation of Mathematica's internals. The biggest issue with Mathematica is the global rewrite table. In particular, this is where Mathematica diverges from traditional term-level interpreters.
You can learn a lot about Mathematica's performance by writing mini Mathematica implementations. In this case, the above solutions might be compiled to (for example) F#. The array may be created like this:
> let xs = [|1.0..100000.0|];;
...
The built-in sqrt function can be converted into a closure and given to the map function like this:
> Array.map sqrt xs;;
Real: 00:00:00.006, CPU: 00:00:00.015, GC gen0: 0, gen1: 0, gen2: 0
...
This takes 6ms just like Sqrt[xs] in Mathematica. But that is to be expected because this code has been JIT compiled down to machine code by .NET for fast evaluation.
Looking up rewrite rules in Mathematica's global rewrite table is similar to looking up the closure in a dictionary keyed on its function name. Such a dictionary can be constructed like this in F#:
> open System.Collections.Generic;;
> let fns = Dictionary<string, (obj -> obj)>(dict["sqrt", unbox >> sqrt >> box]);;
This is similar to the DownValues data structure in Mathematica, except that we aren't searching multiple resulting rules for the first to match on the function arguments.
The program then becomes:
> Array.map (fun x -> fns.["sqrt"] (box x)) xs;;
Real: 00:00:00.044, CPU: 00:00:00.031, GC gen0: 0, gen1: 0, gen2: 0
...
Note that we get a similar 10× performance degradation due to the hash table lookup in the inner loop.
An alternative would be to store the DownValues associated with a symbol in the symbol itself in order to avoid the hash table lookup.
We can even write a complete term rewriter in just a few lines of code. Terms may be expressed as values of the following type:
> type expr =
| Float of float
| Symbol of string
| Packed of float []
| Apply of expr * expr [];;
Note that Packed implements Mathematica's packed lists, i.e. unboxed arrays.
The following init function constructs a List with n elements using the function f, returning a Packed if every return value was a Float or a more general Apply(Symbol "List", ...) otherwise:
> let init n f =
let rec packed ys i =
if i=n then Packed ys else
match f i with
| Float y ->
ys.[i] <- y
packed ys (i+1)
| y ->
Apply(Symbol "List", Array.init n (fun j ->
if j<i then Float ys.[i]
elif j=i then y
else f j))
packed (Array.zeroCreate n) 0;;
val init : int -> (int -> expr) -> expr
The following rule function uses pattern matching to identify expressions that it can understand and replaces them with other expressions:
> let rec rule = function
| Apply(Symbol "Sqrt", [|Float x|]) ->
Float(sqrt x)
| Apply(Symbol "Map", [|f; Packed xs|]) ->
init xs.Length (fun i -> rule(Apply(f, [|Float xs.[i]|])))
| f -> f;;
val rule : expr -> expr
Note that the type of this function expr -> expr is characteristic of term rewriting: rewriting replaces expressions with other expressions rather than reducing them to values.
Our program can now be defined and executed by our custom term rewriter:
> rule (Apply(Symbol "Map", [|Symbol "Sqrt"; Packed xs|]));;
Real: 00:00:00.049, CPU: 00:00:00.046, GC gen0: 24, gen1: 0, gen2: 0
We've recovered the performance of Map[Sqrt, xs] in Mathematica!
We can even recover the performance of Sqrt[xs] by adding an appropriate rule:
| Apply(Symbol "Sqrt", [|Packed xs|]) ->
Packed(Array.map sqrt xs)
I wrote an article on term rewriting in F#.
Some measurements
Based on #gdelfino answer and comments by #rcollyer I made this small program:
j = # # + # # &;
g[x_] := x x + x x ;
h = Function[{x}, x x + x x ];
anon = Table[Timing[Do[ # # + # # &[i], {i, k}]][[1]], {k, 10^5, 10^6, 10^5}];
jj = Table[Timing[Do[ j[i], {i, k}]][[1]], {k, 10^5, 10^6, 10^5}];
gg = Table[Timing[Do[ g[i], {i, k}]][[1]], {k, 10^5, 10^6, 10^5}];
hh = Table[Timing[Do[ h[i], {i, k}]][[1]], {k, 10^5, 10^6, 10^5}];
ListLinePlot[ {anon, jj, gg, hh},
PlotStyle -> {Black, Red, Green, Blue},
PlotRange -> All]
The results are, at least for me, very surprising:
Any explanations? Please feel free to edit this answer (comments are a mess for long text)
Edit
Tested with the identity function f[x] = x to isolate the parsing from the actual evaluation. Results (same colors):
Note: results are very similar to this Plot for constant functions (f[x]:=1);
Pattern matching seems faster:
In[1]:= g[x_] := x*x
In[2]:= h = Function[{x}, x*x];
In[3]:= Do[h[RandomInteger[100]], {1000000}] // Timing
Out[3]= {1.53927, Null}
In[4]:= Do[g[RandomInteger[100]], {1000000}] // Timing
Out[4]= {1.15919, Null}
Pattern matching is also more flexible as it allows you to overload a definition:
In[5]:= g[x_] := x * x
In[6]:= g[x_,y_] := x * y
For simple functions you can compile to get the best performance:
In[7]:= k[x_] = Compile[{x}, x*x]
In[8]:= Do[k[RandomInteger[100]], {100000}] // Timing
Out[8]= {0.083517, Null}
You can use function recordSteps in previous answer to see what Mathematica actually does with Functions. It treats it just like any other Head. IE, suppose you have the following
f = Function[{x}, x + 2];
f[2]
It first transforms f[2] into
Function[{x}, x + 2][2]
At the next step, x+2 is transformed into 2+2. Essentially, "Function" evaluation behaves like an application of pattern matching rules, so it shouldn't be surprising that it's not faster.
You can think of everything in Mathematica as an expression, where evaluation is the process of rewriting parts of the expression in a predefined sequence, this applies to Function like to any other head