macOS 10.15 Beta: Install claimed to have succeeded, but application could not be found on device. bundleId = - ionic-framework

i got a problem with running a ios-app, developed with ionic 3 on MacOs 10.15 Beta (Catalina).
When i try to start the app with my real device (ios 13 Beta) i am getting the following error:
"Install claimed to have succeeded, but application could not be found on device. bundleId ="
It is running on simulator...
Did anybody face the same issue?
I tried solutions from this thread:
Install claimed to have succeeded, but application could not be found on device

solved by using a newer version of cordova-ios plugin: 5.0.0

Related

Could not find module 'SJSegmentedScrollView' for architecture 'armv7'; found: arm64

The problem shows when I try to build to real device as simulator. But, there's no problem when I build in simulator.
XCode : 10.2.1
Swift : 4.0
iOS : 10.3.3
Can you check if you are using Debug or Release to build? I've had a similar issue before with other modules, for example you can run the Onfido SDK on simulators on Debug but not on Release. By the looks of this error you are using the Release SDK.

ionic phonegap-facebook-plugin iOS build - CompileC build error

The plugin had been working beautifully up until last night. Getting the following errors on iOS only after updating to latest Ionic/Cordova (android is fine).
Updated to:
xcode version 7.2.1
ionic version 1.7.14
I have also tested the same app with another mac running previous version of ionic 1.7.13 and cordova 6, and all is good.
After testing with the older version, i built a new mac (fresh wives laptop) with the latest ionic setup and again same error.
Here's the plugin in question https://ionicthemes.com/tutorials/about/native-facebook-login-with-ionic-framework
The following build commands failed:
CompileC build/testFresh.build/Debug-iphonesimulator/testFresh.build/Objects-normal/i386/FacebookConnectPlugin.o testFresh/Plugins/phonegap-facebook-plugin/FacebookConnectPlugin.m normal i386 objective-c com.apple.compilers.llvm.clang.1_0.compiler
(1 failure)
ERROR running one or more of the platforms: Error code 65 for command: xcodebuild with args: -xcconfig,/Applications/AMPPS/www/ionic/testFresh/platforms/ios/cordova/build-debug.xcconfig,-project,testFresh.xcodeproj,ARCHS=i386,-target,testFresh,-configuration,Debug,-sdk,iphonesimulator,build,VALID_ARCHS=i386,CONFIGURATION_BUILD_DIR=/Applications/AMPPS/www/ionic/testFresh/platforms/ios/build/emulator,SHARED_PRECOMPS_DIR=/Applications/AMPPS/www/ionic/testFresh/platforms/ios/build/sharedpch
You may not have the required environment or OS to run this project
After banging my head against a wall for a few days, I found that others were having the same issue though it was labeled as a "cordova 6" problem.
Original github issue:
https://github.com/Wizcorp/phonegap-facebook-plugin/issues/1227
Eventually whilst scrolling through known bugs under github for "phonegap-facebook-plugin" i noticed that similar errors had occurred on a previous release, then super Jeduan re-wrote the plugin and released it under the following:
Plugin fix:
https://github.com/jeduan/cordova-plugin-facebook4
The above appears to be working find under cordova 6, xcode version 7.2.1 and ionic version 1.7.14

Titanium Appcelerator Running error on iOS 9.2

Device: iPhone 5 (Model A1429)
iOS version: 9.2 (13C75)
Titanium SDK: 4.0.0.GA
When I tried to run/distribute my app, I faced this error messages
[ERROR] : ** BUILD FAILED **
[ERROR] : The following build commands failed:
[ERROR] : Ld build/iVirtue.build/Debug-iphoneos/iVirtue.build/Objects-normal/arm64/iVirtue normal arm64
[ERROR] : (1 failure)
The warning in TiApp Editor > Deployment Targets said
iOS development requires [5.0, 9.0) but you have 9.2
Initially, when I haven't updated my Titanium Studio and my iOS version, the app was running perfectly. Please help.
I didn't clearly explain it before. The app i made was made on Titanium Studio, so installed the Appcelerator Studio and have the app exported. Now, it's working well. Thank you all, now i can close this matter.
Try to update the Titanium SDK to the latest 5.1.2.GA & all other components as well, because as you said that the app was working fine before so it is something related to the updates.
Use Titanium Studio to update everything available.
This seems to be a problem in your run configuration (or tiapp.xml). I suggest you first delete the run configuration, run the app again to define a new run configuration. Also check tiapp.xml to see if you have any references to iOS version?
You should also clean your project prior to running it after having deleted the run configuration :-)
/John

Can't run swift project on Iphone with Skobbler

I have this error when I build the project on Iphone :
Warning: usage of --preserve-metadata with option "resource-rules" (deprecated in Mac OS X >= 10.10)!
/Users/Tom/Library/Developer/Xcode/DerivedData/Test-bwacbfyhutgdvnhetuiouvtcvvfi/Build/Products/Debug-iphoneos/Test.app/Frameworks/SKMaps.framework: invalid resource specification rule(s)
Command /usr/bin/codesign failed with exit code 1
If I built the project with the iOS Simulator, it run perfectly
I Work with swift 1.2 - Xcode 6.3.1 and OSX 10.10.3
Thank you for your help !
Ysee
EDIT :
I solved this problem, I had to manually install Skobbler SDK then I tested the installation with cocoapods. This works perfectly!
I solved this problem, I had to manually install Skobbler SDK then I tested the installation with cocoapods. This works perfectly!
If you work with Swift don't forget to add #import "SKMaps/SKMaps.h" in your Bridging-Header.h
Ysee

cordova build error: SDK "iphoneos6.0" cannot be located

i developing a html5-App for Android and iOS. Building for Android and iOS-Simulator works like a charm. But if i want to build the app for iOS-Device the build process stops with following error:
update-ios:
cordova prepare ios
build-ios-xcodebuild:
xcodebuild: error: SDK "iphoneos6.0" cannot be located.
/Users/.../nbproject/build.xml:178: exec returned: 64
For development i using netbeansIDE, xcode 5.1.1 and cordova 3.5.
Also i downloaded the iOS 6.1 sdk and copied into sdk folder of xcode, but that don't work for me. May i have to set an environment variable?
Is there someone, who could give me a hint?
In advance