Android Studio Image Asset Editor missing after update - flutter

[Apologies if this is the wrong forum to be asking this question] At some recent point, probably after an update, I realized the Image Asset editor in my Android Studio was missing. If I right click an asset the popup menu choice New > Image Asset is not present.
Any ideas how to get it back?

Related

New Flutter project Android Studio Demo App counter app or Application template not an option

So I am following this tutorial, which is quite recent, my Android Studio build is from May 16 so not too far off from this vid's upload date: https://youtu.be/CD1Y2DmL5JM?t=531
Notice how the welcome screen looks right at the time the vid starts on the point I linked. But for me, the welcome screen looks like this, why?:
Also, when I click "new flutter project" in the top right, this screen shows up which is different for the vid, why?:
Spent an hour but can't find anything. Now I can create a new flutter project and selected the right location for my flutter and dark SDK, and have both flutter and dart plugins installed. But the option of the standard "Application" template is not a standard option. Looks at the above options, I've tried them all and none are the counter app. In vscode I typed "flutter new project" in global search, and it gave the "Application" template, and running in with the emulator open showed the counter app. But where is the option in Android Studio?
On the left side pane, you actually have to select Flutter, input your SDK location, then click next from the same panel. Don't click next while Dart is selected otherwise you will get the options you see above:
After this it will take you to making a new Flutter project, not a Dart project. Then next to "Project Type:", choose "Application".

"Image Asset" option missing in Android studio for flutter project

To change the app icon for the flutter app and to fillup, the entire circle with the custom icon looking for the "Image Asset" option but couldn't find it in the following menu?
Would recommend setting app icon via this package https://pub.dev/packages/flutter_launcher_icons
If you want to do it via android studio open android folder separately:
I wish that tools come back to flutter again. For now:
Close your flutter project and then open the android folder of your flutter project as an android project. It takes a while to sync. After that, you can access to New Image Asset Tool.
I know it's not the best solution, but at least, you can have your customized icons.

how to change tinymce image upload dialog?

Is there a possibility to change image dialog of tinymce?
I want to add a checkbox (or input) for user to select it wants thumbnail to be created. I was looking for an hour and couldn't find it.
Thanks
TinyMCE's image dialog does not have this as a part of its standard distribution but as the editor is released under an open source license you could certainly modify the source code to do what you want. If you download the dev version of the editor you get the unminified versions of all the plugins.

How to import SVG to Unity 2018.2

Unity's roadmap stated that we should be able to import SVG in Unity 2018.2.
I have Unity 2018.2.3, but I couldn't use SVGs to Unity. Unity doesn't recognize they are sprites.
Please can anyone tell me how to import/use SVGs in unity.
There are 2 ways to add SVG support in Unity (other than building your own SVG rendering system or getting one from the Asset Store).
Which way you have to take depends on what version of Unity you are currently using.
In Unity 2019, click on the "Window" menu at the top left of the Editor. Then click on "Package Manager". In the menu that opens, click on the "Advanced" button around the upper right (left of the search bar). Click on "Show preview packages". This will allow you to see packages that aren't officially released (any versions less than 1.0) by Unity Technology. You should be able to find "Vector Graphics" in the list of package with a "Preview" next to its name. Click on it and click on the "Import" button in the lower right of the menu.
In Unity 2020 and later, Unity Tech. have removed the ability to see preview package in the Package Manager because of they had to waste in answering complex inquiries about those incomplete packages as many were adding them to their projects without either clearly understanding them or while thinking that they would have full support (which is not the case).
From Unity 2020 and forth, you got to manually type in a Git URL address to add any preview packages.
To type a Git URL address, open the Package Manage as I explained above, but instead of going with the "Advanced" and "Show preview packages", click on the "+" on the upper left of the menu, then "Add package from Git URL". This will open a small pop-up with a entry field and a grayed out "add" button.
For adding the Vector Graphics package, you got to type (or paste) in the following address:
com.unity.vectorgraphics
After this is typed in, you should be able to click on the "add" button and this will add the preview package to your project under the "In Project" category.
If you don't see Vecor Graphics in package manager click on advanced and enable preview packages.
In order to import SVG with Unity 2018.2, you need to import the package Vector Graphics with the new Package Manager (you can find it in the menu Window > Package Manager).
Then, you can import any SVG in the project by copying it in the project's folder.
Beware of the options in the inspector, the Generated Asset Type controls the render mode, there are 3 modes: Vector sprite (default), Textured sprite, Texture2D.
A picture tells thousand words thanks to 44 second demo
Go to Windows -> Package Manager in Unity 2019
Vector Graphic package is currently in the preview stage. You have to enable preview packages in advance settings in unity 2019.
Edit:
From Unity 2020, the Preview Package setting has changed. Watch this 40 second Demo
Go to edit -> Project Settings -> Package Manager -> Check Enable Preview Package
there is a button labeled "Advanced" on the top left of the window, click it, then tick the "Show preview packages" then you can see the svg package.

Eclipse properties panel disabled, only popup

I have had a problem with Eclipse which makes the properties panel options disabled. It usually got fixed after Eclipse restart, but after updating to the latest version of Eclipse and plugins using Help -> Check for updates, I can no longer insert text in the properties panel. For example, I'm working on an Android project at the moment. I wanted to insert a LinearLayout in my application and set it's orientation to horizontal. I couldn't type this in the window so I had to open the XML file and insert the property there.
As you can see in the image, these input fields are all greyed out except for the one I have manually inserted in the code.
Anyone else noticed this or any workarounds?
It was a problem with the Android SDK. The newest version of Android wasn't working correctly. I changed back to level 18 (from 19, Android 4.4) in the layout view in Eclipse and it's working again.