Decodable not working with non empty array - swift

I'm using this library which has created non-empty collections like arrays, dictionaries and strings. https://github.com/pointfreeco/swift-nonempty
When I decode to the non-empty array I get the following error
Swift.DecodingError.typeMismatch(Swift.Dictionary, Swift.DecodingError.Context(codingPath: [CodingKeys(stringValue: "poiList", intValue: nil)], debugDescription: "Expected to decode Dictionary but found an array instead.", underlyingError: nil))
This is my structure
struct LocationCarModel: Codable {
// MARK: - Properties
var poiList: NonEmptyArray<PointOfInterest>
// MARK: - PointOfInterest
struct PointOfInterest: Codable {
var id: Int
var coordinate: Position
var fleetType: String
let numberPlate = "HCD837EC"
let model: String = "Tesla S"
let fuel: Double = 0.9
}
}
This is the response I'm getting https://fake-poi-api.mytaxi.com/?p2Lat=53.394655&p1Lon=9.757589&p1Lat=53.694865&p2Lon=10.099891
and this how I'm decoding it.
public extension Decodable {
static func parse(from item: Any?, strategy: JSONDecoder.KeyDecodingStrategy = .useDefaultKeys) -> Self? {
guard let data = self.data(from: item) else {
return nil
}
let decoder = JSONDecoder()
decoder.keyDecodingStrategy = strategy
do {
let result = try decoder.decode(Self.self, from: data)
return result
} catch {
debugPrint(error)
return nil
}
}
private static func data(from item: Any?) -> Data? {
switch item {
case let data as Data:
return data
case let string as String:
return string.data(using: .utf8)
case .some(let item):
return try? JSONSerialization.data(withJSONObject: item, options: [])
case nil:
return nil
}
}
}
and the line to decode using the above function is
let model = LocationCarModel.parse(from: data)
Changing poiList to the standard swift array then no error occurs.
Any ideas how I can solve this issue? Any help would be appreciated. Thank you in advance.

You need to have your own init(from:) for the top struct since JSONDecoder doesn't understand NonEmpty and how to initialise it. Apart from the init I also added coding keys and a new error
enum DecodeError: Error {
case arrayIsEmptyError
}
struct LocationCarModel: Codable {
var poiList: NonEmpty<[PointOfInterest]>
enum CodingKeys: String, CodingKey {
case poiList
}
init(from decoder: Decoder) throws {
let container = try decoder.container(keyedBy: CodingKeys.self)
let array = try container.decode([PointOfInterest].self, forKey: .poiList)
guard let first = array.first else {
throw DecodeError.arrayIsEmptyError
}
poiList = NonEmptyArray(first, array)
}
//...
}

You can try
struct Root: Codable {
let poiList: [PoiList]
}
// MARK: - PoiList
struct PoiList: Codable {
let id: Int
let coordinate: Coordinate
let fleetType: String
let heading: Double
}
// MARK: - Coordinate
struct Coordinate: Codable {
let latitude, longitude: Double
}
let res = try? JSONDecoder().decode(Root.self,from:data)
print(res)

Related

SwiftUI: Encode a struct to be saved in AppStorage

Currently trying to build my first app in swiftUI. The part I thought would be the easiest as become a nightmare... save a struct in AppStorage to be available upon restart of the app
I got two struct to save. The first is for player and I have implemented the RawRepresentable
struct Player: Codable, Identifiable {
let id: Int
let name: String
let gamePlayed: Int
let bestScore: Int
let nbrGameWon: Int
let nbrGameLost: Int
let totalScore: Int?
}
typealias PlayerList = [Player]
extension PlayerList: RawRepresentable {
public init?(rawValue: String) {
guard let data = rawValue.data(using: .utf8),
let result = try? JSONDecoder().decode(PlayerList.self, from: data)
else {
return nil
}
self = result
}
public var rawValue: String {
guard let data = try? JSONEncoder().encode(self),
let result = String(data: data, encoding: .utf8)
else {
return "[]"
}
return result
}
}
Calling in my view this way:
struct AddPlayerView: View {
#State var name: String = ""
#State var isDisabled: Bool = false
#State var modified: Bool = false
#AppStorage("players") var players: PlayerList = PlayerList()
...
}
The above works, now I also want to save the current game data, I have the following struct:
struct Game: Codable, Identifiable {
var id: Int
var currentPlayerIndexes: Int
var currentRoundIndex: Int?
var dealerIndex: Int?
var maxRounds: Int?
var dealResults: [Int: Array<PlayerRoundSelection>]?
var currentLeaderIds: Array<Int>?
var isGameInProgress: Bool?
}
extension Game: RawRepresentable {
public init?(rawValue: String) {
if rawValue == "" {
// did to fix issue when calling AppStorage, but it is probably a bad idea
self = Game(id:1, currentPlayerIndexes:1)
}
else {
guard let data = rawValue.data(using: .utf8),
let result = try? JSONDecoder().decode(Game.self, from: data)
else {
return nil
}
self = result
}
}
public var rawValue: String {
guard let data = try? JSONEncoder().encode(self),
let result = String(data: data, encoding: .utf8)
else {
return ""
}
return result
}
}
As soon as I try to modify the struct, it calls rawValue and the encoding fails with the following:
error: warning: couldn't get required object pointer (substituting NULL): Couldn't load 'self' because its value couldn't be evaluated
error: Execution was interrupted, reason: EXC_BAD_ACCESS (code=2, address=0x7ffee49bbff8).
Here part of the code that access the struct:
struct SelectPlayersView: View {
#AppStorage("currentGame") var currentGame: Game = Game(rawValue: "")!
....
NavigationLink(
destination: SelectModeTypeView(), tag: 2, selection: self.$selection) {
ActionButtonView(text:"Next", disabled: self.$isDisabled, buttonAction: {
var currentPlayers = Array<Int>()
self.players.forEach({ player in
if selectedPlayers.contains(player.id) {
currentPlayers.insert(player.id, at: currentPlayers.count)
}
})
// This used to be a list of indexes, but for testing only using a single index
self.currentGame.currentPlayerIndexes = 6
self.selection = 2
})
...
I found the code to encode here: https://lostmoa.com/blog/SaveCustomCodableTypesInAppStorageOrSceneStorage/
My understanding is that with the self in the encode, it generate an infinite loop hence the bad access.
I have really no knowledge how to properly encode this, any help, links would be appreciated
I had the same problem and I wanted to share my experience here.
I eventually found that apparently you cannot rely on the default Codable protocol implementation when used in combination with RawRepresentable.
So when I did my own Codable implementation, with CodingKeys and all, it worked!
I think your Codable implementation for Game would be something like:
enum CodingKeys: CodingKey {
case currentPlayerIndexes
case currentRoundIndex
// <all the other elements too>
}
init(from decoder: Decoder) throws {
let container = try decoder.container(keyedBy: CodingKeys.self)
self.currentPlayerIndexes = try container.decode(Int.self, forKey: .currentPlayerIndexes)
self.currentRoundIndex = try container.decode(Int.self, forKey: .currentRoundIndex)
// <and so on>
}
func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: CodingKeys.self)
try container.encode(currentPlayerIndexes, forKey: .currentPlayerIndexes)
try container.encode(currentRoundIndex, forKey: .currentRoundIndex)
// <and so on>
}
I then wondered why your Player coding/decoding did work and found that the default coding and decoding of an Array (i.e. the PlayerList, which is [Player]), works fine.

Skipping empty string with JSONEncoders swift

I a codable serialization extension which I use to turn my Codable struct to dictionaries, the problem I am facing is strings. I get string value from my UITextField at at times this value could be empty and as a result an empty string is decoded. How can I return nil if the value is an empty string.
extension Encodable {
var requestDictionary: [String: Any]? {
let encoder = JSONEncoder()
encoder.keyEncodingStrategy = .convertToSnakeCase
guard let data = try? encoder.encode(self) else { return nil }
return (try? JSONSerialization.jsonObject(with: data, options: .allowFragments)).flatMap { $0 as? [String: Any] }
}
}
if I have a Struct
let example = Exa(age: 10, name: "")
let dict = example.requestDictionary
print(dict)
I want it to just print ["age": 10] and return nil for the empty string
You can implement your own String encoding method extending KeyedEncodingContainer:
extension KeyedEncodingContainer {
mutating func encode(_ value: String, forKey key: K) throws {
guard !value.isEmpty else { return }
try encodeIfPresent(value, forKey: key)
}
}
Btw your request dictionary can be simplified as:
extension Encodable {
var dictionary: [String: Any]? {
let encoder = JSONEncoder()
encoder.keyEncodingStrategy = .convertToSnakeCase
return try? JSONSerialization.jsonObject(with: encoder.encode(self)) as? [String: Any]
}
}
Playground testing:
struct Exa: Encodable {
let age: Int
let name: String
}
let example = Exa(age: 10, name: "")
let dict = example.dictionary!
print(dict) // "["age": 10]\n"
I'll just another approach using a property wrapper to mark which properties could be skipped.
#propertyWrapper
struct SkipEmpty {
var wrappedValue: String
}
extension SkipEmpty: Codable {
init(from decoder: Decoder) throws {
let container = try decoder.singleValueContainer()
self.wrappedValue = try container.decode(String.self)
}
func encode(to encoder: Encoder) throws {
// nothing to do here, see below
}
}
But to actually skip, you'd also need to create a overload for the KeyedEncodingContainer.encode method for the SkipEmpty type:
extension KeyedEncodingContainer {
mutating func encode(_ value: SkipEmpty, forKey key: K) throws {
if !value.wrappedValue.isEmpty {
try encode(value.wrappedValue, forKey: key) // encode the value here
}
}
}
You could possibly try to make it more generic, e.g. SkipEmpty<T: Codable> and provide another argument for the value to skip or a predicate, etc...
The usage is:
struct Exa: Encodable {
var age: Int
#SkipEmpty var name: String
}

can not convert json to struct object

I want to parse JSON data into a struct object but i can't do it.
Actually the code is in different files but here i'm posting it as a whole.
Here is my code :
import Foundation
struct dataResponse: Decodable {
var results: [userData]
init(from decoder: Decoder) throws {
var results = [userData] ()
var container = try decoder.unkeyedContainer()
while !container.isAtEnd {
if let route = try? container.decode(userData.self) {
results.append(route)
}
else {
_ = try? container.decode(dummyData.self)
}
}
self.results = results
}
}
private struct dummyData: Decodable { }
enum dataError: Error {
case dataUnavailable
case cannotProcessData
}
struct userData: Codable {
var avatar: String
var city: String
var contribution: Int
var country: String
var friendOfCount: Int
var handle: String
var lastOnlineTimeSeconds: Int
var maxRank: String
var maxRating: Int
var organization: String
var rank: String
var rating: Int
var registrationTimeSeconds: Int
var titlePhoto: String
}
struct dataRequest {
let requestUrl: URL
init(){
self.requestUrl = URL(string: "https://codeforces.com/api/user.info?handles=abhijeet_ar")!
}
func getData(completionHandler: #escaping(Result<[userData], dataError>) -> Void) {
URLSession.shared.dataTask(with: self.requestUrl) { (data,response, error) in
guard let data = data else {
completionHandler(.failure(.dataUnavailable))
print("-------bye-bye--------")
return
}
do {
print("-------entered--------")
// let dataresponse = try JSONDecoder().decode([userData].self, from: data)
// print(type(of: dataresponse))
// completionHandler(.success(dataresponse))
let jsonResult = try JSONSerialization.jsonObject(with: data, options: JSONSerialization.ReadingOptions.mutableContainers) as AnyObject
print(jsonResult)
completionHandler(.success(jsonResult as! [userData]))
}
catch {
completionHandler(.failure(.cannotProcessData))
}
}.resume()
}
}
here userData is my struct
the error says : Could not cast value of type '__NSDictionaryM' (0x7fff8fe2dab0) to 'NSArray' (0x7fff8fe2dd30).
I would appreciate if anyone helps, thanks.
You are making a very common mistake.
You are ignoring the root object which is a dictionary and causes the error.
struct Root: Decodable {
let status : String
let result: [UserData]
}
struct UserData: Decodable {
let avatar: String
let city: String
let contribution: Int
let country: String
let friendOfCount: Int
let handle: String
let lastOnlineTimeSeconds: Int
let maxRank: String
let maxRating: Int
let organization: String
let rank: String
let rating: Int
let registrationTimeSeconds: Int
let titlePhoto: String
}
Forget JSONSerialization and use only JSONDecoder
And it's not a good idea to return meaningless enumerated errors. Use Error and return the real error.
You get the array with dataresponse.result
struct DataRequest { // name structs always with starting capital letter
let requestUrl: URL
init(){
self.requestUrl = URL(string: "https://codeforces.com/api/user.info?handles=abhijeet_ar")!
}
func getData(completionHandler: #escaping(Result<Root, Error>) -> Void) {
URLSession.shared.dataTask(with: self.requestUrl) { (data,response, error) in
guard let data = data else {
completionHandler(.failure(error!))
print("-------bye-bye--------")
return
}
do {
print("-------entered--------")
let dataresponse = try JSONDecoder().decode(Root.self, from: data)
completionHandler(.success(dataresponse))
}
catch {
completionHandler(.failure(error))
}
}.resume()
}
}
And consider that if status is not "OK" the JSON response could be different.
Your problem is you are using the wrong struct. Create and use a Response struct for decoding. You need to keep your Types to have the first letter in capital to avoid confusion. You could use the JSONDecoder() maybe you are using something that doesn't have the correct format. Try the below code.
struct Response: Codable {
var result: [UserData]
}
enum DataError: Error {
case dataUnavailable, cannotProcessData
}
struct DataRequest {
let requestUrl: URL
init(){
self.requestUrl = URL(string: "https://codeforces.com/api/user.info?handles=abhijeet_ar")!
}
func getData(completionHandler: #escaping(Result<Response, DataError>) -> Void) {
URLSession.shared.dataTask(with: self.requestUrl) { (data,response, error) in
guard let data = data else {
completionHandler(.failure(.dataUnavailable))
return
}
do {
let dataresponse = try JSONDecoder().decode(Response.self, from: data)
completionHandler(.success(dataresponse))
} catch {
completionHandler(.failure(.cannotProcessData))
}
}.resume()
}
}
Note: Parameters in UserData always needs to right. Try with and Empty struct to check if everything else is working then proceed to adding the variable one-by-one.

Dealing with dynamic value types with Swift and Codeable

So i am trying to decode a JSON via a Codeable model object. One of the properties, say series_id, can either be an integer or a string. If empty, it is null.
How do I handle that using the decodable option in Swift? I currently have:
struct ContentItem: Codable {
let content_id: String?
let series_id: String?
let rank: Int
let score: Float
}
In my main code I do:
do {
let object = try self.decoder.decode(T.self, from: data)
DispatchQueue.main.async {
completionHandler(.success(object))
}
} catch {
...
}
Thanks!
You can use an enum for that. So it could be either a String or an Int or Unknown:
extension ContentItem {
enum SeriesId: Codable {
case text(String)
case number(Int)
case unknown
}
}
Then you can implement as a Decodable:
extension ContentItem.SeriesId {
init(from decoder: Decoder) throws {
let container = try decoder.singleValueContainer()
if let text = try? container.decode(String.self) {
self = .text(text)
} else if let number = try? container.decode(Int.self) {
self = .number(number)
} else {
assertionFailure("Unknown SeriesId type")
self = .unknown
}
}
}
Note that you can expand this to manage whatever Empty means (Since it could be a number as well and empty number is unknown).
Also you can expand it to make it encodable too:
extension ContentItem.SeriesId {
func encode(to encoder: Encoder) throws {
var container = encoder.singleValueContainer()
switch self {
case .text(let text): try container.encode(text)
case .number(let number): try container.encode(number)
case .unknown: throw NSError(domain: "Unknown case is not encodable", code: -1, userInfo: nil)
}
}
}
So you only need to change the type of the series_id:
struct ContentItem: Codable {
let content_id: String?
let series_id: SeriesId?
let rank: Int
let score: Float
}

How can I use Swift’s Codable to encode into a dictionary?

I have a struct that implements Swift 4’s Codable. Is there a simple built-in way to encode that struct into a dictionary?
let struct = Foo(a: 1, b: 2)
let dict = something(struct)
// now dict is ["a": 1, "b": 2]
If you don't mind a bit of shifting of data around you could use something like this:
extension Encodable {
func asDictionary() throws -> [String: Any] {
let data = try JSONEncoder().encode(self)
guard let dictionary = try JSONSerialization.jsonObject(with: data, options: .allowFragments) as? [String: Any] else {
throw NSError()
}
return dictionary
}
}
Or an optional variant
extension Encodable {
var dictionary: [String: Any]? {
guard let data = try? JSONEncoder().encode(self) else { return nil }
return (try? JSONSerialization.jsonObject(with: data, options: .allowFragments)).flatMap { $0 as? [String: Any] }
}
}
Assuming Foo conforms to Codable or really Encodable then you can do this.
let struct = Foo(a: 1, b: 2)
let dict = try struct.asDictionary()
let optionalDict = struct.dictionary
If you want to go the other way(init(any)), take a look at this Init an object conforming to Codable with a dictionary/array
Here are simple implementations of DictionaryEncoder / DictionaryDecoder that wrap JSONEncoder, JSONDecoder and JSONSerialization, that also handle encoding / decoding strategies…
class DictionaryEncoder {
private let encoder = JSONEncoder()
var dateEncodingStrategy: JSONEncoder.DateEncodingStrategy {
set { encoder.dateEncodingStrategy = newValue }
get { return encoder.dateEncodingStrategy }
}
var dataEncodingStrategy: JSONEncoder.DataEncodingStrategy {
set { encoder.dataEncodingStrategy = newValue }
get { return encoder.dataEncodingStrategy }
}
var nonConformingFloatEncodingStrategy: JSONEncoder.NonConformingFloatEncodingStrategy {
set { encoder.nonConformingFloatEncodingStrategy = newValue }
get { return encoder.nonConformingFloatEncodingStrategy }
}
var keyEncodingStrategy: JSONEncoder.KeyEncodingStrategy {
set { encoder.keyEncodingStrategy = newValue }
get { return encoder.keyEncodingStrategy }
}
func encode<T>(_ value: T) throws -> [String: Any] where T : Encodable {
let data = try encoder.encode(value)
return try JSONSerialization.jsonObject(with: data, options: .allowFragments) as! [String: Any]
}
}
class DictionaryDecoder {
private let decoder = JSONDecoder()
var dateDecodingStrategy: JSONDecoder.DateDecodingStrategy {
set { decoder.dateDecodingStrategy = newValue }
get { return decoder.dateDecodingStrategy }
}
var dataDecodingStrategy: JSONDecoder.DataDecodingStrategy {
set { decoder.dataDecodingStrategy = newValue }
get { return decoder.dataDecodingStrategy }
}
var nonConformingFloatDecodingStrategy: JSONDecoder.NonConformingFloatDecodingStrategy {
set { decoder.nonConformingFloatDecodingStrategy = newValue }
get { return decoder.nonConformingFloatDecodingStrategy }
}
var keyDecodingStrategy: JSONDecoder.KeyDecodingStrategy {
set { decoder.keyDecodingStrategy = newValue }
get { return decoder.keyDecodingStrategy }
}
func decode<T>(_ type: T.Type, from dictionary: [String: Any]) throws -> T where T : Decodable {
let data = try JSONSerialization.data(withJSONObject: dictionary, options: [])
return try decoder.decode(type, from: data)
}
}
Usage is similar to JSONEncoder / JSONDecoder…
let dictionary = try DictionaryEncoder().encode(object)
and
let object = try DictionaryDecoder().decode(Object.self, from: dictionary)
For convenience, I've put this all in a repo… https://github.com/ashleymills/SwiftDictionaryCoding
I have create a library called CodableFirebase and it's initial purpose was to use it with Firebase Database, but it does actually what you need: it creates a dictionary or any other type just like in JSONDecoder but you don't need to do the double conversion here like you do in other answers. So it would look something like:
import CodableFirebase
let model = Foo(a: 1, b: 2)
let dict = try! FirebaseEncoder().encode(model)
There is no built in way to do that.
As answered above if you have no performance issues then you can accept the JSONEncoder + JSONSerialization implementation.
But I would rather go the standard library's way to provide an encoder/decoder object.
class DictionaryEncoder {
private let jsonEncoder = JSONEncoder()
/// Encodes given Encodable value into an array or dictionary
func encode<T>(_ value: T) throws -> Any where T: Encodable {
let jsonData = try jsonEncoder.encode(value)
return try JSONSerialization.jsonObject(with: jsonData, options: .allowFragments)
}
}
class DictionaryDecoder {
private let jsonDecoder = JSONDecoder()
/// Decodes given Decodable type from given array or dictionary
func decode<T>(_ type: T.Type, from json: Any) throws -> T where T: Decodable {
let jsonData = try JSONSerialization.data(withJSONObject: json, options: [])
return try jsonDecoder.decode(type, from: jsonData)
}
}
You can try it with following code:
struct Computer: Codable {
var owner: String?
var cpuCores: Int
var ram: Double
}
let computer = Computer(owner: "5keeve", cpuCores: 8, ram: 4)
let dictionary = try! DictionaryEncoder().encode(computer)
let decodedComputer = try! DictionaryDecoder().decode(Computer.self, from: dictionary)
I am force-trying here to make the example shorter. In production code you should handle the errors appropriately.
I'm not sure if it's the best way but you definitely can do something like:
struct Foo: Codable {
var a: Int
var b: Int
init(a: Int, b: Int) {
self.a = a
self.b = b
}
}
let foo = Foo(a: 1, b: 2)
let dict = try JSONDecoder().decode([String: Int].self, from: JSONEncoder().encode(foo))
print(dict)
let dict = try JSONSerialization.jsonObject(with: try JSONEncoder().encode(struct), options: []) as? [String: Any]
I have modified the PropertyListEncoder from the Swift project into a DictionaryEncoder, simply by removing the final serialisation from dictionary into binary format. You can do the same yourself, or you can take my code from here
It can be used like this:
do {
let employeeDictionary: [String: Any] = try DictionaryEncoder().encode(employee)
} catch let error {
// handle error
}
In some project, i'm used the swift reflection. But be careful, nested codable objects, are not mapped also there.
let dict = Dictionary(uniqueKeysWithValues: Mirror(reflecting: foo).children.map{ ($0.label!, $0.value) })
I definitely think that there's some value in just being able to use Codable to encode to/from dictionaries, without the intention of ever hitting JSON/Plists/whatever. There are plenty of APIs which just give you back a dictionary, or expect a dictionary, and it's nice to be able to interchange them easily with Swift structs or objects, without having to write endless boilerplate code.
I've been playing round with some code based on the Foundation JSONEncoder.swift source (which actually does implement dictionary encoding/decoding internally, but doesn't export it).
The code can be found here: https://github.com/elegantchaos/DictionaryCoding
It's still quite rough, but I've expanded it a bit so that, for example, it can fill in missing values with defaults when decoding.
Here is a protocol based solution:
protocol DictionaryEncodable {
func encode() throws -> Any
}
extension DictionaryEncodable where Self: Encodable {
func encode() throws -> Any {
let jsonData = try JSONEncoder().encode(self)
return try JSONSerialization.jsonObject(with: jsonData, options: .allowFragments)
}
}
protocol DictionaryDecodable {
static func decode(_ dictionary: Any) throws -> Self
}
extension DictionaryDecodable where Self: Decodable {
static func decode(_ dictionary: Any) throws -> Self {
let jsonData = try JSONSerialization.data(withJSONObject: dictionary, options: [])
return try JSONDecoder().decode(Self.self, from: jsonData)
}
}
typealias DictionaryCodable = DictionaryEncodable & DictionaryDecodable
And here is how to use it:
class AClass: Codable, DictionaryCodable {
var name: String
var age: Int
init(name: String, age: Int) {
self.name = name
self.age = age
}
}
struct AStruct: Codable, DictionaryEncodable, DictionaryDecodable {
var name: String
var age: Int
}
let aClass = AClass(name: "Max", age: 24)
if let dict = try? aClass.encode(), let theClass = try? AClass.decode(dict) {
print("Encoded dictionary: \n\(dict)\n\ndata from decoded dictionary: \"name: \(theClass.name), age: \(theClass.age)\"")
}
let aStruct = AStruct(name: "George", age: 30)
if let dict = try? aStruct.encode(), let theStruct = try? AStruct.decode(dict) {
print("Encoded dictionary: \n\(dict)\n\ndata from decoded dictionary: \"name: \(theStruct.name), age: \(theStruct.age)\"")
}
I wrote a quick gist to handle this (not using the Codable protocol). Be careful, it doesn't type-check any values and doesn't work recursively on values that are encodable.
class DictionaryEncoder {
var result: [String: Any]
init() {
result = [:]
}
func encode(_ encodable: DictionaryEncodable) -> [String: Any] {
encodable.encode(self)
return result
}
func encode<T, K>(_ value: T, key: K) where K: RawRepresentable, K.RawValue == String {
result[key.rawValue] = value
}
}
protocol DictionaryEncodable {
func encode(_ encoder: DictionaryEncoder)
}
There no straight forward way of doing this in Codable. You need to implement Encodable/Decodable protocol for your struct. For your example, you might need to write as below
typealias EventDict = [String:Int]
struct Favorite {
var all:EventDict
init(all: EventDict = [:]) {
self.all = all
}
}
extension Favorite: Encodable {
struct FavoriteKey: CodingKey {
var stringValue: String
init?(stringValue: String) {
self.stringValue = stringValue
}
var intValue: Int? { return nil }
init?(intValue: Int) { return nil }
}
func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: FavoriteKey.self)
for eventId in all {
let nameKey = FavoriteKey(stringValue: eventId.key)!
try container.encode(eventId.value, forKey: nameKey)
}
}
}
extension Favorite: Decodable {
public init(from decoder: Decoder) throws {
var events = EventDict()
let container = try decoder.container(keyedBy: FavoriteKey.self)
for key in container.allKeys {
let fav = try container.decode(Int.self, forKey: key)
events[key.stringValue] = fav
}
self.init(all: events)
}
}
I have made a pod here https://github.com/levantAJ/AnyCodable to facilitate decode and encode [String: Any] and [Any]
pod 'DynamicCodable', '1.0'
And you are able to decode & encode [String: Any] and [Any]
import DynamicCodable
struct YourObject: Codable {
var dict: [String: Any]
var array: [Any]
var optionalDict: [String: Any]?
var optionalArray: [Any]?
enum CodingKeys: String, CodingKey {
case dict
case array
case optionalDict
case optionalArray
}
init(from decoder: Decoder) throws {
let values = try decoder.container(keyedBy: CodingKeys.self)
dict = try values.decode([String: Any].self, forKey: .dict)
array = try values.decode([Any].self, forKey: .array)
optionalDict = try values.decodeIfPresent([String: Any].self, forKey: .optionalDict)
optionalArray = try values.decodeIfPresent([Any].self, forKey: .optionalArray)
}
func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: CodingKeys.self)
try container.encode(dict, forKey: .dict)
try container.encode(array, forKey: .array)
try container.encodeIfPresent(optionalDict, forKey: .optionalDict)
try container.encodeIfPresent(optionalArray, forKey: .optionalArray)
}
}
After research, we find that if we use the keyword Any in the class which is inherited from the Codable & Decodable it will give the error. So if you want to use a dictionary user with the types of data coming from the server.
For example, the server is sending the dictionary of type [String : Int] then use [String : Int] if you will try [String : Any] it will not work.
Here is dictionary -> object. Swift 5.
extension Dictionary where Key == String, Value: Any {
func object<T: Decodable>() -> T? {
if let data = try? JSONSerialization.data(withJSONObject: self, options: []) {
return try? JSONDecoder().decode(T.self, from: data)
} else {
return nil
}
}
}
Come to think of it, the question does not have an answer in the general case, since the Encodable instance may be something not serializable into a dictionary, such as an array:
let payload = [1, 2, 3]
let encoded = try JSONEncoder().encode(payload) // "[1,2,3]"
Other than that, I have written something similar as a framework.