There are two pages(view controllers) in Main.storyboard: FirstViewController and SecondViewController. I have added a button into FirstViewController. Here is the button click scope:
let controller = UIStoryboard(name: "Main", bundle: nil).instantiateViewController(withIdentifier: "MainPage") as! SecondViewController
controller.modalPresentationStyle = .fullScreen
show(controller, sender: nil)
I have added UICollectionView into SecondViewController. UICollectionViewCell is also added (with .xib file) I have added back button in to .xib file. And I wanted to write below code for back button action(please focus func btnBack)
import UIKit
class ViewCell: UICollectionViewCell {
#IBOutlet weak var lblOutlet: UILabel!
#IBOutlet weak var contentViewOutlet: UIView!
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
#IBAction func btnBack(_ sender: UIButton) {
present(controller, animated: true, completion: nil)
}
}
but as you known, ViewCell has no member dismiss. What i am trying to do is going back to the FirstViewController with this back button in UICollectionViewCell. And yes, app user see this back button in each ui collection records.
May be you can use protocol & delegate pattern to pop back from second view controller. You can add in your CollectionViewCell file a protocol like
protocol popBackDelegate {
func popBack()
}
then inject it in your CollectionViewCell
var popBackDelegate: popBackDelegate!
After that you can call it in your btnBack action
popBackDelegate.popBack()
Now you have to bind it your second view controller's collection view's cellforitem event
cell.popBackDelegate = self
Lastly you can conform this protocol func in your view controller and pop back in that.
Hopefully I helped you with that.
I would suggest add a callback in ViewCell for such small interaction as below,
class ViewCell: UICollectionViewCell {
#IBOutlet weak var lblOutlet: UILabel!
#IBOutlet weak var contentViewOutlet: UIView!
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
public var dismiss: (()-> Void)? = nil
#IBAction func btnBack(_ sender: UIButton) {
self.dismiss?()
}
}
Now, in your ViewController bind that callback inside cellForItemAt as,
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell: ViewCell = // Your code to dequeue cell
cell.dismiss = { [weak self] in
self?.dismiss(animated: true, completion: nil) // OR Pop whatever
}
}
Related
I have a ViewController which uses multiple Subviews (HomeViewController, etc.) which can be selected via a Custom Tab Bar at the bottom of my app. Inside the HomeViewController there is a UIView containing a UITableView containing a Prototype Custom Cell with name and image.
import UIKit
class HomeViewController: UIViewController {
#IBOutlet weak var friendView: UITableView!
let friends = ["batman", "harsh", "ava", "sasha", "fatima", "alfred"]
override func viewDidLoad() {
super.viewDidLoad()
friendView.delegate = self
friendView.dataSource = self
friendView.allowsSelection = false
}
}
extension HomeViewController: UITableViewDelegate, UITableViewDataSource {
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return 120
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return friends.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = friendView.dequeueReusableCell(withIdentifier: "customCell") as! CustomCell
let friend = friends[indexPath.row]
cell.avatarImg.image = UIImage(named: friend)
cell.nameLbl.text = friend
return cell
}
}
Custom cell:
import UIKit
class CustomCell: UITableViewCell {
#IBOutlet weak var friendView: UIView!
#IBOutlet weak var nameLbl: UILabel!
#IBOutlet weak var avatarImg: UIImageView!
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
override func setSelected(_ selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
}
When I start the app, everything looks just fine. However, when I start scrolling inside the table, all data suddenly disappears. All relations between storyboard and code should be just fine. I think it might have got something to do with my need of using a Subview.
import UIKit
class ViewController: UIViewController {
#IBOutlet weak var tabBarView: UIView!
#IBOutlet weak var contentView: UIView!
override func viewDidLoad() {
super.viewDidLoad()
Design.makeCornersRound(view: tabBarView, radius: 10.0)
Timer.scheduledTimer(withTimeInterval: 0.1, repeats: false) { (timer) in
self.switchToHomeViewController()
}
}
#IBAction func onClickTabBar(_ sender: UIButton) {
let tag = sender.tag
if tag == 1 {
switchToIncomingsViewController()
}
else if tag == 2 {
switchToSpendingsViewController()
}
else if tag == 3 {
switchToHomeViewController()
}
else if tag == 4 {
switchToSavingsViewController()
}
else if tag == 5 {
switchToSettingsViewController()
}
}
func switchToHomeViewController() {
guard let Home = self.storyboard?.instantiateViewController(withIdentifier: "HomeViewController") as? HomeViewController else { return }
contentView.addSubview(Home.view)
Home.didMove(toParent: self)
}
...
}
Reference to the tutorial I have been trying to implement: https://www.youtube.com/watch?v=ON3Z0PXSoVk
In this function:
func switchToHomeViewController() {
// 1
guard let Home = self.storyboard?.instantiateViewController(withIdentifier: "HomeViewController") as? HomeViewController else { return }
// 2
contentView.addSubview(Home.view)
// 3
Home.didMove(toParent: self)
// 4
}
At 1 you create an instance of HomeViewController
at 2 you add its view to cotentView
at 3 you call didMove() ... but that doesn't do anything because you haven't added the controller to your hierarchy
at 4 your Home instance goes away, so the code in that controller no longer exists
You need to add the controller as a child controller.
As a side note, use lowerCase for variable names:
func switchToHomeViewController() {
// create an instance of HomeViewController
guard let homeVC = self.storyboard?.instantiateViewController(withIdentifier: "HomeViewController") as? HomeViewController else { return }
// add it as a child view controller
self.addChild(homeVC)
// add its view
contentView.addSubview(homeVC.view)
// here you should either set the view's frame or add constraints
// such as:
homeVC.view.frame = contentView.bounds
// inform the controller that it moved to a parent controller
homeVC.didMove(toParent: self)
}
From First ViewController I press a Button and open a SecondViewController that view a collection of Image, when I tap on image the view show a full screen image and return at the collection View. Can I pass the image to the first (starting) viewcontroller to use it as a background?
class SecondViewController: UIViewController {
#IBAction func returnHome(_ sender: UIButton) {
//self.dismiss(animated: true, completion: nil)
self.performSegue(withIdentifier: "backToHome", sender: nil)
}
var images = ["bg13", "bg11", "bg6", "bg10", "bg12", "bg5", "bg3", "bg4", "bg2", "bg7", "bg8", "bg9", "bg1", "bg14"]
// ...
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
let imageViewCollection = UIImageView(image:UIImage(named: images [indexPath.item]))
imageViewCollection.frame = self.view.frame
imageViewCollection.backgroundColor = .black
imageViewCollection.contentMode = .top
imageViewCollection.isUserInteractionEnabled = true
let tap = UITapGestureRecognizer(target: self, action: #selector(dismissFullscreenImage))
imageViewCollection.addGestureRecognizer(tap)
imageViewCollection.addGestureRecognizer(tap)
imageViewCollection.isUserInteractionEnabled = true
self.view.addSubview(imageViewCollection)
}
#objc func dismissFullscreenImage(_ sender: UITapGestureRecognizer) {
sender.view?.removeFromSuperview()
}
}
You can use Delegate to pass the image to the first view controller.
Write this protocol on the top of the Second View Controller.
protocol SecondViewControllerDelegate: NSObject {
func sendToFirstViewController(image: UIImage)
}
Then create a variable inside Second View Controller
class SecondViewController: UIViewController {
....
weak var customDelegate: SecondViewControllerDelegate?
....
}
Call this from collectionView:didSelectItemAt:indexPath method
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
let image = UIImage(named: images [indexPath.item])
customDelegate?.sendToFirstViewController(image: image)
...
}
In the First viewController, in where you instantiate the second view controller, put this line
secondVc.customDelegate = self
then create an extension to implement the delegate method
extension FirstViewController: SecondViewControllerDelegate {
func sendToFirstViewController(image: UIImage){
// use this image as your background
}
}
Stackoverflow
I know how to make a button in the table view cells with website links, rate, mail, and many things. However, How could I open the view controller with the instantiateViewController in the #Objc func's statements?
For example.
Create a new Table View Cell folder called FeedBackButtonsTableViewCell
class FeedBackButtonsTableViewCell: UITableViewCell {
#IBOutlet weak var ButtonCells: UIButton!
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
override func setSelected(_ selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
}
Let create a new view controller folder called
class FeedbackViewController: UIViewController {
#IBOutlet weak var TableView: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
self.navigationItem.title = "Feedback"
}
}
add the extension to calling the view controller to UITableViewDataSource and UITableViewDelegate and create a obj func statements inside of the second FeedbackViewController with UITableViewDataSource and UITableViewDelegate under the cells.
extension FeedbackViewController: UITableViewDataSource, UITableViewDelegate {
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 1
}
if indexPath.row == 1 {
buttonCell = TableView.dequeueReusableCell(withIdentifier: "ButtonCells") as? FeedBackButtonsTableViewCell
buttonCell?.ButtonCells.addTarget(self,action: #selector(LearnMore),for: .touchUpInside)
buttonCell?.ButtonCells.tag = indexPath.row
return buttonCell!
}
#objc func LearnMore() {
// How could I write to open the view controller with UIButton in the Table View Cells?
}
}
Thank you for bring a kind of help! :)
Simple solution could be to use procol.
protocol CellActionDelegate{
func didButtonTapped(index: Int)
}
Now confirm the protocol in FeedbackViewController. Take index and actionDelegate properties in your UITableViewCell subclass.
class FeedBackButtonsTableViewCell: UITableViewCell{
var actionDelegate: CellActionDelegate?
var index: Int?
.....
// Take Action of UIButton here
#IBAction func more(_ sender: Any) {
if let delegate = self.actionDelegate{
delegate.didButtonTapped(index!)
}
}
}
Now in your FeedbackViewController set actionDelegate & Corresponding index in
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {}
you can open anotherView controller from func didButtonTapped(index: Int) definition .
extension FeedbackViewController:CellActionDelegate{
func didButtonTapped(index: Int) {
let storybord = UIStoryboard(name: "Main", bundle: nil)
guard let controller = storybord.instantiateViewController(withIdentifier: "AnotherControllerIdentfier") as? AnotherViewController else{
fatalError("Could not finc another view controller")
}
self.present(controller, animated: true, completion: nil)
}
}
#objc func LearnMore() {
let viewController = FeedbackDetailsViewController()// creation of viewController object differs depends on how you fetch the UI, means either you are using storyboard or xib or directly making ui in code.
self.navigationController?.pushViewController(viewController, animated: true)
}
I'm new to coding, so please bear with me. I was following an online tutorial that worked with plists to make a habit list app. I have a table view controller that shows a list of habits and a segue that presents modally a view controller that has text fields to add a habit.
enter image description here
Every time it runs, nothing happens when I click on the "save" and "cancel" buttons. I realize this is a vague question as it doesn't pinpoint to a specific issue, but I am really struggling with fixing this issue and would really appreciate if someone proofreads the code. The app builds and runs with no warnings.
This is the table view controller that shows the habits:
class TableViewController: UITableViewController {
//MARK: Properties
var habits = [Habit]()
//MARK: - Table view data source
override func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return habits.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
// Table view cells are reused and should be dequeued using a cell identifier.
guard let cell = tableView.dequeueReusableCell(withIdentifier: "cell") else {
fatalError("The dequeued cell is not an instance of ViewController.")
}
// Fetches the appropriate habit for the data source layout.
let habit = habits[indexPath.row]
cell.textLabel?.text = habit.mainGoal
cell.detailTextLabel?.text = habit.microGoal
return cell
}
#IBAction func unwindToHabitList(sender: UIStoryboardSegue) {
if let source = sender.source as?ViewController, let habit = source.habit {
//add a new habit
let newIndexPath = IndexPath(row: habits.count, section: 0)
habits.append(habit)
tableView.insertRows(at: [newIndexPath], with: .automatic)
}
}
This is the view controller that adds a habit:
class ViewController: UIViewController, UITextFieldDelegate, UINavigationControllerDelegate {
#IBOutlet weak var saveButton: UIBarButtonItem!
#IBOutlet weak var mainGoalTextField: UITextField!
#IBOutlet weak var microGoalTextField: UITextField!
var habit: Habit?
//method for configuring controller before presenting
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
super.prepare(for: segue, sender: sender)
//configure this destination view controller only when save button is pressed
guard let button = sender as? UIBarButtonItem, button === saveButton else {
os_log("save button was not pressed, cancelling", log: OSLog.default, type: .debug)
return
}
let mainGoal = mainGoalTextField.text ?? ""
let microGoal = microGoalTextField.text ?? ""
//set the habit to be passed on to tableViewController after the unwind segue
habit = Habit(mainGoal: mainGoal, microGoal: microGoal)
}
#IBAction func cancel(_ sender: UIBarButtonItem) {
// Depending on style of presentation (modal or push presentation), this view controller needs to be dismissed in two different ways.
let isPresentingInAddHabitMode = presentingViewController is UINavigationController
if isPresentingInAddHabitMode {
dismiss(animated: true, completion: nil)
}
else if let owningNavigationController = navigationController{
owningNavigationController.popViewController(animated: true)
}
else {
fatalError("The ViewController is not inside a navigation controller.")
}
}
I appreciate any and all help in advance!
STORYBOARD CONNECTIONS:
TABLEVIEW CONTROLLER CONNECTIONS
ADD HABIT VIEW CONTROLLER CONNECTIONS
I have two UIViewControllers called upVote and downVote in MyTableViewCell class. I have added the gesture recognizers for tapping these views programmatically but am not sure how to get the parent cell or index of the cell so I know which cell the UIView that was tapped is in. How do I get the cell or index of the tapped cell in the functions handleTapUp and handleTapDown?
Here is my class
class MyTableViewCell: UITableViewCell {
// MARK: Properties
#IBOutlet weak var nameLabel: UILabel!
#IBOutlet weak var upVote: UIImageView!
#IBOutlet weak var downVote: UIImageView!
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
let tapUp = UITapGestureRecognizer(target: self, action: "handleTapUp:")
tapUp.delegate = self
upVote.addGestureRecognizer(tapUp)
let tapDown = UITapGestureRecognizer(target: self, action: "handleTapDown:")
tapDown.delegate = self
downVote.addGestureRecognizer(tapDown)
}
override func setSelected(selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
func handleTapUp(sender: UITapGestureRecognizer? = nil) {
// handling code
// get cell(index)
}
func handleTapDown(sender: UITapGestureRecognizer? = nil) {
// handling code
// get cell()
}
}
I have tried self.superclass to get the uitableviewcell, and when i print the debug description it say uitableviewcell, but whenever I try to do anything else with the object I get an error that self.superclass is type AnyObject. I have tried declaring/casting self.superclass in many different ways and none have worked. This seems like it should be simple so hopefully I am missing something.
Declare a variable in your customCellClass:-
var indexForCell : NSIndexPath!
In your ViewControllers where you are dequeing the cells in the function func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell add this :-
cell.indexForCell = indexPath
Now access the indexForCell in your functions in your class:-
func handleTapUp(sender: UITapGestureRecognizer? = nil) {
let rowValue = indexForCell.row
}
func handleTapDown(sender: UITapGestureRecognizer? = nil) {
// handling code
// get cell()
}