How Should I structure models of my contentful space for a website CMS - content-management-system

I am having difficulties in structuring my contentful models. I want the whole content of the website should come from contentful CMS. Which approach should I use ?
Should I create a model for each page or should I create models of heading, images, body copy etc and then add all heading of my website in that and so on...
Please help!
It would be great if you can show some reference

Content modelling is an art by itself. :) Rule of thumb is to build reuseable pieces. When you're building for the web I'd recommend to build page models which then hold data types for e.g. posts, authors or what you're dealing with.
This guide might help.

Related

Looking for an Extension of an extensive link list

For the construction of an extensive list of links, since the source page is a thematic portal, I am looking for a suitable EXT., Which also runs under TYPO3 7.6 LTS.
it if the list of links to a permits the use of categories and multiple categorization of links is possible would be nice. should Weiterrhin the links are described not only the destination address and an alias but here should still an outline of the target page (possibly with photo) be possible.
Additional functions such as proposing links by users, reporting broken links or even a User Voting would nice additional features.
There were times the Modern Linklist, but they were no longer being developed for TYPO3 <6.x.
Is there perhaps somewhere an alternative or as one might like to vorhnandenen solutions might realize? It would be nice of course, without any programming knowledge, since I'm not a programmer.
P.S .: It is not about building a spam list but high quality links with topics relating to the original page.
As this seems to be a straight forward usage you could try to build that extension by yourself with the ExtensionBuilder.
just build up the records neccessary for your data. and let the EB generate all usefull actions: list & show, even create, edit, delete in FE would be possible.
Afterwards you just need to edit the generated fluid templates.
these links may help:
Overview
EB manual
small remark: if you want the newest code state, use the EB from git instead of TER
I`m not aware of an existing extension for it but it could be a good project to learn extbase / fluid.
You should also take a look at
typo3/sysext/fluid_styled_content/Resources/Private/Partials/Menu
and
typo3/sysext/fluid_styled_content/Classes/ViewHelpers/Menu
Fluid Content contains everything you need to create a list like that, you "just" have to combine the necessary bits and pieces.
You can do a lot with TYPO3 core functionality: there is a page type "external URL", pages can have categories by default, there are plenty of menu options (TypoScript HMENU, menu content elements, Fluid menu Viewhelpers). The Linkvalidator can periodically check all links and report broken links.
For suggestions you could add a form. Powermail for example can also store submitted info in database records, so your visitors could prepare page records (they are hidden until you make them visible).

Creating a webpage using forms

Hi i'm creating a webpage for my school's newspaper/journalism club. to be honest i don't know if any of the club members have much html programming ability and when i finally publish this page, i don't want to have to teach them how to update the page themselves (i will still help i just don't want to have to update the homepage my self) so basically my question is: is there a simple way to create an html form(s) that can create an html webpage? and could it be made so it updates to multiple pages at once. Thanks!
oh also if it is not possible with html or html5 i'd appreciate it if you post which programming language it needs to be done in :)
basically what i want is a form for the title, one for the paragraph, maybe a couple for pictures and i want it to turn out in the same format every time.....
I guess you'd have to look at a CMS (content management system) like Drupal, Joomla, WordPress, ... (there are many many more out there)
These CMS let you create and update your pages in just a few clicks even without basic HTML knowledge!

Common features of a robust CMS

This is not a direct code question, however, I think it may be useful. After google-ing for a while, I can't find a definitive answer....
A while back, I built a rudimentary CMS for shcool. Image upload, gallery, text, a basic captcha, etc. Basically a blog that you could upload images to. My quesiton is this:
Could any of you clever ducks tell me what features a robust, solid, home-made CMS should contain? I don't want to make a super fancy pants sort of site, but I do want to flesh it out a little. My current job is in Sharepoint design, and I don't want to lose any of the PHP skills that course taught me.
Any input would be greatly appreciated.
Thanks.
Well.. The best product is a product that reaches the requirements of the customer.
But I would say:
Dynamic menu
Dynamic pages
Different type of pages - front page, posts, lists, media, gallery
Secure back end
Dynamic user configuration
A install script
Template editor, where you can define modules
Maybe a offline post editor, with a up-loader (Drag a .doc file in a folder, and the file is automatically added as a post on the page)

Teamsite component or template

I was wondering if page templates can be built instead of individual components in Teamsite 7? I've seen other cMS systems where it is just a page template that has lots of functionality built I and you can "switch" on and off elements that you want to display instead of having to drag components onto a page? Is this possible?
Old question, but since I just came across it:
Yes, TeamSite supports templates (.template) files which can be partial or full page templates. The default location is iwadmin/main/livesite/template.
I recommend downloading the developer guides from Autonomy's web site for detailed information.
Templates in teamsite/livesite is like a bag that can contain components. But in order for a functionality to be developed in teamsite/livesite we need to create components. certainly we can avoid dragging and dropping components in each page by creating templates and dropping components within it for once. Keep in mind templates are bound to layouts. for each type of layout we need to create a template. Please have a look at TS_7.3_SiteDeveloper_rev1, Chapter 5.
Yes, you can create templates instead of dragging components.
Since, TeamSite supports templates (.template) files which can be partial or full page templates and resides at location : iwadmin/main/livesite/template.
So, whenever you try to create a new page everytime the HTML code required for that page gets automatically added with the template and layouts you selected.
But, again this is not good since you can have any number of templates you need but this could create confusions at times when you try to create a new page since you will need to remember every template name and contents that you will need for a particular page so it's better to have small lists of templates and layouts since then we can say that there is reusability in our application/website which we are going to develop using Teamsite and Livesite.
Please vote the solution if its helpful.
Thanks!

What separates a content management system from just a bunch of web pages?

I have a website that has related pages. They have links that point back and forth to one another but I have no integrated system, nor do I know what that would mean.
What is the minimum code that a group of web pages must have to be considered a Content Management System (CMS). Is it that all the settings are in the database and the pages are generated somehow? Is there some small snippet that all my pages could share that makes them a CMS, database or not?
Thanks. I was also hoping not to have to study a giant CMS to see what makes it a CMS . After maybe a basic understanding I would know what I was looking for.
edit: here's why I ask about code. Whenever I have looked at a CMS, and maybe they aren't all the same, I saw that to develop a module you always had to inherit from certain classes and had some necessary code. I didn't know if there was some magic model that I just don't get that all cms makers understand.
edit: perhaps my question is more about being extendable or pluggable. What would a minimum look like? Is it possible to show that here?
edit: how about this? Is something a CMS if it is not extendable and/or pluggable?
I think this is really impossible to say. We all manage content. The "system" is just whatever mechanism you use to do so(dragging and dropping in Explorer or committing content changes via a SQL query). To say there is a minimum amount of code needed really isn't indicative. What is indicative is how often you find yourself making mistakes and how easy it is for a given user of a given skill level and knowledge to execute the functions in the designed system. That tells you the quality/degree of what you have in place being worthy of being called a "CMS."
Simply put a CMS is an application that allows the user to publish and edit existing web content.
In response to the edit:
A "good" CMS allows of extensibility. By using inheritence you can extend the functionality of a CMS outside of the core components provided. That's the magic.
About Extensibility:
Depending on the language/framework you want to build your CMS with, you can load pages or controls(ASP.NET) using command built into the framework. Typically what is being done is a parent class/interface is being defined that forces an module that is to be developed to follow some given standards:
Public MustInherit Class CMSModule
'Here you will define properties and functions that need to be global to all modules being developed to extend your CMS.
public property ModuleName as string
End Class
public class PlugInFooCMSPage
inherits CMSModule
end class
Then it's just a matter of simply loading a module dynamically in whatever construct a given language/framework provides.
Ultimately, a CMS is a system that lets you manage content, so it needs an user interface that is dedicated to letting you easily create, edit and delete pages on your website.
However, it's fairly usual to expect from a CMS to provide a browser-based WYSIWYG page editor, file uploading, image resizing, url rewriting, page categories and tags, user accounts (editor, moderator, administrator), and some kind of templae system.
Without dragging you into a theoretical explanation of what a CMS is and what it's not, perhaps some tutorials on the building methodology of a CMS will help you better understand.
http://css-tricks.com/php-for-beginners-building-your-first-simple-cms/
http://www.intranetjournal.com/php-cms/
A Content Management System is a System that Manages Content. :)
So if you got many pages that share the same layout, you can create a system that stores the content into a database and when a page is requested, it gets that content, merges it with a template that contains the page header, menu, etc.. and outputs the result.
The basis idea is that you don't want to copy HTML pages, and have to edit hundreds of them when you want to change your layout.
Such a system can be very complex, featuring wysiwyg editors, toolbars, version control, multiple user publishing and much more, but it could be as simple as a single page behind a standard loging, that contains only an input field for the title and a textarea in which you type the html content.