Teamsite component or template - content-management-system

I was wondering if page templates can be built instead of individual components in Teamsite 7? I've seen other cMS systems where it is just a page template that has lots of functionality built I and you can "switch" on and off elements that you want to display instead of having to drag components onto a page? Is this possible?

Old question, but since I just came across it:
Yes, TeamSite supports templates (.template) files which can be partial or full page templates. The default location is iwadmin/main/livesite/template.
I recommend downloading the developer guides from Autonomy's web site for detailed information.

Templates in teamsite/livesite is like a bag that can contain components. But in order for a functionality to be developed in teamsite/livesite we need to create components. certainly we can avoid dragging and dropping components in each page by creating templates and dropping components within it for once. Keep in mind templates are bound to layouts. for each type of layout we need to create a template. Please have a look at TS_7.3_SiteDeveloper_rev1, Chapter 5.

Yes, you can create templates instead of dragging components.
Since, TeamSite supports templates (.template) files which can be partial or full page templates and resides at location : iwadmin/main/livesite/template.
So, whenever you try to create a new page everytime the HTML code required for that page gets automatically added with the template and layouts you selected.
But, again this is not good since you can have any number of templates you need but this could create confusions at times when you try to create a new page since you will need to remember every template name and contents that you will need for a particular page so it's better to have small lists of templates and layouts since then we can say that there is reusability in our application/website which we are going to develop using Teamsite and Livesite.
Please vote the solution if its helpful.
Thanks!

Related

What is the relation between extensions and the backend of TYPO3?

I am new to TYPO3 and have trouble understanding the general relation between extensions and the backend of TYPO3.
For example, is it true that the goal of making an extension is to be able add edited/new content elements to your page that cannot be found in TYPO3 out of the box?
For example if I wanted to add a carousel to my page, would I make an extension and design it in such a way that I can add it from my backend to the desired page? Or would it make more sense to, for example, put it as a partial and import it to the desired page using fluid (all of this without using the backend and just using code).
Or are both approaches possible and when would you go for the first or the second (or seek out a third approach)?
Sorry if this question is too general/vague. I feel like I do not understand how the backend and the files in my TYPO3 folder communicate to generate the website and that I am using content elements in the backend one time and typing out the elements in HTML the next time without a good reason for it.
I try to bring some light into the dark areas.
Backend This is the admin area of the CMS where in most cases the content is created by editors.
Frontend: How the website looks to a regular visitor
Extension: An extension is custom code, either your own code or by others which extend TYPO3 in one or more ways. The benefit is that you don't change the code of TYPO3 core itself and therefore it can be always updated.
An extension can be used for a lot of things:
- Shipping a site template with all the assets like CSS, JavaScript, HTML template, ..
- Providing custom content elements
- Providing new record types like news or forms
- Improve user experience
So yes, if you want to have a new kind of content elements you need to use an extension:
Search on https://extensions.typo3.org to check if there is already something which fits your needs
Use https://extensions.typo3.org/extension/mask/ (best in combination with https://extensions.typo3.org/extension/mask_export/) or https://extensions.typo3.org/extension/dce/ to make it a lot faster to create content elements
If experienced you can also create a custom content elements without any additional extension but for start I don't recommend that.
One approach to look at this question in a different way might be to differentiate between content created and maintained by editors (the backend users which typically add and maintain content) and parts of the visible webpages created in other ways. For example, the header, footer, menu of a site may be created by a sitepackage extension - this is something the editor (backend user without admin access) typically has no permission to access and that is one of the points of a CMS - the content is editable by someone without technical background. Of course this improves the stability as well because you don't have people fiddling around with things they should not be able to have access to and thus cannot break.
If you want your editors to be able to add (remove, change) content - do it in a way they have access to (typically using content elements).
You are right, the core provides content elements (such as "textmedia"), extensions can extend this by adding other content elements.
For your example with "carousel" you might want to look at the (official) Introduction Package which uses the bootstrap_package which offers a carousel content element. The Installation Guide explains how to setup a TYPO3 installation with "Introduction Package" so you may already be using that.
For example, is it true that the goal of making an extension is to be able to add edited/new content elements to your page that cannot be found in TYPO3 out of the box?
That is one of many, many other possible purposes of an extension. For example, look at the extension "min". It does not provide any content element and there is no visible change for the editor. An extension is just a way to extend the TYPO3 core (while the core itself also consists of extensions).
Introduction of Extensions in TYPO3 Explained
Sitepackage Tutorial

Creating a responsive design using CQ5 templates

I'm investigating Adobe CQ5 and would like any advice on how to integrate its drag-and-drop UI to create a responsive website. It seems as if it works on a concept of fairly bland templates with components that can be dropped in pretty much anywhere, including things like "three-column control" - which would make designing a responsive grid structure very hard (as it would be hard to prevent users from dropping in a control that could ruin the layout).
Does anyone have any experience or advice on this? I'm really looking for deep technical details on the structure of templates vs components (paragraphs), and where/how to manage to the CSS.
CQ5 offers ways to control what can be done within a template, so thinking that components "can be dropped in pretty much anywhere" may be misleading. Page templates are designed and configured so that you control which components can be added to a certain area of a page. This allows you to only make those components available that will work with the template layout, excluding components that would wreck the layout. Then authors are only allowed to use things that will work. If they attempt to drag a component onto a paragraph (parsys) where that component has not been configured as available, the UI will not allow them to use it there. So CQ actually makes it easy to prevent users from dropping a control somewhere that would ruin the layout.
This is outlined a bit here:
http://dev.day.com/docs/en/cq/current/howto/components_develop.html#Adding%20a%20new%20component%20to%20the%20paragraph%20system%20%28design%20%20%20%20%20mode%29 which states that
"The components can be activated (or deactivated) to determine which
are offered to the author when editing a page."
When it comes to CSS and JavaScript, you can create a client library and then include the relevant client library on the page. Backend CQ functionality will take care of combining multiple CSS (or JavaScript) files into a single minified file to allow for a single HTTP request of an optimized file. This it outlined a bit here:
http://dev.day.com/docs/en/cq/current/developing/widgets.html#Including%20the%20Client-Sided%20Code%20in%20a%20Page as well as
http://dev.day.com/docs/en/cq/current/howto/taglib.html#%3Ccq:includeClientLib%3E
So you might develop several components that share a client library, then when any of the components is added to a paragraph the client library will be included on the page. You may also want a CSS library that applies to all the templates to give a common look and feel, yet allow components to add their own when they are used.
These guidelines for using templates and components outline how you provide control, yet flexibility:
http://dev.day.com/docs/en/cq/5-5/developing/developing_guidelines_bestpractices.html#Guidelines%20for%20Using%20Templates%20and%20Components
I'll document our successful WIP experience with RWD and CQ5
Assumptions:
A well documented style guide.
Our First Steps:
Modified existing column control component css to utilize twitter bootstrap grid css.
Create a base page property allowing two different classes on the grid container to be set and inherited by child pages. (container||container-fluid).
Leverage out-of-the-box components where ever possible.
All component widths inherit the width of their parent container allowing for components to be dropped into any location within a template.
Issues:
The out-of-the-box column control component can not be nested.
We are looking into building a custom column control component.
Takeaways: this is an evolutionary project and we are constantly iterating.
With the recent launch of AEM 6.0, they have an example website called as Geomatrixx Media. This website is responsive.
You can take this example as reference and start building on top of it.

Forms / structured data feature in Plone 4

We are trying to make a document-managemnet / knowledge management portal using Plone 4. We would like a forms / structured data feature in our webapp with posibility of defining forms through the web, having workflows using these forms and being able to create reports from them (preferably in some format that facilitates simple and nice looking or skinnable printouts).
Any pointers to modules, documentation and/or literature would be great. Thanks.
Dexterity in combination with collections for reporting should get you what you need.
http://plone.org/products/dexterity
PloneFormGen is a good solution for through the web creation of standalone forms but as soon as you need your form to be workflowed, reviewed inside plone or later edited and updated then a "Content Type" is normally the most appropriate way to model this inside an CMS. Dexterity is the recommended way to build content types going forward. It has the ability to create and edit content types through the web.
For more indepth information of developing a Dexterity based solution see http://plone.org/products/dexterity/documentation/manual/developer-manual
Archetypes would be an alternative way to create content types.
Collections can be used for basic through the web reports. To make this work on the new fields in your content types you'd need to make the fields usable inside collections which I'll leave out of this explanation. For more advanced reports I'd suggest a simple BrowserView which lets you use any python you want to compose your report.
The add-on http://plone.org/products/uwosh.pfg.d2c product with PloneFormGen, is going to be the best fit for your situation.
uwosh.pfg.d2c creates content objects from your PloneFormGen form submissions. You can then use it with placeful workflows to give you a custom workflow on the submission.
If you'd rather not use placeful workflows, it also allows you to specify the content type it'll save the form to so you can have a different content type, with a different workflow on every form.
Dexterity would work too, but the TTW tool is not nearly where PloneFormGen is.
Simply: http://plone.org/products/ploneformgen

What separates a content management system from just a bunch of web pages?

I have a website that has related pages. They have links that point back and forth to one another but I have no integrated system, nor do I know what that would mean.
What is the minimum code that a group of web pages must have to be considered a Content Management System (CMS). Is it that all the settings are in the database and the pages are generated somehow? Is there some small snippet that all my pages could share that makes them a CMS, database or not?
Thanks. I was also hoping not to have to study a giant CMS to see what makes it a CMS . After maybe a basic understanding I would know what I was looking for.
edit: here's why I ask about code. Whenever I have looked at a CMS, and maybe they aren't all the same, I saw that to develop a module you always had to inherit from certain classes and had some necessary code. I didn't know if there was some magic model that I just don't get that all cms makers understand.
edit: perhaps my question is more about being extendable or pluggable. What would a minimum look like? Is it possible to show that here?
edit: how about this? Is something a CMS if it is not extendable and/or pluggable?
I think this is really impossible to say. We all manage content. The "system" is just whatever mechanism you use to do so(dragging and dropping in Explorer or committing content changes via a SQL query). To say there is a minimum amount of code needed really isn't indicative. What is indicative is how often you find yourself making mistakes and how easy it is for a given user of a given skill level and knowledge to execute the functions in the designed system. That tells you the quality/degree of what you have in place being worthy of being called a "CMS."
Simply put a CMS is an application that allows the user to publish and edit existing web content.
In response to the edit:
A "good" CMS allows of extensibility. By using inheritence you can extend the functionality of a CMS outside of the core components provided. That's the magic.
About Extensibility:
Depending on the language/framework you want to build your CMS with, you can load pages or controls(ASP.NET) using command built into the framework. Typically what is being done is a parent class/interface is being defined that forces an module that is to be developed to follow some given standards:
Public MustInherit Class CMSModule
'Here you will define properties and functions that need to be global to all modules being developed to extend your CMS.
public property ModuleName as string
End Class
public class PlugInFooCMSPage
inherits CMSModule
end class
Then it's just a matter of simply loading a module dynamically in whatever construct a given language/framework provides.
Ultimately, a CMS is a system that lets you manage content, so it needs an user interface that is dedicated to letting you easily create, edit and delete pages on your website.
However, it's fairly usual to expect from a CMS to provide a browser-based WYSIWYG page editor, file uploading, image resizing, url rewriting, page categories and tags, user accounts (editor, moderator, administrator), and some kind of templae system.
Without dragging you into a theoretical explanation of what a CMS is and what it's not, perhaps some tutorials on the building methodology of a CMS will help you better understand.
http://css-tricks.com/php-for-beginners-building-your-first-simple-cms/
http://www.intranetjournal.com/php-cms/
A Content Management System is a System that Manages Content. :)
So if you got many pages that share the same layout, you can create a system that stores the content into a database and when a page is requested, it gets that content, merges it with a template that contains the page header, menu, etc.. and outputs the result.
The basis idea is that you don't want to copy HTML pages, and have to edit hundreds of them when you want to change your layout.
Such a system can be very complex, featuring wysiwyg editors, toolbars, version control, multiple user publishing and much more, but it could be as simple as a single page behind a standard loging, that contains only an input field for the title and a textarea in which you type the html content.

joomla multiple site content distribution

I'm just starting to evaluate joomla CMS as a tool to build out my personal site. I'd like to manage multiple sites/domains with one copy of joomla on one host. so I'll own mysite.com and myothersite.com, which will both point to the same host/joomla code. If I do this I need to be able to set which domain/site the content I add shows up on. For some sites the content will be on both for others it will be on only one. What would be ideal it to have some kind of filtering mechanism so I don't have to manually set where the content goes.
What would be ideal is for me to set tags on the content and each site can specify which taged content to show.
My last requirement is that I be able to have different pages on each site.
Is this possible or am I asking too much from a "free" CMS?
Thanks all
I don't know if there's a component that achieves what you're describing here. I use a multi-language component in some of my sites that shows translations, but it doesn't "suppress" articles that doesn't have references to a translation: it just says "No translations to this article". I know you're not asking for translations methods, but I think the Joomfish way of selecting content based in a chosen language would be what you wanted, but not based in languages, just domains.
The only component I know it would be able to suppress articles based in pre defined parameters (in its case the language), is the Joomfish's "Table Localization Plugin", but you need to be a Joomfish silver member paying $60 to Joomfish's developers.
You could write a component(see here for plugin documentation), that analyzing the domain, would suppress articles that shouldn't appear in that specific domain. But I think it's going yo be a lot of work. You would learn a lot of Joomla's architecture, though.
How Joomla displays its content (output) is controlled entirely by parameters. So if you can control what parameters are loading, you can create multiple displays per host
However, that may be overkill in this case. You can just easily hack your template. Just make it load a different menu for siteA and siteB. (The host is set in $_SERVER['HTTP_HOST'])
The menu on siteA could have a tagging component item, set to display articles tagged siteA.com. The siteB will have the same for its domain.
While there are extensions that will do what you describe (http://extensions.joomla.org/extensions/core-enhancements/multiple-sites), Joomla is really designed for one site at a time. I've done setups where I use the same codebase for Joomla and manage it with version control, but I always end up launching multiple sites with individual databases.
However, I don't know of any CMS that inherently allows you to share articles across instances while keeping the data centralized. You may be looking at an extension (or your own customization) regardless of which platform you pick.
We had a similar problem with needing to share content across multiple Joomla! sites so we developed this extension: http://extensions.joomla.org/extension/simple-sharing
It is not very robust in terms of what it can share but it does let you share Articles across multiple sites and choose which sites and categories those articles get published into. I hope it works for you.
Thanks!