I am trying to enable cloud kit for my app using instructions here https://developer.apple.com/library/archive/documentation/DataManagement/Conceptual/CloudKitQuickStart/EnablingiCloudandConfiguringCloudKit/EnablingiCloudandConfiguringCloudKit.html#//apple_ref/doc/uid/TP40014987-CH2
the default container option is missing for me. My app is in app store and builds fine.
Related
I implemented google login in flutter without using firebase in flutter (google cloud console). It was working in apk then later I needed push notification service for which I used firebase (fcm token and all) then I released the app to playstore but google login does not work. I keep getting apiexception error. Has anybody faced this issue? if yes any help would be highly appreciated.
I do not have a specific answer to your problem but I have also faced this problem once, I accidentally resolved it though.
But Error 12500 is a general error code that may occur when attempting to use the Google Sign-In feature and is caused by a few potensial issues:
An issue with the SHA-1 fingerprint of your app's signing
certificate: To use Google Sign-In, you need to configure your app's
SHA-1 fingerprint and package name in the Firebase console. Make
sure that the fingerprint and package name you have configured in
the Firebase console match the ones you are using to sign your app.
An issue with the Google Services configuration file: Make sure you
have properly added the Google Services configuration file to your
app.
An issue with the Google Play Services library: Make sure you have
the latest version of the Google Play Services library installed in
your app.
An issue with the device or emulator you are using: Make sure you
are testing on a device or emulator that has Google Play Services
installed and is up to date.
Possible fixes to try/check:
Double-check the SHA-1 fingerprint and package name: Make sure that
the SHA-1 fingerprint and package name you have configured in the
Firebase console match the ones you are using to sign your app.
Make sure you have added the Google Services configuration file: The
Google Services configuration file is required for your app to
communicate with Google services, including Google Sign-In. Make
sure you have properly added this file to your app.
Update the Google Play Services library: Make sure you have the
latest version of the Google Play Services library installed in your
app. You can check for updates by going to the "SDK Manager" in
Android Studio.
Test on a device or emulator with Google Play Services installed:
Make sure you are testing on a device or emulator that has Google
Play Services installed and is up to date.
I hope this helps! I will quickly search if I can find any other solution.
When I build and run my ionic app, it works well and is able to access the remote endpoints. When I build a release and upload it to google playstore, it's updated well, but when I download and install it, the app is unable to access the endpoints. Everything on the server looks and works fine. What could be the cause of this kind of issue?
The problem is that I can't get into the dashboard of Fabric.
Even I Didn't get a API key. Everytime I go to the website of fabric it will go to https://www.fabric.io/onboard and i have to install it, but in unity it says: "Click on your app icon to go to the Crashlytics dashboard". And it also said that i need to build the app because I complete the setup progress, but Crashlytics doesn't seem to work. Even when I build the game.
I try to upload sample app to Google App Engine with existing progect ID.
Here is GAE screenshot
gae screenshot
I'm using the same ID in the progect.
But when I try to upload it with plugin from Eclipse then I recive an error:
eclipse error
The whole error from a console:
------------ Deploying frontend ------------
Preparing to deploy:
Created staging directory at: 'C:\Users\User\AppData\Local\Temp\appcfg2693799039714166602.tmp'
Scanning for jsp files.
Scanning files on local disk.
Initiating update.
com.google.appengine.tools.admin.HttpIoException: Error posting to URL: https://appengine.google.com/api/appversion/create?app_id=app1-152711&version=1&
404 Not Found
This application does not exist (project_id=u'app1-152711'). To create an App Engine application in this project, run "gcloud beta app create" in your console.
Debugging information may be found in C:\Users\User\AppData\Local\Temp\appengine-deploy7186088524405894873.log
Why I can not upload it?
This is actually the new intended behavior. App Engine will not be enabled for new projects until you go through the app creation flow in the Cloud Console under 'App Engine' to enable the App Engine service, or alternatively run gcloud beta app create from the console.
I just encountered this myself. The project has to be created in the Cloud Console AND you need to go through the project setup in AppEngine. Something must be broken in the API that creates the AppEngine part of the process while uploading. So doing it through the web interface creates the project for you... and then uploading will essentially fill it in.
It never used to be this way, so maybe something changed.
I have the same problem. This is what I did to solve it.
Log in to your google cloud account.
Select your project from the blue header bar.
Click the menu button(the 3 bars) on the top left of blue header bar.
Select IAM - you should permission for App Engine Service account. If not, you have to set it up.
To do that:
Click the menu button (the 3 bars) again
Click the App Engine
If you have not set it up, you will be prompt to do a tutorial.
Cancel the tutorial.
Go back to IAM.
Now you should see that the App Engine Service account added to the permission
Go ahead to upload. Should work now.
Make sure you are logged in with the correct Gmail account. At the bottom right corner of Eclipse you will see which account you have authorized, or you will see "Sign in to Google" - click on it to authorize Eclipse.
Via the Google app engine Eclipse plugin
If I need to create a web app first, how do I convert the google web app to a play project?
If I need to create a play project first, how do I convert the play project to a google web app?
Via command line and gae-module for play
If I use the this command play gae:deploy --gae=C:/appengine-sdk I get Http connection timeouts. It is not my firewall, because I can deploy a hello world google web app via the google eclipse plugin.
I've tried all three methods, and I still can't deploy my play project to google app engine.
I don't know about the Google App Engine plugin, but i managed to get it working through the command line. Apparently the problem was that although I disabled my firewall, it was still running a process that blocked the deployment without prompting. Fixed that