The problem is that I can't get into the dashboard of Fabric.
Even I Didn't get a API key. Everytime I go to the website of fabric it will go to https://www.fabric.io/onboard and i have to install it, but in unity it says: "Click on your app icon to go to the Crashlytics dashboard". And it also said that i need to build the app because I complete the setup progress, but Crashlytics doesn't seem to work. Even when I build the game.
Related
Unity Version: 2021.3.14f1
Google play core version: 1.8.0
It was working fine and now suddenly it says certificate mismatch. I thought the package name was not matched but no. I released the app in internal testing with all certificates matched. Now even for the internal testers, the In App review window is not showing. Here is the Android Log Preview:
LogCat
I have enabled 'Releases signed by Google Play' so there is not problem with package name since app is released in internal testing.
I tried changing the google play core, play common, and review library. I thought even for internal testers, there may be quota, so i installed the game in an account which have never installed my game before, but no luck.
I have just installed Fabric to my unity project succesfully and I can get active-users information clearly. But I cannot even see any crash reports on dashboard. I just tried all exception styles like crash & throw non fatal method but I couldn't get any report.
I made pod installs for fabric and crashlytics.
I have setup succesfully for fabric instructions for ios & unity.
I don't know how I cannot see still any report?
i integrated crashlytics into my unity game, everything worked fine, but then i had to change my package name and my working mail, since then whenever i open the dashboard it gives me an alert "Sorry the app could not be located".
I reinstalled the crashlytics sdk in unity, used new login in prepare fabric tab, but the issue is still there, although the crashlytics seems to be working.
Thanks. Usually this means we aren't detecting the build and run event. Please make sure you are building and running in the relevant IDE. Also, clean your app and dependencies in the native IDE to make sure the bundle ID is updated in all locartions. If you still run into issues, you will need to contact support as your app may be in a weird state in our system.
I try to upload sample app to Google App Engine with existing progect ID.
Here is GAE screenshot
gae screenshot
I'm using the same ID in the progect.
But when I try to upload it with plugin from Eclipse then I recive an error:
eclipse error
The whole error from a console:
------------ Deploying frontend ------------
Preparing to deploy:
Created staging directory at: 'C:\Users\User\AppData\Local\Temp\appcfg2693799039714166602.tmp'
Scanning for jsp files.
Scanning files on local disk.
Initiating update.
com.google.appengine.tools.admin.HttpIoException: Error posting to URL: https://appengine.google.com/api/appversion/create?app_id=app1-152711&version=1&
404 Not Found
This application does not exist (project_id=u'app1-152711'). To create an App Engine application in this project, run "gcloud beta app create" in your console.
Debugging information may be found in C:\Users\User\AppData\Local\Temp\appengine-deploy7186088524405894873.log
Why I can not upload it?
This is actually the new intended behavior. App Engine will not be enabled for new projects until you go through the app creation flow in the Cloud Console under 'App Engine' to enable the App Engine service, or alternatively run gcloud beta app create from the console.
I just encountered this myself. The project has to be created in the Cloud Console AND you need to go through the project setup in AppEngine. Something must be broken in the API that creates the AppEngine part of the process while uploading. So doing it through the web interface creates the project for you... and then uploading will essentially fill it in.
It never used to be this way, so maybe something changed.
I have the same problem. This is what I did to solve it.
Log in to your google cloud account.
Select your project from the blue header bar.
Click the menu button(the 3 bars) on the top left of blue header bar.
Select IAM - you should permission for App Engine Service account. If not, you have to set it up.
To do that:
Click the menu button (the 3 bars) again
Click the App Engine
If you have not set it up, you will be prompt to do a tutorial.
Cancel the tutorial.
Go back to IAM.
Now you should see that the App Engine Service account added to the permission
Go ahead to upload. Should work now.
Make sure you are logged in with the correct Gmail account. At the bottom right corner of Eclipse you will see which account you have authorized, or you will see "Sign in to Google" - click on it to authorize Eclipse.
I am testing my Windows 8 app by logging in as the guest account. I want to see how it works installing with limited permissions.
It seems I cannot debug any apps. Here are the steps:
Login as the Windows 8 Guest Account
Open Visual Studio.
Create a new Windows Store app, using the grid template
Click the play button to deploy to the simulator or the local machine.
Upon deployment, I receive this error:
Unable to debug Windows Store app App1/App1/bin/Debug/App1.exe
The debugger was unable to find the registration for the target application. If the problem persists, try uninstalling and then reinstalling the application.
Am I unable to deploy apps without being an administrator? If not, is there a way around this problem?
It doesn't make sense to try to debug installing an app as a guest. Guest accounts are not allowed to install apps. There is a short forum post regarding accounts here.
If you are wanting to see how the app performs for a guest after it has already been installed, you can run the app from the desktop tile, but I don't know how to run the debugger on it, or even if you can.