Xcode 11.3, Swift 5.1.3
I am trying currently to create a custom property wrapper that allows me to link variables to a Firebase database. When doing this, to make it update the view, I at first tried to use the #ObservedObject #Bar var foo = []. But I get an error that multiple property wrappers are not supported. Next thing I tried to do, which would honestly be ideal, was try to make my custom property wrapper update the view itself upon being changed, just like #State and #ObservedObject. This both avoids needing to go down two layers to access the underlying values and avoid the use of nesting property wrappers. To do this, I checked the SwiftUI documentation and found out that they both implement the DynamicProperty protocol. I tried to use this too but failed because I need to be able to update the view (call update()) from within my Firebase database observers, which I cannot do since .update() is mutating.
Here is my current attempt at this:
import SwiftUI
import Firebase
import CodableFirebase
import Combine
#propertyWrapper
final class DatabaseBackedArray<Element>: ObservableObject where Element: Codable & Identifiable {
typealias ObserverHandle = UInt
typealias Action = RealtimeDatabase.Action
typealias Event = RealtimeDatabase.Event
private(set) var reference: DatabaseReference
private var currentValue: [Element]
private var childAddedObserverHandle: ObserverHandle?
private var childChangedObserverHandle: ObserverHandle?
private var childRemovedObserverHandle: ObserverHandle?
private var childAddedActions: [Action<[Element]>] = []
private var childChangedActions: [Action<[Element]>] = []
private var childRemovedActions: [Action<[Element]>] = []
init(wrappedValue: [Element], _ path: KeyPath<RealtimeDatabase, RealtimeDatabase>, events: Event = .all,
actions: [Action<[Element]>] = []) {
currentValue = wrappedValue
reference = RealtimeDatabase()[keyPath: path].reference
for action in actions {
if action.event.contains(.childAdded) {
childAddedActions.append(action)
}
if action.event.contains(.childChanged) {
childChangedActions.append(action)
}
if action.event.contains(.childRemoved) {
childRemovedActions.append(action)
}
}
if events.contains(.childAdded) {
childAddedObserverHandle = reference.observe(.childAdded) { snapshot in
guard let value = snapshot.value, let decodedValue = try? FirebaseDecoder().decode(Element.self, from: value) else {
fatalError("Could not decode value from Firebase.")
}
self.objectWillChange.send()
self.currentValue.append(decodedValue)
self.childAddedActions.forEach { $0.action(&self.currentValue) }
}
}
if events.contains(.childChanged) {
childChangedObserverHandle = reference.observe(.childChanged) { snapshot in
guard let value = snapshot.value, let decodedValue = try? FirebaseDecoder().decode(Element.self, from: value) else {
fatalError("Could not decode value from Firebase.")
}
guard let changeIndex = self.currentValue.firstIndex(where: { $0.id == decodedValue.id }) else {
return
}
self.objectWillChange.send()
self.currentValue[changeIndex] = decodedValue
self.childChangedActions.forEach { $0.action(&self.currentValue) }
}
}
if events.contains(.childRemoved) {
childRemovedObserverHandle = reference.observe(.childRemoved) { snapshot in
guard let value = snapshot.value, let decodedValue = try? FirebaseDecoder().decode(Element.self, from: value) else {
fatalError("Could not decode value from Firebase.")
}
self.objectWillChange.send()
self.currentValue.removeAll { $0.id == decodedValue.id }
self.childRemovedActions.forEach { $0.action(&self.currentValue) }
}
}
}
private func setValue(to value: [Element]) {
guard let encodedValue = try? FirebaseEncoder().encode(currentValue) else {
fatalError("Could not encode value to Firebase.")
}
reference.setValue(encodedValue)
}
var wrappedValue: [Element] {
get {
return currentValue
}
set {
self.objectWillChange.send()
setValue(to: newValue)
}
}
var projectedValue: Binding<[Element]> {
return Binding(get: {
return self.wrappedValue
}) { newValue in
self.wrappedValue = newValue
}
}
var hasActiveObserver: Bool {
return childAddedObserverHandle != nil || childChangedObserverHandle != nil || childRemovedObserverHandle != nil
}
var hasChildAddedObserver: Bool {
return childAddedObserverHandle != nil
}
var hasChildChangedObserver: Bool {
return childChangedObserverHandle != nil
}
var hasChildRemovedObserver: Bool {
return childRemovedObserverHandle != nil
}
func connectObservers(for event: Event) {
if event.contains(.childAdded) && childAddedObserverHandle == nil {
childAddedObserverHandle = reference.observe(.childAdded) { snapshot in
guard let value = snapshot.value, let decodedValue = try? FirebaseDecoder().decode(Element.self, from: value) else {
fatalError("Could not decode value from Firebase.")
}
self.objectWillChange.send()
self.currentValue.append(decodedValue)
self.childAddedActions.forEach { $0.action(&self.currentValue) }
}
}
if event.contains(.childChanged) && childChangedObserverHandle == nil {
childChangedObserverHandle = reference.observe(.childChanged) { snapshot in
guard let value = snapshot.value, let decodedValue = try? FirebaseDecoder().decode(Element.self, from: value) else {
fatalError("Could not decode value from Firebase.")
}
guard let changeIndex = self.currentValue.firstIndex(where: { $0.id == decodedValue.id }) else {
return
}
self.objectWillChange.send()
self.currentValue[changeIndex] = decodedValue
self.childChangedActions.forEach { $0.action(&self.currentValue) }
}
}
if event.contains(.childRemoved) && childRemovedObserverHandle == nil {
childRemovedObserverHandle = reference.observe(.childRemoved) { snapshot in
guard let value = snapshot.value, let decodedValue = try? FirebaseDecoder().decode(Element.self, from: value) else {
fatalError("Could not decode value from Firebase.")
}
self.objectWillChange.send()
self.currentValue.removeAll { $0.id == decodedValue.id }
self.childRemovedActions.forEach { $0.action(&self.currentValue) }
}
}
}
func removeObserver(for event: Event) {
if event.contains(.childAdded), let handle = childAddedObserverHandle {
reference.removeObserver(withHandle: handle)
self.childAddedObserverHandle = nil
}
if event.contains(.childChanged), let handle = childChangedObserverHandle {
reference.removeObserver(withHandle: handle)
self.childChangedObserverHandle = nil
}
if event.contains(.childRemoved), let handle = childRemovedObserverHandle {
reference.removeObserver(withHandle: handle)
self.childRemovedObserverHandle = nil
}
}
func removeAction(_ action: Action<[Element]>) {
if action.event.contains(.childAdded) {
childAddedActions.removeAll { $0.id == action.id }
}
if action.event.contains(.childChanged) {
childChangedActions.removeAll { $0.id == action.id }
}
if action.event.contains(.childRemoved) {
childRemovedActions.removeAll { $0.id == action.id }
}
}
func removeAllActions(for event: Event) {
if event.contains(.childAdded) {
childAddedActions = []
}
if event.contains(.childChanged) {
childChangedActions = []
}
if event.contains(.childRemoved) {
childRemovedActions = []
}
}
}
struct School: Codable, Identifiable {
/// The unique id of the school.
var id: String
/// The name of the school.
var name: String
/// The city of the school.
var city: String
/// The province of the school.
var province: String
/// Email domains for student emails from the school.
var domains: [String]
}
#dynamicMemberLookup
struct RealtimeDatabase {
private var path: [String]
var reference: DatabaseReference {
var ref = Database.database().reference()
for component in path {
ref = ref.child(component)
}
return ref
}
init(previous: Self? = nil, child: String? = nil) {
if let previous = previous {
path = previous.path
} else {
path = []
}
if let child = child {
path.append(child)
}
}
static subscript(dynamicMember member: String) -> Self {
return Self(child: member)
}
subscript(dynamicMember member: String) -> Self {
return Self(child: member)
}
static subscript(dynamicMember keyPath: KeyPath<Self, Self>) -> Self {
return Self()[keyPath: keyPath]
}
static let reference = Database.database().reference()
struct Event: OptionSet, Hashable {
let rawValue: UInt
static let childAdded = Event(rawValue: 1 << 0)
static let childChanged = Event(rawValue: 1 << 1)
static let childRemoved = Event(rawValue: 1 << 2)
static let all: Event = [.childAdded, .childChanged, .childRemoved]
static let constructive: Event = [.childAdded, .childChanged]
static let destructive: Event = .childRemoved
}
struct Action<Value>: Identifiable {
let id = UUID()
let event: Event
let action: (inout Value) -> Void
private init(on event: Event, perform action: #escaping (inout Value) -> Void) {
self.event = event
self.action = action
}
static func on<Value>(_ event: RealtimeDatabase.Event, perform action: #escaping (inout Value) -> Void) -> Action<Value> {
return Action<Value>(on: event, perform: action)
}
}
}
Usage example:
struct ContentView: View {
#DatabaseBackedArray(\.schools, events: .all, actions: [.on(.constructive) { $0.sort { $0.name < $1.name } }])
var schools: [School] = []
var body: some View {
Text("School: ").bold() +
Text(schools.isEmpty ? "Loading..." : schools.first!.name)
}
}
When I try to use this though, the view never updates with the value from Firebase even though I am positive that the .childAdded observer is being called.
One of my attempts at fixing this was to store all of these variables in a singleton that itself conforms to ObservableObject. This solution is also ideal as it allows the variables being observed to be shared throughout my application, preventing multiples instances of the same date and allowing for a single source of truth. Unfortunately, this too did not update the view with the fetched value of currentValue.
class Session: ObservableObject {
#DatabaseBackedArray(\.schools, events: .all, actions: [.on(.constructive) { $0.sort { $0.name < $1.name } }])
var schools: [School] = []
private init() {
//Send `objectWillChange` when `schools` property changes
_schools.objectWillChange.sink {
self.objectWillChange.send()
}
}
static let current = Session()
}
struct ContentView: View {
#ObservedObject
var session = Session.current
var body: some View {
Text("School: ").bold() +
Text(session.schools.isEmpty ? "Loading..." : session.schools.first!.name)
}
}
Is there any way to make a custom property wrapper that also updates a view in SwiftUI?
Making use of the DynamicProperty protocol we can easily trigger view updates by making use of SwiftUI's existing property wrappers. (DynamicProperty tells SwiftUI to look for these within our type)
#propertyWrapper
struct OurPropertyWrapper: DynamicProperty {
// A state object that we notify of updates
#StateObject private var updater = Updater()
var wrappedValue: T {
get {
// Your getter code here
}
nonmutating set {
// Tell SwiftUI we're going to change something
updater.notifyUpdate()
// Your setter code here
}
}
class Updater: ObservableObject {
func notifyUpdate() {
objectWillChange.send()
}
}
}
The solution to this is to make a minor tweak to the solution of the singleton. Credits to #user1046037 for pointing this out to me. The problem with the singleton fix mentioned in the original post, is that it does not retain the canceller for the sink in the initializer. Here is the correct code:
class Session: ObservableObject {
#DatabaseBackedArray(\.schools, events: .all, actions: [.on(.constructive) { $0.sort { $0.name < $1.name } }])
var schools: [School] = []
private var cancellers = [AnyCancellable]()
private init() {
_schools.objectWillChange.sink {
self.objectWillChange.send()
}.assign(to: &cancellers)
}
static let current = Session()
}
Related
I'm trying to merges two published object from query of two different collections to make a single published array using combineLatest.
import Combine
import Firebase
class FirestoreViewModel: ObservableObject {
let userId: String
#Published var aList: [DocumentA]? = nil
#Published var bList: [DocumentB]? = nil
init(userId: String, listenForChanges: Bool = false) {
// Get the user
if (listenForChanges) {
self.loadA()
self.loadB()
}
}
var cList: AnyPublisher<[DocumentC]?, Never> {
return Publishers.CombineLatest(
$aList.map { (aList) -> [DocumentC]? in
guard let aList = aList else { return nil }
return aList.map {a in
DocumentC(from: a)
}
},
$bList.map { (bList) -> [DocumentC]? in
guard let bList = bList else { return nil }
return bList.map { n in
DocumentC(from: b)
}
})
.map { (aList, bList) -> [DocumentC]? in
if (aList == nil && bList == nil) { return nil }
var cList: [DocumentC] = []
if let aList = aList {
cList.append(contentsOf: aList)
}
if let bList = bList {
cList.append(contentsOf: bList)
}
return cList
}
.eraseToAnyPublisher()
}
private func loadA() {
// Start listening
Firestore.firestore().collection("colA").addSnapshotListener { (snapshot, error) in
if let error = error {
print("DEBUG: Unable to get user data: \(error.localizedDescription)")
return
}
// Invalid data return
guard let snapshot = snapshot else {
print("DEBUG: null data returned")
self.aList = nil
return
}
// Update the info
var aList: [DocumentA] = []
snapshot.documents.forEach { document in
let aData = document.data()
guard !aData.isEmpty else {
return
}
aList.append(DocumentA(from: aData)
}
self.aList = aList
}
}
private func loadB() {
// Start listening
Firestore.firestore().collection("colB").addSnapshotListener { (snapshot, error) in
if let error = error {
print("DEBUG: Unable to get user data: \(error.localizedDescription)")
return
}
// Invalid data return
guard let snapshot = snapshot else {
print("DEBUG: null data returned")
self.bList = nil
return
}
// Update the info
var bList: [DocumentB] = []
snapshot.documents.forEach { document in
let bData = document.data()
guard !bData.isEmpty else {
return
}
bList.append(DocumentB(from: bData))
}
self.userUnits = userUnits
}
}
}
When I debug, I can see that aList and bList are published once, however, the cList keeps been published eventually eating all the memory...
The cList is consumed via a onReceive statement in the view, which output each item.
Would anybody be able to tell me why the combineLatest keeps on publishing cList, though there are no fresh aList or bList published ?
Many thanks in advance.
In all likelihood, you have a situation where you update the view with values just received from cList, which causes the body to be recomputed, which causes another onReceive(vm.cList) {...}, which causes a new publisher to be returned by the computed property cList, which emits the values again and repeats the cycle.
Here's an simplified example of what I mean:
class ViewModel: ObservableObject {
#Published var aList: [Int] = [1,2]
var cList: AnyPublisher<Int, Never> {
$aList.map { $0 + $0 }.eraseToAnyPublisher()
}
}
struct ContentView: View {
#StateObject var vm = ViewModel()
#State var list: [Int] = []
var body: some View {
VStack {
ForEach(list, id: \.self) { v in
Text("\(v)")
}
}
.onReceive(vm.cList) { self.list = $0 }
}
}
To avoid that, cList shouldn't be a computed property. It could just be a lazy-ly assigned constant:
lazy var cList: AnyPublisher<Int, Never> =
$alist.map { $0 + $0 }
.eraseToAnyPublisher()
I have this function
class func addCVals(_ criteres: [[AnyHashable: Any]], _ type: String) {
DispatchQueue.global(qos: .background).async {
autoreleasepool {
if criteres.count > 0 {
if let realm = DBTools.getRealm() {
do {
try realm.transaction {
let oldValues = CriteresVal.objects(in: realm, where: "type = '\(type)'")
if oldValues.count > 0 {
realm.deleteObjects(oldValues)
}
for critere in criteres {
let cval = CriteresVal(critere, type)
if let c = cval {
realm.addOrUpdate(c)
}
}
}
} catch {
DebugTools.record(error: error)
}
realm.invalidate()
}
}
}
}
}
The request that get oldValues occasionally cause an error
Realm accessed from incorrect thread
I don't understand why as I get a new Realm before with this lines:
if let realm = DBTools.getRealm()
My function getRealm:
class func getRealm() -> RLMRealm? {
if !AppPreference.lastAccount.elementsEqual("") {
let config = RLMRealmConfiguration.default()
do {
return try RLMRealm(configuration: config)
} catch {
DebugTools.record(error: error)
DispatchQueue.main.async {
Notifier.showNotification("", NSLocalizedString("UNKNOWN_ERROR_DB", comment: ""), .warning)
}
}
}
return nil
}
CriteresVal is an RLMObject that is composed of this:
#objcMembers
public class CriteresVal: RLMObject {
dynamic var cvalId: String?
dynamic var type: String?
dynamic var text: String?
dynamic var compositeKey: String?
override public class func primaryKey() -> String {
return "compositeKey"
}
private func updatePrimaryKey() {
self.compositeKey = "\(self.cvalId ?? "")/\(self.type ?? "")"
}
required init(_ cvalue: [AnyHashable: Any]?, _ type: String) {
super.init()
if let values = cvalue {
if let cvalId = values["id"] as? String {
self.cvalId = cvalId
} else if let cvalId = values["id"] as? Int {
self.cvalId = "\(cvalId)"
}
self.type = type
if let text = values["text"] as? String {
self.text = text
}
}
updatePrimaryKey()
}
func generateDico() -> [String: Any] {
var dicoSortie = [String: Any]()
if let realm = self.realm {
realm.refresh()
}
if let value = cvalId {
dicoSortie["id"] = value
}
if let value = type {
dicoSortie["type"] = value
}
if let value = text {
dicoSortie["text"] = value
}
return dicoSortie
}
}
compositeKey is the primary key which included cvalId and type
Thanks for help.
I need to combine chat message in section when items send in one minutes.
ViewModel
.....
.scan([MessageSectionModel]()) { sectionModels, messageItem in
var models = sectionModels
if let lastSectionModel = sectionModels.last {
switch lastSectionModel {
case .incomingSection(var items):
if messageItem.0.isIncoming {
items.append(messageItem.0)
models[models.count-1] = .incomingSection(items: items)
} else {
models.append(.outcomingSection(items: [messageItem.0]))
}
case .outcomingSection(var items):
if messageItem.0.isIncoming {
models.append(.incomingSection(items: [messageItem.0]))
} else {
items.append(messageItem.0)
models[models.count-1] = .outcomingSection(items: items)
}
}
return models
}
if messageItem.0.isIncoming {
models.append(.incomingSection(items: [messageItem.0]))
} else {
models.append(.outcomingSection(items: [messageItem.0]))
}
return models
}
.....
ViewController
....
#IBOutlet private weak var messagesTableView: UITableView!
private let disposeBag = DisposeBag()
private var dataSource: RxTableViewSectionedAnimatedDataSource<MessageSectionModel>!
private let messageHeaderReuseIdentifier = String(describing: MessageHeaderView.self)
private let messageFooterReuseIdentifier = String(describing: MessageFooterView.self)
dataSource = RxTableViewSectionedAnimatedDataSource<MessageSectionModel>(
animationConfiguration: .init(insertAnimation: .none, reloadAnimation: .none, deleteAnimation: .none),
configureCell: { dataSource, tableView, indexPath, item in
switch dataSource.sectionModels[indexPath.section] {
case .incomingSection:
guard let cell = tableView.dequeueReusableCell(
withIdentifier: R.reuseIdentifier.incomingMessageTableViewCell,
for: indexPath
) else {
return UITableViewCell()
}
let isFirst = indexPath.row == dataSource[indexPath.section].items.count - 1
cell.bind(
messageText: item.text,
isFirstInSection: isFirst
)
return cell
case .userSection:
guard let cell = tableView.dequeueReusableCell(
withIdentifier: R.reuseIdentifier.outcomingMessageTableViewCell,
for: indexPath
) else {
return UITableViewCell()
}
cell.bind(
messageText: item.text,
isFirstInSection: indexPath.row == dataSource[indexPath.section].items.count - 1
)
return cell
}
})
....
Message items
....
import Foundation
import RxDataSources
enum MessageSectionModel {
case incomingSection(items: [MessageSectionItem])
case outcomingSection(items: [MessageSectionItem])
var lastMessageDate: Date {
switch self {
case .incomingSection(let items):
return items.last?.sentDate ?? Date()
case .outcomingSection(let items):
return items.last?.sentDate ?? Date()
}
}
}
struct MessageSectionItem {
let userId: String
let id: String = UUID().uuidString
let text: String
let sentDate: Date
let isIncoming: Bool
}
extension MessageSectionItem: IdentifiableType {
var identity : String {
return id
}
}
extension MessageSectionItem: Equatable {
static func == (lhs: MessageSectionItem, rhs: MessageSectionItem) -> Bool {
return lhs.identity == rhs.identity
}
}
extension MessageSectionModel: AnimatableSectionModelType {
init(original: MessageSectionModel, items: [MessageSectionItem]) {
switch original {
case .incomingSection(let items):
self = .incomingSection(items: items)
case .outcomingSection(let items):
self = .outcomingSection(items: items)
}
}
typealias Item = MessageSectionItem
var items: [MessageSectionItem] {
switch self {
case .incomingSection(let items):
return items.map { $0 }
case .outcomingSection(let items):
return items.map { $0 }
}
}
var identity: Date {
return lastMessageDate
}
}
....
My table view is rotated because i fetch messages is reverted. I understand it`s my mistake in scan, because when i comments this code, my cells sorted in correct way, but not combined in sections.
if let lastSectionModel = sectionModels.last {
switch lastSectionModel {
case .incomingSection(var items):
if messageItem.0.isIncoming {
items.append(messageItem.0)
models[models.count-1] = .incomingSection(items: items)
} else {
models.append(.outcomingSection(items: [messageItem.0]))
}
case .outcomingSection(var items):
if messageItem.0.isIncoming {
models.append(.incomingSection(items: [messageItem.0]))
} else {
items.append(messageItem.0)
models[models.count-1] = .outcomingSection(items: items)
}
}
return models
I think you are trying to do too much at one time, and in the wrong order. Break the job up into smaller jobs that can each be easily tested/verified... Also, first group your messages by time, then put them in your sections. I ended up with this:
struct MessageItem {
let userId: String
let id: String = UUID().uuidString
let text: String
let sentDate: Date
let isIncoming: Bool
}
struct MessageGroup {
let userId: String
var text: String {
return parts.map { $0.text }.joined(separator: "\n")
}
let isIncoming: Bool
struct Part {
let id: String
let text: String
let sentDate: Date
init(_ messageSectionItem: MessageItem) {
id = messageSectionItem.id
text = messageSectionItem.text
sentDate = messageSectionItem.sentDate
}
}
var parts: [Part]
init(from item: MessageItem) {
userId = item.userId
isIncoming = item.isIncoming
parts = [Part(item)]
}
}
enum MessageSectionModel {
case incomingSection(items: [MessageGroup])
case outcomingSection(items: [MessageGroup])
}
extension ObservableType where Element == MessageItem {
func convertedToSectionModels() -> Observable<[MessageSectionModel]> {
return
scan(into: ([MessageGroup](), MessageGroup?.none), accumulator: groupByTime(messages:item:))
.map(appendingLastGroup(messages:group:))
.map(groupedByIncoming(messages:))
.map(convertedToSectionModels(messages:))
}
}
func groupByTime(messages: inout ([MessageGroup], MessageGroup?), item: MessageItem) {
if let group = messages.1 {
let lastPart = group.parts.last!
if lastPart.sentDate.timeIntervalSince(item.sentDate) > -60 && group.userId == item.userId {
messages.1!.parts.append(MessageGroup.Part(item))
}
else {
messages.0.append(group)
messages.1 = MessageGroup(from: item)
}
}
else {
messages.1 = MessageGroup(from: item)
}
}
func appendingLastGroup(messages: [MessageGroup], group: MessageGroup?) -> [MessageGroup] {
guard let group = group else { return messages }
return messages + [group]
}
func groupedByIncoming(messages: [MessageGroup]) -> [[MessageGroup]] {
return messages.reduce([[MessageGroup]]()) { result, message in
guard let last = result.last else {
return [[message]]
}
if last.last!.isIncoming == message.isIncoming {
return Array(result.dropLast()) + [last + [message]]
}
else {
return result + [[message]]
}
}
}
func convertedToSectionModels(messages: [[MessageGroup]]) -> [MessageSectionModel] {
messages.map { messages in
if messages.first!.isIncoming {
return .incomingSection(items: messages)
}
else {
return .outcomingSection(items: messages)
}
}
}
After downcasting an array of structs, my Variables View window shows that all of the values in my struct have shifted "down" (will explain in a second). But when I print(structName), the values are fine. However, when I run an equality check on the struct, it once again behaves as though my values have shifted.
For example, I am trying to downcast Model A to ModelProtocol. var m = Model A and has the values {id: "1234", name: "Cal"}. When I downcast, m now has the values { id:"\0\0", name:"1234" }.
Actual Example Below:
Models that I want to downcast:
struct PrivateSchoolModel: Decodable, SchoolProtocol {
var id: String
var name: String
var city: String
var state: String
}
struct PublicSchoolModel: Decodable, SchoolProtocol {
var id: String
var name: String
var city: String
var state: String
var latitude: String
var longitude: String
}
Protocol I want to downcast to:
protocol SchoolProtocol {
var id: String { get set }
var name: String { get set }
var city: String { get set }
var state: String { get set }
var longitude: Float { get set }
var latitude: Float { get set }
}
extension SchoolProtocol {
var longitude: Float {
get { return -1.0 }
set {}
}
var latitude: Float {
get { return -1.0 }
set {}
}
}
Downcasting:
guard let downcastedArr = privateSchoolArray as? [SchoolProtocol] else { return [] }
Result (item at index 0) or originalArr:
id = "1234"
name = "Leo High School"
city = "Bellview"
state = "WA"
Result (item at index 0) of downcastedArr:
id = "\0\0"
name = "1234"
city = "Leo High School"
state = "Bellview"
But if I print(downcastArr[0]), it will show:
id = "1234"
name = "Leo High School"
city = "Bellview"
state = "WA"
But if I try originalArray[0].id == downcastArr[0].id, it returns false
My Code with the problem:
class SchoolJSONHandler {
private enum JSONFile: String {
case publicSchool = "publicSchool"
case privateSchool = "privateSchool"
}
private lazy var privateSchoolArray = getPrivateSchools()
private lazy var publicSchoolArray = getPublicSchools()
func getSchoolArray(sorted: Bool, filtered: Bool, by stateAbbreviation: String?) -> [SchoolProtocol] {
var schools = combineArrays()
if sorted {
schools.sort(by: { $0.name < $1.name })
}
if filtered {
guard let abbr = stateAbbreviation else { return [] }
schools = schools.filter {
return $0.state == abbr
}
}
return schools
}
private func combineArrays() -> [SchoolProtocol] {
// EVERYTHING IS FINE IN NEXT LINE
let a = privateSchoolArray
// PROBLEM OCCURS IN NEXT 2 LINES WHEN DOWNCASTING
let b = privateSchoolArray as [SchoolProtocol]
let c = publicSchoolArray as [SchoolProtocol]
return b + c
}
private func getPublicSchools() -> [PublicSchoolModel] {
guard let jsonData = getJSONData(from: .publicSchool) else { return [] }
guard let schools = decode(jsonData: jsonData, using: [PublicSchoolModel].self) else { return [] }
return schools
}
private func getPrivateSchools() -> [PrivateSchoolModel] {
guard let jsonData = getJSONData(from: .privateSchool) else { return [] }
guard let schools = decode(jsonData: jsonData, using: [PrivateSchoolModel].self) else { return [] }
return schools
}
private func getJSONData(from resource: JSONFile) -> Data? {
let url = Bundle.main.url(forResource: resource.rawValue, withExtension: "json")!
do {
let jsonData = try Data(contentsOf: url)
return jsonData
}
catch {
print(error)
}
return nil
}
private func decode<M: Decodable>(jsonData: Data, using modelType: M.Type) -> M? {
do {
//here dataResponse received from a network request
let decoder = JSONDecoder()
let model = try decoder.decode(modelType, from:
jsonData) //Decode JSON Response Data
return model
} catch let parsingError {
print("Error", parsingError)
}
return nil
}
}
And then it is just called in another class by schoolJSONHandler.getSchoolArray(sorted: true, filtered: true, by: "WA")
I am currently in need of a performant bidirectional map. In Swift, a dictionary can be reversed, however, that will return a tuple of the types it is made of, not a counterpart dictionary.
Is there a library for that or does someone have ideas on how to address this issue?
Thanks
With Swift 4 you could easily make your own using a generic struct:
struct BidiMap<F:Hashable,T:Hashable>
{
private var _forward : [F:T]? = nil
private var _backward : [T:F]? = nil
var forward:[F:T]
{
mutating get
{
_forward = _forward ?? [F:T](uniqueKeysWithValues:_backward?.map{($1,$0)} ?? [] )
return _forward!
}
set { _forward = newValue; _backward = nil }
}
var backward:[T:F]
{
mutating get
{
_backward = _backward ?? [T:F](uniqueKeysWithValues:_forward?.map{($1,$0)} ?? [] )
return _backward!
}
set { _backward = newValue; _forward = nil }
}
init(_ dict:[F:T] = [:])
{ forward = dict }
init(_ values:[(F,T)])
{ forward = [F:T](uniqueKeysWithValues:values) }
subscript(_ key:T) -> F?
{ mutating get { return backward[key] } set{ backward[key] = newValue } }
subscript(_ key:F) -> T?
{ mutating get { return forward[key] } set{ forward[key] = newValue } }
subscript(to key:T) -> F?
{ mutating get { return backward[key] } set{ backward[key] = newValue } }
subscript(from key:F) -> T?
{ mutating get { return forward[key] } set{ forward[key] = newValue } }
var count:Int { return _forward?.count ?? _backward?.count ?? 0 }
}
var bd = BidiMap( [1:"A", 2:"B", 3:"C"] )
bd[1] // "A"
bd["B"] // 2
bd[4] = "D"
bd[to:"D"] // 4
bd[from:4] // "D"
var int2int = BidiMap( [1:2, 5:3] )
int2int[from:1] // 2
int2int[to:3] // 5
[EDIT] improved performance a bit by delaying rebuilding of mirror dictionary until it is actually referenced.