How to determine if a point is inside a triangle - matlab

Description of the program is as below:
I take 3 coordinates from a file and I drew a triangle
I want to plot a grid and if the grid points are in a triangle, I want to plot a black circle, otherwise a red circle.
The method I used for checking if the point is inside a triangle is, if the point (xco,yco) is inside the triangle, the sum of areas of small triangles it makes with three other points is equal to the area of the triangle.
So my if statement is if the total area = area of triangle -> plot black circle, otherwise red circle.
The problem is, even though some points made the Total area to be equal to the area of the triangle plot black circle isn't plotted and red circle is plotted instead.
It does seem random and I can't figure out this simple problem.
So could you help me with the plotting the the points?
figure()
% Loading the data from .mat file
A = load('triangle_a.mat','pt1');
B = load('triangle_a.mat','pt2');
C = load('triangle_a.mat','pt3');
% Assigning values of array from .mat into each variable
x1 = A.pt1(1,1);
y1 = A.pt1(1,2);
x2 = B.pt2(1,1);
y2 = B.pt2(1,2);
x3 = C.pt3(1,1);
y3 = C.pt3(1,2);
% Drawing coordinates of a triangle on a grid
plot(x1, y1,'or');
hold on
plot(x2, y2,'or');
hold on
plot(x3, y3,'or');
hold on
% Joining three coordinates to make a triangle
plot ([x1,x2],[y1,y2],'-b');
plot ([x1,x3],[y1,y3],'-b');
plot ([x3,x2],[y3,y2],'-b');
xmin = A_coor(1,1);
xmax = B_coor(1,1);
ymin = A_coor(1,2);
ymax = C_coor(1,2);
xgrid = xmin-1:0.5:xmax+1;
ygrid = ymin-1:0.5:ymax+1;
tri_x = [x1 x2 x3];
tri_y = [y1 y2 y3];
area = polyarea(tri_x,tri_y);
% Making a grid
for x = 1:1:numel(xgrid)
for y = 1:1:numel(ygrid)
xco = xgrid(1,x);
yco = ygrid(1,y);
aa = [xco, x2, x3];
bb = [yco, y2, y3];
cc = [x1, xco, x3];
dd = [y1, yco, y3];
ee = [x1,x2,xco];
ff = [y1,y2,yco];
area1 = polyarea(aa,bb);
area2 = polyarea(cc,dd);
area3 = polyarea(ee,ff);
totarea = area1 + area2 + area3;
if totarea == area
plot(xco,yco,'ok');
else
plot(xco,yco,'.r');
end
end
end
My code worked after I changed the condition of if statement for making a grid section. (Thanks to Hoki for suggestion)
Before
if totarea == area
After
if abs(area-totarea)<0.002;)

You can determine whether a point is inside an arbitrary polygon by using the MATLAB function inpolygon.

Related

Calculate Y coordinates of an image from graph point of origin

In Matlab the image axes are shown as rows and columns (matrix style) which flip/cause the Y axis to start from the upper left corner. In the script below, I divide an outline to equally distance points using interparc (File Exchange link).
I wish to convert/adjust the calculated Y coordinates of the selected points so they will start from the “graph point of origin” (0,0; lower left corner) but without flipping the image. Any idea how to do this coordinates conversion?
Code:
clc;
clear;
close all;
readNumPoints = 8
numPoints = readNumPoints+1
url='https://icons.iconarchive.com/icons/thesquid.ink/free-flat-sample/512/owl-icon.png';
I = imread(url);
I = rgb2gray(I);
imshow(I);
BW = imbinarize(I);
BW = imfill(BW,'holes');
hold on;
[B,L] = bwboundaries(BW,'noholes');
k=1;
stat = regionprops(I,'Centroid');
b = B{k};
c = stat(k).Centroid;
y = b(:,2);
x = b(:,1);
plot(y, x, 'r', 'linewidth', 2);
pt = interparc(numPoints,x,y,'spline');
py = pt(:,2);
px = pt(:,1);
sz = 150;
scatter(py,px,sz,'d')
str =1:(numPoints-1);
plot(py, px, 'g', 'linewidth', 2);
text(py(1:(numPoints-1))+10,px(1:(numPoints-1))+10,string(str), 'Color', 'b');
pointList = table(py,px)
pointList(end,:) = []
You will need to flip the display direction of y-axis (as #If_You_Say_So suggested in the comment).
set(gca,'YDir','normal')
Y-axis is now pointing upward, but the image is displayed upside down. So we flip the y-data of the image as well.
I=flipud(I);
The image is flipped twice and is thus upright.
The data should be flipped before you plot it or do any calculation based on it. The direction of y-axis can be flipped later when you show the image or plot the outline.
url='https://icons.iconarchive.com/icons/thesquid.ink/free-flat-sample/512/owl-icon.png';
I = imread(url);
I = rgb2gray(I);
% Flip the data before `imshow`
I=flipud(I);
imshow(I);
% Flip the y-axis display
set(gca,'YDir','normal')
pointList =
py px
______ ______
1 109
149.02 17.356
362.37 20.77
512 113.26
413.99 270.84
368.89 505.99
141.7 508
98.986 266.62

Matlab: patch area between two curves which depend on the curves values

I'm trying to fill an area between two curves with respect to a function which depends on the values of the curves.
Here is the code of what I've managed to do so far
i=50;
cc = #(xx,x,y) 1./(1+(exp(-xx)/(exp(-x)-exp(-y))));
n_vec = 2:0.1:10;
x_vec = linspace(2,10,length(n_vec));
y_vec = abs(sin(n_vec));
N=[n_vec,fliplr(n_vec)];
X=[x_vec,fliplr(y_vec)];
figure(1)
subplot(2,1,1)
hold on
plot(n_vec,x_vec,n_vec,y_vec)
hp = patch(N,X,'b')
plot([n_vec(i) n_vec(i)],[x_vec(i),y_vec(i)],'linewidth',5)
xlabel('n'); ylabel('x')
subplot(2,1,2)
xx = linspace(y_vec(i),x_vec(i),100);
plot(xx,cc(xx,y_vec(i),x_vec(i)))
xlabel('x'); ylabel('c(x)')
This code produces the following graph
The color code which I've added represent the color coding that each line (along the y axis at a point on the x axis) from the area between the two curves should be.
Overall, the entire area should be filled with a gradient color which depends on the values of the curves.
I've assisted the following previous questions but could not resolve a solution
MATLAB fill area between lines
Patch circle by a color gradient
Filling between two curves, according to a colormap given by a function MATLAB
NOTE: there is no importance to the functional form of the curves, I would prefer an answer which refers to two general arrays which consist the curves.
The surf plot method
The same as the scatter plot method, i.e. generate a point grid.
y = [x_vec(:); y_vec(:)];
resolution = [500,500];
px = linspace(min(n_vec), max(n_vec), resolution(1));
py = linspace(min(y), max(y), resolution(2));
[px, py] = meshgrid(px, py);
Generate a logical array indicating whether the points are inside the polygon, but no need to extract the points:
in = inpolygon(px, py, N, X);
Generate Z. The value of Z indicates the color to use for the surface plot. Hence, it is generated using the your function cc.
pz = 1./(1+(exp(-py_)/(exp(-y_vec(i))-exp(-x_vec(i)))));
pz = repmat(pz',1,resolution(2));
Set Z values for points outside the area of interest to NaN so MATLAB won't plot them.
pz(~in) = nan;
Generate a bounded colourmap (delete if you want to use full colour range)
% generate colormap
c = jet(100);
[s,l] = bounds(pz,'all');
s = round(s*100);
l = round(l*100);
if s ~= 0
c(1:s,:) = [];
end
if l ~= 100
c(l:100,:) = [];
end
Finally, plot.
figure;
colormap(jet)
surf(px,py,pz,'edgecolor','none');
view(2) % x-y view
Feel free to turn the image arround to see how it looks like in the Z-dimention - beautiful :)
Full code to test:
i=50;
cc = #(xx,x,y) 1./(1+(exp(-xx)/(exp(-x)-exp(-y))));
n_vec = 2:0.1:10;
x_vec = linspace(2,10,length(n_vec));
y_vec = abs(sin(n_vec));
% generate grid
y = [x_vec(:); y_vec(:)];
resolution = [500,500];
px_ = linspace(min(n_vec), max(n_vec), resolution(1));
py_ = linspace(min(y), max(y), resolution(2));
[px, py] = meshgrid(px_, py_);
% extract points
in = inpolygon(px, py, N, X);
% generate z
pz = 1./(1+(exp(-py_)/(exp(-y_vec(i))-exp(-x_vec(i)))));
pz = repmat(pz',1,resolution(2));
pz(~in) = nan;
% generate colormap
c = jet(100);
[s,l] = bounds(pz,'all');
s = round(s*100);
l = round(l*100);
if s ~= 0
c(1:s,:) = [];
end
if l ~= 100
c(l:100,:) = [];
end
% plot
figure;
colormap(c)
surf(px,py,pz,'edgecolor','none');
view(2)
You can use imagesc and meshgrids. See comments in the code to understand what's going on.
Downsample your data
% your initial upper and lower boundaries
n_vec_long = linspace(2,10,1000000);
f_ub_vec_long = linspace(2, 10, length(n_vec_long));
f_lb_vec_long = abs(sin(n_vec_long));
% downsample
n_vec = linspace(n_vec_long(1), n_vec_long(end), 1000); % for example, only 1000 points
% get upper and lower boundary values for n_vec
f_ub_vec = interp1(n_vec_long, f_ub_vec_long, n_vec);
f_lb_vec = interp1(n_vec_long, f_lb_vec_long, n_vec);
% x_vec for the color function
x_vec = 0:0.01:10;
Plot the data
% create a 2D matrix with N and X position
[N, X] = meshgrid(n_vec, x_vec);
% evaluate the upper and lower boundary functions at n_vec
% can be any function at n you want (not tested for crossing boundaries though...)
f_ub_vec = linspace(2, 10, length(n_vec));
f_lb_vec = abs(sin(n_vec));
% make these row vectors into matrices, to create a boolean mask
F_UB = repmat(f_ub_vec, [size(N, 1) 1]);
F_LB = repmat(f_lb_vec, [size(N, 1) 1]);
% create a mask based on the upper and lower boundary functions
mask = true(size(N));
mask(X > F_UB | X < F_LB) = false;
% create data matrix
Z = NaN(size(N));
% create function that evaluates the color profile for each defined value
% in the vectors with the lower and upper bounds
zc = #(X, ub, lb) 1 ./ (1 + (exp(-X) ./ (exp(-ub) - exp(-lb))));
CData = zc(X, f_lb_vec, f_ub_vec); % create the c(x) at all X
% put the CData in Z, but only between the lower and upper bound.
Z(mask) = CData(mask);
% normalize Z along 1st dim
Z = normalize(Z, 1, 'range'); % get all values between 0 and 1 for colorbar
% draw a figure!
figure(1); clf;
ax = axes; % create some axes
sc = imagesc(ax, n_vec, x_vec, Z); % plot the data
ax.YDir = 'normal' % set the YDir to normal again, imagesc reverses it by default;
xlabel('n')
ylabel('x')
This already looks kinda like what you want, but let's get rid of the blue area outside the boundaries. This can be done by creating an 'alpha mask', i.e. set the alpha value for all pixels outside the previously defined mask to 0:
figure(2); clf;
ax = axes; % create some axes
hold on;
sc = imagesc(ax, n_vec, x_vec, Z); % plot the data
ax.YDir = 'normal' % set the YDir to normal again, imagesc reverses it by default;
% set a colormap
colormap(flip(hsv(100)))
% set alpha for points outside mask
Calpha = ones(size(N));
Calpha(~mask) = 0;
sc.AlphaData = Calpha;
% plot the other lines
plot(n_vec, f_ub_vec, 'k', n_vec, f_lb_vec, 'k' ,'linewidth', 1)
% set axis limits
xlim([min(n_vec), max(n_vec)])
ylim([min(x_vec), max(x_vec)])
there is no importance to the functional form of the curves, I would prefer an answer which refers to two general arrays which consist the curves.
It is difficult to achieve this using patch.
However, you may use scatter plots to "fill" the area with coloured dots. Alternatively, and probably better, use surf plot and generate z coordinates using your cc function (See my seperate solution).
The scatter plot method
First, make a grid of points (resolution 500*500) inside the rectangular space bounding the two curves.
y = [x_vec(:); y_vec(:)];
resolution = [500,500];
px = linspace(min(n_vec), max(n_vec), resolution(1));
py = linspace(min(y), max(y), resolution(2));
[px, py] = meshgrid(px, py);
figure;
scatter(px(:), py(:), 1, 'r');
The not-interesting figure of the point grid:
Next, extract the points inside the polygon defined by the two curves.
in = inpolygon(px, py, N, X);
px = px(in);
py = py(in);
hold on;
scatter(px, py, 1, 'k');
Black points are inside the area:
Finally, create color and plot the nice looking gradient colour figure.
% create color for the points
cid = 1./(1+(exp(-py)/(exp(-y_vec(i))-exp(-x_vec(i)))));
c = jet(101);
c = c(round(cid*100)+1,:); % +1 to avoid zero indexing
% plot
figure;
scatter(px,py,16,c,'filled','s'); % use size 16, filled square markers.
Note that you may need a fairly dense grid of points to make sure the white background won't show up. You may also change the point size to a bigger value (won't impact performance).
Of cause, you may use patch to replace scatter but you will need to work out the vertices and face ids, then you may patch each faces separately with patch('Faces',F,'Vertices',V). Using patch this way may impact performance.
Complete code to test:
i=50;
cc = #(xx,x,y) 1./(1+(exp(-xx)/(exp(-x)-exp(-y))));
n_vec = 2:0.1:10;
x_vec = linspace(2,10,length(n_vec));
y_vec = abs(sin(n_vec));
% generate point grid
y = [x_vec(:); y_vec(:)];
resolution = [500,500];
px_ = linspace(min(n_vec), max(n_vec), resolution(1));
py_ = linspace(min(y), max(y), resolution(2));
[px, py] = meshgrid(px_, py_);
% extract points
in = inpolygon(px, py, N, X);
px = px(in);
py = py(in);
% generate color
cid = 1./(1+(exp(-py)/(exp(-y_vec(i))-exp(-x_vec(i)))));
c = jet(101);
c = c(round(cid*100)+1,:); % +1 to avoid zero indexing
% plot
figure;
scatter(px,py,16,c,'filled','s');

Area between circular curves

I'm trying to calculate the surface between two circular curves (yellow surface in this picture as simplification) but I'm somehow stuck since I don't have datapoints at the same angular values of the two curves. Any ideas?
Thanks for your help!
Picture:
I assume you have the x,y coordinates which you used to the plot. I obtained them here using imfreehand. I used inpolygon to generate a binary mask for each curve and then apply xor on them to get a mask of the desired area:
% x,y were obtained using imfreehand on 100x100 image and getPosition()
x = [21;22;22;22;22;22;22;23;23;23;23;23;23;24;25;25;26;26;27;28;29;30;30;31;32;32;33;34;35;36;37;38;39;40;41;42;43;44;45;46;47;48;49;50;51;52;53;54;55;56;57;58;59;60;61;62;63;64;65;66;67;68;69;70;71;72;73;74;75;76;77;78;79;79;80;80;81;81;81;82;82;82;82;83;83;83;84;84;85;85;86;86;86;86;86;86;85;84;84;83;82;81;80;79;78;77;76;75;74;73;72;71;70;69;68;67;66;65;64;63;62;61;60;59;58;57;56;55;54;53;52;51;50;49;48;47;46;45;44;43;42;41;40;39;38;37;36;35;34;33;32;31;30;29;28;27;26;25;25;24;24;23;22;21;21;21;21;21;21;21;21;21;21;21;21;21];
y = [44;43;42;41;40;39;38;37;36;35;34;33;32;31;30;29;28;27;26;25;24;23;22;21;20;19;18;18;17;17;17;17;17;16;16;16;16;16;16;15;15;14;14;14;14;14;14;15;15;15;16;16;17;17;17;17;18;18;18;19;20;20;21;22;23;23;24;25;26;27;28;29;30;31;32;33;34;35;36;37;38;39;40;41;42;43;44;45;46;47;48;49;50;51;52;53;54;55;56;56;57;57;58;59;59;60;61;61;61;61;61;60;60;60;59;58;57;56;56;55;55;54;54;54;54;54;54;54;54;54;55;55;55;55;56;57;58;59;60;61;61;62;63;63;64;64;65;65;66;66;66;66;66;66;65;64;63;62;61;60;59;58;57;56;55;54;53;52;51;50;49;48;47;46;45;44];
% generate arbitrary xy
x1 = (x - 50)./10; y1 = (y - 50)./10;
x2 = (x - 50)./10; y2 = (y - 40)./10;
% generate binary masks using poly2mask
pixelSize = 0.01; % resolution
xx = min([x1(:);x2(:)]):pixelSize:max([x1(:);x2(:)]);
yy = min([y1(:);y2(:)]):pixelSize:max([y1(:);y2(:)]);
[xg,yg] = meshgrid(xx,yy);
mask1 = inpolygon(xg,yg,x1,y1);
mask2 = inpolygon(xg,yg,x2,y2);
% add both masks (now their common area pixels equal 2)
combinedMask = mask1 + mask2;
% XOR on both of them
xorMask = xor(mask1,mask2);
% compute mask area in units (rather than pixels)
Area = bwarea(xorMask)*pixelSize^2;
% plot
subplot(131);
plot(x1,y1,x2,y2,'LineWidth',2);
title('Curves');
axis square
set(gca,'YDir','reverse');
subplot(132);
imshow(combinedMask,[]);
title('Combined Mask');
subplot(133);
imshow(xorMask,[]);
title(['XNOR Mask, Area = ' num2str(Area)]);
function area = area_between_curves(initial,corrected)
interval = 0.1;
x = -80:interval:80;
y = -80:interval:80;
[X,Y] = meshgrid(x,y);
in_initial = inpolygon(X,Y,initial(:,1),initial(:,2));
in_corrected = inpolygon(X,Y,corrected(:,1),corrected(:,2));
in_area = xor(in_initial,in_corrected);
area = interval^2*nnz(in_area);
% visualization
figure
hold on
plot(X(in_area),Y(in_area),'r.')
plot(X(~in_area),Y(~in_area),'b.')
end
If I use the lines of the question, this is the result:
area = 1.989710000000001e+03

How to show a zoomed part of a graph within a MATLAB plot?

I have about four series of data on a Matlab plot, two of them are quite close and can only be differentiated with a zoom. How do I depict the zoomed part within the existing plot for the viewer. I have checked similar posts but the answers seem very unclear.
I look for something like this:
Here is a suggestion how to do this with MATLAB. It may need some fine tuning, but it will give you the result:
function pan = zoomin(ax,areaToMagnify,panPosition)
% AX is a handle to the axes to magnify
% AREATOMAGNIFY is the area to magnify, given by a 4-element vector that defines the
% lower-left and upper-right corners of a rectangle [x1 y1 x2 y2]
% PANPOSTION is the position of the magnifying pan in the figure, defined by
% the normalized units of the figure [x y w h]
%
fig = ax.Parent;
pan = copyobj(ax,fig);
pan.Position = panPosition;
pan.XLim = areaToMagnify([1 3]);
pan.YLim = areaToMagnify([2 4]);
pan.XTick = [];
pan.YTick = [];
rectangle(ax,'Position',...
[areaToMagnify(1:2) areaToMagnify(3:4)-areaToMagnify(1:2)])
xy = ax2annot(ax,areaToMagnify([1 4;3 2]));
annotation(fig,'line',[xy(1,1) panPosition(1)],...
[xy(1,2) panPosition(2)+panPosition(4)],'Color','k')
annotation(fig,'line',[xy(2,1) panPosition(1)+panPosition(3)],...
[xy(2,2) panPosition(2)],'Color','k')
end
function anxy = ax2annot(ax,xy)
% This function converts the axis unites to the figure normalized unites
% AX is a handle to the figure
% XY is a n-by-2 matrix, where the first column is the x values and the
% second is the y values
% ANXY is a matrix in the same size of XY, but with all the values
% converted to normalized units
pos = ax.Position;
% white area * ((value - axis min) / axis length) + gray area
normx = pos(3)*((xy(:,1)-ax.XLim(1))./range(ax.XLim))+ pos(1);
normy = pos(4)*((xy(:,2)-ax.YLim(1))./range(ax.YLim))+ pos(2);
anxy = [normx normy];
end
Note that the units of areaToMagnify are like the axis units, while the units of panPosition are between 0 to 1, like the position property in MATLAB.
Here is an example:
x = -5:0.1:5;
subplot(3,3,[4 5 7 8])
plot(x,cos(x-2),x,sin(x),x,-x-0.5,x,0.1.*x+0.1)
ax = gca;
area = [-0.4 -0.4 0.25 0.25];
inlarge = subplot(3,3,3);
panpos = inlarge.Position;
delete(inlarge);
inlarge = zoomin(ax,area,panpos);
title(inlarge,'Zoom in')

Matlab - Subtracting two 3D figures with surf and min function

I'm trying to make a surf plot that looks like:
So far I have:
x = [-1:1/100:1];
y = [-1:1/100:1];
[X,Y] = meshgrid(x,y);
Triangle1 = -abs(X) + 1.5;
Triangle2 = -abs(Y) + 1.5;
Z = min(Triangle1, Triangle2);
surf(X,Y,Z);
shading flat
colormap winter;
hold on;
[X,Y,Z] = sphere();
Sphere = surf(X, Y, Z + 1.5 );% sphere with radius 1 centred at (0,0,1.5)
hold off;
This code produces a graph that looks like :
A pyramid with square base ([-1,1]x[-1,1]) and vertex at height c = 1.5 above the origin (0,0) is erected.
The top of the pyramid is hollowed out by removing the portion of it that falls within a sphere of radius r=1 centered at the vertex.
So I need to keep the part of the surface of the sphere that is inside the pyramid and delete the rest. Note that the y axis in each plot is different, that's why the second plot looks condensed a bit. Yes there is a pyramid going into the sphere which is hard to see from that angle.
I will use viewing angles of 70 (azimuth) and 35 (elevation). And make sure the axes are properly scaled (as shown). I will use the AXIS TIGHT option to get the proper dimensions after the removal of the appropriate surface of the sphere.
Here is my humble suggestion:
N = 400; % resolution
x = linspace(-1,1,N);
y = linspace(-1,1,N);
[X,Y] = meshgrid(x,y);
Triangle1 = -abs(X)+1.5 ;
Triangle2 = -abs(Y)+1.5 ;
Z = min(Triangle1, Triangle2);
Trig = alphaShape(X(:),Y(:),Z(:),2);
[Xs,Ys,Zs] = sphere(N-1);
Sphere = alphaShape(Xs(:),Ys(:),Zs(:)+2,2);
% get all the points from the pyramid that are within the sphere:
inSphere = inShape(Sphere,X(:),Y(:),Z(:));
Zt = Z;
Zt(inSphere) = nan; % remove the points in the sphere
surf(X,Y,Zt)
shading interp
view(70,35)
axis tight
I use alphaShape object to remove all unwanted points from the pyramid and then plot it without them:
I know, it's not perfect, as you don't see the bottom of the circle within the pyramid, but all my tries to achieve this have failed. My basic idea was plotting them together like this:
hold on;
Zc = Zs;
inTrig = inShape(Trig,Xs(:),Ys(:),Zs(:)+1.5);
Zc(~inTrig) = nan;
surf(Xs,Ys,Zc+1.5)
hold off
But the result is not so good, as you can't really see the circle within the pyramid.
Anyway, I post this here as it might give you a direction to work on.
An alternative to EBH's method.
A general algorithm from subtracting two shapes in 3d is difficult in MATLAB. If instead you remember that the equation for a sphere with radius r centered at (x0,y0,z0) is
r^2 = (x-x0)^2 + (y-y0)^2 + (z-z0)^2
Then solving for z gives z = z0 +/- sqrt(r^2-(x-x0)^2-(y-y0)^2) where using + in front of the square root gives the top of the sphere and - gives the bottom. In this case we are only interested in the bottom of the sphere. To get the final surface we simply take the minimum z between the pyramid and the half-sphere.
Note that the domain of the half-sphere is defined by the filled circle r^2-(x-x0)^2-(y-y0)^2 >= 0. We define any terms outside the domain as infinity so that they are ignored when the minimum is taken.
N = 400; % resolution
z0 = 1.5; % sphere z offset
r = 1; % sphere radius
x = linspace(-1,1,N);
y = linspace(-1,1,N);
[X,Y] = meshgrid(x,y);
% pyramid
Triangle1 = -abs(X)+1.5 ;
Triangle2 = -abs(Y)+1.5 ;
Pyramid = min(Triangle1, Triangle2);
% half-sphere (hemisphere)
sqrt_term = r^2 - X.^2 - Y.^2;
HalfSphere = -sqrt(sqrt_term) + z0;
HalfSphere(sqrt_term < 0) = inf;
Z = min(HalfSphere, Pyramid);
surf(X,Y,Z)
shading interp
view(70,35)
axis tight