how can I transition between pages with 3D/Cube effects? I need that transition looks like this
import 'dart:math';
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter 3D transition',
theme: ThemeData(
backgroundColor: Colors.white,
primarySwatch: Colors.green,
),
home: Page1());
}
}
class Page1 extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.blue[50],
body: Center(
child: RaisedButton(
onPressed: () => Navigator.of(context).pushReplacement(
Pseudo3dRouteBuilder(this, Page2()),
),
child: Text('change the page'),
),
),
);
}
}
class Page2 extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.pink[50],
body: Center(
child: RaisedButton(
onPressed: () => Navigator.of(context).pushReplacement(
Pseudo3dRouteBuilder(this, Page1()),
),
child: Text('change the page'),
),
),
);
}
}
class Pseudo3dRouteBuilder extends PageRouteBuilder {
final Widget enterPage;
final Widget exitPage;
Pseudo3dRouteBuilder(this.exitPage, this.enterPage)
: super(
pageBuilder: (context, animation, secondaryAnimation) => enterPage,
transitionsBuilder: _transitionsBuilder(exitPage, enterPage),
);
static _transitionsBuilder(exitPage, enterPage) =>
(context, animation, secondaryAnimation, child) {
return Stack(
children: <Widget>[
SlideTransition(
position: Tween<Offset>(
begin: Offset.zero,
end: Offset(-1.0, 0.0),
).animate(animation),
child: Container(
color: Colors.white,
child: Transform(
transform: Matrix4.identity()
..setEntry(3, 2, 0.003)
..rotateY(pi / 2 * animation.value),
alignment: FractionalOffset.centerRight,
child: exitPage,
),
),
),
SlideTransition(
position: Tween<Offset>(
begin: Offset(1.0, 0.0),
end: Offset.zero,
).animate(animation),
child: Container(
color: Colors.white,
child: Transform(
transform: Matrix4.identity()
..setEntry(3, 2, 0.003)
..rotateY(pi / 2 * (animation.value - 1)),
alignment: FractionalOffset.centerLeft,
child: enterPage,
),
),
)
],
);
};
}
I've just released a package that has the animation you want. It's called cube_transition.
Thanks #Kherel, I used your code for part of my package.
You can check it : https://pub.dev/packages/cube_transition
Using my package the code is very simple.
import 'package:cube_transition/cube_transition.dart';
Navigator.of(context).push(
CubePageRoute(
enterPage: YourNextPage(),
exitPage: this,
//optional
backgroundColor: Colors.white,
//optional
duration: const Duration(milliseconds: 900),
),
);
Result
Related
So, I built a website using flutter web. Everything works fine when I run using flutter run command, the onUnknownRoute gets triggered when I type something in the URL that does not exist. But when I build my project using the flutter build web command, the onUnknownRoute never gets triggered. I have uploaded my project on github pages but onUnknownRoute never gets triggered. I don't even understand what the error could be so, I don't know what exactly should I be posting here as the error-prone code. I shall be delighted if I could get some help. Thank You.
The main.dart
import 'package:flutter/material.dart';
import 'package:app/constants.dart';
import 'package:app/provider/themeProvider.dart';
import 'package:app/provider/themeStyles.dart';
import 'package:app/sections/error404.dart';
import 'package:app/sections/getInTouch/getInTouch.dart';
import 'package:app/sections/mainSection.dart';
import 'package:app/sections/serviceDetails/serviceDetails.dart';
import 'package:app/utils/routeConfiguration.dart';
import 'package:provider/provider.dart';
import 'package:url_strategy/url_strategy.dart';
void main() {
WidgetsFlutterBinding.ensureInitialized();
setPathUrlStrategy();
runApp(MyApp());
}
class MyApp extends StatefulWidget {
#override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
ThemeProvider _themeProvider = ThemeProvider();
void getCurrentAppTheme() async {
_themeProvider.lightTheme = await _themeProvider.darkThemePref.getTheme();
}
#override
void initState() {
getCurrentAppTheme();
super.initState();
}
#override
Widget build(BuildContext context) {
return MultiProvider(
providers: [
ChangeNotifierProvider(create: (context) => ThemeProvider()),
],
child: MaterialApp(
debugShowCheckedModeBanner: false,
title: 'App',
theme: ThemeStyles.themeData(_themeProvider.lightTheme, context),
onGenerateRoute: RouteConfiguration.onGenerateRoute,
initialRoute: MainPage.Route,
onUnknownRoute: (settings) {
return CustomPageRoute(
builder: (_) => ErrorPage(),
// ignore: prefer_const_constructors
settings: RouteSettings(name: ErrorPage.Route));
},
),
);
}
}
The routeConfiguration.dart
// ignore_for_file: prefer_const_constructors
import 'package:flutter/material.dart';
import 'package:app/sections/error404.dart';
import 'package:app/sections/mainSection.dart';
import 'package:app/utils/Path.dart';
class RouteConfiguration {
/// List of [Path] to for route matching. When a named route is pushed with
/// [Navigator.pushNamed], the route name is matched with the [Path.pattern]
/// in the list below. As soon as there is a match, the associated builder
/// will be returned. This means that the paths higher up in the list will
/// take priority.
static List<Path> paths = [
Path(
r'^' + ErrorPage.Route + '\$',
(context, match) => ErrorPage(),
),
Path(
r'^' + ErrorPage.Route + '/\$',
(context, match) => ErrorPage(),
),
];
/// The route generator callback used when the app is navigated to a named
/// route. Set it on the [MaterialApp.onGenerateRoute] or
/// [WidgetsApp.onGenerateRoute] to make use of the [paths] for route
/// matching.
static Route<dynamic> onGenerateRoute(RouteSettings settings) {
if (settings.name == "/") {
return CustomPageRoute(
builder: (context) => MainPage(),
settings: settings,
);
}
for (Path path in paths) {
final regExpPattern = RegExp(path.pattern!);
if (regExpPattern.hasMatch(settings.name!)) {
final firstMatch = regExpPattern.firstMatch(settings.name!);
final match = (firstMatch!.groupCount == 1) ? firstMatch.group(1) : null;
return CustomPageRoute(
builder: (context) {
return path.builder(context, match);
},
settings: RouteSettings(name: ErrorPage.Route),
);
}
}
// If no match was found, we let [WidgetsApp.onUnknownRoute] handle it.
return CustomPageRoute(
builder: (_) => ErrorPage(),
settings: RouteSettings(name: ErrorPage.Route));
}
}
class CustomPageRoute extends PageRouteBuilder {
final Widget Function(dynamic)? builder;
final RouteSettings settings;
CustomPageRoute({this.builder, required this.settings})
: super(
pageBuilder: (
BuildContext context,
Animation<double> animation,
Animation<double> secondaryAnimation,
) =>
builder!.call(context),
transitionsBuilder: (
BuildContext context,
Animation<double> animation,
Animation<double> secondaryAnimation,
Widget child,
) =>
FadeTransition(
opacity: animation,
child: ScaleTransition(
scale: Tween<double>(
begin: 0.5,
end: 1.0,
).animate(
CurvedAnimation(
parent: animation,
curve: Curves.fastOutSlowIn,
),
),
child: child,
),
),
settings: settings);
}
the error404.dart
// ignore_for_file: prefer_const_constructors
import 'dart:ui';
import 'package:flutter/rendering.dart';
import 'package:app/animations/glitchAnimation.dart';
import 'package:app/provider/themeProvider.dart';
import 'package:app/sections/mainSection.dart';
import 'package:app/utils/animatedUFO.dart';
import 'package:app/utils/star_field.dart';
import 'package:app/widget/adaptiveText.dart';
import 'package:mouse_parallax/mouse_parallax.dart';
import 'package:provider/provider.dart';
import 'package:seo_renderer/seo_renderer.dart';
import 'package:flutter/material.dart';
import 'package:app/animations/entranceFader.dart';
import 'package:app/sections/navBar/navBarLogo.dart';
class ErrorPage extends StatefulWidget {
static const String Route = "/404";
#override
_ErrorPageState createState() => _ErrorPageState();
}
class _ErrorPageState extends State<ErrorPage>
with SingleTickerProviderStateMixin {
final globalKey = GlobalKey<ScaffoldState>();
ThemeProvider _themeProviders = ThemeProvider();
bool isPressed = false;
bool _isScrollingDown = false;
ScrollController _scrollController = ScrollController();
static const double idleSpeed = .2;
static const int starAnimDurationIn = 4500;
ValueNotifier<double> _speedValue = ValueNotifier(idleSpeed);
late AnimationController _starAnimController;
late Animation<double> _starAnimSequence;
#override
void initState() {
_scrollController = _themeProviders.scroll;
_scrollController.addListener(() {
if (_scrollController.position.userScrollDirection ==
ScrollDirection.reverse) {
if (!_isScrollingDown) {
_isScrollingDown = true;
setState(() {});
}
}
if (_scrollController.position.userScrollDirection ==
ScrollDirection.forward) {
if (_isScrollingDown) {
_isScrollingDown = false;
setState(() {});
}
}
});
_starAnimController = AnimationController(
vsync: this,
duration: Duration(milliseconds: starAnimDurationIn),
reverseDuration: Duration(milliseconds: starAnimDurationIn ~/ 3),
);
_starAnimController.addListener(() {
_speedValue.value = _starAnimSequence.value;
});
//Create an animation sequence that moves our stars back, then forwards, then to rest at 0.
//This will be played each time we load a detail page, to create a flying through space transition effect
_starAnimSequence = TweenSequence([
TweenSequenceItem<double>(
tween: Tween<double>(begin: idleSpeed, end: -2)
.chain(CurveTween(curve: Curves.easeOut)),
weight: 20.0,
),
TweenSequenceItem<double>(
tween: Tween<double>(begin: -2, end: 20)
.chain(CurveTween(curve: Curves.easeOut)),
weight: 30.0,
),
TweenSequenceItem<double>(
tween: Tween<double>(begin: 20, end: 0)
.chain(CurveTween(curve: Curves.easeOut)),
weight: 50.0,
)
]).animate(_starAnimController);
super.initState();
// WidgetsBinding.instance?.addPostFrameCallback((_) {
// if (regExpBots.hasMatch(window.navigator.userAgent.toString()) && (globalKey.currentState != null)) {
// globalKey.currentState.openDrawer();
// }
// });
}
#override
void dispose() {
_scrollController.dispose();
_scrollController.removeListener(() {});
_starAnimController.dispose();
super.dispose();
}
#override
Widget build(BuildContext context) {
final _themeProv = Provider.of<ThemeProvider>(context);
double _height = MediaQuery.of(context).size.height;
int starCount = 400;
return Container(
child: Stack(
children: [
Container(
width: double.maxFinite,
height: double.maxFinite,
child: ImageRenderer(
alt: 'Background Image For Decoration',
link: 'assets/logos/i8.jpg',
child: Image.asset(
'assets/logos/i8.jpg',
fit: BoxFit.cover,
),
),
),
BackdropFilter(
filter: ImageFilter.blur(
sigmaX: 30.0,
sigmaY: 30.0,
),
child: Scaffold(
key: globalKey,
extendBodyBehindAppBar: true,
backgroundColor: _themeProv.lightTheme
? Colors.white
: Colors.black.withOpacity(0.0),
appBar: (MediaQuery.of(context).size.width < 860)
? AppBar(
automaticallyImplyLeading: false,
iconTheme: IconThemeData(
color: _themeProv.lightTheme
? Color(0xff1C1C28)
: Colors.white),
elevation: 0,
backgroundColor: Colors.transparent,
actions: [
GestureDetector(
onTap: () {
Navigator.pushNamedAndRemoveUntil(
context, MainPage.Route, (c) {
return false;
});
},
child: NavBarLogo(),
),
SizedBox(
width: MediaQuery.of(context).size.width * 0.05,
)
],
)
: _appBarTabDesktop(_themeProv),
body: Stack(
children: [
ValueListenableBuilder<double>(
valueListenable: _speedValue,
builder: (context, value, child) {
//Scrolling star background
return StarField(starSpeed: value, starCount: starCount);
},
),
Center(
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 27.0),
child: ParallaxStack(
resetOnExit: true,
useLocalPosition: true,
referencePosition: 0.6,
dragCurve: Curves.easeIn,
resetCurve: Curves.bounceOut,
layers: [
ParallaxLayer(
yRotation: 0.80,
xRotation: 0.80,
xOffset: 90,
yOffset: 80,
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Center(
child: TextRenderer(
text: GlithEffect(
child: AdaptiveText(
"404",
style: TextStyle(
fontSize: _height * 0.1,
fontFamily: 'Montserrat',
fontWeight: FontWeight.w900,
color: Colors.white,
),
),
),
),
),
SizedBox(
height: _height * 0.02,
),
TextRenderer(
text: AdaptiveText(
"We searched as far as we could, but were unable to find the page you were looking for.\nSorry.",
textAlign: TextAlign.center,
style: TextStyle(
fontFamily: 'Ubuntu',
fontSize: _height * 0.02,
color: Colors.white,
height: 2.0,
),
),
),
],
),
),
],
),
),
),
],
),
),
),
],
),
);
}
AppBar _appBarTabDesktop(ThemeProvider _themeProv) {
return AppBar(
elevation: 0.0,
backgroundColor:
_themeProv.lightTheme ? Colors.white : Colors.transparent,
automaticallyImplyLeading: false,
centerTitle: false,
title: MediaQuery.of(context).size.width < 780
? EntranceFader(
duration: Duration(milliseconds: 250),
offset: Offset(0, -10),
delay: Duration(seconds: 3),
child: GestureDetector(
onTap: () {
Navigator.pushNamedAndRemoveUntil(context, MainPage.Route,
(c) {
return false;
});
},
child: NavBarLogo(
height: 37.0,
),
))
: EntranceFader(
offset: Offset(0, -10),
duration: Duration(milliseconds: 250),
delay: Duration(milliseconds: 100),
child: GestureDetector(
onTap: () {
Navigator.pushNamedAndRemoveUntil(context, MainPage.Route,
(c) {
return false;
});
},
child: NavBarLogo(
height: MediaQuery.of(context).size.height * 0.065,
),
),
),
);
}
}
Also, I read in some other solution for a custom 404 page for github pages that I need a custom domain for it to work. So, is that what is causing my problem.
You should use Navigator v2 for web. it has more features and makes working with web routes very easy.
Trying to implement a floating action button that extends in two dimension and then show some more option of floating action button.
Somehow able to animated the child widget of the floating action button to their correct position, using the Transform Widget, but when I try to press on the child widget, i.e. the widgets that come out on pressing the floating action button, they do not respond to the onPressed handler.
Tried many different thing like IgnorePointer, stacked rows and Columns, AnimatedBuilder,etc. but was unable to find the correct solution.
It was like sometimes used to get the UI correct then the gesture was not detected and if the gesture were detected the UI got distorted.
And I am somewhat new to flutter. Any help in sorting out this issue would be appreciated.
Here is my Code:
main.dart
import "package:flutter/material.dart";
import 'myhome.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData(
primaryColor: Colors.blue,
),
title: "Custom Expandable FAB",
home: MyHome(),
);
}
}
myhome.dart
import 'package:flutter/material.dart';
import 'package:tester_project/customFAB.dart';
class MyHome extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
extendBody: true,
backgroundColor: Colors.white,
floatingActionButton: CustomFab(),
floatingActionButtonLocation: FloatingActionButtonLocation.centerDocked,
bottomNavigationBar: BottomAppBar(
color: Colors.blue,
shape: CircularNotchedRectangle(),
child: Container(
height: 55,
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
IconButton(
icon: Icon(Icons.search),
onPressed: () {},
),
IconButton(
icon: Icon(Icons.menu),
onPressed: () {},
),
],
),
),
),
appBar: AppBar(
title: Text("Custom FAB"),
),
body: Container(
alignment: Alignment.center,
child: Text("Click on Fab to expand"),
color: Colors.white,
),
);
}
}
CustomFab.dart
import 'package:flutter/material.dart';
import 'package:permission_handler/permission_handler.dart';
class CustomFab extends StatefulWidget {
#override
_CustomFabState createState() => _CustomFabState();
}
class _CustomFabState extends State<CustomFab>
with SingleTickerProviderStateMixin {
AnimationController _animationController;
Animation<double> _translateAnimation;
Animation<double> _rotationAnimation;
Animation<double> _iconRotation;
bool _isExpanded = false;
void animate() {
if (!_isExpanded) {
_animationController.forward();
} else {
_animationController.reverse();
}
_isExpanded = !_isExpanded;
}
Widget fab1() {
return Container(
height: 60,
width: 60,
child: FittedBox(
child: FloatingActionButton(
heroTag: "btn3",
backgroundColor: Color(0xffFFC852),
elevation: 0,
onPressed: () {
print("pressed");
},
),
),
);
}
Widget fab2() {
return Container(
height: 60,
width: 60,
child: FittedBox(
child: FloatingActionButton(
heroTag: "btn4",
child: Transform.rotate(
angle: _iconRotation.value,
child: Icon(Icons.home),
),
elevation: _isExpanded ? 5 : 0,
backgroundColor: Color(0xffE5E4F4),
onPressed: () {
print("Pressed");
},
),
),
);
}
Widget fab3() {
return Container(
height: 60,
width: 60,
child: FittedBox(
child: FloatingActionButton(
heroTag: "btn5",
child: Transform.rotate(
angle: _rotationAnimation.value,
child: Icon(Icons.add),
),
backgroundColor: Color(0xffFFC852),
onPressed: () async {
await Permission.contacts.request();
if (await Permission.contacts.status.isGranted) {
animate();
}
},
),
),
);
}
#override
void initState() {
_animationController =
AnimationController(vsync: this, duration: Duration(milliseconds: 400))
..addListener(() {
setState(() {});
});
_translateAnimation = Tween<double>(begin: 0, end: 80)
.chain(
CurveTween(
curve: _isExpanded ? Curves.fastOutSlowIn : Curves.bounceOut,
),
)
.animate(_animationController);
_iconRotation = Tween<double>(begin: 3.14 / 2, end: 0)
.chain(
CurveTween(curve: Curves.bounceInOut),
)
.animate(_animationController);
_rotationAnimation = Tween<double>(begin: 0, end: 3 * 3.14 / 4)
.chain(
CurveTween(
curve: Curves.bounceInOut,
),
)
.animate(_animationController);
super.initState();
}
#override
void dispose() {
_animationController.dispose();
super.dispose();
}
#override
Widget build(BuildContext context) {
return Stack(
clipBehavior: Clip.none,
children: [
Transform(
transform:
Matrix4.translationValues(0, -_translateAnimation.value, 0),
child: fab1(),
),
Transform(
transform:
Matrix4.translationValues(-_translateAnimation.value, 0, 0),
child: fab2(),
),
fab3(),
],
);
}
}
Floating action button before and after expansion
Look at this. https://api.flutter.dev/flutter/widgets/Transform-class.html
Unlike RotatedBox, which applies a rotation prior to layout, this object applies its transformation just prior to painting, which means the transformation is not taken into account when calculating how much space this widget's child (and thus this widget) consumes.
So, your fab1(),fab2(),fab3() have the same position.
Although you animate them, it just move at painting, their real position wont change.
Just give a color to your fabs, you will know what I mean.
Container(
color:Colors.green,
child: Transform(
transform:
Matrix4.translationValues(-_translateAnimation!.value, 0, 0),
child: fab2(),
),
),
Now you know why, and you need to know how.
So I hope you can look at this. https://api.flutter.dev/flutter/animation/animation-library.html
You can use Stack&&Positioned,and with Tween, caculate each button's position, or other way. I will leave you to explore.
Here's some code of CustomFab.dart
#override
Widget build(BuildContext context) {
return Container(
// color: Colors.green, // Give this area a background color, then you know why.
height: 150,// You need to give your "action area" a bigger size.
width: 150,// make these bigger have a problem, your bar will have a bigger circle.
// if you need this effect, you need to change all your fabs "Stack on the appbar"
// or just remove `shape: CircularNotchedRectangle(),` in myhome.dart
child: Stack(
clipBehavior: Clip.none,
children: [
Positioned(// These numbers just for example, you can make your own size or position.
left: 150 / 2 - 30,
bottom: _translateAnimation.value + 40,
child: fab1(),
),
Positioned(
left: 150 / 2 - 30 -_translateAnimation.value,
bottom: 40,
child: fab2(),
),
Positioned(
left: 150 / 2 - 30,
bottom: 40,
child: fab3(),
),
],
),
);
}
Try Speed Dial using this package https://pub.dev/packages/flutter_speed_dial
SpeedDial(
marginBottom: 25,
marginEnd: 25,
backgroundColor: Colors.blue,
activeBackgroundColor: Colors.white,
activeForegroundColor: Colors.blue,
animatedIcon: AnimatedIcons.menu_close,
children: [
SpeedDialChild(
child: Icon(
Icons.filter_alt,
),
label: 'ABC',
onTap: () {
}),
SpeedDialChild(
labelBackgroundColor: Colors.white,
backgroundColor: Colors.blue,
foregroundColor: Colors.white,
child: Icon(Icons.add),
label: 'ABC',
onTap: () {
}),
],
),
How do I implement this kind of animation textField? and also this should be on two pages. (same as a gif). When user click back button/system back button should be back to the previous page.
I got from Facebook app, please check
I found my own answer, I used Hero and PageRouteBuilder
If anyone know a better way, please let me know
class TextScreen extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
actions: [
Hero(
tag: 'text',
transitionOnUserGestures: true,
child: Material(
type: MaterialType.transparency,
child: IconButton(
onPressed: () {
Navigator.of(context).push(
PageRouteBuilder(
transitionDuration: Duration(milliseconds: 500),
pageBuilder: (BuildContext context, Animation<double> animation, Animation<double> secondaryAnimation) {
return NewPage();
},
transitionsBuilder: (BuildContext context, Animation<double> animation, Animation<double> secondaryAnimation, Widget child) {
return Align(
child: FadeTransition(
opacity: animation,
child: child,
),
);
},
),
);
},
icon: Icon(
Icons.search,
color: Colors.white,
)),
),
),
],
),
);
}
}
class NewPage extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Hero(
tag: 'text',
child: Container(
height: 50,
decoration: BoxDecoration(color: Colors.white70, borderRadius: BorderRadius.all(Radius.circular(30))),
child: Material(type: MaterialType.transparency, child: TextField()),
)),
),
);
}
}
after adding SliverAppBar to DraggableScrollableSheet i cant scroll sheet to up or down of screen, but list inside SliverAppbar work fine,
full source code:
import 'package:flutter/material.dart';
void main() => runApp(MaterialApp(
home: HomePage(),
));
class HomePage extends StatefulWidget {
#override
_HomePageState createState() => _HomePageState();
}
class _HomePageState extends State<HomePage> with SingleTickerProviderStateMixin {
AnimationController _controller;
BorderRadiusTween borderRadius;
Duration _duration = Duration(milliseconds: 500);
Tween<Offset> _tween = Tween(begin: Offset(0, 1), end: Offset(0, 0));
double _height, min = 0.1, initial = 0.3, max = 1;
GlobalKey<ScaffoldState> _scaffoldKey = GlobalKey<ScaffoldState>();
#override
void initState() {
super.initState();
_controller = AnimationController(vsync: this, duration: _duration);
borderRadius = BorderRadiusTween(
begin: BorderRadius.circular(10.0),
end: BorderRadius.circular(0.0),
);
}
#override
Widget build(BuildContext context) {
return Scaffold(
key: _scaffoldKey,
appBar: AppBar(
title: Text('DraggableScrollableSheet'),
),
floatingActionButton: GestureDetector(
child: FloatingActionButton(
child: AnimatedIcon(icon: AnimatedIcons.menu_close, progress: _controller),
elevation: 5,
backgroundColor: Colors.deepOrange,
foregroundColor: Colors.white,
onPressed: () async {
if (_controller.isDismissed)
_controller.forward();
else if (_controller.isCompleted) _controller.reverse();
},
),
),
body: SizedBox.expand(
child: Stack(
children: <Widget>[
FlutterLogo(size: 500),
SizedBox.expand(
child: SlideTransition(
position: _tween.animate(_controller),
child: DraggableScrollableSheet(
minChildSize: min, // 0.1 times of available height, sheet can't go below this on dragging
maxChildSize: max, // 0.7 times of available height, sheet can't go above this on dragging
initialChildSize: initial, // 0.1 times of available height, sheet start at this size when opened for first time
builder: (BuildContext context, ScrollController controller) {
if (controller.hasClients) {
var dimension = controller.position.viewportDimension;
_height ??= dimension / initial;
if (dimension >= _height * max * 0.9)
_onWidgetDidBuild(() {
_scaffoldKey.currentState.showSnackBar(SnackBar(
content: Text('ON TOP'),
duration: Duration(seconds: 3),
));
});
else if (dimension <= _height * min * 1.1)
_onWidgetDidBuild(() {
_scaffoldKey.currentState.showSnackBar(SnackBar(
content: Text('ON BOTTOM'),
duration: Duration(seconds: 3),
));
});
}
return AnimatedBuilder(
animation: controller,
builder: (context, child) {
return ClipRRect(
borderRadius: borderRadius.evaluate(CurvedAnimation(parent: _controller, curve: Curves.ease)),
child: Container(
color: Colors.blue[800],
child: CustomScrollView(
slivers: <Widget>[
SliverAppBar(
title: Text("What's Up?"),
backgroundColor: Colors.orange,
automaticallyImplyLeading: false,
primary: false,
floating: true,
pinned: true,
),
SliverList(
delegate: SliverChildBuilderDelegate(
(context, idx) => ListTile(
title: Text("Nothing much"),
subtitle: Text("$idx"),
),
childCount: 100,
),
)
],
),
),
);
},
);
},
),
),
),
],
),
),
);
}
_onWidgetDidBuild(Function callback) {
WidgetsBinding.instance.addPostFrameCallback((_) {
callback();
});
}
}
CustomScrollView(
controller: controller, // you missed this
...
)
I'm trying to figure out how to notify user with alert that comes from top of the screen like normal push notification does.
How can I alert user from top of the screen.
AlertDialog is not customizable so I'm stuck with this. Is there any way to show something like alert or snack bar from top of the screen?
Flutter gives you the possiblity to create notifications with the help of the class Overlay. To animate these entering the screen from the top you can use the SlideTransition in combination with an AnimationController. Here is an example application I created:
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(home: Home());
}
}
class Home extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: RaisedButton.icon(
icon: Icon(Icons.notifications_active),
label: Text('Notify!'),
onPressed: () {
Navigator.of(context)
.overlay
.insert(OverlayEntry(builder: (BuildContext context) {
return FunkyNotification();
}));
},
),
),
);
}
}
class FunkyNotification extends StatefulWidget {
#override
State<StatefulWidget> createState() => FunkyNotificationState();
}
class FunkyNotificationState extends State<FunkyNotification>
with SingleTickerProviderStateMixin {
AnimationController controller;
Animation<Offset> position;
#override
void initState() {
super.initState();
controller =
AnimationController(vsync: this, duration: Duration(milliseconds: 750));
position = Tween<Offset>(begin: Offset(0.0, -4.0), end: Offset.zero)
.animate(
CurvedAnimation(parent: controller, curve: Curves.bounceInOut));
controller.forward();
}
#override
Widget build(BuildContext context) {
return SafeArea(
child: Material(
color: Colors.transparent,
child: Align(
alignment: Alignment.topCenter,
child: Padding(
padding: EdgeInsets.only(top: 32.0),
child: SlideTransition(
position: position,
child: Container(
decoration: ShapeDecoration(
color: Colors.deepPurple,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(16.0))),
child: Padding(
padding: EdgeInsets.all(10.0),
child: Text(
'Notification!',
style: TextStyle(
color: Colors.white, fontWeight: FontWeight.bold),
),
),
),
),
),
),
),
);
}
}
Here you can dismiss notifications using the swipe up or down. This is the perfect notification for promotion in-app.
class Home extends StatefulWidget {
#override
_HomeState createState() => _HomeState();
}
class _HomeState extends State<Home> with TickerProviderStateMixin {
bool _fromTop = true;
#override
Widget build(BuildContext context) {
return Scaffold(
floatingActionButton: FloatingActionButton(
child: Icon(Icons.fireplace_outlined),
onPressed: () {
showGeneralDialog(
barrierLabel: "Label",
barrierDismissible: true,
barrierColor: Colors.transparent,
transitionDuration: Duration(milliseconds: 700),
context: context,
pageBuilder: (context, anim1, anim2) {
return GestureDetector(
onVerticalDragUpdate: (dragUpdateDetails) {
Navigator.of(context).pop();
},
child: Column(
children: [
SizedBox(height: 40),
Card(
margin:
EdgeInsets.symmetric(vertical: 20, horizontal: 10),
child: Container(
height: 100,
child: Image.asset('lib/model/promo.png',
fit: BoxFit.fill),
decoration: BoxDecoration(
color: Colors.white,
borderRadius: BorderRadius.circular(40),
),
),
),
],
),
);
},
transitionBuilder: (context, anim1, anim2, child) {
return SlideTransition(
position: anim1.drive(Tween(
begin: Offset(0, _fromTop ? -1 : 1), end: Offset(0, 0))
.chain(CurveTween(curve: Sprung()))),
child: child,
);
},
);
},
),
);
}
}
class Sprung extends Curve {
factory Sprung([double damping = 20]) => Sprung.custom(damping: damping);
Sprung.custom({
double damping = 20,
double stiffness = 180,
double mass = 1.0,
double velocity = 0.0,
}) : this._sim = SpringSimulation(
SpringDescription(
damping: damping,
mass: mass,
stiffness: stiffness,
),
0.0,
1.0,
velocity,
);
final SpringSimulation _sim;
#override
double transform(double t) => _sim.x(t) + t * (1 - _sim.x(1.0));
}