I want to create a tabBar with triangular indicator, just like the following
Here is the code.
#override
Widget build(BuildContext context) {
return DefaultTabController(
length: 3,
child: Scaffold(
appBar: AppBar(
bottom: TabBar(
indicator: <What should I put in here?>,
tabs: <Widget>[
Tab(text: "Tab1"),
Tab(text: "Tab2"),
Tab(text: "Tab3")
],
),
),
body: TabBarView(
children: <Widget>[
Text("Content1"),
Text("Content2"),
Text("Content3")
],
),
),
);
}
I have tried BoxDecoration with image. But the image won't show until you click on the tab. For FlutterLogoDecoration, it seems no way to change the icon.
Thank you very much.
You can copy paste run full code below
You need custom indicator
code snippet
TabBar(
indicator: TriangleTabIndicator(color: kMainColor),
...
class TriangleTabIndicator extends Decoration {
...
class DrawTriangle extends BoxPainter {
Working demo
full code
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
const kMainColor = Color(0xFF573851);
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
home: MyHomePage(title: 'Flutter Custom Tab Indicator Demo'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
return DefaultTabController(
length: 3,
child: Scaffold(
appBar: AppBar(
title: Text(widget.title),
backgroundColor: Colors.white,
bottom: TabBar(
indicator: TriangleTabIndicator(color: kMainColor),
tabs: <Widget>[
Tab(
child: Text('fruits', style: TextStyle(color: kMainColor)),
),
Tab(
child: Text('vegetables', style: TextStyle(color: kMainColor)),
),
Tab(
child: Text('berries', style: TextStyle(color: kMainColor)),
),
],
),
),
body: TabBarView(
children: <Widget>[
Center(child: Text('Tab 1')),
Center(child: Text('Tab 2')),
Center(child: Text('Tab 3')),
],
),
),
);
}
}
class TriangleTabIndicator extends Decoration {
final BoxPainter _painter;
TriangleTabIndicator({#required Color color, #required double radius})
: _painter = DrawTriangle(color);
#override
BoxPainter createBoxPainter([onChanged]) => _painter;
}
class DrawTriangle extends BoxPainter {
Paint _paint;
DrawTriangle(Color color) {
_paint = Paint()
..color = color
..style = PaintingStyle.fill;
}
#override
void paint(Canvas canvas, Offset offset, ImageConfiguration cfg) {
final Offset triangleOffset =
offset + Offset(cfg.size.width / 2, cfg.size.height - 10);
var path = Path();
path.moveTo(triangleOffset.dx, triangleOffset.dy);
path.lineTo(triangleOffset.dx + 10, triangleOffset.dy + 10);
path.lineTo(triangleOffset.dx - 10, triangleOffset.dy + 10);
path.close();
canvas.drawPath(path, _paint);
}
}
Related
I want to show a minimize moveable calling screen in top of the app
I tried with stack it does not meet my expectation
#Raiyan, you have to use picture-in-picture concept to implement such floating child.
In flutter, multiple plugins are there, that we can use for the, some are as follows:
https://pub.dev/packages/pip_view
https://pub.dev/packages/floating
https://pub.dev/packages/easy_pip
floating package will fit in your case, it provides picture in Picture mode management for Flutter.
Sadly the gif is not working... But by on taping and draging on the green window will make the green window move.
Try this:
import 'dart:math';
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});
final String title;
#override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
_counter++;
});
}
#override
Widget build(BuildContext context) {
return OverlayWindow(
overlayChild: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: const [
Text(
"Overlay Window",
style: TextStyle(fontSize: 20),
),
Icon(
Icons.android,
size: 80,
),
],
),
child: Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headlineMedium,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: const Icon(Icons.add),
),
),
);
}
}
class OverlayWindow extends StatefulWidget {
const OverlayWindow(
{Key? key, required this.overlayChild, required this.child})
: super(key: key);
final Widget overlayChild;
final Widget child;
#override
State<OverlayWindow> createState() => _OverlayWindowState();
}
class _OverlayWindowState extends State<OverlayWindow> {
double _top = 0;
double _left = 0;
#override
Widget build(BuildContext context) {
return Stack(
children: [
widget.child,
Positioned(
top: _top,
left: _left,
child: GestureDetector(
onPanUpdate: (details) {
setState(() {
_top = max(0, _top + details.delta.dy);
_left = max(0, _left + details.delta.dx);
});
},
child: Container(
height: 300,
width: 200,
color: Colors.green,
child: widget.overlayChild,
),
),
)
],
);
}
}
More about things like that, you can find here:
https://docs.flutter.dev/development/ui/advanced/gestures
Hero animation is the best for navigating between screen, but I need same animation between widgets. Like one card moving another place for example: Product Card moves to shoppingcart and something else. Thanks for answers!
Try this one, add_to_cart_animation:
import 'package:add_to_cart_animation/add_to_cart_animation.dart';
import 'package:add_to_cart_animation/add_to_cart_icon.dart';
import 'package:flutter/material.dart';
import 'list_item.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Add To Cart Animation',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Add To Cart Animation'),
debugShowCheckedModeBanner: false,
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
// We can detech the location of the card by this GlobalKey<CartIconKey>
GlobalKey<CartIconKey> gkCart = GlobalKey<CartIconKey>();
late Function(GlobalKey) runAddToCardAnimation;
var _cartQuantityItems = 0;
#override
Widget build(BuildContext context) {
return AddToCartAnimation(
// To send the library the location of the Cart icon
gkCart: gkCart,
rotation: true,
dragToCardCurve: Curves.easeIn,
dragToCardDuration: const Duration(milliseconds: 1000),
previewCurve: Curves.linearToEaseOut,
previewDuration: const Duration(milliseconds: 500),
previewHeight: 30,
previewWidth: 30,
opacity: 0.85,
initiaJump: false,
receiveCreateAddToCardAnimationMethod: (addToCardAnimationMethod) {
// You can run the animation by addToCardAnimationMethod, just pass trough the the global key of the image as parameter
this.runAddToCardAnimation = addToCardAnimationMethod;
},
child: Scaffold(
appBar: AppBar(
title: Text(widget.title),
centerTitle: false,
actions: [
// Improvement/Suggestion 4.4 -> Adding 'clear-cart-button'
IconButton(
icon: Icon(Icons.cleaning_services),
onPressed: () {
_cartQuantityItems = 0;
gkCart.currentState!.runClearCartAnimation();
},
),
SizedBox(width: 16),
AddToCartIcon(
key: gkCart,
icon: Icon(Icons.shopping_cart),
colorBadge: Colors.red,
),
SizedBox(
width: 16,
)
],
),
body: ListView(
children: [
AppListItem(onClick: listClick, index: 1),
AppListItem(onClick: listClick, index: 2),
AppListItem(onClick: listClick, index: 3),
AppListItem(onClick: listClick, index: 4),
AppListItem(onClick: listClick, index: 5),
AppListItem(onClick: listClick, index: 6),
AppListItem(onClick: listClick, index: 7),
],
),
),
);
}
// Improvement/Suggestion 4.4 -> Running AddTOCartAnimation BEFORE runCArtAnimation
void listClick(GlobalKey gkImageContainer) async {
await runAddToCardAnimation(gkImageContainer);
await gkCart.currentState!.runCartAnimation((++_cartQuantityItems).toString());
}
}
OR
[not null safety]
this is a sample of add to cart, add_cart_parabola:
import 'dart:ui';
import 'package:add_cart_parabola/add_cart_parabola.dart';
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
GlobalKey floatKey = GlobalKey();
GlobalKey rootKey = GlobalKey();
Offset floatOffset ;
#override
void initState() {
super.initState();
WidgetsBinding.instance.addPostFrameCallback((_){
RenderBox renderBox = floatKey.currentContext.findRenderObject();
floatOffset = renderBox.localToGlobal(Offset.zero);
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Container(
key: rootKey,
width: double.infinity,
height: double.infinity,
color: Colors.grey,
child: ListView(
children: List.generate(40, (index){
return generateItem(index);
}).toList(),
),
),
floatingActionButton: FloatingActionButton(
backgroundColor: Colors.yellow,
key: floatKey,
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
Widget generateItem(int index){
Text text = Text("item $index",style: TextStyle(fontSize:
25),);
Offset temp;
return GestureDetector(
onPanDown: (details){
temp = new Offset(details.globalPosition.dx, details.globalPosition
.dy);
},
onTap: (){
Function callback ;
setState(() {
OverlayEntry entry = OverlayEntry(
builder: (ctx){
return ParabolaAnimateWidget(rootKey,temp,floatOffset,
Icon(Icons.cancel,color: Colors.greenAccent,),callback,);
}
);
callback = (status){
if(status == AnimationStatus.completed){
entry?.remove();
}
};
Overlay.of(rootKey.currentContext).insert(entry);
});
},
child: Container(
color: Colors.orange,
child: text,
),
);
}
}
For animating widget in the same screen you can use AnimatedPositioned widget see the below code
import 'dart:math';
import 'package:flutter/material.dart';
class AnimatedPositionedDemo extends StatefulWidget {
const AnimatedPositionedDemo({Key? key}) : super(key: key);
static String routeName = 'animated_positioned';
#override
_AnimatedPositionedDemoState createState() => _AnimatedPositionedDemoState();
}
class _AnimatedPositionedDemoState extends State<AnimatedPositionedDemo> {
late double topPosition;
late double leftPosition;
double generateTopPosition(double top) => Random().nextDouble() * top;
double generateLeftPosition(double left) => Random().nextDouble() * left;
#override
void initState() {
super.initState();
topPosition = generateTopPosition(30);
leftPosition = generateLeftPosition(30);
}
void changePosition(double top, double left) {
setState(() {
topPosition = generateTopPosition(top);
leftPosition = generateLeftPosition(left);
});
}
#override
Widget build(BuildContext context) {
final size = MediaQuery.of(context).size;
final appBar = AppBar(title: const Text('AnimatedPositioned'));
final topPadding = MediaQuery.of(context).padding.top;
// AnimatedPositioned animates changes to a widget's position within a Stack
return Scaffold(
appBar: appBar,
body: SizedBox(
height: size.height,
width: size.width,
child: Stack(
children: [
AnimatedPositioned(
top: topPosition,
left: leftPosition,
duration: const Duration(seconds: 1),
child: InkWell(
onTap: () => changePosition(
size.height -
(appBar.preferredSize.height + topPadding + 50),
size.width - 150),
child: Container(
alignment: Alignment.center,
width: 150,
height: 50,
child: Text(
'Click Me',
style: TextStyle(
color:
Theme.of(context).buttonTheme.colorScheme!.onPrimary,
),
),
color: Theme.of(context).primaryColor,
),
),
),
],
),
),
);
}
}
I hope it works for you
For Animated widgets, flutter team has provided a video on youtube here
And you can read all about them on their website here
In my real project, I'm using TabBar inside SliverPersistentHeader which is wrapped with NestedScrollView. The problem is when I call setState(() {}) the text doesn't update. Tough the actual value is updated. The text gets updated only when I perform scroll.
I know Tab is a const constructor and it is not supposed to be rebuilt on setState(() {}), however, when I run the same example without NestedScrollView and SliverPersistentHeader and the TabBar in AppBar it works as expected.
I've written a demo project showcasing the problem.
main.dart
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage>
with SingleTickerProviderStateMixin {
int _counter = 0;
TabController _tabController;
ScrollController _scrollController;
void _incrementCounter() {
setState(() {
_counter++;
});
}
#override
void initState() {
_tabController = TabController(length: 1, vsync: this);
_scrollController = ScrollController();
super.initState();
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Tabs Demo'),
),
body: NestedScrollView(
controller: _scrollController,
headerSliverBuilder: (context, innerBoxIsScrolled) {
print('$_counter');
return [
SliverPersistentHeader(
pinned: true,
delegate: SliverPersistentHeaderDelegateImpl(
tabBar: TabBar(
controller: _tabController,
labelColor: Colors.black,
tabs: [
Tab(
text: 'Tab $_counter',
)
],
),
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(5.0),
boxShadow: [
BoxShadow(
color: Colors.grey[350],
offset: Offset(0.0, 1.0),
blurRadius: 0),
],
),
),
)
];
},
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headline4,
),
],
),
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
}
class SliverPersistentHeaderDelegateImpl
extends SliverPersistentHeaderDelegate {
final TabBar tabBar;
final Decoration decoration;
const SliverPersistentHeaderDelegateImpl({
this.decoration,
#required this.tabBar,
});
#override
Widget build(
BuildContext context, double shrinkOffset, bool overlapsContent) {
return Container(
child: tabBar,
decoration: decoration,
);
}
#override
double get maxExtent => tabBar.preferredSize.height;
#override
double get minExtent => tabBar.preferredSize.height;
#override
bool shouldRebuild(SliverPersistentHeaderDelegate oldDelegate) {
return false;
}
}
I have a problem to implement the CustomPainter class, don't know my mistake in every single tutorial they did the same like me hope someone know the solution.
class _MyHomepageState extends State<MyHomepage> {
var _name;
final nameCon = new TextEditingController();
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(
'App',
style: TextStyle(fontWeight: FontWeight.w900),
),
backgroundColor: Colors.brown[500],
),
body: Center(
child: Padding(
padding: const EdgeInsets.all(10),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
TextField(
controller: nameCon,
decoration: InputDecoration(hintText: "Name"),
),
RaisedButton(
onPressed: () {
setState(() {
_name = nameCon.text;
});
},
child: Text("Los"),
),
Text("hier $_name "),
Expanded(
child: LayoutBuilder(
builder: (_, constraints) => Container(
width: constraints.widthConstraints().maxWidth,
height: constraints.heightConstraints().maxHeight,
color: Colors.yellow,
child: CustomPaint(painter: Thermometer()),
),
),
),
],
),
),
),
);
}
}
class Thermometer extends CustomPainter {
#override
void paint(Canvas canvas, Size size) {
final paint = Paint()
..color = Colors.brown
..style = PaintingStyle.stroke
..style=PaintingStyle.fill
..strokeWidth = 4;
canvas.drawRRect(
RRect.fromRectAndRadius(Rect.fromLTWH(-140, -60, 40, 290),
Radius.circular(20)),
paint,);
}
#override
bool shouldRepaint(CustomPainter oldDelegate) => false ;
}
You can copy paste run full code below
please change left from -140 to 0 or other value
canvas.drawRRect(
RRect.fromRectAndRadius(
Rect.fromLTWH(0, -60, 40, 290), Radius.circular(20)),
paint,
);
working demo
working demo
full code
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomepage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomepage extends StatefulWidget {
MyHomepage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomepageState createState() => _MyHomepageState();
}
class _MyHomepageState extends State<MyHomepage> {
var _name;
final nameCon = new TextEditingController();
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(
'App',
style: TextStyle(fontWeight: FontWeight.w900),
),
backgroundColor: Colors.brown[500],
),
body: Center(
child: Padding(
padding: const EdgeInsets.all(10),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
TextField(
controller: nameCon,
decoration: InputDecoration(hintText: "Name"),
),
RaisedButton(
onPressed: () {
setState(() {
_name = nameCon.text;
});
},
child: Text("Los"),
),
Text("hier $_name "),
Expanded(
child: LayoutBuilder(
builder: (_, constraints) => Container(
width: constraints.widthConstraints().maxWidth,
height: constraints.heightConstraints().maxHeight,
color: Colors.yellow,
child: CustomPaint(painter: Thermometer()),
),
),
),
],
),
),
),
);
}
}
class Thermometer extends CustomPainter {
#override
void paint(Canvas canvas, Size size) {
final paint = Paint()
..color = Colors.brown
..style = PaintingStyle.stroke
..style = PaintingStyle.fill
..strokeWidth = 4;
canvas.drawRRect(
RRect.fromRectAndRadius(
Rect.fromLTWH(0, -60, 40, 290), Radius.circular(20)),
paint,
);
}
#override
bool shouldRepaint(CustomPainter oldDelegate) => false;
}
How can I disable TabView animation when Tab in TabBar clicked ?
I added
physics: NeverScrollableScrollPhysics()
for TabView but that doesn't apply for TabBar.
I'm using DefaultTabController.
Based on a very good answer on github about this issue, which achieves something similar to what your looking for (but with a bottomNavigationBar) here I share with you another workaround. It consists of combining a DefaultTabController with a PageView, a PageController and a simple index. Try this out.
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Tabs with no animation',
theme: ThemeData.dark(),
home: HomeScreen(),
);
}
}
class HomeScreen extends StatefulWidget {
#override
_HomeScreenState createState() => _HomeScreenState();
}
class _HomeScreenState extends State<HomeScreen> {
PageController _pageController;
final int currentTab = 0;
#override
void initState() {
// TODO: implement initState
_pageController = PageController(initialPage: currentTab);
super.initState();
}
final List<Tab> myTabs = <Tab>[
Tab(text: 'One'),
Tab(
text: 'Two',
),
];
var tabs = [
TabOne(),
TabTwo(),
];
#override
Widget build(BuildContext context) {
var pageView = PageView(
controller: _pageController,
physics: NeverScrollableScrollPhysics(),
children: tabs,
);
return DefaultTabController(
length: myTabs.length,
child: Scaffold(
extendBodyBehindAppBar: true,
appBar: AppBar(
backgroundColor: Colors.transparent,
elevation: 0.0,
automaticallyImplyLeading: false,
title: Center(
child: Container(
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(30),
color: Colors.grey.shade800,
),
width: 200,
height: 50,
child: TabBar(
onTap: (index) {
_pageController.jumpToPage(index);
},
unselectedLabelColor: Colors.white,
indicator: BoxDecoration(
borderRadius: BorderRadius.circular(30),
color: Colors.black),
tabs: myTabs,
),
),
),
),
body: pageView),
);
}
}
class TabOne extends StatelessWidget {
const TabOne({Key key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Container(
child: Center(child: Text('Tab one')),
);
}
}
class TabTwo extends StatelessWidget {
const TabTwo({Key key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Container(
child: Center(child: Text('Tab two')),
);
}
}
Doing so, you have a something identical to a TabBarView but without animation.
I don't think there's a way to disable the transition animation on TabBarView. As a workaround, you can use a Container that'll return different pages depending on the tab selected.
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage>
with SingleTickerProviderStateMixin {
#override
void initState() {
super.initState();
tabController = TabController(length: 4, vsync: this);
}
var _homeScaffoldKey = Key("Scaffold Key");
var tabController;
var currentPage = 0;
#override
Widget build(BuildContext context) {
return new Scaffold(
key: _homeScaffoldKey,
body: _getCustomContainer(),
bottomNavigationBar: new Material(
color: Colors.blue,
child: new TabBar(
isScrollable: true,
indicatorColor: Color.fromRGBO(255, 25, 255, 0.0),
controller: tabController,
onTap: (value) {
setState(() {
currentPage = value;
});
},
tabs: <Widget>[
new Tab(
icon: new Icon(Icons.accessibility),
),
new Tab(
icon: new Icon(Icons.accessibility),
),
new Tab(
icon: new Icon(Icons.accessibility),
),
new Tab(
icon: new Icon(Icons.accessibility),
),
],
),
),
);
}
_getCustomContainer() {
switch (currentPage) {
case 0:
return page1();
case 1:
return page2();
case 2:
return page3();
case 3:
return page4();
}
}
page1() => Container(
color: Colors.redAccent,
child: Center(
child: Text("Page 1"),
),
);
page2() => Container(
color: Colors.greenAccent,
child: Center(
child: Text("Page 2"),
),
);
page3() => Container(
color: Colors.blueAccent,
child: Center(
child: Text("Page 3"),
),
);
page4() => Container(
color: Colors.yellowAccent,
child: Center(
child: Text("Page 4"),
),
);
}
Demo
Seems like this can be achieved using DefaultTabController easily as of 2022.
Here is my solution to this:
class _TabPageState extends State<TabPage>
with SingleTickerProviderStateMixin {
late TabController _tabController;
#override
void initState() {
super.initState();
// when initializing the `TabController` set `animationDuration` as `zero`.
_tabController =
TabController(length: 3, vsync: this, animationDuration: Duration.zero);
}
#override
Widget build(BuildContext context) {
return Container(
color: ColorPalette.white,
child: SafeArea(
top: false,
child: DefaultTabController(
length: 3,
child: Builder(builder: (context) {
return Scaffold(
bottomNavigationBar: TabBar(
controller: _tabController, // set the tab controller of your `TabBar`
enableFeedback: false,
onTap: (index) {
setState(() {});
},
indicatorColor: Colors.transparent,
tabs: [
TabItem(
selectedIndex: _tabController.index,
index: 0,
assetName: Assets.tabHome),
TabItem(
selectedIndex: _tabController.index,
index: 1,
assetName: Assets.tabCare),
TabItem(
selectedIndex: _tabController.index,
index: 2,
assetName: Assets.tabProfile),
],
),
body: Center(
child: TabBarView(
controller: _tabController, // set the controller of your `TabBarView`
physics: const NeverScrollableScrollPhysics(),
children: const [
ParentHomePage(),
ParentCarePage(),
ParentAccountPage()
],
),
),
);
}),
),
),
);
}
}
You Can Fix It by Go to MaterialApp and type
theme:new ThemeData(
splashColor:Colors.blue,
highlightColor: Colors.blue
)
what it mean if your tab background color blue you will change splashColor and highlightColor to blue that mean the animation doesn't disabled but it doesn't appear because the animation splashcolor and highlight will be blue such as Tab Background , I Hope I Help You