Closed. This question needs to be more focused. It is not currently accepting answers.
Want to improve this question? Update the question so it focuses on one problem only by editing this post.
Closed 2 years ago.
Improve this question
I am offering a subscription to users right when they sign up to my iOS app. If the user does not purchase the subscription offer at sign up, I want to give them the premium version of the app for 7 days. Once the 7 days past I want the user to have to purchase a subscription to continue to use the app.
I do not want to do just a basic counter/timer in the app because users' can just delete and reinstall the app to get full access once their time is up.
What is a possible way of accomplishing this?
Apple provides a way to do that. but it supports iOS 11.0+ It's called DeviceCheck
From the docs:
Access per-device, per-developer data that your associated server can
use in its business logic.
You can set two bits data per device and keep in mind that it is dev's responsibility for keeping track of whether a user is entitled to redeem any offer that you provide.
A good way to start
Related
Closed. This question is opinion-based. It is not currently accepting answers.
Want to improve this question? Update the question so it can be answered with facts and citations by editing this post.
Closed 1 year ago.
Improve this question
I have created a flutter delivery app for (3) months, its now 99% complete. I am planning to make this app available just within my city, However I am worried that someone will take time to extract/decompile and reverse engineer my app to extract the customer info(fullName,Address,tel.no) that I have storing in cloud firestore, So far I have taken all the security measures I can think of:
1.) Using pro-guard and pro-guard rules
2.) Obfuscating Dart code
3.) Firebase Security Rules
However none of this can protect my users data 100% not just like big app companies who manage data on their server side infrastructure which I dont have resources and the know how. What I am really worried about is when they reverse engineer my app they can extract all users I have then I have to face consequence or lawsuit from my users.
Closed. This question is off-topic. It is not currently accepting answers.
Want to improve this question? Update the question so it's on-topic for Stack Overflow.
Closed 10 years ago.
Improve this question
Let's assume that somehow my company manages to get the Developer name changed in the Developer Account at the App Store. In this case, what would happen to the existing apps:
Will the existing apps remain happily at the App Store without any effect?
Will I need to get new certificates from the Developer portal?
If yes, will I need to submit a new build of my Apps to the App Store?
If yes, will the bundle identifier of my subsequent releases would be different?
If yes, then how would the users be able to get updates to the apps?
Any help would be great!
I asked about it here, and we made renaming.
Non of our apps were forced to be resubmitted. We used all certificates with old names and it worked fine. I can't provide info about legal information that we send to Apple (not a coders did that), but one day we just saw another company name in the App Store and we did nothing to our apps.
Closed. This question is off-topic. It is not currently accepting answers.
Want to improve this question? Update the question so it's on-topic for Stack Overflow.
Closed 10 years ago.
Improve this question
I haven't post my app to the app market yet, so i am just wondering if a user buys our app, would it be possible to charge him for every upgrade or every upgrade has to be free.
I ask this question because our company has to make the decision whether we keep adding more features to the app or we make different apps to do different things and charge our clients accordingly.
Thanks for reading.
No, you cannot (currently) charge for updates.
You might consider unlocking additional functionality using in-app purchase.
It depends on what you mean by 'update.'. In the case of maybe a database, dictionary-type, or even a game (possibly, though unlikely), app updating some kind of database (SQLite, XML, etc.) is allowed, but downloading code is a no-no as stated in the developer guidelines. If you must charge, the downloading of a database is the only possible way, otherwise in-apps will fill the gap.
Closed. This question is off-topic. It is not currently accepting answers.
Want to improve this question? Update the question so it's on-topic for Stack Overflow.
Closed 10 years ago.
Improve this question
Is there a way to track visitors to the App Store? I'd like to find out how many people are viewing my app's App Store page. Thanks.
No way to see how many App store visitors you get for your App unless they buy/download your App (or leave a review), but check out the iTunes Connect App. It is one of the best ways to track everything you can track about your Apps.
The [iTunes Connect] app goes into good detail, allowing you to break down sales by
day, week, month and six months. Complete with graphs that display
sold units and updates, you can also see how your apps are doing in
all the markets they are being sold in.
Unless they post a comment, you can't know who is visiting your page.
There are third party services too that give in-deapth analytics. A few to name are:
http://www.flurry.com, http://www.appannie.com and
http://www.appfigures.com
Closed. This question is off-topic. It is not currently accepting answers.
Want to improve this question? Update the question so it's on-topic for Stack Overflow.
Closed 12 years ago.
Improve this question
There are a lot of useful apps already available in the app store and I don't want to reinvent them just because i think they'd be useful to be part of my app. So I'm wondering whether it is possible to sell them from within my app, whereby the user can purchase them without leaving the comfy confines of my app. Any idea about this? Or will the user always have to head over to the App Store to get their hands on them?
On a side note, it would be nice if i could get some commission for selling them within my app (can't imagine Apple would allow that though).
No this is not possible. Best you can do is redirect the user to the app store app from within your app to the app the user wants more info on.
That's a question for Apple. You might check out Apple's In App Purchase Programming Guide.