I have a StreamBuilder inside my Widget build of UserListDart:
StreamBuilder(
stream: stream.asStream(),
builder: (BuildContext context, AsyncSnapshot snapshot) {
if(snapshot.hasData) {
return Expanded(
child: ListView.builder(
itemCount: snapshot.data.length,
itemBuilder: (BuildContext context, int index) {
return ListTile(
title: Text(
snapshot.data[index].firstname + " " +
snapshot.data[index].lastname
),
onTap: () {
Navigator.of(context).push(DetailScreenDart(snapshot.data[index]));
},
);
}
)
);
}
}
...
)
The Stream is defined in the initState:
Future<List> stream;
#override
void initState() {
super.initState();
stream = fetchPost();
}
The fetchPost() is an api call:
Future<List<User>> fetchPost() async {
final response = await http.get('url');
final jsonResponse = json.decode(response.body);
List<User> users = [];
for(var u in jsonResponse){
User user = User(
firstname: u["firstname"],
lastname: u["lastname"],
);
users.add(user);
}
return users;
}
I Navigate to another Page to change for example the firstname (api get updated) and I Navigate back to the UserList:
Navigator.pushReplacement(
context,
new MaterialPageRoute(builder: (context) => new UserListDart())
).then((onValue) {
fetchPost();
});
But the StreamBuilder won't get updated and I don't know why.
Note:
I think the StreamBuilder don't realise that a change has happend when I navigate back. It only applies the changes if I reopen the Page..
You should be using setState and updating your stream variable with the result of the fetchList() call:
Navigator.pushReplacement(
context,
new MaterialPageRoute(builder: (context) => new UserListDart())
).then((onValue) {
setState((){
stream = fetchPost();
});
});
Here's a working example of what you want to achieve:
class StreamBuilderIssue extends StatefulWidget {
#override
_StreamBuilderIssueState createState() => _StreamBuilderIssueState();
}
class _StreamBuilderIssueState extends State<StreamBuilderIssue> {
Future<List<String>> futureList;
List<String> itemList = [
'item 1',
'item 1',
'item 1',
'item 1',
'item 1',
];
#override
void initState() {
futureList = fetchList();
super.initState();
}
#override
Widget build(BuildContext context) {
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
Expanded(
child: Center(
child: StreamBuilder(
stream: futureList.asStream(),
builder: (context, snapshot){
if(snapshot.hasData){
return ListView.builder(
itemCount: snapshot.data.length,
itemBuilder: (context, index){
return Text(snapshot.data[index]);
},
);
}else{
return CircularProgressIndicator();
}
},
),
),
),
RaisedButton(
onPressed: goToAnotherView,
child: Text('Next View'),
),
RaisedButton(
onPressed: addItem,
child: Text('AddItem'),
)
],
),
);
}
Future<List<String>> fetchList(){
return Future.delayed(Duration(seconds: 2), (){
return itemList;
});
}
void goToAnotherView(){
Navigator.push(context, MaterialPageRoute(
builder: (context){
return StreamBuilderIssueNewView(addItem);
})
).then((res){
setState(() {
futureList = fetchList();
});
});
}
void addItem(){
itemList.add('anotherItem');
}
}
class StreamBuilderIssueNewView extends StatelessWidget {
final Function buttonAction;
StreamBuilderIssueNewView(this.buttonAction);
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(),
body: Center(
child: Column(
children: <Widget>[
Text('New view'),
RaisedButton(
onPressed: buttonAction,
child: Text('AddItem'),
)
],
),
),
);
}
}
By the way, you could also just use a FutureBuilder as your are not using a real Stream here, just an api fetch and you have to update with setState anyway.
Related
I set up flutter_map succesfully, but when I try to filter my map by "City" for example I am getting this error:
The following LateError was thrown building FutureBuilder<List<dynamic>>(dependencies: [MediaQuery],
state: _FutureBuilderState<List<dynamic>>#cb20d):
LateInitializationError: Field '_state' has already been initialized.
The relevant error-causing widget was:
FutureBuilder<List<dynamic>>
My flutter_map implementation is as follow:
late MapController mapController;
Future<List<dynamic>>? futureLocs;
Future<List<dynamic>>? futureLocsFilteredByCity;
bool? isFilterByCity;
PageController pageController = PageController();
double currentZoom = 10.0;
PanelController panelController = PanelController();
#override
void initState() {
super.initState();
mapController = MapController();
pageController = PageController(viewportFraction: 0.7, initialPage: 0);
futureLocs = getAllDogsLocation();
}
Widget build(BuildContext context) {
return Scaffold(
appBar: GenericAppBar(context,
backbutton: true,
title: 'Dogs map',
filterbutton: true, onfilterpress: () {
showDialog(
context: context,
builder: (context) {
return CitiesToFilter(
futureLocs: futureLocs,
onCityPress: (city) {
setState(() {
isFilterByCity = true;
futureLocs = getDogLocationByCity(city);
futureLocs!.then((value) {
if (value.isNotEmpty) {
var latlong = LatLng(
value[0]['latitude'], value[0]['longitude']);
widget.lat = latlong.latitude;
widget.long = latlong.longitude;
}
});
});
});
});
}),
body: FlutterMapCusto(
futureLocs: futureLocs,
mapController: mapController,
pageController: pageController,
lat: widget.lat,
long: widget.long,
panelcontroller: panelController,
),
floatingActionButtonLocation: FloatingActionButtonLocation.endFloat,
floatingActionButton: Column(
mainAxisAlignment: MainAxisAlignment.end,
children: [
FloatingActionButton(
heroTag: Text('CurrentLoc'),
onPressed: () {
setState(() {
mapController.move(
LatLng(widget.lat, widget.long), currentZoom);
});
},
tooltip: 'Current location',
child: const Icon(Icons.location_history),
),
],
));
}
}
where FlutterMapCusto widget is defined as a normal widget with FlutterMap class. I am not including it to avoid boilerplate code here since it is a basic implementation found in the package web. I think the error is coming from mapController..
On the other hand I am fetching my new data filtered by city with the function "getDogLocationByCity(city)" updating my future.
Then we have CitiesToFilter widget:
Widget build(BuildContext context) {
return AlertDialog(
title: Text('Filter'),
content: Column(
mainAxisSize: MainAxisSize.min,
children: [
Text('Filter by City'),
FloatingActionButton(onPressed: () {
showDialog(
context: context,
builder: (context) {
return AlertDialog(
title: Text('Cities:'),
content: SizedBox(
width: MediaQuery.of(context).size.width,
child: FutureBuilder(
future: widget.futureLocs,
builder: (BuildContext context,
AsyncSnapshot<List<dynamic>> snapshot) {
switch (snapshot.connectionState) {
case ConnectionState.none:
case ConnectionState.waiting:
return Text('Loading...');
case ConnectionState.active:
{
return const Center(
child: Text('Loading...'),
);
}
case ConnectionState.done:
if (snapshot.hasError) {
return Text(
'Error: ${snapshot.error}');
}
if (snapshot.hasData) {
return ListView.builder(
itemCount:
snapshot.data!.length,
itemBuilder: (context, index) {
return TextButton(
onPressed: () {
setState(() {
widget.onCityPress( snapshot.data![index]['CityName'] );
});
Navigator.pop(context);
},
child: Text(
snapshot.data![index]
['CityName']));
});
} else {
return const Text(
'No data available');
}
}
},
),
),
);
});
})
],
),
actions: [
TextButton(
onPressed: () {
Navigator.pop(context);
},
child: Text('Close'))
],
);
}
Future method to fetch the data shown in map. This is just a wrapper developed from Back4App to interact with its MongoDb database:
Future<List<dynamic>> getAllDogsLocation() async {
await Future.delayed(const Duration(seconds: 2), () {});
QueryBuilder<ParseObject> queryTodo =
QueryBuilder<ParseObject>(ParseObject('Todo'));
// queryTodo.includeObject(['latitude']);
final ParseResponse apiResponse = await queryTodo.query();
if (apiResponse.success && apiResponse.results != null) {
return apiResponse.results as List<ParseObject>;
} else {
throw Exception('Failed to load data');
}
}
As the following animation displays, when I tap one of the list items that StreamBuilder() is querying, it shows the items data on the right darker container (it's always Instance of '_JsonQueryDocumentSnapshot'). But at the same time in each tap, the whole list is refreshing itself, which is not very cost-effective I believe.
How can I avoid this unwanted refresh?
Answers with GetX state management dependency are also welcome.
class Schedule extends StatefulWidget {
#override
_ScheduleState createState() => _ScheduleState();
}
class _ScheduleState extends State<Schedule> {
final FirebaseFirestore _db = FirebaseFirestore.instance;
final DateTime _yesterday = DateTime.now().subtract(Duration(days: 1));
var _chosenData;
#override
Widget build(BuildContext context) {
return Row(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Expanded(
child: StreamBuilder<QuerySnapshot>(
stream: _db.collection('Schedule').where('date', isGreaterThan: _yesterday).limit(10).orderBy('date').snapshots(),
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.active) {
return ListView.builder(
itemCount: snapshot.data!.docs.length,
itemBuilder: (context, index) {
var data = snapshot.data!.docs[index];
return ListTile(
leading: Icon(Icons.person),
title: Text(data['project'], style: TextStyle(fontWeight: FontWeight.bold)),
subtitle: Text(data['parkour']),
onTap: () {
setState(() {_chosenData = data;});
},
);
},
);
} else {
return Center(child: CupertinoActivityIndicator());
}
},
),
),
VerticalDivider(),
Expanded(
child: Container(
alignment: Alignment.center,
color: Colors.black26,
child: Text('$_chosenData'),
),
),
],
);
}
}
To me the easiest solution would be just make it stateless and use a Getx class.
class ScheduleController extends GetxController {
var chosenData;
void updateChosenData(var data) {
chosenData = data;
update();
}
}
And your Schedule.dart would look like this:
class Schedule extends StatelessWidget {
final FirebaseFirestore _db = FirebaseFirestore.instance;
final DateTime _yesterday = DateTime.now().subtract(Duration(days: 1));
#override
Widget build(BuildContext context) {
final controller = Get.put(ScheduleController());
return Row(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Expanded(
child: StreamBuilder<QuerySnapshot>(
stream: _db
.collection('Schedule')
.where('date', isGreaterThan: _yesterday)
.limit(10)
.orderBy('date')
.snapshots(),
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.active) {
return ListView.builder(
itemCount: snapshot.data!.docs.length,
itemBuilder: (context, index) {
var data = snapshot.data!.docs[index];
return ListTile(
leading: Icon(Icons.person),
title: Text(data['project'],
style: TextStyle(fontWeight: FontWeight.bold)),
subtitle: Text(data['parkour']),
onTap: () => controller.updateChosenData(data), // calls method from GetX class
);
},
);
} else {
return Center(child: CupertinoActivityIndicator());
}
},
),
),
VerticalDivider(),
Expanded(
child: Container(
alignment: Alignment.center,
color: Colors.black26,
child: GetBuilder<ScheduleController>(
builder: (controller) => Text('${controller.chosenData}'), // only this rebuilds
),
),
),
],
);
}
}
This way the listview.builder never rebuilds, only the Text widget directly inside the GetBuilder gets rebuilt when you selected a different ListTile.
Calling setState() notifies the framework that the state of Schedule has changed, which causes a rebuild of the widget and so your StreamBuilder.
You could move your stream logic to an upper level of the widget tree. So, setState() will not trigger a rebuild of StreamBuilder.
class ParentWidget extends StatelessWidget {
#override
Widget build(BuildContext context) {
return StreamBuilder<QuerySnapshot>(
stream: FirebaseFirestore.instance
.collection('Schedule')
.where(
'date',
isGreaterThan: DateTime.now().subtract(Duration(days: 1)),
)
.limit(10)
.orderBy('date')
.snapshots(),
builder: (context, snapshot) {
return Schedule(snapshot: snapshot); // Pass snapshot to Schedule
},
);
}
}
Another approach would be using Stream.listen in initState() which is called once. This way your stream won't be subscribed for each time setState() is called.
...
late StreamSubscription<QuerySnapshot> _subscription;
#override
void initState() {
_subscription = _db
.collection('Schedule')
.where('date', isGreaterThan: _yesterday)
.limit(10)
.orderBy('date')
.snapshots()
.listen((QuerySnapshot querySnapshot) {
setState(() {
_querySnapshot = querySnapshot;
});
});
super.didChangeDependencies();
}
#override
void dispose() {
_subscription.cancel(); // Cancel the subscription
super.dispose();
}
...
Now I am using SearchDelegate in flutter 2.0.1, this is my buildSuggestions code:
#override
Widget buildSuggestions(BuildContext context) {
var channelRequest = new ChannelRequest(pageNum: 1, pageSize: 10, name: query);
if (query.isEmpty) {
return Container();
}
return FutureBuilder(
future: ChannelAction.fetchSuggestion(channelRequest),
builder: (context, AsyncSnapshot snapshot) {
if (snapshot.hasData) {
List<ChannelSuggestion> suggestions = snapshot.data;
return buildSuggestionComponent(suggestions, context);
} else {
return Text("");
}
});
}
Widget buildSuggestionComponent(List<ChannelSuggestion> suggestions, BuildContext context) {
return ListView.builder(
itemCount: suggestions.length,
itemBuilder: (context, index) {
return ListTile(
title: Text('${suggestions[index].name}'),
onTap: () async {
query = '${suggestions[index].name}';
},
);
},
);
}
when select the recommand text, I want to automatically trigger search event(when I click the suggestion text, trigger the search, fetch data from server side and render the result to UI) so I do not need to click search button. this is my search code:
#override
Widget buildResults(BuildContext context) {
var channelRequest = new ChannelRequest(pageNum: 1, pageSize: 10, name: query);
return buildResultImpl(channelRequest);
}
Widget buildResultImpl(ChannelRequest channelRequest) {
return FutureBuilder(
future: ChannelAction.searchChannel(channelRequest),
builder: (context, AsyncSnapshot snapshot) {
if (snapshot.hasData) {
List<Channel> channels = snapshot.data;
return buildResultsComponent(channels, context);
} else {
return Text("");
}
return Center(child: CircularProgressIndicator());
});
}
what should I do to implement it? I have tried invoke buildResults function in buildSuggestionComponent but it seems not work.
To update the data based on the query, you can make an API call to get the result when clicking on a suggestion, then use a StreamController to stream the results to the buildResults() method and call showResults().
I'm creating a simple app here for demonstration:
import 'dart:async';
import 'package:flutter/material.dart';
void main() {
runApp(MaterialApp(home: Home()));
}
class Home extends StatefulWidget {
#override
_HomeState createState() => _HomeState();
}
class _HomeState extends State<Home> {
final _controller = StreamController.broadcast();
#override
dispose() {
super.dispose();
_controller.close();
}
Future<void> _showSearch() async {
await showSearch(
context: context,
delegate: TheSearch(context: context, controller: _controller),
query: "any query",
);
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("Search Demo"),
actions: <Widget>[
IconButton(
icon: Icon(Icons.search),
onPressed: _showSearch,
),
],
),
);
}
}
class TheSearch extends SearchDelegate<String> {
TheSearch({this.context, this.controller});
BuildContext context;
StreamController controller;
final suggestions =
List<String>.generate(10, (index) => 'Suggestion ${index + 1}');
#override
List<Widget> buildActions(BuildContext context) {
return [IconButton(icon: Icon(Icons.clear), onPressed: () => query = "")];
}
#override
Widget buildLeading(BuildContext context) {
return IconButton(
icon: AnimatedIcon(
icon: AnimatedIcons.menu_arrow,
progress: transitionAnimation,
),
onPressed: () {
close(context, null);
},
);
}
#override
Widget buildResults(BuildContext context) {
return StreamBuilder(
stream: controller.stream,
builder: (context, snapshot) {
if (!snapshot.hasData)
return Container(
child: Center(
child: Text('Empty result'),
));
return Column(
children: List<Widget>.generate(
snapshot.data.length,
(index) => ListTile(
onTap: () => close(context, snapshot.data[index]),
title: Text(snapshot.data[index]),
),
),
);
},
);
}
#override
Widget buildSuggestions(BuildContext context) {
final _suggestions = query.isEmpty ? suggestions : [];
return ListView.builder(
itemCount: _suggestions.length,
itemBuilder: (content, index) => ListTile(
onTap: () {
query = _suggestions[index];
// Make your API call to get the result
// Here I'm using a sample result
controller.add(sampleResult);
showResults(context);
},
title: Text(_suggestions[index])),
);
}
}
final List<String> sampleResult =
List<String>.generate(10, (index) => 'Result ${index + 1}');
I have done it through a simple workaround
Simply add this line after your database call
query = query
But be careful of the call looping
I'm saving the data that is fetched from an API to the sqflite in flutter project, everything is working good, except that after clicking a raised button the data should be insert into the table and a new page should be open but there is no data unless I refresh that page so the data appear
As you can see, here is the code of the raised button:
RaisedButton(
child: Text('Get Cities'),
onPressed: () async {
setState(() {
GetAllData.data.Getdata();
});
await Navigator.push(context, MaterialPageRoute<void>(
builder: (BuildContext context) => StoreList()));
setState(() {});
},
)
Inside the setState I'm calling a function Getdata to get the data from the sqflite, after it getting it the app should open a new page
And below is the code of the page which should show the data in a ListView:
class StoreList extends StatefulWidget { #override
_StoreListState createState() => _StoreListState();}
class _StoreListState extends State<StoreList> {
#override void initState() {
super.initState();
setState(() {
DatabaseProvider_API.db.getRoutes();
});}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Stores List'),
),
body: FutureBuilder<List<Stores>>(
future: DatabaseProvider_API.db.getStores(),
builder: (context, snapshot){
if(snapshot.data == null){
return Center(
child: CircularProgressIndicator(),
);
}
else {
return ListView.separated(
separatorBuilder: (BuildContext context, int index){
return Divider();
},
itemCount: snapshot.data.length,
itemBuilder: (BuildContext context, int index){
String name = snapshot.data[index].sTORENAME;
String name_ar = snapshot.data[index].cITY;
return ListTile(
title: Text(name),
subtitle:Text (name_ar),
onTap: ()async{
setState(() {
});
await
Navigator.push(context, MaterialPageRoute<void>(
builder: (BuildContext context) => Category() ));
},
);
},
);
}
},
),
floatingActionButton: new FloatingActionButton(
onPressed: () {
setState(() {});
},
child: new Icon(Icons.update),
),
);
}
}
Try to add the await keyword before evoke GetAllData.data.GetData()
RaisedButton(
child: Text('Get Cities'),
onPressed: () async {
// await for new data to be inserted
await GetAllData.data.Getdata();
await Navigator.push(context, MaterialPageRoute<void>(
builder: (BuildContext context) => StoreList()));
setState(() {
dataFuture = GetAllData.data.Getdata();
});
},
)
I'm trying to display data in a ListView with a FutureBuilder. In debug mode, when I launch the app, no data is displayed, but, if I reload the app (hot Reload or hot Restart), the ListView displays all the data. I already tried several approaches to solve this - even without a FutureBuilder, I still haven't succeeded. If I create a button to populate the ListView, with the same method "_getregistos()", the ListView returns the data correctly.
This is the code I'm using:
import 'package:flutter/material.dart';
import 'package:xxxxx/models/task_model.dart';
import 'package:xxxxx/shared/loading.dart';
class AddTask extends StatefulWidget {
static const id = 'add_task';
#override
_AddTaskState createState() => _AddTaskState();
}
class _AddTaskState extends State<AddTask> {
dynamic tasks;
final textController = TextEditingController();
_getRegistos() async {
List<TaskModel> taskList = await _todoHelper.getAllTask();
// print('DADOS DA tasklist: ${taskList.length}');
return taskList;
}
TaskModel currentTask;
final TodoHelper _todoHelper = TodoHelper();
#override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
padding: EdgeInsets.all(32),
child: Column(
children: <Widget>[
TextField(
controller: textController,
),
FlatButton(
child: Text('Insert'),
onPressed: () {
currentTask = TaskModel(name: textController.text);
_todoHelper.insertTask(currentTask);
},
color: Colors.blue,
textColor: Colors.white,
),
//
FutureBuilder(
future: _getRegistos(),
builder: (context, snapshot) {
if (snapshot.hasData) {
tasks = snapshot.data;
return ListView.builder(
shrinkWrap: true,
itemCount: tasks == null ? 0 : tasks.length,
itemBuilder: (BuildContext context, int index) {
TaskModel t = tasks[index];
return Card(
child: Row(
children: <Widget>[
Text('id: ${t.id}'),
Text('name: ${t.name}'),
IconButton(
icon: Icon(Icons.delete), onPressed: () {})
],
),
);
},
);
}
return Loading();
}),
],
),
),
);
}
}
Thank you.
You need to use ConnectionState inside your builder. Look at this code template: (Currently your builder returns ListView widget without waiting for the future to complete)
return FutureBuilder(
future: yourFuture(),
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.done) {
// future complete
// if error or data is false return error widget
if (snapshot.hasError || !snapshot.hasData) {
return _buildErrorWidget();
}
// return data widget
return _buildDataWidget();
// return loading widget while connection state is active
} else
return _buildLoadingWidget();
},
);
Thanks for your help.
I already implemented ConnectionState in the FutureBuilder and the issue persists.
When I launch the app, I get error "ERROR or No-Data" (is the message I defined in case of error of no-data.
If I click on the FlatButton to call the method "_getTasks()", the same method used in FutureBuilder, everything is ok. The method return data correctly.
This is the code refactored:
import 'package:flutter/material.dart';
import 'package:xxxx/models/task_model.dart';
import 'package:xxxx/shared/loading.dart';
class AddTask extends StatefulWidget {
static const id = 'add_task';
#override
_AddTaskState createState() => _AddTaskState();
}
class _AddTaskState extends State<AddTask> {
final textController = TextEditingController();
Future<List<TaskModel>> _getTasks() async {
List<TaskModel> tasks = await _todoHelper.getAllTask();
print('Tasks data: ${tasks.length}');
return tasks;
}
TaskModel currentTask;
//list to test with the FlatButton List all tasks
List<TaskModel> tasksList = [];
final TodoHelper _todoHelper = TodoHelper();
#override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
padding: EdgeInsets.all(32),
child: Column(
children: <Widget>[
TextField(
controller: textController,
),
FlatButton(
child: Text('Insert'),
onPressed: () {
currentTask = TaskModel(name: textController.text);
_todoHelper.insertTask(currentTask);
},
color: Colors.blue,
textColor: Colors.white,
),
//when clicking on this flatButton, I can populate the taskList
FlatButton(
child: Text('Show all Tasks'),
onPressed: () async {
List<TaskModel> list = await _getTasks();
setState(() {
tasksList = list;
print(
'TaskList loaded by "flatButton" has ${tasksList.length} rows');
});
},
color: Colors.red,
textColor: Colors.white,
),
//
FutureBuilder(
future: _getTasks(),
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.done) {
// future complete
// if error or data is false return error widget
if (snapshot.hasError || !snapshot.hasData) {
return Text('ERROR or NO-DATA');
}
// return data widget
return ListItems(context, snapshot.data);
// return loading widget while connection state is active
} else
return Loading();
},
),
],
),
),
);
}
}
//*****************************************
class ListItems extends StatelessWidget {
final List<TaskModel> snapshot;
final BuildContext context;
ListItems(this.context, this.snapshot);
#override
Widget build(BuildContext context) {
return Expanded(
child: ListView.builder(
itemCount: snapshot == null ? 0 : snapshot.length,
itemBuilder: (context, index) {
TaskModel t = snapshot[index];
return Text(' ${t.id} - ${t.name}');
}),
);
}
}