Using Swift5.2, iOS13.4,
I try to run code in the background (when app is fully closed) at a particular date.
Local Notifications work great if App is foreground (or if user-interaction then also in background).
Some people say (here or here, that you will have to use "background timer" or "Packet Tunnel VPN" tricks in order to keep your app alive in background and in order to have a chance to run some callback-method eventually.
But is there no easier way ?
My goal is to execute code at a particular date in the future (fully from background when app is closed). How would you do that with Swift5 and >iOS12 ?
Short answer, there is no easy way to do this. You can use Background Fetch to perform some actions if the app is running in the background (not fully closed). The easiest way I’ve found to perform actions when the app is fully closed is connecting to Google Firebase and using cloud functions (but those are written in JavaScript? I believe and it’s fairly complex).
Related
I want to update some data to my application. Consider the application is in the background state, it is neither Voip or Music or GPS. Is it possible to update/send data to the application which is in background?
NOTE: I dont want to notify the user so that the application becomes active.
Can anyone help me ??
The answer is yes and no.
Apple does allow you app to complete a lengthy process in the background. But if you does not fall in the Voip, music or GPS category then you can't run in background.
If for example you want to send some data to a server, which could take some time, then you can mark that process to back executed until it is finished (or 10min. have passed).
You will find some about Executing a Finite-Length Task in the Background
There is not way to run timers or any thing like that in the backgroud, you can only finish a task you started before the app is backgrounded.
The alert which is displayed is an inbuilt functionality. You can't do anything for that. If a notification is fired from the server and application is in background then the alert will be displayed.
I have done a lot of search in past for this stuff.
I have done this in one of my work. this is what i did.
when application enter : - (void)applicationDidEnterBackground:(UIApplication *)application
I send data to server using ASIHTTPRequest with property :
[request setShouldContinueWhenAppEntersBackground:YES];
But after finished, i didn't do anymore connection or data manipulation. So, only the connection is running at background and not your app. you can't do much after the connection finish.
As #rckoenes was mentioned, you may not execute task too long.
If you would like to update server data while your app is running in the background mode, the application should be active at that time. It can only be active if it uses "music, or voip, or location tracking", otherwise the app will be paused in background mode.
One way to avoid this is to develop your application, and to set it to use, for example, «location tracking». This will allow it to meet the requirements for active background process and you will be able to update server data.
Unfortunately, I do not know whether the app can pass app store approval with this set-up.
However, if you are interested in this solution, you can find an example here.
I am trying to take advantage of iPhone 4 multitasking feature. I want to run app in background and frequently send http request to send/receive data, is it possible?
Surprisingly, there is actually very little time-slicing going on in the "multi-tasking" iOS 4.x. What goes on instead is really just application suspend / resume. When an application is sent to the background upon the user tapping the home button, it will stop getting execute cycles after a short while (*).
(*) There are a few exceptions. Applications which declare themselves as "VoIP providers", location-based apps, and music apps can get background execute cycles, presumably only though to perform those very specific operations in response to corresponding events (like a "significant change in location" occurring). Some apps apparently try to stretch the rules and find undocumented or not-strongly-documented techniques to continue getting background execute cycles.
And the "requested running time" that Undeadlegion mentioned is limited in duration.
The reality is that on iOS4, applications are not allowed to run continuously in the background.
#Undeadlegion has suggested a plausible way to achieve your goal. To be more clear, take a look at my previous answer to a similar question at SO, iphone - Connecting to server in background
It is possible to request running time while your app is backgrounded.
See Multitasking Developer's Guide
Although, depending on the intent of your http requests, push notifications may be a viable alternative.
This may be necessary because you aren't providing audio, voip, or location services, so your app can't run in the background indefinitely.
I need to write an application, that every 10 minutes it should be awaken from suspended mode, get user location via gps and send this information to the server by network.
Depending on the response it should return to the suspended mode or show local notification to the user.
Is there a way to do this on iOS 4?
I've tried different approaches, but the only working for me was to start monitoring user location in backgroind and declare the application as location background application. In that case it worked in background and has a network connection. But this approach takes a lot of power and not accepted cause application should work 24/7.
May be there is a way to write some daemon that should work in background and wake my application every 10 minutes?
Apparently, Pastebot tried to do something similar with the 'audio' multitasking declaration (by playing a silent audiofile) and got rejected.. UNTIL they actually presented a option to the user to pick which audiofile they wanted to play. It's in the appstore now. :)
In this case: What is your reason for not wanting to use the location updates? If battery-usage is a concern, you can use the 'significant location changes only' option, after which you can temporarily change to a more accurate option.
This isn't possible outside of the method you have already tried.
The iPhone background task API will allow you to run a location service in the background.
There is no way to write daemons for the iPhone without jailbreaking, and that is not something I'm able/prepared to help you with.
App store friendly: use new APIs in iOS4, which allows u to make use of GPS location
Anti App store: create a daemon by adding a specific plist file to System/Library/LaunchDaemons/ and put ur app under Applications/. this approach requires a jailbroken iPhone however...
detailed information plz google the following keywords: daemon, multitask, background, etc...
cheers, Lloyd
Ever since the first beta came out I’ve been trying to find out if “real” multitasking is possible — i.e. can you put a program in the background and have it hang on to a network connection indefinitely?
I’m thinking about IM or IRC apps, for example. I’ve compiled an app myself on iOS 4, and without changing a thing it appeared to stay running in the background, but for all I know it was just suspended to memory.
The docs say the best you can do is request up to 10 minutes, but in the developer presentation they showed off Skype sitting in the background and then notifying the user that a call was coming in. Does anyone know for sure how this all works?
It appears the answer is no. The API for Skype is a very special case, called the "voip" mode, and requires special behavior, such as marking the socket in use for VoIP.
You can receive alarm notifications in the background (such as time passed). The amount of time you are in the background running state is severely limited by the OS.
Android's background model is complete and in many ways much nicer.
Apple has a guide named "Supporting Multitasking In Your Applications" which you should be able to locate.
Apple's iOS 4 developer docs outline this all very clearly.
When your app is closed or switched away from, it is almost immediately "suspended", meaning the OS freezes the app's state. When the user switches back to your app, your code keeps running just where it kept off. You don't need to add any code to your app to do this, just compile it against OS 4.
The above is true in most cases. There are two reasons the "suspended" model may not apply:
1) If the device starts to run low on memory, the OS will start terminating suspended apps that haven't been switched to in a while, without warning. This is why it's in your best interest for your app to remember it's state as well, so if your app is terminated, then re-opened, the user doesn't really notice because it still returns to right where they left off.
2) Your app uses one of the "background" APIs. These are for audio playback, VoIP services, or location services. In this case, your app is allowed to continue running in the background but only has access to those APIs. Additionally, your app can designate certain long-running tasks as "background tasks" that need to be completed before the app is suspended or terminated, like uploading pictures to Flickr or rendering a video, etc.
The "background task" method doesn't cover pinging servers indefinitely, as there is a time limit for the task, after which it will be forcibly halted. Apps that need that sort of functionality are expected to implement push notifications, just as before.
That should clear this up. All in all I think it's a pretty elegant solution to multitasking on a mobile device.
iOS 4 applications can either be running or suspended. The operating system will try to keep as many requested applications as possible in memory, while all other applications are suspended.
Applications that run in the background can access features such as navigation, audio, and VOIP (but NOT instant messaging). So it looks like you might be out of luck.
-- PC World Multitasking on Apples iPhone 4
It is possible for apps to request background time. Read the docs. I would say it iOS is "controlled multitasking".
You can create a long running background task, I believe these can include networking features. Just have to set the background task flag on the work block.
https://developer.apple.com/iphone/library/documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/BackgroundExecution/BackgroundExecution.html
the OS can limit exactly how much time you get though... it will tell you when your time is up giving you a chance to cleanup nicely.
iOS 4 has "real" multitasking to some extend. There are two things to consider:
The UI event loop is single tasking. So only the front app executes on the UI event loop. Not a big deal: detach your main code form the UI event loop (maybe you need to redesign your app).
The OS "may" terminate your app if some criteria are met (e.g. low memory).
Currently one of these criteria is that execution time is limited to 10 minutes (real time not cpu time). However I expect this to change and see better criteria for background app termination (I hope to).
Apart from this you can have timers (event loops) in background.
There is no real multitasking in iOS 4.2 even. because apps will only be allowed to finish the task related to states..for small interval of time and then it will be in suspended state.. If you will set background task for long interval of time then... it will behave unexpectedly like no method will be called when you will try to run the app from anywhere..
You may be interested in this blog post that outlines how "multitasking" works in systems such as iPhone OS 4 and Android.
in fact u can do this, although it's not allowed by Apple. u gotta set up a toolchain in ur mac and use some unofficial SDK...
check http://code.google.com/p/iphone-backgrounder/ for more information
You should use the Push Notifications framework for the feature set you are creating!
I'm writing an app with an image upload feature. Right now I'm using NSURL POST like: 125306.
When the app is closed as far as I can tell all of the uploads abort and the threads die. Is there
1) a way to make these upload threads persist when the app is no longer in the foreground?
2) an iPhone OS service that will accept requests to queue a job and run it in a mode managed by the OS?
EDIT: This is an old answer from 2009. Current iOS (2016) has background URL tasks. See NSURLSessionUploadTask.
Original answer follows:
You aren't allowed to run in the background on an iPhone (as per Apple's Guidelines). Your app will be rejected from the AppStore if you do.
As has been failry well documented, no background processes are allowed using the SDK.
As noted, you cannot have a background process - a good compromise would be to resize the photo down to a size that could be transferred in a reasonable amount of time (user configurable would be best), and display an activity indicator of some kind so the user would know the upload was in progress.
An even better solution would be the resize, along with a progress indicator giving the percentage currently uploaded - but that involves some custom low-level HTTP code.
After app suspending you only have ~10 mins to do the job.
You should make a background process thread when app is suspended.
And you have no garanties that os will keep app alive. It depends on process complexity.