Error in Xcode when trying to connect to Chromecast (Google Cast SDK) - swift

Hi I'm trying to connect to a Chromecast using the Google Cast SDK on a Mac running macOS 10.15.4 and Xcode version 11.4.1 (11E503a) and getting the error:
nw_resolver_start_query_timer_block_invoke [C1] Query fired: did not receive both families in time for 8c3a638c-89a9-b15b-a9e1-6826acf9ee64.local.:8009
In Xcode when trying to connect to a Chromecast. I have done some research and only found this thread How to fix "nw_connection_receive_internal_block_invoke" (console). The error seems related to that the connection to the Chromecast is not over https but have not had any luck trying to allow insecure traffic as a test to see if that solved the problem.
I know that there is not much to go on besides the error code but could not find any related question.

Some things on Chromecast require https; others work over localhost. To check whether Chromecast-on-localhost is the source of the problem, try connecting to Chromecast's default receiver (not your own custom receiver) and streaming your media from public urls, such as those included in the Chromecast iOS codelab. If that doesn't make the errors go away, you need to look elsewhere.
For more detail about when Chromecast requires localhost, see this answer.

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Hy, I use use Bluestacks version 2. Because my pc is low-end PC. I also try to use Bluestacks ve4rsion 4 & 5 but at the end it get stuck when loading. So I leave to use it. Then I try to use Bluestacks version 2. It works smoothly but I face a problem. Only specific app internet connection works like - Google play store and Browser but when I try to use external app or google play store app when I need to use internet connection on the app but the internet connection not work. On the other hand, Browser or Google play store net connection still work fine. Please someone help me to solve this.

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I am getting this error and I tried resolving it using multiple things like clearing cookies, using different browser, using different internet connection. Nothing Worked.
Any help will be appreciated.
Thanks
That can happen if the app bundle you're trying to upload has the same version code as an app bundle that has been already uploaded. Double check to see that it has a higher version code.

Flutter: wasm streaming compile failed: TypeError: Could not download wasm module

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Reverted the code back to a known working state (from git source control) and I still get this error.
Created NEW Flutter project from Android studio using New Flutter project options. Still did not work.
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I lived in a remote area where no broadband is available so I use wireless network through sim card. The operator network is disturbing ,I can browse website sometimes and some times bit laggy on the other hand my flutter project work on emulator but I can not run it web. I changed the operator network and get a good quality of internet connection than The issue gone. What I think some module in web need to build good internet connection. I don't know this answer is helpful or not but this is how I solve my issue
It needs a stable internet connection to run. The error gone once I switched to good internet.

MoPub GDPR SDK - how to test?

Hi I am setting up the MoPub GDPR Android SDK, am getting a call to the consent dialog page on the web but get this response :
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This isn't an ideal solution, but it works.
On your test device install a VPN service app, there are lots of free ones available out there. If you're running in an emulator (or a device without Google Play) you can goto one of the many APK mirror sites to download and sideload the APK directly.
I won't get into the obvious risks of using VPNs, or sideloading apks outside of google play, but if you're paranoid just spin up an emulator to test this.
It's important the service offers VPN servers located in countries affected by GDPR.
Enable the VPN service on your device/emulator and make sure you're using a server located in a GDPR country (Germany, for example). Load up the app your testing, and it should now appear that you are accessing
Not sure why Pete is suggesting a VPN here. But it appears I was getting this error because I forgot to replace the AD_UNIT_ID in the SdkConfiguration.Builder with my Ad Unit ID.

Does Bonjour networking work on ppc running 10.4?

I developed an application for Mac 10.5 desktop which communicates with iPhone over wifi using Bonjour service, and it is working fine on Mac 10.5 and able to do required syncing with iPhone over wifi using bonjour.
But same desktop app (although I recompiled for ppc 10.4 and there were some changes in coding like #property needed to be removed, etc.) doesn't work on ppc running 10.4.
I tried in both scenario:
1. Let Desktop be the server and iPhone will find service, published by desktop
2. Let iPhone be the server and desktop will find service, published by iPhone
but in both case I don't get success, either desktop not able to publish service or not able to find service.
Please let me know, if you also faced this type of bug and found some solution in this.
Also if you need more explanation, just ask me.
Thanks,
Sanniv
Bonjour does work in 10.4, even PPC, so it seems like you have a Tiger-specific bug in your code.