I tried to build a simple application, which shoul save and output a value whith shared_preferences. I tried to save an int, but it doesnt´t work. It could be, that the mistake is because of I tried to "convert" the code a youtuber did with a String instead of an int. Can anybody find my mistake? Below is the change code I tried.
int lastLoginInt = 1;
String nameKey = "_key_name";
#override
void initState() {
super.initState();
}
Future<bool> saveLastLoginInt() async {
SharedPreferences preferences = await SharedPreferences.getInstance();
return await preferences.setInt(nameKey, lastLoginInt);
}
Future<int> loadLastLoginInt() async {
SharedPreferences preferences = await SharedPreferences.getInstance();
return preferences.getInt(nameKey);
}
setLastLoginInt() {
loadLastLoginInt().then((value) {
setState(() {
lastLoginInt = value;
});
});
}
You are not calling functions.
Probably you should do this at your initState() function..like this..
#override
void initState() {
super.initState();
saveLastLoginInt();
}
Then use setLastLoginInt() where needed.
Related
This question already has answers here:
What is a Future and how do I use it?
(6 answers)
Closed 20 days ago.
How can I make sure I have a state variable available after an async function call? My belief is because getValues() is async, it should "wait" until moving on to the next line. Thus, getValues() shouldn't exit and configValue() shouldn't be invoked until after my call to setState has finished. However the behavior I'm seeing it that values is an empty array in my Widget.
late List values = [];
#override
void initState() {
super.initState();
getValues();
configValue();
}
getValues() async {
final String response = await rootBundle.loadString('assets/values.json');
final vals = await json.decode(response)['values'];
setState(() {
values = vals;
});
}
void configValue() {
// How to make sure I have values[0] here?
}
Thanks in advance!
You can change your getValues to this:
Future<List> getValues() async {
final String response = await rootBundle.loadString('assets/values.json');
final vals = await json.decode(response)['values'];
return vals;
}
then create another middle function like this:
callasyncs() async {
var result = await getValues();
configValue(result);
}
and call it inside initState like this:
#override
void initState() {
super.initState();
callasyncs();
}
also change your configValue to this:
void configValue(List values) {
// now you have updated values here.
}
here your both configValue and getValues are separated from each other and also your configValue will wait for the getValues result.
you need to use await before the method to complete the future. also can be use .then.
Future<void> getVids() async { //I prefer retuning value
final String response = await rootBundle.loadString('assets/values.json');
final vals = await json.decode(response)['values'];
setState(() {
values = vals;
});
}
void configValue() async {
await getVids();
}
Try the following code:
List? values;
#override
void initState() {
super.initState();
getValues();
configValue();
}
Future<void> getVids() async {
final String response = await rootBundle.loadString('assets/values.json');
final vals = await json.decode(response)['values'];
setState(() {
values = vals;
});
}
void configValue() {
if (values != null) {
if (values!.isNotEmpty) {
…
}
}
}
I need to persist value from range slider to shared preferences, when user leaves page with sliders, it will still save value, not without resetting to default settings (default is 1).
I am trying to make things like that:
#override
void initState() {
// _loadSlider();
super.initState();
}
#override
void dispose() {
_debounce?.cancel();
super.dispose();
}
var _currentRangeValues = const RangeValues(1, 16);
void _loadSlider() async {
final prefs = await SharedPreferences.getInstance();
setState(() {
_currentRangeValues = (prefs.getStringList('sliderGain') ??
[
_currentRangeValues.start.round().toString(),
_currentRangeValues.end.toString()
]) as RangeValues;
});
}
// change slider value to value
void _changeSlider(RangeValues value) {
setState(() {
_currentRangeValues = value;
});
}
// store slider value
void _storeSlider() async {
final prefs = await SharedPreferences.getInstance();
prefs.setStringList('sliderGain', [
_currentRangeValues.start.round().toString(),
_currentRangeValues.end.round().toString()
]);
}
But I'm getting an error
RangeValues is not subtype of type List
How to resolve this issue?
I found what the issue was about my slider and attempts to save data from it to sharedprefernces. So it needs to convert to List after declaring the range value variable. After that, I made small changes in the code and put data from the declared list into the get string, and after that everything worked. Thanks to the previous commenter for the tip.
void _loadSlider() async {
final prefs = await SharedPreferences.getInstance();
List<String> valuesString = [currentRange.start.round().toString(), currentRange.end.round().toString() ];
setState(() {
valuesString = (prefs.getStringList('sliderGain') ??
[
valuesString.toString()
]);
print(valuesString);
});
}
Future<void> setEmpId(String empId) async {
SharedPreferences prefs = await SharedPreferences.getInstance();
prefs.setString(this.empId, empId);
}
Future<String> getEmpId() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
String empId;
empId = await prefs.getString(this.empId) ?? '';
return empId;
}
Prefs().setEmpId(state.empVerifyEntity.employee.empId);//set empId from api
In Another Class:
class Page extends State<Page>{
Future<void> getEmpId() async {
String empId = await Prefs().getEmpId().toString();
print("----------->>>>>>>>$empId");
}
#override
void initState() {
super.initState();
getEmpId();
}
}
Here I'm getting instance of future, I tried every method like .then(value) Each and every method I'm getting instance of future. how to data correctly?
The problem you have is due to the fact that your initState method is synchronous and the method in which you are getting the value for EmpId isn't.
Therefore, it is not waiting for the result of the call.
You can accomplish this in several ways:
Add a then clause to the call of getEmpId
#override
void initState() {
super.initState();
getEmpId().then((result) {
//your logic here
)
}
Add a PostFrameCallback
#override
void initState() {
super.initState();
WidgetsBinding.instance.addPostFrameCallback((_){
getEmpId();
});
}
I have a page with this code:
class _HomeScreenState extends State<HomeScreen> {
bool isFirstLoading = true;
#override
void initState() {
super.initState();
if (isFirstLoading) {
getInfo();
setState(() {
isFirstLoading = false;
});
} else {
getInfoFromSharedPref();
}
}
Future<http.Response> getInfo() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
Loader.show(context,
isAppbarOverlay: true,
isBottomBarOverlay: true,
progressIndicator: CircularProgressIndicator());
var url = kLinkAPI + "/getInfo";
var response =
await http.post(url, headers: {"Content-Type": "application/json"});
var resObj = jsonDecode(response.body);
if (response != null) {
setState(() {
if (resObj.length > 0) {
address = resObj[0]['address'];
countryInfo = resObj[0]['country_info'];
phone = resObj[0]['phone'];
latitude = resObj[0]['latitude'];
longitude = resObj[0]['longitude'];
isFirstLoading = false;
prefs.setString('address', address);
prefs.setString('countryInfo', countryInfo);
prefs.setString('phone', phone);
prefs.setString('latitude', latitude);
prefs.setString('longitude', longitude);
}
});
}
Loader.hide();
}
void getInfoFromSharedPref() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
setState(() {
address = prefs.getString('address');
countryInfo = prefs.getString('countryInfo');
phone = prefs.getString('phone');
latitude = prefs.getString('latitude');
longitude = prefs.getString('longitude');
});
}
}
I would like to make sure that the first time I enter the page, the isFirstLoading variable is set to false and then calls the getInfo function with the http call while if it is false it takes from the shared preferences.
isFirstLoading is now always true
how could I solve?
I think you're overcomplicating your code. Let me know if this solves your issue.:
class _HomeScreenState extends State<HomeScreen> {
SharedPreferences prefs;
#override
void initState() {
super.initState();
getInfo();
}
// ...
}
Now, the first time this widget is inserted into the tree:
initState() will be called once.
Therefore, getInfo() will be called. getInfo() will make the http call and update the prefs variable using setState, which you have already done.
Whenever the widget is reloaded, the prefs variable will not be lost since it is a stateful widget.
Next, if you would like to save the preference settings locally instead of making an http call every time the user opens the app, you should handle that inside of getInfo() itself. Something like this:
getInfo() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
if (prefs.getBool("isFirstLoading") == false) {
// setState to update prefs variable
} else {
// make http call
// save prefs (optional)
// setState to update prefs variable
}
}
If I undestand correctly, you are trying to only call the getInfo method on the first load, and the getInfoFromSharedPref all the other time.
My suggestion is to save the isFirstLoading bool as a preference like so:
class _HomeScreenState extends State<HomeScreen> {
SharedPreferences prefs = await SharedPreferences.getInstance();
bool isFirstLoading = prefs.getBool("isFirstLoading") ?? true;
#override
void initState() async {
super.initState();
if (isFirstLoading) {
await getInfo();
await prefs.setBool("isFirstLoading", false);
isFirstLoading = false;
} else {
getInfoFromSharedPref();
}
}
Future<http.Response> getInfo() async {
// …
}
void getInfoFromSharedPref() async {
// …
}
}
I tried to save a List (which is called test)with two variables with SharedPreferences. I tried the code below, but I get some errors. Does anybody see the mistake i made? (I think it´s kind of an easy to fix mistake, but I´m a beginner and can´t find it ;)
int counter1 = 0;
int counter2 = 20;
String nameKey = "eins";
var test = [counter1, counter2];
#override
void initState() {
super.initState();
}
Future<bool> save() async {
SharedPreferences preferences = await SharedPreferences.getInstance();
return await preferences.setIntList(nameKey, test);
}
Future<List<int>> load() async {
SharedPreferences preferences = await SharedPreferences.getInstance();
return preferences.getIntList(nameKey);
}
set() {
load().then((value) {
setState(() {
test = value;
});
});
}
Thanks in advance :)
Future<List<String>> load() async {
SharedPreferences preferences = await SharedPreferences.getInstance();
return preferences.getStringList(nameKey);
}