I've found this code for flutter home automation application.
but it was wrote in an older version of flutter, which i tried many times to start it but i couldn't make it,
last best thing that i have ever came to was that i could could mergrated the application to Android X and the application was starting but when i try to sign up a new mail inside it it says,
Error fetching data.
It dosen't use Firebase to store email it just uses a SQL package.
if any one can help to git the code and upgrade it for me to use it i will be very thankful :D.
Here is the link,
https://github.com/mlinarevicMateo/home-automation-flutter
The app is dependant on a webservice to run. Check lib/utils/network_util.dart. So you won't be able to get it run unless you write a new backend.
As the project was created in an older version of flutter you might be missing some latest flutter modules you can add those to your existing project by running this command within your project directory.
flutter create .
Related
I am trying to connect my flutter app with firebase but it doesn't generate the file named "Generated_plugins_registrant.dart", I don't if this has happened to anyone else, and I am using Mac (Idk if using mac is reason). I have added every dependencies and plugins required and I have done everything I can but the file just won't generate.
When I first set up my projects I used the flutterfire cli and it automatically generated what was needed. Hope this helps
the dart path is correct, the environment variable also fine but I can not figure what went wrong, I can not create or run flutter projects. I don't know what is the is please help me figure out this.
There could be chances that you've installed a Flutter before and Flutter took parts of the old version to initialize. Here is a related GitHub post.
Usually a workaround here is to remove or delete flutter_tools.stamp.
rm FLUTTER_ROOT/bin/cache/flutter_tools.stamp
But for most, replacing the existing Flutter SDK with the new one from the Flutter website works like charm.
I tried to use flutter for web with syncfusion library. I ran into compilation issues. Has anyone tried that integration ?
I used flutter channel beta (since my development was targeted for web and mobile both)
We have tried to replicate your scenario, unfortunately, we are not able to replicate any compilation issues while running on the web. So, kindly please make sure that you are using the current version of our chart widget 18.1.46. If you are not using the current version, please upgrade to the current version and try to replicate the issues and revert us with more information on the compilation issues and a sample attachment would be appreciable so that it will be helpful in providing the solution sooner.
And also, please follow the instruction in the link below to build the flutter application in the web.
https://flutter.dev/docs/get-started/web.
Note: I work for Syncfusion
I am new in Flutter Development and i have developed an app with Webview.
I have upload an apk on Google Play Store that is accepted but for App Store it shows some error.
Please find below error,
ITMS-90338: Non-public API usage - The app references non-public
symbols in Frameworks/Flutter.framework/Flutter: _ptrace. If method
names in your source code match the private Apple APIs listed above,
altering your method names will help prevent this app from being
flagged in future submissions. In addition, note that one or more of
the above APIs may be located in a static library that was included
with your app. If so, they must be removed.
For this error i have search many things but i am unable found any solution for this.
So please any one who is capable of solving this please help me to resolve this.
Thanks & Regards,
This happens if you are submitting the debug version to the AppStore, Flutter team recommends you to first run
flutter build ios --release
before archiving your app in Xcode.
First make sure you are submitting a release build with flutter build ios --release
If that's not the problem here you could find similar problems related:
flutter build ios --release may use a debug Flutter.framework by mistake
In my case, I updated my Mac to 10.15(Catalina), while the update my cocoapods installation wasn't there. So whenever I try to upload using the command flutter build ios --release and archiving it. Apple sent me the same email you received.
You can install cocoapods using the following commands.
step 1 Open terminal
step 2 command: sudo gem install cocoapods
step 3 set your project path on the terminal.
step 4 command: pod init
I hope it helps.
I know it maybe still early but I want to try and use full flutter existing cross-platform support in one project. Stability is not my main concern.
I have started a flutter project in android studio. Naturally I have (android/Ios) going smoothly. But I would love to add Web and desktop to the same project.
Please help me with and direction, or if there is solution any one has created however much experimental.
There is a migration guide for web here. I got it up and running on a very basic existing app.
Best way is to do it in a separate branch since it requires changing packages and I even deleted .packages and pubspec.lock files first. Then I ran pub get (not flutter packages get) to download the required packages and run some precompilers.