I'm using showMenu() to dispaly popup menu. Usually when you use PopupMenuButton it has the onSelected option, but you don't seem to have it with showMenu().
I tried wrapping the contents of PopupMenuItem inside GestureDetector, but that makes the clickable area just way too small. See picture below, the smaller rectangle is my GestureDetector (which works but is too small) and the bigger rectangle is the inkwell which comes with PopupMenuItem.
So my question is, how should I handle PopupMenuItem presses when I don't have the onSelected property?
EDIT:
Here is the code. I have ListTiles, which call this method on LongPress:
void _showOptionsMenu(int hiveIndex) {
final RenderBox overlay = Overlay.of(context).context.findRenderObject();
showMenu(
context: context,
position: RelativeRect.fromRect(
// magic code from stackoverflow, positions the PopupMenu on your tap location
_tapPosition & Size(40, 40),
Offset.zero & overlay.size,
),
items: [
PopupMenuItem(
value: 0,
child: Row(
children: [
Icon(Icons.edit),
Text("Edit"),
],
),
),
PopupMenuItem(
value: 1,
child: Row(
children: [
Icon(Icons.delete),
Text("Delete"),
],
),
),
],
);
You can't wrap the PopupMenuItems inside GestureDetector, since the items property only allows PopupMenuItems.
There is no need to wrap items into gesture detector.. show menu is an async method which returns value of the item menu. When you press any of the item you get back the value of that pressed item. With that value you can do whatever you want. Check this code
Future<void> _showOptionsMenu(int hiveIndex) async {
int selected = await showMenu(
position: RelativeRect.fromLTRB(60.0, 40.0, 100.0, 100.0),
context: context,
items: [
PopupMenuItem(
value: 0,
child: Row(
children: [
Icon(Icons.edit),
Text("Edit"),
],
),
),
PopupMenuItem(
value: 1,
child: Row(
children: [
Icon(Icons.delete),
Text("Delete"),
],
),
),
],
);
if (selected == 0) {
print('handle edit');
} else {
print('handle delete');
}
}
Related
I have a SelectableText Widget with a string which is a phone number
Starts with +
Has 12 digits
When the text is selected, the option to call it doesn't appear.
If I open the same text for example in a google search as below, I can see the option to call it. How can I make that in Flutter?
You may use the contextMenuBuilder property for this.
It will help you creating a different context menu depending on the current state of the user's selection:
More info: see contextMenuBuilder property in SelectableText widget doc
SelectableText(
'data to show',
contextMenuBuilder: (_, textState) => Row(
children: [
if (isPhoneNumber(textState.textEditingValue.text))
Container(), //Widget to make the phone call here
],
),
),
bool isPhoneNumber(String selection) {
if (!selection.startsWith('+')) return false;
return RegExp(r'^[0-9]+$').hasMatch(selection.substring(1));
}
I solved it by looking at the example pointed out by #Luis Utrera
Solution:
contextMenuBuilder: (context, EditableTextState editableTextState) {
return AdaptiveTextSelectionToolbar(
anchors: editableTextState.contextMenuAnchors,
children: [
Padding(
padding: const EdgeInsets.all(10),
child: IconButton(
icon: Icon(Icons.call),
onPressed: () {
// TODO: launch call app
},
),
),
...editableTextState.contextMenuButtonItems
.map((ContextMenuButtonItem buttonItem) {
return CupertinoButton(
borderRadius: null,
onPressed: buttonItem.onPressed,
padding: const EdgeInsets.all(10.0),
pressedOpacity: 0.7,
child: Text(
CupertinoTextSelectionToolbarButton.getButtonLabel(
context,
buttonItem,
),
),
);
})
.toList()
.cast(),
],
);
},
to achieve this
currently I use this code below
Slidable(
child: ProductListItem(product: product),
endActionPane: ActionPane(
motion: const StretchMotion(),
children: [
SlidableAction(
onPressed: (context) {
//
},
backgroundColor: Colors.orange,
foregroundColor: Colors.white,
icon: Icons.edit,
label: "edit".tr(),
),
SlidableAction(
onPressed: (context) {
//
},
backgroundColor: Colors.red,
foregroundColor: Colors.white,
icon: Icons.delete,
label: "delete".tr(),
),
],
),
),
I need to swipe in the right side to open that endPaneActions.
what I want is ....
if I tap that list item, then it will programmatically open that endPaneActions. how to do that?
from the tutorial on Youtube in here , it seems I can use the code below
final slidable = Slidable.of(context);
final isClosed = slidable.renderingMode == SlidableRenderingMode.none;
if (isClosed) {
slidable.open();
}
but it seems that code is obsolete, I can't find .renderingMode method on version 1.2.0
what is the latest version to programmatically open 'end actions pane' ?
finally I can make tap to open slidable programmatically on version 1.2.0. I got a clue from austin's answer on Github
Slidable(
child: LayoutBuilder( // <---- add LayoutBuilder
builder: (contextFromLayoutBuilder, constraints) {
return GestureDetector( // <--- add Gesture Detector
child: YourListItem(), // <--- your list item in here
onTap: () {
final slidable = Slidable.of(contextFromLayoutBuilder);
slidable?.openEndActionPane(
duration: const Duration(milliseconds: 500),
curve: Curves.decelerate,
);
},
);
},
),
endActionPane: ActionPane( // <--- I use endActionPane in here
motion: const StretchMotion(),
children: [],
),
)
as you can see, I add LayoutBuilder and GestureDetector inside the Slidable widget. LayoutBuilder is used to get the 'latest' context inside the Slidable widget, so the slidable value will not be null.
NOTE:
I use endActionPane here, so I use openEndActionPane method. if you use startActionPane, then you should use openStartActionPane method instead
Flutter Web
So I have a button called add tags which opens up a modal. The Modal has only one text field and two buttons called add another tag and submit.
Now what I want to do is when the user clicks the add another tag button the app will generate another text field.
I've already seen some videos and read the documentation but since I need to work on a modal and the modal has defined size I'm not sure how to handle issues like
What happens if the user adds a lot of tags. How can I make the modal scrollable?
I'm new to flutter_form_builder so I'm not sure if the modal can handle it or not.
Here's my code:
final _formKey = GlobalKey<FormBuilderState>();
Future buildAddTagsForm(BuildContext context,
{Function()? notifyParent}) async {
return await showDialog(
barrierDismissible: false,
barrierColor: Colors.black.withOpacity(0.5),
context: context,
builder: (context) {
var screen = MediaQuery.of(context).size;
return StatefulBuilder(
builder: (context, setState) {
return AlertDialog(
content: SingleChildScrollView(
child: Container(
height: screen.height / 2,
width: screen.height > 650 ? 600.00 : screen.height * 1,
child: Padding(
padding: const EdgeInsets.all(8.0),
child: FormBuilder(
key: _formKey,
autovalidateMode: AutovalidateMode.onUserInteraction,
child: Column(
crossAxisAlignment: CrossAxisAlignment.end,
mainAxisAlignment: MainAxisAlignment.start,
mainAxisSize: MainAxisSize.min,
children: [
Row(
mainAxisAlignment: MainAxisAlignment.end,
children: <Widget>[
IconButton(
onPressed: () {
Navigator.pop(context);
},
icon: Icon(
Icons.cancel_presentation_rounded,
),
),
],
),
SizedBox(
height: 10,
),
FormBuilderTextField(
name: 'Tag Name',
decoration: InputDecoration(labelText: 'Tag name'),
validator: FormBuilderValidators.compose([
FormBuilderValidators.required(context),
]),
),
SizedBox(
height: 10,
),
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
MaterialButton(
color: CustomColors.buttonColor,
child: Text(
"Add another tag",
style: TextStyle(
color: Colors.white,
),
),
onPressed: () {},
)
],
),
SizedBox(
height: 10,
),
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
MaterialButton(
color: CustomColors.buttonColor,
child: Text(
"Submit",
style: TextStyle(
color: Colors.white,
),
),
onPressed: () {},
)
],
),
],
),
),
),
),
),
);
},
);
},
);
}
I'm assuming by "modal" we're talking about the AlertDialog here:
return AlertDialog(
content: SingleChildScrollView(
By using SingleChildScrollView as the AlertDialog content:, we can have any size / any number of text fields we like in the dialog. If their number are too many for the height of dialog inside our screen, the content will scroll.
Although, its immediate child Container with height prevents the SingleChildScrollView from doing its magic:
return AlertDialog(
content: SingleChildScrollView(
child: Container(
height: screen.height / 2,
I think the above AlertDialog would not scroll because it would never be big enough to need to scroll. Plus, any fields added that combine to be taller than that specified height (screen.height / 2) will cause an overflow warning and be cutoff visually.
So to answer question #1: "What happens if the user adds a lot of tags. How can I make the modal scrollable?"
using SingleChildScrollView is the right idea
lets swap the position of the Container with height and the SingleChildScrollView and this should allow the dialog to grow & scroll as needed as columns in FormBuilder increase
Your question #2: "I'm new to flutter_form_builder so I'm not sure if the modal can handle it or not."
flutter_form_builder shouldn't affect how SingleChildScrollView works
Example
Here's a partial example of an AlertDialog with scroll view content: that can grow in number.
Widget build(BuildContext context) {
return Container(
height: 300,
child: AlertDialog(
content: SingleChildScrollView(
child: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: items,
),
),
),
actions: [
OutlinedButton(
child: Text('Add Row'),
onPressed: _incrementCounter
)
]
),
);
}
The complete example runnable in DartPard is here. (Add a 6 or 7 rows and then scroll the content.)
Warning
There's a gotcha with using the above AlertDialog inside a sized Container. That Container with height is not enough to constrain the AlertDialog size.
Your showDialog builder: (that pushes the AlertDialog into existence) must provide additional constraints in order for the sized Container to have constraints to size itself within. Without these constraints, the AlertDialog will grow until it matches the device viewport size. I believe this is a quirk with how showDialog is written, since I'm guessing it's a modal layer on top of the current stack of routes. (Someone can correct me if I'm wrong.) It's only constraint is the physical device, but nothing else. By wrapping builder:'s output with a constraining widget (such as Center) the output will be able to size itself.
To see this in action, remove the Center widget from the full example above an re-run it. The dialog will grow to fill the screen when adding rows instead of being at max 300px in height.
child: OutlinedButton(
child: Text('Open Dialog'),
onPressed: () => showDialog(
context: context,
builder: (context) => Center(child: MyDialog())
),
)
How do I this bottom bar menu in Flutter?
bottom menu hidden
bottom menu opened
There is a bar at bottom and when tapped, the bar is opened with a list and a button
You can use BottomSheet here's example :
void _modalBottomSheetMenu(BuildContext context){
showModalBottomSheet(
context: context,
builder: (builder){
return ListView(
children: [
ListTile(
leading: CircleAvatar(),
title: Text("John Doe"),
subtitle: Text("Nearby"),
),
RaisedButton(child: Text("Button"), onPressed: () => print("Pressed"))
]
);
}
);
}
For more information Flutter Documentation , Medium Guide
Identify status e.g. isExpanded
then display your cells(Widgets) based on that. Either you can use Visibility widget,
Visibility(
visible: (isExpanded),
child: Row(
children: <Widget>[
Image.asset('yourImage')
Text("some text"),
],
),
)
Or you can just use a condition like,
if (a == b)
Row(
children: <Widget>[
Image.asset('yourImage')
Text("some text"),
],
),
I have two rowCell's inside a Row widget in my app and I want to assign them different pages. I've tried putting the rowCell's in a GestureDetector, a FlatButton but neither of them have worked (as they should be linked to the Row widget and they need separate links for separate pages.)
Here is the part of my code:
...
new Divider(
height: _height / 20,
color: Colors.grey,
),
new Row(
children: <Widget>[
rowCell(10250, 'MEETUPS'),
rowCell(1520, 'FRIENDS'),
],
),
new Divider(height: _height / 20, color: Colors.grey),
...
Any solutions?
Just wrap the rowCell with GestureDetectorthen you will get separate onTap function with the same design.
Otherwise, you can use GestureDetector inside the rowCell(). And pass a function to the rowCell() to attach to the GestureDetector.
Widget rowSell(<your parameters>, Function onTapFunction) {
return GestureDetector(
onTap: onTapFunction,
child: <Your child>
),
}
And pass the function like:
new Row(
children: <Widget>[
rowCell(10250, 'MEETUPS', (){ <on Tap code> }),
rowCell(1520, 'FRIENDS', (){ <on Tap code> }),
],
),
The GestureDetector probably isn't working because you're wrapping it around the text and in that scenario, it's rare that it will work because you the onTap space is relative to space the text covers on the screen.
Try giving some padding inside the rowCell and then wrap it in a gesture detector, it will probably break your layout but at least you will know the problem and adjust accordingly.
Please try this...
If rowCell is return widget then wrap rowCell with GestureDetector and get click of that...
...
new Divider(
height: _height / 20,
color: Colors.grey,
),
new Row(
children: <Widget>[
GestureDetector(onTap: () {}, child: rowCell(10250, 'MEETUPS')),
GestureDetector(onTap: (){},child: rowCell(1520, 'FRIENDS')),
],
),
new Divider(height: _height / 20, color: Colors.grey),
...
From the comment from above you mention, I assume your rowCell function returns an Expanded widget.
So in rowCell function, inside Expanded widget add Inkwell widget. Also add one more argument which tells the page that you want to navigate to (onTap).
Widget rowCell(int count, String title, Widget navTo){
return Expanded(
child: Inkwell(
onTap: () => _navToPage(navTo)
child: .... //Your child widget
),
);
}
void _navToPage(Widget navTo){
Navigator.of(context).push(
MaterialPageRoute(
builder: (context) => navTo,
),
);
}
new Divider(height: _height / 20, color: Colors.grey),
new Row(
children: <Widget>[
GestureDetector(onTap: () {}, child: rowCell(10250, 'MEETUPS', MeetupsPage())),
GestureDetector(onTap: (){},child: rowCell(1520, 'FRIENDS', FriendsListPage())),
],
),
new Divider(height: _height / 20, color: Colors.grey),