Xamarin Forms WebView issue with camera on IPhone - iphone

I've written a small app where I want to open a web page (inside my content page using webview). The page needs the access to the camera of my phone. The issue is that there's only a message from the page that there's no access to the camera. Getting access through Xamarin.Essentials doesn't help. Opening the same page with Safari on the same device works, asking me if I want to give the permission to use the camera
Any ideas how to solve that?
Thank you in advance for your help!

Since this seems not to be possible due to lacking support of the base component of webview (webkit) I'll close this ..for now :)
If you're interested on this topic have a look on http://www.openradar.me/33571214 (3 years old but still true)

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I am looking for a way to launch Facebook Instant Games in the native mobile app from an external site. I have managed to launch the game in the desktop site simply by extracting from the built-in play button href's (e.g. https://www.facebook.com/instantgames/play/id_here). However I am having difficulty finding a way to launch the Messenger games from anywhere external.
Not sure if this is possible and far from my best Stack Overflow question, but the docs are helpless, so any help would be greatly appreciated, and also not to be crucified for the question as I don't have much more information to provide unfortunately.
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I have already created an application which retrievs information through web service.
Now i thought about making the app read the titles and the user selected content.
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Check out the below link. It'll help you.
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I've been tasked with writing an iphone application that displays a set of images (think powerpoint slideshow). The content of these images need to be protected from forwarding
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You have absolutely no control with the public SDK to prevent the user from taking a screenshot.
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I am working on an image editing app and therefore googled for it.
I have found some links which says that we can work with camera by ourselves, like here.
They say we can:
capture images from within our app (ColorSplash app)
using accelerometer with camera and some other features
So far my coding doing just opening camera and lets user do the rest.
But I want above listed features... at least the first one.
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i use code from this site to do what your first task do:
http://www.zimbio.com/iPhone/articles/1109/Picking+Images+iPhone+SDK+UIImagePickerController
http://trailsinthesand.com/picking-images-with-the-iphone-sdk-uiimagepickercontroller/
these both were links really helpful.
#Sawan yes you can do the things u want,capturing of image and its selection please take help from here and also u can use accelerometer in the same way we use in our apps

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During the development of my iPhone app, I decided to integrate Google Maps by including a UIWebView with a URL I construct pointing to maps.google.com. The problem is that the website tries to get the user's location, displaying the "This app wants to use your location". This creates a number of issues for me, which I can explain if necessary.
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