I cannot see the QR code needed to claim my new Toitbox - obsolete

The QR code on the e-ink display of my Toitbox is not visible, and therefore I cannot scan the QR code with my smart phone on the display to claim the Toitbox into my organization.
Another similar situation is that the QR code on the e-ink display is blurry and my phone will not recognize the image.

Toitboxes arrive unclaimed with a QR code on the E-Ink display. How to claim a Toitbox is explained in here
If the QR code is not visible, it is also possible to claim a Toitbox manually by using the hardware ID of the device, which can be found if you remove the lid on the back of the Toitbox.
The hardware ID is represented as a 36 characters UUID (32 hexadecimal characters and 4 hyphens).
Read a description of how to manually claim a Toitbox here
Navigate to the remote Toit Console, select the 'Claim device' menu item. In the claim dialog, type the hardware ID of the Toitbox, and click 'Claim'.

Related

How to receive a text stream in flutter

I have a barcode scanner which automatically outputs the barcode into whichever app you have open in the USB attached windows PC, if it can handle it. For example if I have chrome open, I click the address bar and then scan it outputs to there. Similarly if I click on a website textarea and then scan it'll dump it in there.
I have a simple flutter application which I simply want to detect the scan receival. I don't care how, but I don't even know what exactly to search for to get my answer. My aim is to have a windows app in flutter, which when I scan a barcode it receives this, displays the product details in the flutter screen (aka needs an API call straight after getting the scan). Any help on even what topic to search for will help, cheers.
Barcode scanner: Symcode MJ-340 Automatic Desktop USB Wired Barcode Scanner.
After a lot of trial and error I worked out that a common way to interact for barcodes through USB to apps is via the USB HID aka keyboard presses. By wrapping the app around a RawkeyboardListener with autofocus true, you can filter via RawKeyUpEvent (or down) and then simply set the state.
In my case, it always ended with an enter key to detect the end of a code.

Scan barcode from Iphone Keyboard

I am using an online based inventory tracking system called Tracmor. I'm wondering if there's an app for Iphone or some feature that allows you to scan barcodes from your iphone keyboard. The way I am able to input data inventory data into tracmor is by selecting the field in the Tracmor online portal, which pulls up the iphone keyboard. Ideally, I would like to scan the bar code from this point for the field. I know this is possible for android, but I have not found the solution for iphone. I am currently using an Iphone6.
Thank you,
Maya
I am using BarcodeKey from the app store - it works like a keyboard. it seems to work well for our use - scanning barcode data into a web form/field.
My name is Noah and I am a support engineer with Tracmor.
I wanted to let you know that there is an iPhone app that will support scanning barcodes into Tracmor.
Please see the app called "Barcode Scan to Web" By Berry Wing LLC in the iTunes store for more information.
With this app you will be able to scan bar codes with the camera on your iPhone directly into the text fields in Tracmor for items such as asset tags, locations, and users.

Which option allows me to come closer to creating the most 'real-world' Device in the Emulator?

We are going to use an Android device with a built-in barcode scanner (not a consumer phone such as a Galaxy, etc.)* to run our in-development Android app. For the barcode scanning portion of the testing, I realize that I will need to attach directly to the device (will not be able to use an emulated device for that).
Specifically (probably) the TC55
However, for those portions of testing the app that don't require usage of the barcode scanner (which I can thus test with an emulator), how should I set that up? IOW, what is the closest I can get to replicating that device via emulation?
The reason this is ambiguous is that from the AVD (Android Virtual Device) Manager, there are two options: With the "Android Virtual Devices" tab selected, the "New..." button shows this:
With the "Device Definitions" tab selected, the "New Device..." button shows this:
Am I better off basing my new virtual device on an existing virtual device (which I assume is what you can do with the former dialog) or creating a brand-spanking-new one (with the latter dialog)?
Both options are almost similar. You can notice that the device options you get from under the "Device definitions" tab are also listed under Device: drop down box after you do "Android Virtual devices-> New" .
Also notice the bottom line of the screen under "Device Definitions" . There are two icons informing which are generic definitions and which are custom ones. If you don't find any generic definitions closer to the real device you are targeting build a custom one as per the real device.

Is it possible to pair with device constant pair key using core bluetooth

In my iPhone application I would like to communicate with a firmware device. During a connection they can to ask for a pairing key but they said they are not having provision to provide what is the key to enter.
In this situation USP(User Smart Phone) never knows the key to enter. What shall we do to communicate with device ?
they said they are not having provision to provide what is the key to enter
I'm not sure I completely understand this sentence but if the user is given a device that has a specific pin/key, then that has to be documented somewhere for them. This is the same situation as it is with a SIM card's PIN. That code is set by the manufacturer and the user gets to know it when she buys the card. If the code is the same for all devices, then you can add it to your application and show it to the user in some way.
The iPhone application cannot dismiss or enter any value in the pairing dialog, this is sure.

iPhone Google Maps and GPS location

I have created a QR Code which displays a map of our mountain bike trails. First off I'm not an Apple guy, so I'm not sure what needs to be done to make this cross platform Android and Apple. The QR Code works correctly on Android. When scanned it opens up the kml file in Google Maps and displays the map and your GPS location.
When I scan this with an iPhone is displays the map and asks if you would like to accept sharing your current location. I accept it but it won't display my location. Is there something I need to do to make it work on Android and Apple, or any other suggestions. A little frustrating. As I look at the logs majority of the users what scan the code are iphones so I need to get it to work on them.
Update: here is a screenshot of the iPhone.
It should also have your gps location like this
Thanks for the help!
On Android, the default Google Maps behavior appears to be to show to the current location up front.
On iOS, however, it seems that Google Maps decides that the user can hit the location button if they want thier current location.
As far as I'm concerned, I side with Google.
Also, it could be that you need to try some different QR scanners - some might automatically show the location, some might decide to conserved resources instead.
P.S. To take a screenshot on iPhone, press the lock and home buttons at the same time :)