Why VS Code is not giving the snippets for Unity Code - unity3d

I am just a beginner. I am using Unity Engine and VS Code. When I open an Unity project, VS Code is not providing the snippets. Whether I Installed C#, Unity Snippets, Debugger for Unity etc. extensions. Please help me.

I don't have much experience with visual studio code but it can be weird. I highly recommend using visual studio 2017 or 2019. Community editions are free.
Try downloading visual studio 2019, also select and download "Game development with Unity" package.
After that in Unity go to Edit>Preferences>External tools>External Script Editor and select visual studio 2019. Let me know if VS 2019 does not show snippets.

Related

Visual Studio Community 2019 installation failed in unity

Something wrong with my unity as I cannot install vs community via unity hub. Every installation ends up with error. Here's ss with error:img
I reinstalled 3 or 4 times, unistalled vs community from pc, still not working.
Try to install manually the Visual Studio not through Unity Hub.
After it is installed open your Unity project and on the top Bar go to "Edit->Preferences->External Tools" and there you can find an option "External Script Editor", from there you can choose Visual Studio or any other installed IDE you have, that supports Unity.
You can read more about it from Unity's Official document here

Cannot get unity hololens project to work

I'm trying to get a project to work that i downloaded this link over here, from github.
I've followed all the (configuration) steps in the install guide and i am using the exact versions of the software as described in the guide.
The problem seems to be that some references to the Windows namespace do not work.
I've tried adding it but i can't get it done in the usual way.
The error messages i get when building in unity:
When i open the project in visual studio 2015 update 3 (after building it in unity):
It seems that the option to simply add the reference in visual studio is not present in this kind of project.
I think this shouldn't be to hard to resolve but i lack the skills and experience as i usually develop windows apps solely in visual studio.
EDIT
These are the configurations I used:
i open the project in visual studio 2015 update 3
You should use Visual Studio 2017 with the latest Win10 SDKs.

Suggestion/intellisense does not work on Visual Studio Code Version:1.21.1. Is there any workout for this?

So I have just installed the latest version of the Visual Studio Code from its website. But the autocomplete/suggestion does not work for my javascript code. Can Someone help

Can program on Dev c++ rather than Microsoft visual studio ?

I've started game programming with allegro 5 on Dev c++. But all the ebooks I've read on the net tells about doing allegro 5 game programming on Microsoft visual studio. But I have a problem, I cannot install Microsoft visual studio on my PC for some drivers problem. So my question is that can I make and RUN any game I make in Dev c++. Will that cause any problem in future. Can't game programming be done without Microsoft visual studio..??
Thanks
Div's.
All you need is a C/C++ compiler. Visual Studio is not required. The allegro wiki has instructions for using Allegro with Dev C++.

Visual Studio Code For Mac

I have enrolled new team which are using Visual Studio, but I have a MAC computer. I have a chance to get Windows computer also, but I am curious about something. Can I use Visual Studio Code instead of Win Visual Studio? Has it all properties of Win version?
No, it does not. Visual Studio Code for mac is mostly an editor, not a full fledged IDE as Visual Studio for Windows is. Check out the FAQ.
You can use Visual Studio Code on Windows, but is only a editor and not a IDE like Visual Studio, then maybe the best is if you need have windows install Visual Studio and also install ReSharper or another tools.
If you love Mac/linux and don't feel very comfortable with Windows, you can work with Visual Code with any problem or use Rider project
is a new IDE for C# for run net core app.