How can I select/check only one checkbox to be checked at time?
And below is my code
Container(
child: Row(
mainAxisAlignment: MainAxisAlignment.end,
children: [
Checkbox(
checkColor: Colors.white,
value: isChecked,
onChanged: (bool value) {
setState(() {
isChecked = value;
// ignore: unnecessary_statements
passData(certId);
});
},
),
],
)),
Option1 - Using a map to maintain the state
Create a map:
final Map<int, bool> _state = {};
then, check if the value for that index is true/false:
return ListView.builder(itemBuilder: (context, index) {
return CheckboxListTile(
value: _state[index] ?? false,
onChanged: (value) {
setState(() {
_state[index] = value!;
});
},
title: Text(_data[index].text),
);
});
Option 2 - using a model:
class CheckBoxModel {
bool isChecked = false;
String text = "";
CheckBoxModel({required this.isChecked, required this.text});
}
and then, generate a List of 30 widgets:
final _data = List.generate(
30, (index) => CheckBoxModel(isChecked: false, text: "Item $index"));
Now, use a ListView.builder and based on the index, to update the corresponding value:
class Testing extends StatefulWidget {
const Testing({Key? key}) : super(key: key);
#override
State<Testing> createState() => _TestingState();
}
class _TestingState extends State<Testing> {
#override
Widget build(BuildContext context) {
return ListView.builder(itemBuilder: (context, index) {
return CheckboxListTile(
value: _data[index].isChecked,
onChanged: (value) {
setState(() {
_data[index].isChecked = value!;
});
},
title: Text(_data[index].text),
);
});
}
}
See also
Expansion tile trailing icon updates all in list on interaction with one tile. How can I only change the icon for the expanded tile?
I want to create a DropdownButton that unfolds when I hover over the Button. So basically I don't have to click to unfold the DropdownButton. Does anyone has a code sample or could help me with that?
By using GlobalKey we can open DropdownButton. To open on Hover, I'm using Inkwell.
Result
FullWidget
import 'package:flutter/material.dart';
class StraggedExample extends StatefulWidget {
const StraggedExample({Key? key}) : super(key: key);
#override
_StraggedExampleState createState() => _StraggedExampleState();
}
class _StraggedExampleState extends State<StraggedExample> {
final fromAPi = ["a", "e", "f", "a"];
late final dropitems;
late String initValue;
#override
void initState() {
super.initState();
final values = fromAPi.toSet().toList();
dropitems = List.generate(
values.length,
(index) => DropdownMenuItem(
child: Text("item $index"),
value: values[index],
),
);
initValue = values[0];
}
GlobalKey _dropdownButtonKey = GlobalKey();
openDropdown() {
GestureDetector? detector;
searchForGestureDetector(BuildContext element) {
element.visitChildElements((element) {
if (element.widget != null && element.widget is GestureDetector) {
detector = element.widget as GestureDetector;
} else {
searchForGestureDetector(element);
}
});
}
searchForGestureDetector(_dropdownButtonKey.currentContext!);
detector!.onTap!();
}
#override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: InkWell(
onHover: (value) {
if (value) openDropdown();
},
onTap: () {},
child: DropdownButton(
key: _dropdownButtonKey,
value: initValue,
items: dropitems,
onChanged: (value) {
setState(() {
initValue = value as String;
});
},
),
),
),
);
}
}
ref: more details
I have a ListView.builder that builds a certain amount of widgets depending on user input. Each widget has their own specific name and has a DropDownMenu. I save this value with the corresponding name of the widget. It saves it correctly. However, when I try and read the data and create a new list from it, this error appears: [ERROR:flutter/lib/ui/ui_dart_state.cc(157)] Unhandled Exception: NoSuchMethodError: The method '[]' was called on null.
'course' is a list. I am using the shared preferences import. When you tap the flat button, it should build the new list, but it is not. Could you explain to me why this is not working please?
This is code in the main app.
void main() {
runApp(Hemis());
}
class Hemis extends StatefulWidget {
#override
_HemisState createState() => _HemisState();
}
class _HemisState extends State<Hemis> {
_read() async {
final prefs = await SharedPreferences.getInstance();
for(int i = 0; i < course.length; i++) {
listMarks[i].name = course[i].name;
listMarks[i].mark = prefs.getInt(course[i].name) ?? 0;
}
}
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
body: SingleChildScrollView(
child: Column(
children: <Widget>[
ListView.builder(
itemCount: course.length,
itemBuilder: (context, index) {
return ModuleListItem(
name: '${course[index].name}',
credits: course[index].credits,
);
},
),
FlatButton(
onPressed: () {
_read();
for(int i = 0; i < course.length; i++) {
print('${listMarks[i].name}: ${listMarks[i].mark}');
}
},
),
],
),
)
)
);
}
}
The widget that is being built.
final percentage = List<String>.generate(100, (i) => "$i");
class ModuleListItem extends StatefulWidget {
const ModuleListItem ({ Key key, this.name, this.credits }): super(key: key);
final String name;
final int credits;
#override
_ModuleListItemState createState() => _ModuleListItemState();
}
class _ModuleListItemState extends State<ModuleListItem> {
String dropdownValue;
bool isSwitched = false;
_save() async {
final prefs = await SharedPreferences.getInstance();
final key = '${widget.name}';
final value = int.parse(dropdownValue);
prefs.setInt(key, value);
print('saved $value');
}
#override
Widget build(BuildContext context) {
return Row(
children: <Widget>[
DropdownButton<String>(
value: dropdownValue,
icon: Icon(Icons.keyboard_arrow_down),
onChanged: (String newValue) {
setState(() {
dropdownValue = newValue;
});
},
items: percentage.map<DropdownMenuItem<String>>((String value) {
return DropdownMenuItem<String>(
value: value,
child: Text(value),
);
}).toList(),
),
),
Switch(
value: isSwitched,
onChanged: (value) {
setState(() {
isSwitched = value;
if(isSwitched == true) {
_save();
}
print(isSwitched);
});
},
),
],
),
);
}
}
I have a list like that
List itemList = [
IdText(1,'hello'),
IdText(2,'hallo'),
IdText(3,'ciao')
];
and I want to do a radiolisttile; I show the text and I save the ids in map.But I have an error(selected button not colored), How can I fix this?
here is the my code below:
for(IdText list in itemList)
RadioListTile(
title: Text(list.text),
groupValue: _map[item.fieldName],
onChanged: (value) {
setState(() {
_map[item.fieldName] = value.id;
});
print(_map[item.fieldName] );
},
value: list,
),
You can build a customRadioGroup which takes in your items and handles change.
class CustomRadioGroup extends StatefulWidget {
final Function(IdText) onValueSelected;
final List<IdText> items;
const CustomRadioGroup({Key key, #required this.onValueSelected,this.items})
: super(key: key);
#override
_CustomRadioGroupState createState() => _CustomRadioGroupState();
}
class _CustomRadioGroupState extends State<CustomRadioGroup> {
var selectedValue;
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(),
body: Container(
child: ListView.builder(
itemCount: widget.items.length,
itemBuilder: (context, position) {
return RadioListTile(
title: Text(widget.items[position].text),
groupValue: selectedValue,
onChanged: (value) {
setState(() {
selectedValue = value;
});
widget.onValueSelected(widget.items.firstWhere((element) => element.id==value));
},
value: widget.items[position].id);
}),
));
}
}
Pass the onValueSelected callback function that triggers each time the radiobutton selection is changed.
class MyApp extends StatelessWidget {
final List<IdText> items = [ IdText(1,'hello'), IdText(2,'hallo'), IdText(3,'ciao') ];
#override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData(accentColor: Colors.blue),
home: CustomRadioGroup(onValueSelected: onValueSelected, items: items),
);
}
onValueSelected(value) {
print(value);
}
}
Using flutter, I am trying to build a list of values with some text and a customized checkbox next to it. Tapping anywhere on the text or checkbox should show the enabled state and tapping again should disable it. I am unsure how to handle the state of each checkbox separately. I tried using CheckBoxListTile too but I am not sure how I can achieve what I want. Can someone provide any examples?
Here's some sample code for CheckboxListTile. You can find more examples in the gallery.
import 'package:flutter/material.dart';
class Demo extends StatefulWidget {
#override
DemoState createState() => new DemoState();
}
class DemoState extends State<Demo> {
Map<String, bool> values = {
'foo': true,
'bar': false,
};
#override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(title: new Text('CheckboxListTile demo')),
body: new ListView(
children: values.keys.map((String key) {
return new CheckboxListTile(
title: new Text(key),
value: values[key],
onChanged: (bool value) {
setState(() {
values[key] = value;
});
},
);
}).toList(),
),
);
}
}
void main() {
runApp(new MaterialApp(home: new Demo(), debugShowCheckedModeBanner: false));
}
I think it will work as you want. It also stores all selected checkbox value(s) into a List variable. so you please simply put this code in main.dart file and execute to check how it works.
import 'package:flutter/material.dart';
void main() => runApp(new MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'Flutter Demo',
theme: new ThemeData(
primarySwatch: Colors.blue,
),
home: new MyHomePage(title: 'Multi-Select & Unselect Checkbox in Flutter'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => new _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
List _selecteCategorys = List();
Map<String, dynamic> _categories = {
"responseCode": "1",
"responseText": "List categories.",
"responseBody": [
{"category_id": "5", "category_name": "Barber"},
{"category_id": "3", "category_name": "Carpanter"},
{"category_id": "7", "category_name": "Cook"}
],
"responseTotalResult":
3 // Total result is 3 here becasue we have 3 categories in responseBody.
};
void _onCategorySelected(bool selected, category_id) {
if (selected == true) {
setState(() {
_selecteCategorys.add(category_id);
});
} else {
setState(() {
_selecteCategorys.remove(category_id);
});
}
}
#override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(
title: new Text(widget.title),
),
body: ListView.builder(
itemCount: _categories['responseTotalResult'],
itemBuilder: (BuildContext context, int index) {
return CheckboxListTile(
value: _selecteCategorys
.contains(_categories['responseBody'][index]['category_id']),
onChanged: (bool selected) {
_onCategorySelected(selected,
_categories['responseBody'][index]['category_id']);
},
title: Text(_categories['responseBody'][index]['category_name']),
);
}),
);
}
}
use List contains returns bool.
here is example
List<int> selectedList = [];
List<Widget> mList; //you can't add equal
createMenuWidget(Course courses) {
for (int b = 0; b < courses.length; b++) {
Map cmap = courses[b];
mList.add(CheckboxListTile(
onChanged: (bool value){
setState(() {
if(value){
selectedList.add(cmap[course_id]);
}else{
selectedList.remove(cmap[course_id]);
}
});
},
value: selectedList.contains(cmap[course_id]),
title: new Text(cmap[course_name]),
));
}
}
The simple Way to Do this with Dynamic List of Data with CheckBox.
List<String>data= ["Mathew","Deon","Sara","Yeu"];
List<String> userChecked = [];
ListView.builder(
itemCount: data.length,
itemBuilder: (context, i) {
return ListTile(
title: Text(
data[i])
trailing:Checkbox(
value: userChecked.contains(data[i]),
onChanged: (val) {
_onSelected(val, data[i]);
},
)
//you can use checkboxlistTile too
);
})
// now we write the functionality to check and uncheck it!!
void _onSelected(bool selected, String dataName) {
if (selected == true) {
setState(() {
userChecked.add(dataName);
});
} else {
setState(() {
userChecked.remove(dataName);
});
}
}
And Its Done !!...
Enjoy Fluttering...
Give a thumbs up as it will work for you !! :P
Please use package grouped_buttons.
It support both checkbox and radio.
https://pub.dartlang.org/packages/grouped_buttons
CheckboxGroup(
labels: <String>[
"Sunday",
"Monday",
"Tuesday",
"Wednesday",
"Thursday",
"Friday",
"Saturday",
],
disabled: [
"Wednesday",
"Friday"
],
onChange: (bool isChecked, String label, int index) => print("isChecked: $isChecked label: $label index: $index"),
onSelected: (List<String> checked) => print("checked: ${checked.toString()}"),
),
and full example of usage in here https://github.com/akshathjain/grouped_buttons/blob/master/example/lib/main.dart
and author's logic to implement
https://github.com/akshathjain/grouped_buttons/blob/master/lib/src/checkbox_group.dart
Basically, author use two List of Strings to control selected and unselect
void onChanged(bool isChecked, int i){
bool isAlreadyContained = _selected.contains(widget.labels.elementAt(i));
if(mounted){
setState(() {
if(!isChecked && isAlreadyContained){
_selected.remove(widget.labels.elementAt(i));
}else if(isChecked && !isAlreadyContained){
_selected.add(widget.labels.elementAt(i));
}
if(widget.onChange != null) widget.onChange(isChecked, widget.labels.elementAt(i), i);
if(widget.onSelected != null) widget.onSelected(_selected);
});
}
}
Screenshot (Null safe)
Code:
class _MyPageState extends State<MyPage> {
final Map<String, bool> _map = {};
int _count = 0;
#override
Widget build(BuildContext context) {
return Scaffold(
floatingActionButton: FloatingActionButton(
child: Icon(Icons.add),
onPressed: () => setState(() => _map.addEntries([MapEntry('Checkbox #${++_count}', false)])),
),
body: ListView(
children: _map.keys
.map(
(key) => CheckboxListTile(
value: _map[key],
onChanged: (value) => setState(() => _map[key] = value!),
subtitle: Text(key),
),
)
.toList(),
),
);
}
}
Use chekboxListTile
Here is the sample code
#override
Widget build(BuildContext context) {
return Center(
child: CheckboxListTile(
title: Text('Check me'),
);
}
By the way, You can also add checkbox in ListView in Flutter. Apps sample is given below-
Main.dart
import 'package:flutter/material.dart';
import 'checkbox_in_listview_task-7.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
debugShowCheckedModeBanner: false,
theme: ThemeData(primarySwatch: Colors.blue,
),
home: CheckBoxInListview(),
);
}
}
checkbox_in_listview_task.dart
import 'package:flutter/material.dart';
class CheckBoxInListview extends StatefulWidget {
#override
_CheckBoxInListviewState createState() => _CheckBoxInListviewState();
}
class _CheckBoxInListviewState extends State<CheckBoxInListview> {
bool _isChecked = true;
List<String> _texts = [
"InduceSmile.com," "Flutter.io",
"google.com",
"youtube.com",
"yahoo.com",
"gmail.com"
];
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("CheckBox in ListView Example"),
),
body: ListView(
padding: EdgeInsets.all(8.0),
children: _texts.map((text) => CheckboxListTile(
title: Text(text),
value: _isChecked,
onChanged: (val) {
setState(() {
_isChecked = val;
});
},
)).toList(),
),
);
}
}
And here is the output
here how you can do it
import 'package:flutter/material.dart';
class RegisterFragments extends StatefulWidget {
RegisterFragments({Key key, this.step}) : super(key: key);
final int step;
_RegisterFragmentsState createState() => _RegisterFragmentsState();
}
class _RegisterFragmentsState extends State<RegisterFragments> {
Map<String, bool> values = {"abc": false, "def": true, "ghi": false};
List<String> _do = ['One', 'Two', 'Free', 'Four'];
String _dropdownValue = 'One';
#override
Widget build(BuildContext context) {
switch (widget.step) {
case 0:
return buildDo();
break;
case 1:
return Container(
child: ListView.builder(
shrinkWrap: true,
itemCount: values.length,
itemBuilder: (BuildContext context, int index) {
switch (widget.step) {
case 0:
return buildDo();
break;
case 1:
return buildService(context, index);
break;
default:
return Container();
break;
}
},
),
);
break;
default:
return Container();
break;
}
}
Widget buildService(BuildContext context, int index) {
String _key = values.keys.elementAt(index);
return Container(
child: Card(
child: CheckboxListTile(
title: Text(_key),
onChanged: (bool value) {
setState(() {
values[_key] = value;
});
},
value: values[_key],
),
),
);
}
Widget buildDo() {
return DropdownButton<String>(
isExpanded: true,
hint: Text("Service"),
items: _do.map<DropdownMenuItem<String>>((String value) {
return DropdownMenuItem<String>(
value: value,
child: Text(value),
);
}).toList(),
onChanged: (String newValue) {
setState(() {
this._dropdownValue = newValue;
});
},
value: _dropdownValue,
);
}
}
In case you are using the CheckBoxGroup or anything similar AND are inside a slider, do not forget to put it in a StatefulBuilder:
return StatefulBuilder(// StatefulBuilder
builder: (context, setState) {
return CheckboxGroup(
orientation: GroupedButtonsOrientation.HORIZONTAL,
margin: const EdgeInsets.only(left: 12.0),
onSelected: (List selected) => setState(() {
_checked = selected;
}),
labels: teamWorkoutDays,
checked: _checked,
itemBuilder: (Checkbox cb, Text txt, int i) {
return Column(
children: <Widget>[
Icon(Icons.polymer),
cb,
txt,
],
);
},
);
});