How can I handle a list of checkboxes dynamically created in flutter? - flutter

Using flutter, I am trying to build a list of values with some text and a customized checkbox next to it. Tapping anywhere on the text or checkbox should show the enabled state and tapping again should disable it. I am unsure how to handle the state of each checkbox separately. I tried using CheckBoxListTile too but I am not sure how I can achieve what I want. Can someone provide any examples?

Here's some sample code for CheckboxListTile. You can find more examples in the gallery.
import 'package:flutter/material.dart';
class Demo extends StatefulWidget {
#override
DemoState createState() => new DemoState();
}
class DemoState extends State<Demo> {
Map<String, bool> values = {
'foo': true,
'bar': false,
};
#override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(title: new Text('CheckboxListTile demo')),
body: new ListView(
children: values.keys.map((String key) {
return new CheckboxListTile(
title: new Text(key),
value: values[key],
onChanged: (bool value) {
setState(() {
values[key] = value;
});
},
);
}).toList(),
),
);
}
}
void main() {
runApp(new MaterialApp(home: new Demo(), debugShowCheckedModeBanner: false));
}

I think it will work as you want. It also stores all selected checkbox value(s) into a List variable. so you please simply put this code in main.dart file and execute to check how it works.
import 'package:flutter/material.dart';
void main() => runApp(new MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'Flutter Demo',
theme: new ThemeData(
primarySwatch: Colors.blue,
),
home: new MyHomePage(title: 'Multi-Select & Unselect Checkbox in Flutter'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => new _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
List _selecteCategorys = List();
Map<String, dynamic> _categories = {
"responseCode": "1",
"responseText": "List categories.",
"responseBody": [
{"category_id": "5", "category_name": "Barber"},
{"category_id": "3", "category_name": "Carpanter"},
{"category_id": "7", "category_name": "Cook"}
],
"responseTotalResult":
3 // Total result is 3 here becasue we have 3 categories in responseBody.
};
void _onCategorySelected(bool selected, category_id) {
if (selected == true) {
setState(() {
_selecteCategorys.add(category_id);
});
} else {
setState(() {
_selecteCategorys.remove(category_id);
});
}
}
#override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(
title: new Text(widget.title),
),
body: ListView.builder(
itemCount: _categories['responseTotalResult'],
itemBuilder: (BuildContext context, int index) {
return CheckboxListTile(
value: _selecteCategorys
.contains(_categories['responseBody'][index]['category_id']),
onChanged: (bool selected) {
_onCategorySelected(selected,
_categories['responseBody'][index]['category_id']);
},
title: Text(_categories['responseBody'][index]['category_name']),
);
}),
);
}
}

use List contains returns bool.
here is example
List<int> selectedList = [];
List<Widget> mList; //you can't add equal
createMenuWidget(Course courses) {
for (int b = 0; b < courses.length; b++) {
Map cmap = courses[b];
mList.add(CheckboxListTile(
onChanged: (bool value){
setState(() {
if(value){
selectedList.add(cmap[course_id]);
}else{
selectedList.remove(cmap[course_id]);
}
});
},
value: selectedList.contains(cmap[course_id]),
title: new Text(cmap[course_name]),
));
}
}

The simple Way to Do this with Dynamic List of Data with CheckBox.
List<String>data= ["Mathew","Deon","Sara","Yeu"];
List<String> userChecked = [];
ListView.builder(
itemCount: data.length,
itemBuilder: (context, i) {
return ListTile(
title: Text(
data[i])
trailing:Checkbox(
value: userChecked.contains(data[i]),
onChanged: (val) {
_onSelected(val, data[i]);
},
)
//you can use checkboxlistTile too
);
})
// now we write the functionality to check and uncheck it!!
void _onSelected(bool selected, String dataName) {
if (selected == true) {
setState(() {
userChecked.add(dataName);
});
} else {
setState(() {
userChecked.remove(dataName);
});
}
}
And Its Done !!...
Enjoy Fluttering...
Give a thumbs up as it will work for you !! :P

Please use package grouped_buttons.
It support both checkbox and radio.
https://pub.dartlang.org/packages/grouped_buttons
CheckboxGroup(
labels: <String>[
"Sunday",
"Monday",
"Tuesday",
"Wednesday",
"Thursday",
"Friday",
"Saturday",
],
disabled: [
"Wednesday",
"Friday"
],
onChange: (bool isChecked, String label, int index) => print("isChecked: $isChecked label: $label index: $index"),
onSelected: (List<String> checked) => print("checked: ${checked.toString()}"),
),
and full example of usage in here https://github.com/akshathjain/grouped_buttons/blob/master/example/lib/main.dart
and author's logic to implement
https://github.com/akshathjain/grouped_buttons/blob/master/lib/src/checkbox_group.dart
Basically, author use two List of Strings to control selected and unselect
void onChanged(bool isChecked, int i){
bool isAlreadyContained = _selected.contains(widget.labels.elementAt(i));
if(mounted){
setState(() {
if(!isChecked && isAlreadyContained){
_selected.remove(widget.labels.elementAt(i));
}else if(isChecked && !isAlreadyContained){
_selected.add(widget.labels.elementAt(i));
}
if(widget.onChange != null) widget.onChange(isChecked, widget.labels.elementAt(i), i);
if(widget.onSelected != null) widget.onSelected(_selected);
});
}
}

Screenshot (Null safe)
Code:
class _MyPageState extends State<MyPage> {
final Map<String, bool> _map = {};
int _count = 0;
#override
Widget build(BuildContext context) {
return Scaffold(
floatingActionButton: FloatingActionButton(
child: Icon(Icons.add),
onPressed: () => setState(() => _map.addEntries([MapEntry('Checkbox #${++_count}', false)])),
),
body: ListView(
children: _map.keys
.map(
(key) => CheckboxListTile(
value: _map[key],
onChanged: (value) => setState(() => _map[key] = value!),
subtitle: Text(key),
),
)
.toList(),
),
);
}
}

Use chekboxListTile
Here is the sample code
#override
Widget build(BuildContext context) {
return Center(
child: CheckboxListTile(
title: Text('Check me'),
);
}
By the way, You can also add checkbox in ListView in Flutter. Apps sample is given below-
Main.dart
import 'package:flutter/material.dart';
import 'checkbox_in_listview_task-7.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
debugShowCheckedModeBanner: false,
theme: ThemeData(primarySwatch: Colors.blue,
),
home: CheckBoxInListview(),
);
}
}
checkbox_in_listview_task.dart
import 'package:flutter/material.dart';
class CheckBoxInListview extends StatefulWidget {
#override
_CheckBoxInListviewState createState() => _CheckBoxInListviewState();
}
class _CheckBoxInListviewState extends State<CheckBoxInListview> {
bool _isChecked = true;
List<String> _texts = [
"InduceSmile.com," "Flutter.io",
"google.com",
"youtube.com",
"yahoo.com",
"gmail.com"
];
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("CheckBox in ListView Example"),
),
body: ListView(
padding: EdgeInsets.all(8.0),
children: _texts.map((text) => CheckboxListTile(
title: Text(text),
value: _isChecked,
onChanged: (val) {
setState(() {
_isChecked = val;
});
},
)).toList(),
),
);
}
}
And here is the output

here how you can do it
import 'package:flutter/material.dart';
class RegisterFragments extends StatefulWidget {
RegisterFragments({Key key, this.step}) : super(key: key);
final int step;
_RegisterFragmentsState createState() => _RegisterFragmentsState();
}
class _RegisterFragmentsState extends State<RegisterFragments> {
Map<String, bool> values = {"abc": false, "def": true, "ghi": false};
List<String> _do = ['One', 'Two', 'Free', 'Four'];
String _dropdownValue = 'One';
#override
Widget build(BuildContext context) {
switch (widget.step) {
case 0:
return buildDo();
break;
case 1:
return Container(
child: ListView.builder(
shrinkWrap: true,
itemCount: values.length,
itemBuilder: (BuildContext context, int index) {
switch (widget.step) {
case 0:
return buildDo();
break;
case 1:
return buildService(context, index);
break;
default:
return Container();
break;
}
},
),
);
break;
default:
return Container();
break;
}
}
Widget buildService(BuildContext context, int index) {
String _key = values.keys.elementAt(index);
return Container(
child: Card(
child: CheckboxListTile(
title: Text(_key),
onChanged: (bool value) {
setState(() {
values[_key] = value;
});
},
value: values[_key],
),
),
);
}
Widget buildDo() {
return DropdownButton<String>(
isExpanded: true,
hint: Text("Service"),
items: _do.map<DropdownMenuItem<String>>((String value) {
return DropdownMenuItem<String>(
value: value,
child: Text(value),
);
}).toList(),
onChanged: (String newValue) {
setState(() {
this._dropdownValue = newValue;
});
},
value: _dropdownValue,
);
}
}

In case you are using the CheckBoxGroup or anything similar AND are inside a slider, do not forget to put it in a StatefulBuilder:
return StatefulBuilder(// StatefulBuilder
builder: (context, setState) {
return CheckboxGroup(
orientation: GroupedButtonsOrientation.HORIZONTAL,
margin: const EdgeInsets.only(left: 12.0),
onSelected: (List selected) => setState(() {
_checked = selected;
}),
labels: teamWorkoutDays,
checked: _checked,
itemBuilder: (Checkbox cb, Text txt, int i) {
return Column(
children: <Widget>[
Icon(Icons.polymer),
cb,
txt,
],
);
},
);
});

Related

Flutter automatic settings from array

I'm trying to create settings page from json. But first i'm checking if creating is working on static array:
import 'package:flutter/material.dart';
import 'package:settings_ui/settings_ui.dart';
class _SettingsScreenState extends State<SettingsScreen> {
bool lockInBackground = true;
#override
void initState() {
super.initState();
}
#override
Widget build(BuildContext context) {
var tilearray = [{'name':'settings no 1'},{'name':'settings no 2'},{'name':'settings no 3'}];
List<SettingsTile> tiles = [];
log('{$tilearray}');
tiles.add( SettingsTile.switchTile(
initialValue: lockInBackground,
onToggle: (bool value) {
setState(() {
lockInBackground = value;
});
},
leading: Icon(Icons.phonelink_lock),
title: Text('settings no 0')));
tilearray.map((item) => log('test{$item.name}'));
tilearray.map((item) => tiles.add( SettingsTile.switchTile(
initialValue: lockInBackground,
onToggle: (bool value) {
setState(() {
lockInBackground = value;
});
},
leading: Icon(Icons.phonelink_lock),
//title: Text(item['name']!))));
title: Text('debug item'))));
log('{$tiles}');
return Scaffold(
appBar: AppBar(title: Text('Settings UI')),
body: SettingsList(
sections: [
SettingsSection(
title: Text('First Section'),
tiles: tiles,
)
]
)
);
}
}
But the result is only one SettingsTile (Setting no 0)...
The comment I add to check if there's a problem with array item, but no. It looks like tilearray is empty.
It is strange that tilearray.map((item) => log('test{$item.name}')); is empty too
Follow current way.
try putting variable outside the build method or you can use initState
class SettingsScreen extends StatefulWidget {
const SettingsScreen({super.key});
#override
State<SettingsScreen> createState() => _SettingsScreenState();
}
class _SettingsScreenState extends State<SettingsScreen> {
#override
void initState() {
super.initState();
}
Map<String, bool> tilearray = {
'settings no 1': false,
'settings no 2': false,
'settings no 3': false
};
List<SettingsTile> getTiles(BuildContext context) {
List<SettingsTile> tiles = [];
for (int i = 0; i < tilearray.length; i++) {
final question = tilearray.keys.elementAt(i);
final value = tilearray.values.elementAt(i);
tiles.add(SettingsTile.switchTile(
initialValue: value,
onToggle: (bool value) {
setState(() {
tilearray[question] = value;
});
},
leading: Icon(Icons.phonelink_lock),
title: Text(question)));
}
;
return tiles;
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text('Settings UI')),
body: SettingsList(
sections: [
SettingsSection(
title: Text('First Section'),
tiles: getTiles(context),
)
],
),
);
}
}
Got it!
I have to use
for (final item in tilearray){
log('x{$item}');
tiles.add( SettingsTile.switchTile(
initialValue: lockInBackground,
onToggle: (bool value) {
setState(() {
lockInBackground = value;
});
},
leading: Icon(Icons.phonelink_lock),
//title: Text(item['name']!))));
title: Text('element')));
log('{$tiles}');
}
}
instead of
tilearray.map((item) =>
And as #Yeasin Sheikh wrote - have to move it to initState()

Flutter: DropdownButton SetState not functional

i have a DropDownButton, which is filled from an SQLite DB which is ok for my app for now. But after choosing an entry, the DropDownButton didnt show the choosen entry, just the hint. To check my entry i try to fill a textfield also with the choosen entry, but this isnt changed too. Here is my code for the DropDownButton:
List<DropdownMenuItem<String>> teamList;
DropdownMenuItem selectedTeam;
DropdownButton(
hint: Text("Choose"),
value: selectedTeam,
onChanged: (value) {
setState(() {
_teamController.text = value.name;
selectedTeam = value;
});
},
items: teamList,
),
actually i fill my teamList with a codesnippet inside the initstate:
super.initState();
teamList = [];
db.getData().then((listMap) {
listMap.map((map) {
print(map.toString());
return getDropDownWidget(map);
}).forEach((dropDownMenuItem) {
teamList.add(dropDownMenuItem);
});
setState(() {});
});
and with this:
DropdownMenuItem<String> getDropDownWidget(Map<String, dynamic> map) {
return DropdownMenuItem<String>(
value: map['team'],
child: Text(map['team']),
);
}
in my dbhelper-file i have this code:
Future<List<Map<String, dynamic>>> getData() async {
var dbClient = await db;
return await dbClient.rawQuery('SELECT team FROM teamTable');
}
Hey Thomas Check out this example :
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: SampleApp(),
debugShowCheckedModeBanner: false,
);
}
}
class SampleApp extends StatefulWidget {
#override
_SampleAppState createState() => _SampleAppState();
}
class _SampleAppState extends State<SampleApp> {
List<String> teamList = ['Sample', 'Sample2', 'Sample3', 'Sample4'];
String selectedTeam;
TextEditingController _teamController = TextEditingController();
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Your heading'),
),
body: Container(
child: Column(
children: <Widget>[
TextFormField(
controller: _teamController,
),
new DropdownButton<String>(
items: teamList.map((String value) {
return new DropdownMenuItem<String>(
value: value,
child: new Text(value),
);
}).toList(),
value: selectedTeam,
hint: Text('Choose'),
onChanged: (value) {
setState(() {
_teamController.text = value;
selectedTeam = value;
print('This is the selected value: $selectedTeam');
});
},
),
],
)));
}
}
Let me know if it works.

How to resolve flutter dropdownButtonFormField dynamic selection checking for dropdownButton's value

I am trying to ask the user to select the type of item in the first dropdown and then select from its corresponding available colours in the second dropdown. However, when after I have selected a colour (i.e. white) and now want to switch to another item that does not have this colour, an error is thrown:
"There should be exactly one item with [DropdownButton]'s value: white. \nEither zero or 2 or more
[DropdownMenuItem]s were detected with the same value"
Please help, I have already tried to setState at various places to update the values but this error still occurs.
The following is my code snippet:
StreamBuilder<QuerySnapshot>(
stream: mainItemsSnapshots,
builder: (context, snapshot) {
if (snapshot.hasError) return Text("Error");
switch (snapshot.connectionState) {
case ConnectionState.waiting:
return Center(child: CircularProgressIndicator());
default:
{
List<DropdownMenuItem> dropdownMenuItems =
snapshot.data.documents
.map((DocumentSnapshot mainItem) {
return new DropdownMenuItem<String>(
value: mainItem.documentID,
child: Text(mainItem.documentID),
);
}).toList();
return DropdownButtonFormField<String>(
items: dropdownMenuItems,
onChanged: (String value) {
if (value != tempMainItemType) {
setState(() {
tempMainItemType = value;
tempItemColorsList.clear();
tempItemColorsList = [];
tempMainItemColor = null;
});
}
if (tempItemColorsList.isEmpty && value != null) {
tempItemColorsList = snapshot.data.documents
.where((element) => element.documentID == value)
.first
.data["colors"]
.keys
.map((color) => color.toString())
.toList()
.cast<String>();
}
setState((){});
},
onSaved: (String value) {
_order.mainItemType = value;
},
value: tempMainItemType,
);
}
}
},
),
// Main color
if (tempItemColorsList?.isNotEmpty)
Padding(
padding: const EdgeInsets.only(top: spacingGeneral),
child: textFieldLabel(context, "Main color"),
),
if (tempItemColorsList?.isNotEmpty)
DropdownButtonFormField(
items: tempItemColorsList.map((String color) {
return new DropdownMenuItem<String>(
value: color,
child: Text(color),
);
}).toList(),
onSaved: (String value) {
_order.mainColor = value;
},
value: tempMainItemColor,
onChanged: (String value) {
setState(() {
tempMainItemColor = value;
});
},
),
This maybe too late, but you can create a Map<String, List<String>> where the keys are the items of the first dropdown list, and the value will be the items of second dropdown list.
Here, I created a state that stores the selected item of the first dropdown list. Then I used it to map the items of the second dropdown list.
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: SampleDD(),
);
}
}
class SampleDD extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: DoubleDropdown(
items: <String, List<String>>{
'dark colors': ['black', 'gray', 'brown'],
'light colors': ['white', 'yellow', 'green'],
},
onChangedFirst: (val) => print('Selected first: $val'),
onChangedSecond: (val) => print('Selected second: $val'),
),
),
);
}
}
class DoubleDropdown extends StatefulWidget {
DoubleDropdown({
#required this.items,
#required this.onChangedFirst,
#required this.onChangedSecond,
});
final Map<String, List<String>> items;
final ValueChanged<String> onChangedFirst;
final ValueChanged<String> onChangedSecond;
#override
_DoubleDropdownState createState() => _DoubleDropdownState();
}
class _DoubleDropdownState extends State<DoubleDropdown> {
String selectedKey;
#override
void initState() {
super.initState();
selectedKey = widget.items.keys.first;
}
#override
Widget build(BuildContext context) {
return Column(
children: [
_buildFirstDropdown(),
_buildSecondDowndown(),
],
);
}
Widget _buildFirstDropdown() => DropdownButtonFormField<String>(
items: widget.items.keys.map((e) {
return DropdownMenuItem<String>(
child: Text(e),
value: e,
);
}).toList(),
onChanged: (val) {
setState(() => selectedKey = val);
widget.onChangedFirst(val);
},
value: selectedKey,
);
Widget _buildSecondDowndown() => DropdownButtonFormField<String>(
items: widget.items[selectedKey].map((e) {
return DropdownMenuItem<String>(
child: Text(e),
value: e,
);
}).toList(),
onChanged: widget.onChangedSecond,
value: widget.items[selectedKey].first,
);
}

How can I fix RadioListTile list in flutter?

I have a list like that
List itemList = [
IdText(1,'hello'),
IdText(2,'hallo'),
IdText(3,'ciao')
];
and I want to do a radiolisttile; I show the text and I save the ids in map.But I have an error(selected button not colored), How can I fix this?
here is the my code below:
for(IdText list in itemList)
RadioListTile(
title: Text(list.text),
groupValue: _map[item.fieldName],
onChanged: (value) {
setState(() {
_map[item.fieldName] = value.id;
});
print(_map[item.fieldName] );
},
value: list,
),
You can build a customRadioGroup which takes in your items and handles change.
class CustomRadioGroup extends StatefulWidget {
final Function(IdText) onValueSelected;
final List<IdText> items;
const CustomRadioGroup({Key key, #required this.onValueSelected,this.items})
: super(key: key);
#override
_CustomRadioGroupState createState() => _CustomRadioGroupState();
}
class _CustomRadioGroupState extends State<CustomRadioGroup> {
var selectedValue;
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(),
body: Container(
child: ListView.builder(
itemCount: widget.items.length,
itemBuilder: (context, position) {
return RadioListTile(
title: Text(widget.items[position].text),
groupValue: selectedValue,
onChanged: (value) {
setState(() {
selectedValue = value;
});
widget.onValueSelected(widget.items.firstWhere((element) => element.id==value));
},
value: widget.items[position].id);
}),
));
}
}
Pass the onValueSelected callback function that triggers each time the radiobutton selection is changed.
class MyApp extends StatelessWidget {
final List<IdText> items = [ IdText(1,'hello'), IdText(2,'hallo'), IdText(3,'ciao') ];
#override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData(accentColor: Colors.blue),
home: CustomRadioGroup(onValueSelected: onValueSelected, items: items),
);
}
onValueSelected(value) {
print(value);
}
}

Is there an equivalent widget in flutter to the "select multiple" element in HTML

I am searching for a widget in flutter that is equal to
<select multiple=""></select>
in flutter.
An example implementation (for the web) is MaterializeCSS Select Multiple
As seen above I should be able to provide a list of items (with some of them preselected) and at the end retrieve a list of selected items or a map or something else.
An example implementation or a link to a documentation is very appreciated.
I don't think that a widget like that currently exists in Flutter, but you can build one yourself.
On mobile phones with limited screen space it would probably make sense to display a dialog with a submit button, like this native Android dialog.
Here is a rough sketch how to implement such a dialog in less than 100 lines of code:
class MultiSelectDialogItem<V> {
const MultiSelectDialogItem(this.value, this.label);
final V value;
final String label;
}
class MultiSelectDialog<V> extends StatefulWidget {
MultiSelectDialog({Key key, this.items, this.initialSelectedValues}) : super(key: key);
final List<MultiSelectDialogItem<V>> items;
final Set<V> initialSelectedValues;
#override
State<StatefulWidget> createState() => _MultiSelectDialogState<V>();
}
class _MultiSelectDialogState<V> extends State<MultiSelectDialog<V>> {
final _selectedValues = Set<V>();
void initState() {
super.initState();
if (widget.initialSelectedValues != null) {
_selectedValues.addAll(widget.initialSelectedValues);
}
}
void _onItemCheckedChange(V itemValue, bool checked) {
setState(() {
if (checked) {
_selectedValues.add(itemValue);
} else {
_selectedValues.remove(itemValue);
}
});
}
void _onCancelTap() {
Navigator.pop(context);
}
void _onSubmitTap() {
Navigator.pop(context, _selectedValues);
}
#override
Widget build(BuildContext context) {
return AlertDialog(
title: Text('Select animals'),
contentPadding: EdgeInsets.only(top: 12.0),
content: SingleChildScrollView(
child: ListTileTheme(
contentPadding: EdgeInsets.fromLTRB(14.0, 0.0, 24.0, 0.0),
child: ListBody(
children: widget.items.map(_buildItem).toList(),
),
),
),
actions: <Widget>[
FlatButton(
child: Text('CANCEL'),
onPressed: _onCancelTap,
),
FlatButton(
child: Text('OK'),
onPressed: _onSubmitTap,
)
],
);
}
Widget _buildItem(MultiSelectDialogItem<V> item) {
final checked = _selectedValues.contains(item.value);
return CheckboxListTile(
value: checked,
title: Text(item.label),
controlAffinity: ListTileControlAffinity.leading,
onChanged: (checked) => _onItemCheckedChange(item.value, checked),
);
}
}
You can use it like this:
void _showMultiSelect(BuildContext context) async {
final items = <MultiSelectDialogItem<int>>[
MultiSelectDialogItem(1, 'Dog'),
MultiSelectDialogItem(2, 'Cat'),
MultiSelectDialogItem(3, 'Mouse'),
];
final selectedValues = await showDialog<Set<int>>(
context: context,
builder: (BuildContext context) {
return MultiSelectDialog(
items: items,
initialSelectedValues: [1, 3].toSet(),
);
},
);
print(selectedValues);
}
Is this what you want?
In case you need a short and ready to use code, follow this article
import 'package:flutter/material.dart';
import 'package:multiple_selection_dialogue_app/widgets/multi_select_dialog.dart';
/// A demo page that displays an [ElevatedButton]
class DemoPage extends StatelessWidget {
#override
Widget build(BuildContext context) {
/// Stores the selected flavours
List<String> flavours = [];
return ElevatedButton(
child: Text('Flavours'),
onPressed: () async {
flavours = await showDialog<List<String>>(
context: context,
builder: (_) => MultiSelectDialog(
question: Text('Select Your Flavours'),
answers: [
'Chocolate',
'Caramel',
'Vanilla',
'Peanut Butter'
])) ??
[];
print(flavours);
// Logic to save selected flavours in the database
});
}
}
import 'package:flutter/material.dart';
/// A Custom Dialog that displays a single question & list of answers.
class MultiSelectDialog extends StatelessWidget {
/// List to display the answer.
final List<String> answers;
/// Widget to display the question.
final Widget question;
/// List to hold the selected answer
/// i.e. ['a'] or ['a','b'] or ['a','b','c'] etc.
final List<String> selectedItems = [];
/// Map that holds selected option with a boolean value
/// i.e. { 'a' : false}.
static Map<String, bool> mappedItem;
MultiSelectDialog({this.answers, this.question});
/// Function that converts the list answer to a map.
Map<String, bool> initMap() {
return mappedItem = Map.fromIterable(answers,
key: (k) => k.toString(),
value: (v) {
if (v != true && v != false)
return false;
else
return v as bool;
});
}
#override
Widget build(BuildContext context) {
if (mappedItem == null) {
initMap();
}
return SimpleDialog(
title: question,
children: [
...mappedItem.keys.map((String key) {
return StatefulBuilder(
builder: (_, StateSetter setState) => CheckboxListTile(
title: Text(key), // Displays the option
value: mappedItem[key], // Displays checked or unchecked value
controlAffinity: ListTileControlAffinity.platform,
onChanged: (value) => setState(() => mappedItem[key] = value)),
);
}).toList(),
Align(
alignment: Alignment.center,
child: ElevatedButton(
style: ButtonStyle(visualDensity: VisualDensity.comfortable),
child: Text('Submit'),
onPressed: () {
// Clear the list
selectedItems.clear();
// Traverse each map entry
mappedItem.forEach((key, value) {
if (value == true) {
selectedItems.add(key);
}
});
// Close the Dialog & return selectedItems
Navigator.pop(context, selectedItems);
}))
],
);
}
}
import 'package:flutter/material.dart';
import 'package:multiple_selection_dialogue_app/pages/demo_page.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
home: Scaffold(
body: Center(
child: DemoPage(),
),
),
);
}
}