Cannot build from Xcode 11.7 to iOS 14 device [closed] - swift

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I already put 14.0 folder into Xcode11.7

you should update xcode
xcode 11.7 --> 12.0
if the version does not match, the connection will not be made

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how to solve recurring "Could not compile script 'C:\src\flutter\packages\flutter_tools\gradle\flutter.gradle'." on my flutter project [closed]

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Closed 8 days ago.
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[error when I run my flutter app]
^
tried to do
flutter-clean
but error still appeared when I debug, deleted Flutter SDK and re-installed but that also did not work

issue after update Flutter project to Flutter 2.0 [closed]

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Closed 1 year ago.
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After update to Flutter 2.0, these files have issues with the methods inheritFromElement,inheritFromWidgetOfExactType.

Problems with Cocoapods and firebase [closed]

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I am currently trying to add firebase to my Xcode project. I am using Xcode 11. The problem is with the actual cocoapods because now none of my projects using cocapods will build. im currently running cocoapods 1.9.3. All my errors fall under GoogleDataTransport and it says theyre all "lexical or preprocessor issue"s. Any help would be great!
I think this error is related to this issue.
To fix it, you have to modify the build settings.
Select your Pods Project
Go to Build Settings
Set Quoted Include In Framework Header to NO

Problem with Swift version using Alamofire [closed]

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Closed 3 years ago.
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SWIFT_VERSION '3.0' is unsupported, supported versions are: 4.0, 4.2, 5.0. (in target 'Alamofire')
I am getting this message and my app build fails. Kindly help me out as I have all things up to date.
Go to your POD's project Settings, select your target (Alamofire in this case), then in the Build Settings Section, search for swift language version and change it to 4.2

Xcode5.0.1 and ios7.0.3 issue - xcode not stopping on click of stop [closed]

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Closed 9 years ago.
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This is happening after I upgraded to Xcode 5.0.1. When ever I try to stop the xcode it is not stopping. The simulator is remaining as blank. How do I resolve this issue?
I get this sometimes. It is entirely unrelated to project code and is some bug or issue with XCode. It also happened in earlier versions (XCode 4.x). No solution but to force quit.
Surprisingly, what worked for me was going to iOS Simulator menu, and pressing "Reset Content and Settings".