Unity resize layout - unity3d

My unity timeline looks like this after clicking on somthing wrong i dont remember
any solutions please ?My Unity Timeline

Make sure that on the "3 dots" on the right you have evryinthing with a tick and press the buttons on the left until you find your previous layout that you preferred.

Move your mouse cursor on the vertical scroll of the timeline.
Drag the handle of the scroll to the bottom
Move your mouse cursor on the bottom line of the Animation Track panel.
After the cursor is changed to the vertical arrow, then drag it to the top
Take a look at this
If it doesn't work, let me know

Related

How can I implement the native macOS screenshot mouse behavior?

I'm implementing a screenshotting app that captures a portion of the screen. I'm currently:
listening for a keyboard shortcut
drawing a transparent view on top of the entire screen
having the user click and drag to select an area inside of that view
screenshotting the coordinates inside of that bounding area.
Here's an example of what it looks like (the transparent view is tinted blue):
This works, but it causes the mouse to stop focusing on whatever it was previously focusing on. In other words, if I'm hovering over a tooltip and I hit the screenshot shortcut, the tooltip vanishes before I have a chance to screenshot it.
It looks like macOS's own screenshot command does not have this problem. If I hover over a date in StackOverflow in order to see the time tooltip, I can press Cmd+Shift+4 and screenshot it pretty easily:
If I try and do the same thing with my own code, the tooltip vanishes after I render my transparent view, even if I haven't moved my mouse.
Is Apple doing something specific to maintain the focus state of the mouse that I could be doing? Alternatively, should I somehow take advantage of Apple's own screenshotting flow myself inside of this app? If it helps, I'm currently using CGWindowListCreateImage to actually take the screenshot.

Microsoft Access Combo Box Arrow Hidden Rectangle Reappears

I have a combo box on a continuous form. I don't want the arrow on the combo box to show unless the record is being changed. I accomplished this by placing a rectangle over the combo box arrow. This works great because it hides the arrow until the record is clicked, then the arrow shows.
The problem is that if you save the form design, close the form, and then open the form, the arrow will reappear and "stick" as you mouse over it. See image below.
The strange thing is that if you open the form, go into design view, and then go back to form view, it no longer "sticks".
Has anyone else had this problem, and if so have you found a work-around?
I did more testing and it turns out there was a little "sliver" of the combobox arrow button peaking out from behind the rectangle. When I expanded the rectangle to cover the entire arrow button, I no longer experienced this problem.

Button with lost focus using PerspectiveTrasnform

Well, I make a Pane based on an example of JavaFX samples (Display Shelf), I put Panes with Labels, Buttons, ComboBox, TableView where's the ImageView. It is working, when I click on Pane, it does the animation correctly, but the buttons that I put in vertical on Right of Pane, receive the focus out of where they are. When I move the mouse button, nothing happens, but if I move the mouse to down of it, I can click in the button that so reveice the focus. The local where I have to move the mouse to button to receive the focus is increasingly far (down) if the button is below the other.
I'm using the Perspective Transform of JavaEX and all is in JavaFX Samples, just changed some params of size (width and height). This effect may be interfering in focus? Or can be another problem? If anyone already had this problem please help me. Thanks.

how to see scroll panel bottom area when i pressed a button

I have a requirement that i want to go to the middle area or bottom area of my scroll panel when I pressed a button ,but not from the scrolling. is it possible to do?..if so how can I reach my goal.
thanks in advance
Use setVerticalScrollPosition() along with getMaximumVerticalScrollPosition() to go to the end.
For the middle part you have to calculate things by your own getting clientHeight and scrollHeight of the getScrollableElement().

Does anyone know which ui class can show the red delete icon on the left top corner?

When you use your safari on iphone, you can see the page control on the right bottom corner.
If you press this button, all pages will show, also they can be edited too.
I try to do the similar thing like this.
I want to press my edit button on the toolbar, then all the subview will appear a delete control on the left top corner(right top corner all ok). I tried to use the tableviewcell(setEditing method), it show the delete control, but isn't appear on the top corner.
Do you have any ideas? Or, Am I doing something wrong by using tableviewcell?
A table-view cell definitely isn't the right approach here. That editing control is a custom one, probably a generic UIButton with a red-encircled X graphic. There isn't a built-in class that'll give you the behavior you're looking for; you'll have to roll your own, probably using a UIScrollView (with pagingEnabled set to YES) with your “page” views laid out in a row inside it.