I am looking for support which can render the flutter widgets inside unity 3d engine.
This will be helpful to utilize in our current flutter application and for building 3D applications.
I am new to flutter it will be helpful if anyone can suggest me how I can achieve this with flutter API or Flutter Engine.
The other option is UIWidgets. Version 2.0 debuts for preview recently.
https://github.com/Unity-Technologies/com.unity.uiwidgets
The sample project looks impressive:
https://github.com/UnityTech/ConnectAppCN
You may not be able to render flutter widgets in unity but surely the other way around.
Check out flutter_unity_widget which allows you to embed Unity game scenes in flutter.
And this Medium article might be helpful - Unity 3D in Flutter
Related
Is it possible to detect in a flutter application and convert those objects to 3d and display them in the application?
I did look it for a day, but i didn't find any useful answer. I am not that experienced in flutter o looking forward for the guidance how to do that in flutter.
I want to integrate OpenGL in Flutter project. I find Texture widget seems to be the answer but all the examples I found is for Android or iOS. I saw texture is supported in Linux engine too. But I can't find any tutorial. Let's say I've create a triangle in native OpenGL C++ code. Flutter texture widget requires a texture ID. How can I bind this ID to OpenGL context so I can display this triangle in texture widget?
can we build a carrom pool game clone in flutter?
i know about the flutter flame but i can't find any tutorial where any one build some thing like that
It is possible, I would recommend that you use Forge2D together with Flame to build it since you will need some physics simulation. Forge2D is a stand-alone physics engine in Dart based on Box2D and you can utilize it in your flame project by adding flame_forge2d to your pubspec.yaml file.
You can see some examples of how to use Forge2D together with Flame here.
Im student from Malaysia currently working on my project.
My project is developed using flutter and unity 2d and I need to embed unity 2d into flutter project. I have been wondering if flutter unity widget works on unity 2d as well?
Your answer are appreciated!!
I think it is possible, because unlike the Godot engine, unity uses the same engine for both 2D and 3D development.
I would like to implement a letter detection feature for my "guess the drawing" game in Unity, that would detect if someone draws a letter and I would count it as cheating. So people would only be able to draw the word requested as pictures and would not draw the letters that create word itself.
I would like to know what is your opinion and what technology can I use for this task in Unity3d. Thanks in advance.
Vuforia is best pick for your requirement.
You can download vuforia SDK for unity from below link.
https://developer.vuforia.com/downloads/sdk
Steps need to be followed:
1.Download SDK for unity.
2.Draw the patters which you want as answers in any of tools like paint or photoshop and take screenshots of them.
3.Remove main camera and add AR camera in prefabs folder of vuforia library
4.Drag and drop image targets to your project and add the screenshots you have taken
5.Now implement code to broadcast message if image target is detected.
6.Use this broadcast message to implement post game logic.
There is so much to learn about image recognition and Vuforia, adding image targets and all require few additional steps, You can go through the tutorials for better understanding on how to use Vuforia SDK.
Following is link for vuforia tutorials
https://library.vuforia.com/tutorials
Happy Game Development