Swift 5 How can I hash two arrays - swift

How can I make this code SWIFT accepting? I've got two arrays of type ANY one array's value should act as the key, the other one as the appropriate value:
let it_tt_ar = db.pair(keys: "int_test", values: "text_test");
func _pair<K : Hashable, V>(keys: [K], values: [V]) -> Dictionary<K,V> {
var result = Dictionary<K, V>();
for i in 0...(keys.count - 1) {
result[keys[i]] = values[i];
}
return result;
}
func pair (keys: String?, values: String?) -> Dictionary<Int32,Any> {
if let _keys = keys, let _values = values {
let result = _pair(keys: hashtable[_keys] as! [Int32], values: hashtable[_values]!);
return result;
} else {
return [:];
}
}
I can't get it working if the type of the key is unknown. I want to write it like this:
let it_tt_ar = db.pair<Int32,String>(keys: "int_test", values: "text_test");
or
let it_tt_ar = db.pair(keys: "int_test", values: "text_test", kt:(Int32.self,String.self));
... in the last case by catching kt: in the function
But there's seems no chance to win against SWIFT:
cannot specify generic functions
or
Int32 cannot fulfill the hashable protocol
It's terrible! You want to write application logic but 80% of the development time is wasted by got to have fulfill such rules!

It looks like you're trying to turn a pair of arrays into a dictionary, regardless of the type of the array (provided, of course, that the type of the key array element is hashable). Here is one way:
let k : [Int] = [1,2,3]
let v : [String] = ["one", "two", "three"]
func pair<Key, Value>(keyArray keys:[Key], valueArray values:[Value]) -> Dictionary<Key,Value> where Key:Hashable {
zip(keys,values).reduce(into: Dictionary<Key,Value>()) {
(dict, tuple) in dict[tuple.0] = tuple.1
}
}
let result = pair(keyArray: k, valueArray: v)
print(result) // [1: "one", 2: "two", 3: "three"], in some order

Found a solution that works for me:
var db = try DataBaseSqlite(dbfile: "test.db");
try db.select(sql: "int_test, real_test, text_test from stest");
var it = db.valueByKey(key: "int_test");
var rt = db.valueByKey(key: "real_test");
var tt = db.valueByKey(key: "text_test");
let it_tt_ar = db.pair(keys: "int_test", values: "text_test", kt: Int32.self);
let tt_it_ar = db.pair(keys: "text_test", values: "int_test", kt: String.self);
try db.close();
func _pair<K : Hashable, V>(keys: [K], values: [V]) -> Dictionary<K,V> {
var result = Dictionary<K, V>();
for i in 0...(keys.count - 1) {
result[keys[i]] = values[i];
}
return result;
}
func pair<T>(keys: String?, values: String?, kt: T.Type) -> Dictionary<T,Any> {
if let _keys = keys, let _values = values {
let result = _pair(keys: hashtable[_keys] as! [T], values: hashtable[_values]!);
return result;
} else {
return [:];
}
}
Due to lack of supporting a real hashtable in Swift (like c# does), my hashtable is just an Dictionary of <String,Array> which is automatically built up by the select method.
So from an application point of view I can write a more efficient and generic code to query sqlite databases.
dbValueByKey() returns a typed (requested) Array of the column values and pair() returns just a combination of two columns.

Related

'(key: String, value: Any)' is not convertible to '[String : Any]'

I'm trying to refactor this code:
var indices = [String:[Int:Double]]()
apps.forEach { app in indices[app] = [Int:Double]()}
var index = 0
timeSeries.forEach { entry in
entry.apps.forEach{ (arg: (key: String, value: Double)) in
let (app, value) = arg
indices[app]?[index] = value
}
index += 1
}
so I have the signature:
var parameters = timeSeries.map{ entry in entry.apps as [String:Any] }
var indices = getIndices(with: apps, in: parameters) as? [String:[Int:Double]] ?? [String:[Int:Double]]()
and the method:
func getIndices(with source: [String], in entryParameters: [[String:Any]]) -> [String:[Int:Any]] {
var indices = [String:[Int:Any]]()
source.forEach { item in indices[item] = [Int:Any]() }
var index = 0
entryParameters.forEach { (arg: (key: String, value: Any)) in
let (key, value) = arg
indices[key]?[index] = value
index += 1
}
return indices
}
But this (only in the method, not the original, which works fine) gives: '(key: String, value: Any)' is not convertible to '[String : Any]' at the entryParameters line
The reason I must use Any is because the other source is [String:[Int:Bool]]
edit: some more details:
timeSeries is [TimeSeriesEntry]
// this will need to be defined per-model, so in a different file in final project
struct TimeSeriesEntry: Codable, Equatable {
let id: String
let uid: String
let date: Date
let apps: [String:Double]
let locations: [String:Bool]
func changeApp(app: String, value: Double) -> TimeSeriesEntry {
var apps = self.apps
apps[app] = value
return TimeSeriesEntry(id: self.id, uid: self.uid, date: self.date, apps: apps, locations: self.locations)
}
}
notes:
changed calling signature, thanks impression. problem remains.
The problem is that every value in entryParameters is a dictionary so when you do entryParameters.forEach you get dictionary type in the closure not (key, value).
You will get (key,value) when you call the forEach on this dictionary. So your method should look something like this:
func getIndices(with source: [String], in entryParameters: [[String:Any]]) -> [String:[Int:Any]] {
var indices = [String:[Int:Any]]()
source.forEach { item in indices[item] = [Int:Any]() }
var index = 0
entryParameters.forEach { entry in
entry.forEach {(arg: (key: String, value: Any)) in
let (key, value) = arg
indices[key]?[index] = value
}
index += 1
}
return indices
}
I just tested this briefly in Playground.
var double = [String:[Int:Double]]()
double["Taco"] = [2: 3.2]
func myFunc(double: [String:[Int:Double]]) {
print(double.count) //Prints 1
print(double["Taco"]!) //Prints [2:3.2]
}
func myFunc2(all: [String:Any]) {
print(all.count) //Prints 1
print(all["Taco"]!) //Prints [2:3.2]
}
myFunc(double: double)
myFunc2(all: double as [String:Any])
I have my initial [String:[Int:Double]](). Inside this dictionary I set double["Taco"] = [2: 3.2]. I can use 2 different functions, one that is taken as the original type [String:[Int:Double]] and it is easy to use as the functions take in the same parameter type. However, now I created a function that takes in a dictionary of [String:Any]. Now, to USE this method, we MUST typecast variables as [String:Any] when calling the method, as you can see below.

Parse String into an object in Swift

I have received this response from the server and I am sure there must be a more efficient way to convert it into an object.
I have the following response:
[
id=2997,rapidViewId=62,state=ACTIVE,name=Sprint7,startDate=2018-11-20T10:28:37.256Z,endDate=2018-11-30T10:28:00.000Z,completeDate=<null>,sequence=2992,goal=none
]
How do I convert it nicely into a well formed swift object in the simplest way?
Here is my attempt which gives me just the Sprint Value
if sprintJiraCustomField.count > 0 {
let stringOutput = sprintJiraCustomField.first?.stringValue // convert output to String
let name = stringOutput?.components(separatedBy: "name=") // get name section from string
let nameFieldRaw = name![1].components(separatedBy: ",") // split out to the comma
let nameValue = nameFieldRaw.first!
sprintDetail = nameValue// show name field
}
Not sure what format you want but the below code will produce an array of tuples (key, value) but all values are strings so I guess another conversion is needed afterwards
let items = stringOutput.components(separatedBy: ",").compactMap( {pair -> (String, String) in
let keyValue = pair.components(separatedBy: "=")
return (keyValue[0], keyValue[1])
})
This is a work for reduce:
let keyValueStrings = yourString.components(separatedBy: ",")
let dictionary = keyValueStrings.reduce([String: String]()) {
(var aggregate: [String: String], element: String) -> [String: String] in
let elements = element.componentsSeparatedByString("=")
let key = elements[0]
// replace nil with the value you want to use if there is no value
let value = (elements.count > 1) ? elements[1] : nil
aggregate[key] = value
return aggregate
}
This is a functional approach, but you can achieve the same using a for iteration.
So then you can use Swift’s basic way of mapping. for example you will have your custom object struct. First, you will add an init method to it. Then map your object like this:
init(with dictionary: [String: Any]?) {
guard let dictionary = dictionary else { return }
attribute = dictionary["attrName"] as? String
}
let customObjec = CustomStruct(dictionary: dictionary)
We already have some suggestion to first split the string at each comma and then split each part at the equals sign. This is rather easy to code and works well, but it is not very efficient as every character has to be checked multiple times. Writing a proper parser using Scanner is just as easy, but will run faster.
Basically the scanner can check if a given string is at the current position or give you the substring up to the next occurrence of a separator.
With that the algorithm would have the following steps:
Create scanner with the input string
Check for the opening bracket, otherwise fail
Scan up to the first =. This is the key
Consume the =
Scan up to the first , or ]. This is the value
Store the key/value pair
If there is a , consume it and continue with step 3
Consume the final ].
Sadly the Scanner API is not very Swift-friendly. With a small extension it is much easier to use:
extension Scanner {
func scanString(_ string: String) -> Bool {
return scanString(string, into: nil)
}
func scanUpTo(_ delimiter: String) -> String? {
var result: NSString? = nil
guard scanUpTo(delimiter, into: &result) else { return nil }
return result as String?
}
func scanUpTo(_ characters: CharacterSet) -> String? {
var result: NSString? = nil
guard scanUpToCharacters(from: characters, into: &result) else { return nil }
return result as String?
}
}
With this we can write the parse function like this:
func parse(_ list: String) -> [String: String]? {
let scanner = Scanner(string: list)
guard scanner.scanString("[") else { return nil }
var result: [String: String] = [:]
let endOfPair: CharacterSet = [",", "]"]
repeat {
guard
let key = scanner.scanUpTo("="),
scanner.scanString("="),
let value = scanner.scanUpTo(endOfPair)
else {
return nil
}
result[key] = value
} while scanner.scanString(",")
guard scanner.scanString("]") else { return nil }
return result
}

How to sort an array of Structures with/by dynamic property

Given an NSTableView that has an array of structures as its datasource. A user can click on any column heading to sort by that column. The column identifiers match the property names of the properties within the structure.
Given a structure
struct MyStructure {
var col0data = "" //name matches the column identifier
var col1data = ""
}
and an array of structures
var myArray = [MyStructure]()
The goal is that when a column heading is clicked, use that column's identifier to sort the array of structures by that column identifier/property
With an array of dictionaries, it was easy...
self.myArrayOfDictionaries.sortInPlace {
(dictOne, dictTwo) -> Bool in
let d1 = dictOne[colIdentifier]! as String;
let d2 = dictTwo[colIdentifier]! as String;
return d1 < d2 //or return d1 > d2 for reverse sort
}
The question is how to access the properties of the Structure dynamically, something like
let struct = myArray[10] as! MyStructure //get the 10th structure in the array
let value = struct["col0data"] as! String //get the value of the col0data property
If there is a better way, suggestions would be appreciated.
I should also note that the structure may have 50 properties so this is an effort to reduce the amount of code needed to sort the array by any one of those properties.
edit:
One solution is to change the structure to a class derived from NSObject. Then the properties could be accessed via .valueForKey("some key"). However, I am trying to keep this Swifty.
Maybe I have a solution to your problem. The advantage of this code over your solution is here you don't need to add a subscript method to your struct to create an hardcoded String-Property-Value map via code.
Here's my extension
extension _ArrayType {
func sortedBy(propertyName propertyName: String) -> [Self.Generator.Element] {
let mirrors = self.map { Mirror(reflecting: $0) }
let propertyValues = mirrors.map { $0.children.filter { $0.label == propertyName }.first?.value }
let castedValues = propertyValues.map { $0 as? String }
let sortedArray = zip(self, castedValues).sort { (left, right) -> Bool in
return left.1 < right.1
}.map { $0.0 }
return sortedArray
}
}
Usage
struct Animal {
var name: String
var type: String
}
let animals = [
Animal(name: "Jerry", type: "Mouse"),
Animal(name: "Tom", type: "Cat"),
Animal(name: "Sylvester", type: "Cat")
]
animals.sortedBy(propertyName: "name")
// [{name "Jerry", type "Mouse"}, {name "Sylvester", type "Cat"}, {name "Tom", type "Cat"}]
animals.sortedBy(propertyName: "type")
// [{name "Tom", type "Cat"}, {name "Sylvester", type "Cat"}, {name "Jerry", type "Mouse"}]
Limitations
The worst limitation of this solutions is that it works only for String properties. It can be change to work with any types of property by it must be at compile time. Right now I have not a solution to make it work with any king of property type without changing the code.
I already asked help for the core of the problem here.
I would definitely recommend simply embedding your dictionary into your struct. A dictionary is a much more suitable data structure for 50 key-value pairs than 50 properties – and you've said that this would be an acceptable solution.
Embedding the dictionary in your struct will give you the best of both worlds – you can easily encapsulate logic & you have have easy lookup of the values for each column ID.
You can now simply sort your array of structures like this:
struct MyStructure {
var dict = [String:String]()
init(col0Data:String, col1Data:String) {
dict["col0data"] = col0Data
dict["col1data"] = col1Data
}
}
var myArray = [MyStructure(col0Data: "foo", col1Data: "bar"), MyStructure(col0Data: "bar", col1Data: "foo")]
var column = "col0data"
myArray.sort {
$0.dict[column] < $1.dict[column]
}
print(myArray) // [MyStructure(dict: ["col0data": "bar", "col1data": "foo"]), MyStructure(dict: ["col0data": "foo", "col1data": "bar"])]
column = "col1data"
myArray.sort {
$0.dict[column] < $1.dict[column]
}
print(myArray) // MyStructure(dict: ["col0data": "foo", "col1data": "bar"])], [MyStructure(dict: ["col0data": "bar", "col1data": "foo"])
Here's an answer (but not the best answer); use subscripts to return the correct property, and set which property you are sorting by within the array.sort:
struct MyStructure {
var col0data = "" //name matches the column identifier
var col1data = ""
subscript(key: String) -> String? { //the key will be the col identifier
get {
if key == "col0data" {
return col0data
} else if key == "col1data" {
return col1data
}
return nil
}
}
}
And then here's how the sort works:
let identifier = the column identifier string,say col0data in this case
myArray.sortInPlace ({
let my0 = $0[identifier]! //the identifier from the table col header
let my1 = $1[identifier]!
return my0 < my1
})
If you do not know what types the values of MyStructure can be you will have a hard time comparing them to sort them. If you had a function that can compare all types you can have in MyStructure then something like this should work
struct OtherTypeNotComparable {
}
struct MyStructure {
var col0data = "cat" //name matches the column identifier
var col1data: OtherTypeNotComparable
}
let structures = [MyStructure(), MyStructure()]
let sortBy = "col1data"
func yourCompare(a: Any, b: Any) -> Bool {
return true
}
var expanded : [[(String, Any, MyStructure)]]
= structures.map { s in Mirror(reflecting: s).children.map { ($0!, $1, s) } }
expanded.sortInPlace { (a, b) -> Bool in
let aMatch = a.filter { $0.0 == sortBy }.first!.1
let bMatch = b.filter { $0.0 == sortBy }.first!.1
return yourCompare(aMatch, b: bMatch)
}
source: https://developer.apple.com/library/watchos/documentation/Swift/Reference/Swift_Mirror_Structure/index.html

Get elements and count of Array of unknown type

Let's say we have an Array, assigned to a variable with the type Any
let something: Any = ["one", "two", "three"]
Let's also assume we don't know if it's an array or something entirely else. And we also don't know what kind of Array.Element we are dealing with exactly.
Now we want to find out if it's an array.
let isArray = something is Array // compiler error
let isArray = (something as? [Any?] != nil) // does not work (array is [String] and not [Any?])
Is there any elegant solution to tickle the following information out of the swift type system:
Is the given object an Array
What's the count of the array
Give me the elements of the array
(bridging to NSArray is not a solution for me, because my array could also be of type [Any?] and contain nil-values)
I love #stefreak's question and his solution. Bearing in mind #dfri's excellent answer about Swift's runtime introspection, however, we can simplify and generalise #stefreak's "type tagging" approach to some extent:
protocol AnySequenceType {
var anyElements: [Any?] { get }
}
extension AnySequenceType where Self : SequenceType {
var anyElements: [Any?] {
return map{
$0 is NilLiteralConvertible ? Mirror(reflecting: $0).children.first?.value : $0
}
}
}
extension Array : AnySequenceType {}
extension Set : AnySequenceType {}
// ... Dictionary, etc.
Use:
let things: Any = [1, 2]
let maybies: Any = [1, nil] as [Int?]
(things as? AnySequenceType)?.anyElements // [{Some 1}, {Some 2}]
(maybies as? AnySequenceType)?.anyElements // [{Some 1}, nil]
See Swift Evolution mailing list discussion on the possibility of allowing protocol extensions along the lines of:
extension<T> Sequence where Element == T?
In current practice, however, the more common and somewhat anticlimactic solution would be to:
things as? AnyObject as? [AnyObject] // [1, 2]
// ... which at present (Swift 2.2) passes through `NSArray`, i.e. as if we:
import Foundation
things as? NSArray // [1, 2]
// ... which is also why this fails for `mabyies`
maybies as? NSArray // nil
At any rate, what all this drives home for me is that once you loose type information there is no going back. Even if you reflect on the Mirror you still end up with a dynamicType which you must switch through to an expected type so you can cast the value and use it as such... all at runtime, all forever outside the compile time checks and sanity.
As an alternative to #milos and OP:s protocol conformance check, I'll add a method using runtime introspection of something (foo and bar in examples below).
/* returns an array if argument is an array, otherwise, nil */
func getAsCleanArray(something: Any) -> [Any]? {
let mirr = Mirror(reflecting: something)
var somethingAsArray : [Any] = []
guard let disp = mirr.displayStyle where disp == .Collection else {
return nil // not array
}
/* OK, is array: add element into a mutable that
the compiler actually treats as an array */
for (_, val) in Mirror(reflecting: something).children {
somethingAsArray.append(val)
}
return somethingAsArray
}
Example usage:
/* example usage */
let foo: Any = ["one", 2, "three"]
let bar: [Any?] = ["one", 2, "three", nil, "five"]
if let foobar = getAsCleanArray(foo) {
print("Count: \(foobar.count)\n--------")
foobar.forEach { print($0) }
} /* Count: 3
--------
one
2
three */
if let foobar = getAsCleanArray(bar) {
print("Count: \(foobar.count)\n-------------")
foobar.forEach { print($0) }
} /* Count: 5
-------------
Optional("one")
Optional(2)
Optional("three")
nil
Optional("five") */
The only solution I came up with is the following, but I don't know if it's the most elegant one :)
protocol AnyOptional {
var anyOptionalValue: Optional<Any> { get }
}
extension Optional: AnyOptional {
var anyOptionalValue: Optional<Any> {
return self
}
}
protocol AnyArray {
var count: Int { get }
var allElementsAsOptional: [Any?] { get }
}
extension Array: AnyArray {
var allElementsAsOptional: [Any?] {
return self.map {
if let optional = $0 as? AnyOptional {
return optional.anyOptionalValue
}
return $0 as Any?
}
}
}
Now you can just say
if let array = something as? AnyArray {
print(array.count)
print(array.allElementsAsOptional)
}
This works for me on a playground:
// Generate fake data of random stuff
let array: [Any?] = ["one", "two", "three", nil, 1]
// Cast to Any to simulate unknown object received
let something: Any = array as Any
// Use if let to see if we can cast that object into an array
if let newArray = something as? [Any?] {
// You now know that newArray is your received object cast as an
// array and can get the count or the elements
} else {
// Your object is not an array, handle however you need.
}
I found that casting to AnyObject works for an array of objects. Still working on a solution for value types.
let something: Any = ["one", "two", "three"]
if let aThing = something as? [Any] {
print(aThing.dynamicType) // doesn't enter
}
if let aThing = something as? AnyObject {
if let theThing = aThing as? [AnyObject] {
print(theThing.dynamicType) // Array<AnyObject>
}
}

Swift Dictionary default value

A pattern I've gotten used to with Python's defaultdicts is a dictionary that returns a default value if the value for a given key has not been explicitly set. Trying to do this in Swift is a little verbose.
var dict = Dictionary<String, Array<Int>>()
let key = "foo"
var value: Array<Int>! = dict[key]
if value == nil {
value = Array<Int>()
dict[key] = value
}
I realize I can make a class that does this, but then the actual Dictionary has to be accessed through a property to use any of the other normal Dictionary methods
class DefaultDictionary<A: Hashable, B> {
let defaultFunc: () -> B
var dict = Dictionary<A, B>()
init(defaultFunc: () -> B) {
self.defaultFunc = defaultFunc
}
subscript(key: A) -> B {
get {
var value: B! = dict[key]
if value == nil {
value = defaultFunc()
dict[key] = value
}
return value
}
set {
dict[key] = newValue
}
}
}
Is there a better pattern for this?
This changed in Swift 4, and there's now a way to read a key's value or provide a default value if the key isn't present. For example:
let person = ["name": "Taylor", "city": "Nashville"]
let name = person["name", default: "Anonymous"]
This is particularly useful when modifying dictionary values, because you can write code like this:
var favoriteTVShows = ["Red Dwarf", "Blackadder", "Fawlty Towers", "Red Dwarf"]
var favoriteCounts = [String: Int]()
for show in favoriteTVShows {
favoriteCounts[show, default: 0] += 1
}
I covered this change and others in my article What's new in Swift 4.
Using Swift 2 you can achieve something similar to python's version with an extension of Dictionary:
// Values which can provide a default instance
protocol Initializable {
init()
}
extension Dictionary where Value: Initializable {
// using key as external name to make it unambiguous from the standard subscript
subscript(key key: Key) -> Value {
mutating get { return self[key, or: Value()] }
set { self[key] = newValue }
}
}
// this can also be used in Swift 1.x
extension Dictionary {
subscript(key: Key, or def: Value) -> Value {
mutating get {
return self[key] ?? {
// assign default value if self[key] is nil
self[key] = def
return def
}()
}
set { self[key] = newValue }
}
}
The closure after the ?? is used for classes since they don't propagate their value mutation (only "pointer mutation"; reference types).
The dictionaries have to be mutable (var) in order to use those subscripts:
// Make Int Initializable. Int() == 0
extension Int: Initializable {}
var dict = [Int: Int]()
dict[1, or: 0]++
dict[key: 2]++
// if Value is not Initializable
var dict = [Int: Double]()
dict[1, or: 0.0]
Unless I'm misunderstanding defaultdict in Python, I don't see how nil coalescing wouldn't work for you. Let's say you had a dictionary of type [Int:Int], and you wanted it to return 0 by default. With nil coalescing it looks like this:
let dict = [1:10, 2:8, 3:64]
let valueForKey = dict[4] ?? 0
You mentioned in a comment that that wouldn't work because it wouldn't update the dictionary. I don't understand the problem, though: why would you need to update the dictionary if you knew that every instance of nil would be replaced by your default? Maybe I'm missing something here but it seems like defaults and nil coalescing are (in practice) the same.
You can change the syntax a little, if it makes things more clear:
extension Dictionary {
subscript(key: Key, or r: Value) -> Value {
get { return self[key] ?? r }
set { self[key] = newValue }
}
}
In this case, the example above could be written like this:
let dict = [1:10, 2:8, 3:64]
let valueForKey = dict[4, or: 0]
In this case, mutating methods can work on the keys, like this:
var dict = [2: 8, 3: 64, 1: 10]
dict[2, or: 0]++
dict // [2: 9, 3: 64, 1: 10]
dict[4, or: 0]++
dict // [2: 9, 3: 64, 1: 10, 4: 1]
This extension is similar to the default subscript in Swift 4, with the difference that it will actually store the default value in the dictionary.
(It's also similar to QByte's answer, with the difference that it uses an autoclosure to prevent accessing the default when not needed).
extension Dictionary {
subscript(key: Key, setDefault defaultValue: #autoclosure () -> Value) -> Value {
mutating get {
return self[key] ?? {
let value = defaultValue()
self[key] = value
return value
}()
}
}
}
Note that no setter is defined for the subscript as the standard default subscript already fulfills this purpose.
Example:
var items = [String: ComplexItem]()
let item1 = items["milk", setDefault: ComplexItem()]
let item2 = items["milk", setDefault: ComplexItem()]
Here the ComplexItem is only created once because the dictionary retained it after the first access.