Swift Dictionary default value - swift

A pattern I've gotten used to with Python's defaultdicts is a dictionary that returns a default value if the value for a given key has not been explicitly set. Trying to do this in Swift is a little verbose.
var dict = Dictionary<String, Array<Int>>()
let key = "foo"
var value: Array<Int>! = dict[key]
if value == nil {
value = Array<Int>()
dict[key] = value
}
I realize I can make a class that does this, but then the actual Dictionary has to be accessed through a property to use any of the other normal Dictionary methods
class DefaultDictionary<A: Hashable, B> {
let defaultFunc: () -> B
var dict = Dictionary<A, B>()
init(defaultFunc: () -> B) {
self.defaultFunc = defaultFunc
}
subscript(key: A) -> B {
get {
var value: B! = dict[key]
if value == nil {
value = defaultFunc()
dict[key] = value
}
return value
}
set {
dict[key] = newValue
}
}
}
Is there a better pattern for this?

This changed in Swift 4, and there's now a way to read a key's value or provide a default value if the key isn't present. For example:
let person = ["name": "Taylor", "city": "Nashville"]
let name = person["name", default: "Anonymous"]
This is particularly useful when modifying dictionary values, because you can write code like this:
var favoriteTVShows = ["Red Dwarf", "Blackadder", "Fawlty Towers", "Red Dwarf"]
var favoriteCounts = [String: Int]()
for show in favoriteTVShows {
favoriteCounts[show, default: 0] += 1
}
I covered this change and others in my article What's new in Swift 4.

Using Swift 2 you can achieve something similar to python's version with an extension of Dictionary:
// Values which can provide a default instance
protocol Initializable {
init()
}
extension Dictionary where Value: Initializable {
// using key as external name to make it unambiguous from the standard subscript
subscript(key key: Key) -> Value {
mutating get { return self[key, or: Value()] }
set { self[key] = newValue }
}
}
// this can also be used in Swift 1.x
extension Dictionary {
subscript(key: Key, or def: Value) -> Value {
mutating get {
return self[key] ?? {
// assign default value if self[key] is nil
self[key] = def
return def
}()
}
set { self[key] = newValue }
}
}
The closure after the ?? is used for classes since they don't propagate their value mutation (only "pointer mutation"; reference types).
The dictionaries have to be mutable (var) in order to use those subscripts:
// Make Int Initializable. Int() == 0
extension Int: Initializable {}
var dict = [Int: Int]()
dict[1, or: 0]++
dict[key: 2]++
// if Value is not Initializable
var dict = [Int: Double]()
dict[1, or: 0.0]

Unless I'm misunderstanding defaultdict in Python, I don't see how nil coalescing wouldn't work for you. Let's say you had a dictionary of type [Int:Int], and you wanted it to return 0 by default. With nil coalescing it looks like this:
let dict = [1:10, 2:8, 3:64]
let valueForKey = dict[4] ?? 0
You mentioned in a comment that that wouldn't work because it wouldn't update the dictionary. I don't understand the problem, though: why would you need to update the dictionary if you knew that every instance of nil would be replaced by your default? Maybe I'm missing something here but it seems like defaults and nil coalescing are (in practice) the same.
You can change the syntax a little, if it makes things more clear:
extension Dictionary {
subscript(key: Key, or r: Value) -> Value {
get { return self[key] ?? r }
set { self[key] = newValue }
}
}
In this case, the example above could be written like this:
let dict = [1:10, 2:8, 3:64]
let valueForKey = dict[4, or: 0]
In this case, mutating methods can work on the keys, like this:
var dict = [2: 8, 3: 64, 1: 10]
dict[2, or: 0]++
dict // [2: 9, 3: 64, 1: 10]
dict[4, or: 0]++
dict // [2: 9, 3: 64, 1: 10, 4: 1]

This extension is similar to the default subscript in Swift 4, with the difference that it will actually store the default value in the dictionary.
(It's also similar to QByte's answer, with the difference that it uses an autoclosure to prevent accessing the default when not needed).
extension Dictionary {
subscript(key: Key, setDefault defaultValue: #autoclosure () -> Value) -> Value {
mutating get {
return self[key] ?? {
let value = defaultValue()
self[key] = value
return value
}()
}
}
}
Note that no setter is defined for the subscript as the standard default subscript already fulfills this purpose.
Example:
var items = [String: ComplexItem]()
let item1 = items["milk", setDefault: ComplexItem()]
let item2 = items["milk", setDefault: ComplexItem()]
Here the ComplexItem is only created once because the dictionary retained it after the first access.

Related

Forwarding function generic parameter to generic class type

I have created enum with associated value and I want to be able to dynamically update associated value. As far as I know Swift doesn't support that at the moment.
Because of that I used following approach:
enum PersonInfo {
class EnumValue<T> {
var value: T
init(_ value: T) {
self.value = value
}
}
// Instead of using String or Bool or any other type directly, use EnumValue wrapper
case firstName(EnumValue<String>)
case lastName(EnumValue<String>)
case isAdult(EnumValue<Bool>)
}
I want to add function that would update EnumValue.value property in following way:
func updateAssociatedValue<V>(_ updateValue: V) {
let mirror = Mirror(reflecting: self)
for associatedValue in mirror.children {
guard let value = associatedValue.value as? EnumValue<V> else {
continue
}
value.value = updateValue
}
}
Problem is that this guard statement always fails (guard let value = associatedValue.value as? EnumValue<V>) and I can't figure it out why.
On the other hand, when I write updateAssociatedValue with typed type then things work properly:
// This works
func updateAssociatedValue(_ updateValue: String) {
let mirror = Mirror(reflecting: self)
for associatedValue in mirror.children {
guard let value = associatedValue.value as? EnumValue<String> else {
continue
}
value.value = updateValue
}
}
Things compile normally but during the runtime guard statement always fails. Am I using generic value in some incorrect way? Should I use somehow updateValue.Type or updateValue.self (I tried but it didn't work).
Example of usage:
var array: [PersonInfo] = [
.firstName(PersonInfo.EnumValue("John")),
.lastName(PersonInfo.EnumValue("Doe")),
.isAdult(PersonInfo.EnumValue(false))
]
print(array)
// John, Doe, false
array.first?.updateAssociatedValue("Mike")
print(array)
// Mike, Doe, false
I can always reassign enum value in array but if possible I want to avoid that. That's the reason for asking this question.

Swift optional binding in while loop

According to Swift documentation:
Optional binding can be used with if and while statements to check for a value inside an optional, and to extract that value into a constant or variable, as part of a single action.
The documentation only shows an example of optional-binding using if statement like:
if let constantName = someOptional {
statements
}
I'm looking for an example of optional-binding using while loop?
It's the same
while let someValue = someOptional
{
doSomethingThatmightAffectSomeOptional(with: someValue)
}
Here is a concrete example of iterating a linked list.
class ListNode
{
var value: String
var next: ListNode?
init(_ value: String, _ tail: ListNode?)
{
self.value = value
self.next = tail
}
}
let list = ListNode("foo", ListNode("bar", nil))
var currentNode: ListNode? = list
while let thisNode = currentNode
{
print(thisNode.value)
currentNode = thisNode.next
}
// prints foo and then bar and then stops
I think the advantage of using while let ... is infinite loop that check some variable for any changes. But it's weird. For this kind of work you should use didSet. Or other good example is List data structure. Anyway, here is the example:
var value: Int? = 2
while let value = value {
print(value) // 2
break
}

Swift - matching class dynamically

I am trying to write an extension method on Dictionary with the following signature:
func firstNonNilObjectForKey(keys: [Key], ofClass aClass: Any.Type = String.self) -> Value?
This is meant to help me deal with JSON dictionaries, where I often need the first non-null value, but sometimes the JSON includes null itself as value, which is converted to NSNull in Cocoa.
The usage would be something like:
let dict: [String:AnyObject] = [...]
let myValue = dict.firstNonNilObjectForKey([ "key1", "key2" ]) as? String
The issue is implementational - how to match the class:
if let value = self[key] {
if value is aClass { ... } <--- error: aClass is not a type
if let castedValue = value as? aClass { ... } <--- error: ditto
let type = value.dynamicType
if type == aClass { ... } <--- no error, but doesn't handle subclasses!
// Cannot use value.isKindOfClass() since value may be Any
}
I have thought of an alternative:
func firstNonNilObjectForKey<ReturnValueType>(keys: [Key]) -> ReturnValueType?
which allows to be implemented as
if let value = self[key] as? ReturnValueType { ... }
But:
- Here I cannot set the default type (I mostly need String.Type).
- I'm not really sure how to invoke this:
let value = dict.firstNonNilObjectForKey([ "key1", "key2" ]) as? String <--- error: Cannot invoke 'firstNonNilObjectForKey' with an argument list of type '([String])'
let value = dict.firstNonNilObjectForKey<String>([ ... ]) <--- error: Cannot explicitly specialize a generic function
I hope this isn't a duplicate, but most similar questions here are simply handling a situation where you are matching against a known class.
I'm not sure I got the requirements exactly, but can something like this work for you?
extension Dictionary {
func firstNonNilObjectForKey(keys: [Key]) -> String? {
return self.firstNonNilObjectForKey(keys, ofClass: String.self)
}
func firstNonNilObjectForKey<T>(keys: [Key], ofClass aClass: T.Type) -> T? {
for k in keys {
if let v = self[k] as? T {
return v
}
}
return nil
}
}
let dict = ["key1": 2, "key2": "Foo"]
let aString = dict.firstNonNilObjectForKey(["key1", "key2"]) // "Foo"
let anInt = dict.firstNonNilObjectForKey(["key1", "key2"], ofClass: Int.self) // 2
The main gotcha here is that I'm using overloading as opposed to default parameters, which don't seem to get along well with the swift type checker.

Nested Swift Dictionaries

I want to initialize a dictionary with a dictionary nested inside like this:
var a = [Int:[Int:Float]]()
a[1][2] = 12
But I get an error:
(Int:[Int:Float]) does not have a member named 'subscript'
I've hacked at a variety of other approaches, all of them running into some kind of issue.
Any idea why this doesn't work?
You can create your own 2D dictionary like this:
struct Dict2D<X:Hashable,Y:Hashable,V> {
var values = [X:[Y:V]]()
subscript (x:X, y:Y)->V? {
get { return values[x]?[y] }
set {
if values[x] == nil {
values[x] = [Y:V]()
}
values[x]![y] = newValue
}
}
}
var a = Dict2D<Int,Int,Float>()
a[1,2] = 12
println(a[1,2]) // Optional(12.0)
println(a[0,2]) // nil
The point is you access the element via a[x,y] instead of a[x][y] or a[x]?[y].
It's giving you that error because your first subscript returns an optional so it may return a dictionary or nil. In the case that it returns nil the second subscript would be invalid. You can force it to unwrap the optional value by using an exlamation point.
var a = [1 : [ 2: 3.14]]
a[1]
a[1]![2]
If you aren't positive that a[1] is non-nil you may want to safely unwrap with a question mark instead.
var a = [1 : [ 2: 3.14]]
a[1]
a[1]?[2]
You can also assign using this method. (As of Beta 5)
var a = [Int:[Int:Float]]()
a[1] = [Int: Float]()
a[1]?[2] = 12.0
a[1]?[2] //12.0
Another way to do it is with an extension to the standard dictionary:
extension Dictionary {
mutating func updateValueForKey(key: Key, updater: ((previousValue: Value?) -> Value)) {
let previousValue = self[key]
self[key] = updater(previousValue: previousValue)
}
}
Example:
var a = [Int:[Int:Float]]()
a.updateValueForKey(1) { nestedDict in
var nestedDict = nestedDict ?? [Int:Float]()
nestedDict[2] = 12
return nestedDict
}

Grabbing values from a dictionary in a more elegant way

I've been playing with swift and am getting quite tortured! Consider:
var myDict : Dictionary <String, String>
//DO SOME MAGIC TO POPULATE myDict with values
<magic being done>
//Now myDict has values. Let's parse out the values of myDict
//This doesn't work
let title : String = myDict["title"]
//This does
let title : String? myDict["title"]
This is because it isn't known whether the key is in the dictionary. What I want to say, though, is "If the title key is in the dictionary, give me that value, else, just give me an empty string"
I could probably write:
var myTitle : String
if let title : String = myDict["title"] {
myTitle = title
} else {
myTitle = ""
}
I believe that works...BUT...it's quite a lot of code for EACH key of the dictionary. Does anyone have any ideas in the swift world on how this is supposed to be written?
RD
You could write an extension on optional:
extension Optional {
/// Unwrap the value returning 'defaultValue' if the value is currently nil
func or(defaultValue: T) -> T {
switch(self) {
case .None:
return defaultValue
case .Some(let value):
return value
}
}
}
Then you can do:
myDict["title"].or("")
This would also work for all optionals.
Note: I started a module to add common helpers like this or on Optional to swift.
You unwrap the value either explicitly:
let title : String = myDict["title"]!
or implicitly:
let title : String! = myDict["title"]
Note that you still have to check whether title is nil or not unless you are really sure it's there.
Edit:
Here's a sample global operator overload for any optional for type T:
#infix func | <T: Any>(lhs: T?, rhs: T!) -> T! {
if lhs {
return lhs!
}
return rhs
}
var myDict : Dictionary <String, String> = ["a": "b"]
let title1 = (myDict["a"] | "") // "b"
let title2 = (myDict["title"] | "") // ""