Why my bottomsheet is disappearing upon opening keyboard while clicking textfeild? I tried many solutions but none of them is working properly.
I have nothing much to add just trying to complete the words criteria.
"It looks like your post is mostly code; please add some more details".
Container(
padding: EdgeInsets.symmetric(
horizontal: deviceSize.width * 0.1),
child: InkWell(
onTap: () {
showAddressBottomSheet(context);
},
child: ...// Button style
),
void showAddressBottomSheet(BuildContext _context) {
showModalBottomSheet(
backgroundColor: Colors.transparent,
context: _context,
isScrollControlled: true,
elevation: 20,
builder: (context) {
return AddAddressView(
callback: (val) => setState(() => _addrSelectedTitle = val),
);
},
);
}
Actual Buttom sheet
class AddAddressView extends StatefulWidget {
#override
_AddAddressViewState createState() => _AddAddressViewState();
}
class _AddAddressViewState extends State<AddAddressView> {
#override
Widget build(BuildContext context) {
return SingleChildScrollView(
child: Container(
padding: EdgeInsets.all(30),
child: ListView(
shrinkWrap: true,
children: <Widget>[
Text(......),
TextField(
autofocus: true,
style: TextStyle(fontSize:15),
controller: widget.controller,
..........
),
),
),
),
},
}
I have seen this issue before and since you have posted a reproduction of your actual code, I'm assuming this padding value exists somewhere in your widget tree
padding: EdgeInsets.only(
bottom: MediaQuery.of(context).viewInsets.bottom,
),
In older versions of flutter, this padding was required for the bottom sheet to move up when the keyboard is in view. They have however been fixed and you don't need to apply the padding anymore and the framework will handle it. Otherwise there will be twice as much padding as seen in your case.
Related
I'm trying to set up a gallery with a swipe effect similar to tiktok.
This is my initial screen:
When the user swipe the screen, the full-screen photo of the dog should appear like this:
Try tiktoklikescroller package
A vertical fullscreen scroll implementation that snaps in place, similar to the TikTok app.
Example :
import 'package:flutter/material.dart';
import 'package:tiktoklikescroller/tiktoklikescroller.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
final List<Color> colors = <Color>[Colors.red, Colors.blue, Colors.yellow];
return MaterialApp(
home: Scaffold(
body: TikTokStyleFullPageScroller(
contentSize: colors.length,
swipeThreshold: 0.2,
// ^ the fraction of the screen needed to scroll
swipeVelocityThreshold: 2000,
// ^ the velocity threshold for smaller scrolls
animationDuration: const Duration(milliseconds: 300),
// ^ how long the animation will take
builder: (BuildContext context, int index) {
return Container(
color: colors[index],
child: Text(
'$index',
style: const TextStyle(fontSize: 48, color: Colors.white),
),
);
},
),
),
);
}
}
Output :
Hope it will be useful
Tiktoklikescroller used to but okay be as of September 2021, It works in the example, but would stop scrolling on element 1 with API data, (I don't know why).
So based on one of the comment, this worked for Senfuka (me):
PageView.builder(
scrollDirection: Axis.vertical,
itemCount: widget.products.length,
itemBuilder: (context, index) {
try {
return ProductPage(
widget.products[index],
isHome: false,
);
} catch (e) {
print(e);
return Container();
}
});
thanks for your suggestion. It´s almost working :)
I tried it, but I am getting an error: A RenderViewport expected a child of type RenderSliver but received a child of type RenderStack.
So according to documentation, it needs to be inside a Sliver. I tried put it inside the SliverPadding where I have the Header. And also tried to place it in an independent SliverToBoxAdapter.
But, I can only scroll the hole screen by dragging up the area of the Header. And then if I scroll down again, the Header and the AppBar never show again.
How can I scroll the hole screen and scroll it back?
SliverPadding(
padding: const EdgeInsets.fromLTRB(0.0, 5.0, 0.0, 5.0),
sliver: SliverToBoxAdapter(
child: Column(
children: [
Container(
height: 200.0,
color: Colors.black12,
child: Text('Header', style: TextStyle(fontSize: 30),),
),
Container(
height: MediaQuery.of(context).size.height,
child: TikTokStyleFullPageScroller(
contentSize: colors.length,
swipeThreshold: 0.2,
// ^ the fraction of the screen needed to scroll
swipeVelocityThreshold: 2000,
// ^ the velocity threshold for smaller scrolls
animationDuration: const Duration(milliseconds: 300),
// ^ how long the animation will take
builder: (BuildContext context, int index) {
return Container(
color: colors[index],
child: Text(
'$index',
style: const TextStyle(fontSize: 48, color: Colors.white),
),
);
},
),
),
],
),
),
),
I am a newbie to Flutter and Dart, and am trying to create a clickable container class that is based on the
GestureDetector class. My code for my container is shown below:
class CustomWidget extends GestureDetector
{
final aTitle;
CustomWidget(this.aTitle)
{
onTap() {
print("$aTitle was pressed!");
}
child: new Container(
padding: const EdgeInsets.all(8),
child: Text(aTitle),
color: Colors.blueGrey[200],
);
}
}
I am attempting to display this widget in my main application screen using the following code in the body of my app widget:
body: CustomScrollView(
primary: false,
slivers: <Widget>[
SliverPadding(
padding: const EdgeInsets.all(20),
sliver: SliverGrid.count(
crossAxisSpacing: 10,
mainAxisSpacing: 10,
crossAxisCount: 2,
children: <Widget>[
CustomWidget('Test Display'),
],
),
),
],
),
I seem to have two problems: (1) my development environment is telling me that my onTap() method is "unused", indicating
that it will not capture tap events, and (2) that doesn't seem to matter much because the CustomWidget instance that I am
creating in the app widget is not appearing on my screen.
I am clearly missing something. Can someone help me correct my code so that my custom widget will be displayed and process
onTap events?
Generally speaking, the CustomWidget is a good idea, but inheritance is the wrong implementation. Flutter strongly favors composition over inheritance.
Your custom widget using composition:
class CustomWidget extends StatelessWidget {
final String title;
const CustomWidget(this.title);
#override
Widget build(BuildContext context) {
return GestureDetector(
onTap: () {
print("$title was pressed!");
},
child: new Container(
padding: const EdgeInsets.all(8),
child: Text(title),
color: Colors.blueGrey[200],
));
}
}
I am trying to create an app with a scroll view and the objects are clickable like the google news app. Can anyone answer how to animate the container to have a white glow on holding the tile?
Here is the list view builder I have for the app
Container(
padding: EdgeInsets.only(top: 16),
child: ListView.builder(
physics: ClampingScrollPhysics(),
itemCount: article.length,
scrollDirection: Axis.vertical,
shrinkWrap: true,
itemBuilder: (context, index) {
return news_tile(
imageurl: article[index].urlToimage,
news_title: article[index].title,
news_desc: article[index].description,
web_url: article[index].url
);
}),
)
and this is the contents of the tile which the list view builder calls
class news_tile extends StatelessWidget {
String imageurl, news_title, news_desc,web_url;
news_tile({this.imageurl, this.news_title, this.news_desc,this.web_url});
Widget build(BuildContext context) {
return GestureDetector(
onTap: (){
Navigator.push(context, MaterialPageRoute(
builder: (context) => article_view(
web_url: web_url,
)
));
},
child: Container(
margin: EdgeInsets.only(bottom: 16),
child: Column(
children: <Widget>[
ClipRRect(borderRadius: BorderRadius.circular(6), child: Image.network(imageurl)),
SizedBox(
height: 8,
),
Text(news_title, style: TextStyle(fontSize: 17,fontWeight: FontWeight.w600)),
SizedBox(
height: 8,
),
Text(news_desc, style: TextStyle(color: Colors.black54))
],
),
),
);
}
}
You could go with the InkWell Widget. It provides a tapping/holding color effect similar to that. Have a look at the official docs here:
https://api.flutter.dev/flutter/material/InkWell-class.html
Note that you need a Material Widget as an ancestor of your InkWell, but the docs explain that more.
Hope it works for you!
Edit: Sorry, since you are working with a Container, Ink is also important for you:
https://api.flutter.dev/flutter/material/Ink-class.html
Check the docs section "The ink splashes aren't visible!" for why that is.
I'm working on my first Flutter app (debugging on my Android phone). I have a list with row items. When you long-press the row, it copies the content into the user's clipboard. This is working great!
But I need to let the user know that the content was copied.
I've attempted to follow many tutorials on trying to get the row surrounded by a build method or inside a Scaffold, but I can't get any to work. Is there an alternative method to notifying the user (simply) that something like "Copied!" took place?
Notice the commented out Scaffold.of(... below. It just seems like there must be an easier method to notifying the user other than wrapping everything in a Scaffold. (and when I try, it breaks my layout).
import 'package:flutter/material.dart';
import 'package:my_app/Theme.dart' as MyTheme;
import 'package:cloud_firestore/cloud_firestore.dart';
import 'package:flutter/services.dart';
class RowRule extends StatelessWidget {
final DocumentSnapshot ruleGroup;
RowRule(this.ruleGroup);
_buildChildren() {
var builder = <Widget>[];
if (!ruleGroup['label'].isEmpty) {
builder.add(new Text(ruleGroup['label'],
style: MyTheme.TextStyles.articleContentLabelTextStyle));
}
if (!ruleGroup['details'].isEmpty) {
builder.add(new Text(ruleGroup['details'],
style: MyTheme.TextStyles.articleContentTextStyle));
}
return builder;
}
#override
Widget build(BuildContext context) {
return new GestureDetector(
onLongPress: () {
Clipboard.setData(new ClipboardData(text: ruleGroup['label'] + " " + ruleGroup['details']));
// Scaffold.of(context).showSnackBar(SnackBar
// (content: Text('text copied')));
},
child: Container(
margin: const EdgeInsets.symmetric(vertical: 3.0),
child: new FlatButton(
color: Colors.white,
padding: EdgeInsets.symmetric(horizontal: 0.0),
child: new Stack(
children: <Widget>[
new Container(
margin: const EdgeInsets.symmetric(
vertical: MyTheme.Dimens.ruleGroupListRowMarginVertical),
child: new Container(
child: Padding(
padding: EdgeInsets.symmetric(horizontal: 32.0, vertical: 8.0),
child: new Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: _buildChildren(),
),
)),
)
],
),
),
));
}
}
The goal is to have a page like this (see image), which I have, and it works and scrolls...etc, but I cannot get it to work with a Scaffold, and therefore, haven't been able to use the snackbar. Each "Row" (which this file is for) should show a snackbar on longPress.
You can use GlobalKey to make it work the way you want it.
Since I don't have access to your database stuff, this is how I gave you an idea to do it. Copy and paste this code in your class and make changes accordingly. I also believe there is something wrong in your RowRule class, can you just copy the full code I have given you and run?
void main() => runApp(MaterialApp(home: HomePage()));
class HomePage extends StatelessWidget {
final GlobalKey<ScaffoldState> _key = GlobalKey();
#override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Color(0xFFFFFFFF).withOpacity(0.9),
key: _key,
body: Column(
children: <Widget>[
Container(
color: Color.fromRGBO(52, 56, 245, 1),
height: 150,
alignment: Alignment.center,
child: Container(width: 56, padding: EdgeInsets.only(top: 12), decoration: BoxDecoration(shape: BoxShape.circle, color: Colors.yellow)),
),
Expanded(
child: ListView.builder(
padding: EdgeInsets.zero,
itemCount: 120,
itemBuilder: (context, index) {
return Container(
color: Colors.white,
margin: const EdgeInsets.all(4),
child: ListTile(
title: Text("Row #$index"),
onLongPress: () => _key.currentState
..removeCurrentSnackBar()
..showSnackBar(SnackBar(content: Text("Copied \"Row #$index\""))),
),
);
},
),
),
],
),
);
}
}
These is a simple plugin replacement for the Snackbar named "Flushbar".
You can get the plugin here - https://pub.dartlang.org/packages/flushbar
You don't have to take care of any wrapping of widgets into scaffold also you get a lot of modifications for you like background gradient, adding forms and so on into Snackbar's and all.
Inside your onLongPressed in GestureDetectore you can do this.
onLongPressed:(){
Clipboard.setData(new ClipboardData(text: ruleGroup['label'] + " " + ruleGroup['details']));
Flushbar(
message: "Copied !!",
duration: Duration(seconds: 3),
)..show(context);
}
This will display the snackbar in you app where you would want to see it also you can get a lot of modification available to you so the you can make it look as per your app.
There are couple of things you need to do, like use onPressed property of the FlatButton it is mandatory to allow clicks, wrap your GestureDetector in a Scaffold. I have further modified the code so that it uses GlobalKey to make things easy for you.
Here is the final code (Your way)
class RowRule extends StatelessWidget {
final GlobalKey<ScaffoldState> globalKey = GlobalKey();
final DocumentSnapshot ruleGroup;
RowRule(this.ruleGroup);
_buildChildren() {
var builder = <Widget>[];
if (!ruleGroup['label'].isEmpty) {
builder.add(new Text(ruleGroup['label'], style: MyTheme.TextStyles.articleContentLabelTextStyle));
}
if (!ruleGroup['details'].isEmpty) {
builder.add(new Text(ruleGroup['details'], style: MyTheme.TextStyles.articleContentTextStyle));
}
return builder;
}
#override
Widget build(BuildContext context) {
return Scaffold(
key: globalKey,
body: GestureDetector(
onLongPress: () {
Clipboard.setData(new ClipboardData(text: ruleGroup['label'] + " " + ruleGroup['details']));
globalKey.currentState
..removeCurrentSnackBar()
..showSnackBar(SnackBar(content: Text('text copied')));
},
child: Container(
margin: const EdgeInsets.symmetric(vertical: 3.0),
child: new FlatButton(
onPressed: () => print("Handle button press here"),
color: Colors.white,
padding: EdgeInsets.symmetric(horizontal: 0.0),
child: new Stack(
children: <Widget>[
new Container(
margin: const EdgeInsets.symmetric(vertical: MyTheme.Dimens.ruleGroupListRowMarginVertical),
child: new Container(
child: Padding(
padding: EdgeInsets.symmetric(horizontal: 32.0, vertical: 8.0),
child: new Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: _buildChildren(),
),
),
),
)
],
),
),
),
),
);
}
}
I made a dropdown banner package on pub that allows you to easily notify users of errors or confirmation of success. It's a work in progress as I continue to add visually rich features.
I am not sure if your build() method is completed or you are yet to change it, because it consist of many widgets which are just redundant. Like there is no need to have Container in Container and further Padding along with a FlatButton which would make complete screen clickable. Also having Column won't be a good idea because your screen may overflow if you have more data. Use ListView instead.
So, if you were to take my advice, use this simple code that should provide you what you are really looking for. (See the build() method is of just 5 lines.
class RowRule extends StatelessWidget {
final GlobalKey<ScaffoldState> globalKey = GlobalKey();
final DocumentSnapshot ruleGroup;
RowRule(this.ruleGroup);
_buildChildren() {
var builder = <Widget>[];
if (!ruleGroup['label'].isEmpty) {
builder.add(
ListTile(
title: Text(ruleGroup['label'], style: MyTheme.TextStyles.articleContentLabelTextStyle),
onLongPress: () {
globalKey.currentState
..removeCurrentSnackBar()
..showSnackBar(SnackBar(content: Text("Clicked")));
},
),
);
}
if (!ruleGroup['details'].isEmpty) {
builder.add(
ListTile(
title: Text(ruleGroup['details'], style: MyTheme.TextStyles.articleContentTextStyle),
onLongPress: () {
globalKey.currentState
..removeCurrentSnackBar()
..showSnackBar(SnackBar(content: Text("Clicked")));
},
),
);
}
return builder;
}
#override
Widget build(BuildContext context) {
return Scaffold(
key: globalKey,
body: ListView(children: _buildChildren()),
);
}
}
I read your comments on all answers and here is my conslusion:
You need ScaffoldState object that is just above the widget in tree to show Snackbar. You can either get it through GlobalKey as many have suggested. Fairly simple if the Scaffold is created inside build of the widget, but if it is outside the widget (in your case) then it becomes complicated. You need to pass that key, wherever you need it through Constructor arguments of child widgets.
Scaffold.of(context) is a very neat way to just do that. Just like an InheritedWidget, Scaffold.of(BuildContext context) gives you access of the closest ScaffoldState object above the tree. Else it could be a nightmare to get that instance (by passing it through as constructor arguments) if your tree was very deep.
Sorry, to disappoint but I don't think there is any better or cleaner method than this, if you want to get the ScaffoldState that is not built inside build of that widget. You can call it in any widget that has Scaffold as a parent.
I am trying to use CupertinoSliverNavigationBar, actually it's great, but for some reason I can't place the trailing right on the end of navigation bar. I looked up and I (guess, I) found that there's Padding inside it
this is my code
new CupertinoPageScaffold(
child: new CustomScrollView(
slivers: <Widget>[
new CupertinoSliverNavigationBar(
largeTitle: new Text('Tasks'),
trailing: new CupertinoButton(
child: new Icon(AdditionalCupertinoIcons.compose, size: 32.0),
onPressed: () {
showDialog(
context: context,
builder: (BuildContext context) {
return new CupertinoAlertDialog();
});
},
padding: EdgeInsets.all(0.0),
),
)
],
),
),
Sadly, no can-do.
Looking at this line of source code, you can see that they are using a Padding at the end, which is _kNavBarEdgePadding, i.e. 16.0. Same for the start.
This means that with the CupertinoSliverNavigationBar you will not be able to remove that Padding because there is no access point to change it. You will have to create your own widget for that.
The _CupertinoPersistentNavigationBar widget contains the Padding and is used by CupertinoSliverNavigationBar, as can be seen here and for completion here.
There is an easy way to move a widget on the screen:
Widget _adjustNavigationBarButtonPosition(Widget button, double x) {
if (button == null) return null;
return Container(
transform: Matrix4.translationValues(x, 0, 0),
child: button,
);
}
Wrap your CupertinoButton with this method and specify an offset. To remove the padding completely, the offset should be 16.0.
You can use Matrix4.translationValues to move a child within the container. In your case x Matrix4.translationValues(12, 0, 0), should be positive to move the trailing to the right.
new CupertinoPageScaffold(
child: new CustomScrollView(
slivers: <Widget>[
new CupertinoSliverNavigationBar(
largeTitle: new Text('Tasks'),
trailing: Container(
transform: Matrix4.translationValues(12, 0, 0),
child : CupertinoButton(
child: new Icon(AdditionalCupertinoIcons.compose, size: 32.0),
onPressed: () {
showDialog(
context: context,
builder: (BuildContext context) {
return new CupertinoAlertDialog();
});
},
)
),
)
],
),
),