how do I add a TCP socket to MinGW-w64? - sockets

GOAL...
I want to do full duplex communication between Windows (the client) and iOS (the server) through a TCP socket.
DETAILS...
On Windows, I have a MinGW-w64 app that needs to communicate with my app on iOS (iPhone).
I'm new to MinGW-w64 and am modifying a working app from a teammate.
I haven't found socket software for MinGW-w64 (not MinGW).
On iOS, I plan to use POSIX socket.

Related

Technology to read TCP socket in Google Chrome

I am looking for the latest technology in Google Chrome to read a TCP socket on the users computer and capture the data (which I will then manipulate and populate a field on the web page.) I have read about NPAPI, chrome apps and chrome extensions but each is either about to be deprecated or doesn't support TCP sockets. What method is available that will be supported for more than the next year?
I have already developed a similar addon for Internet Explorer in ActiveX that is called in javascript and works well.

TcpListener implementation for windows phone 7

I'm looking a TcpListener implementation in c# because I'm doing a server ftp for wp7/wp8 and I found a ready to user lib, but use TcpListener, that in wp7 is not present, can you find a solution?
thanks
It is not possible to listen for incoming connections in Windows Phone 7.1. The Silverlight Socket class used in that system doesn't provide that functionality. There is no way to implement a server in WP 7.1.
That possibility was addes for the first time in Windows Phone 8.

How to create an UDP Broadcast listener socket on Blackberry OS using WebWorks

I'm trying to develop a BlackBerry app using WebWorks SDK. This application will have an UDP Broadcast socket that will listen to inconming UDP broadcast packets at port 8001.
Is this posible? Is there an available Javascript framework to do it?
I've found that node.js could create UDP broadcast socket but I think it is only available on Blackberry 10.
Unfortunately I would say it's extremely unlikely that this is possible in WebWorks since it is not possible using native Java development.

Iphone programming [TCP APP] + Windows

i know that similar question are already asked some time but cant find anything that maches my "problem"
just a quick and dirty:
is there a sdk where i can programm a TCP (sending/recieveing) tool for iphone with windows?
there are some article that telling it is possible to talk tcp with html5
If html5 is a good choice for this what i need to "start" programming for iphone.
before the flame wars start: im usually coding heavly with AutoIT for my Windows tools.
Since iOS is built on UNIX, you can use any C code or libraries that uses TCP sockets. Any examples you find using C and sockets will apply. You can also use Apple's CFSocket library for more high level access.
TCP sockets are TCP sockets, they can talk to anything (Windows included) if it's on the same network.
To write the software and install it to an iPhone, you will need a Mac. For more info see How can I develop for iPhone using a Windows development machine?

Does iPhone supports multicasting and broadcasting?

Does iPhone supports multicasting and broadcasting?
iPhone is the client and i have server running desktop (Mac/Windows) machine.
Since the Windows does not mandatorily supports Bonjour, I ll have to follow some other steps.
Is there any other way of detecting the machines which runs the my server running?
iPhone supports Berkley sockets (and you can access it), so you can go with it to send broadcast/multicast messages, just have to write a bunch of code for that.